Spectrofon #08
31 июля 1994 |
|
Debut - opening problems the game: "They Stole a million" - a masterpiece in its genre.
D E B U T In this section, we consider the game "THEY STOLE A MILLION "(" THEY STOLE A MILLION "). Genre of this game to determine the difficult. In general - is a strategy game, but no parade here. You will need to plan the robbery. In game five interrelated missions and pass it to the end able only to those who have talent "Grand Strategy". This magnificent game someone can call primer gangsters, but we think that for many of our readers are absolutely not true. And anyway, it's better not leaving home to participate in the robbery illusory electronic world, than a "gut" real museums and then sit in a real prison. (C), Anatoly Khorobrikh "THEY STOLE A MILLION" AriolaSoft UK Ltd. 1986 PROLOGUE Hot sun rays Cairo tried unsuccessfully to break through through the closed blinds luxury apartment hotel "HILTON". Air Conditioners, quietly humming, bottled artificial cool, especially nice after a dusty and stuffy streets "of the heart Egypt. " The boss leaned back in his huge soft chairs and tasteful delayed Havana cigar ... His gaze slid over four people with whom tomorrow had to crank out one "Little business". Plan a robbery of the museum, perfected a brilliant mind that "Brigade", was calculated to the last detail. - Sir, do you remember our first job? ..- Asked the old boss, a proven friend of Billie Smith. The boss smiled and nodded: - Of course, old boy! Not always the first pancake is always lumpy. After Then, in London, luck was with us ... God forbid that it happened, and tomorrow ... Boss paused, blanketed clouds of cigar smoke. Others, too, were silent, knowing that if you wait a little longer, Mr. Big tells one of the entertaining stories of his life. So happened this time ... - Many years ago, when we Billy was young and just starting his "business" in London was a famous antique shop "Shop numismatist." His boss - Mr. Humbug, which known as a "chaser", together with friends - colleagues began buying and selling rare coins during the war. And managed become the most famous numismatist at Albion. In his "shop" were the most unusual and rare coins from around the world. Son of Mr. Humbug, Henry - a man sober - for greater security of trade equipped a shop of his father the-art security system secret, but the stingy the cost and did not want to hire guardian. Later it to them costly for ... Through knowledgeable people I went to the vehicle, which mounted an alarm system in the store. Using blackmail (the guy dabbled in drugs) over a certain amount I could get out of him all the information about old "chaser" and "shop of the numismatist." "This is a real Aladdin's Cave, sir! Such coins I otrodjas have not seen ... "Chaser" is not spared no money to buy the most expensive. Buying silver: cups and bars. Then he drove it all wealthy tourists at exorbitant prices - I saw myself! He boasted to me that all the goods that he is in the glass cases and wall cabinets, as much as 60,000 pounds or more. Although the most expensive and rare coins old man exposes and hides from prying eyes in the kitchen, on the shelves ... And Henry - son, for cash money bought a safe in the rear room set. Expensive - a terrible thing! Model 375, version 2! But sometimes the money at the end of the day in it does not lock, but leaves cash ... Security system, I put them cool! All windows and cabinets are locked: slightly tronesh or try to open - at once Siren and "Bobby" signal to the control will be - instantly fly! But for You, sir, the whole scheme of the system will draw - Fit the only couple more thousand ... " Boss put out a cigar, picked up Wallpaper martini glass with ice took a sip: - This guy had money fork out a lot, but I knew that I'm doing! Already after a "coin shop was" processed " us, this poor died of a huge dose of "crack", purchased on my money ... Boss paused. The room was silence. Outside the windows mercilessly scorching mad Cairo sun ... INTERFACE First of all, do not be afraid of information on English. If you do not know very well the language, I advise you to work with the dictionary, rather than postpone this unique game in the "back burner". Although possible version of Russification, and then You can easily understand all the intricacies of this game. So ... The first screen razdlen two menus. In the first left: 1) NEW GAME - choose a new game. You will be asked to confirm the selection. Upon confirmation - "SURE", abolition - "EXIT". 2) SAVE TEAM / LOAD TEAM - Backup / reading state missions from the disk. When request - submenu: SWAG1-SWAG5, ie You can save / take five positions on the number of missions. 3) BUY PLANS - choice plan the robbery. Accordingly, the "Fatter" production, the higher the cost information. Therefore go all missions can only be with sufficient capital. a) COIN DEALERS - Shop numismatist b) ART GALLERY - Art Gallery a) DIAMOND MERCHANT - Jewelry shop. r) HIGH STREET BANK - Bank on Haight Street d) NARBURAK MUSEUM - Museum in Cairo. If you choose any of the proposed scenarios, you will be issued a full dossier on the subject of future "Case". This is a brief description of buildings, jewelry, as well as on the hosts of the foregoing. Your confidential informant for the various payment is ready to sell Plan (blueprint (blueprint)?)). If you have the required amount - "TAKE" and the confirmation select "SURE". Then you get into The following menu: INFORMATION FOLDER In the first paragraph of the "VALUE OF SWAG "(production price), accurate information about price and selection of jewelry. The first mission is "COINS" (ancient coin) "CASH" (cash), and "SILVER" (silver cups and bars). Informant offer additional information about each production. I advise you not be greedy and be sure to read the amendments. Selecting the "SECURITY" (Guard) You can learn about the location stash safes and all the secluded places, where the rich hide from his people unfairly earned treasures. In the submenu "FURTHER INFORMATION" specific advice on technique burglary safes and other things that greatly facilitates the raid, but - To pay for everything. The third line "ALARM SYSTEM" (Alarm) - in my opinion, the most valuable of all. A few thousands of pounds "gunner" helpfully provide information on all alarm systems, noted with pleasure them on the plan will give the necessary Specialist advice Burglary protection of electronic devices. However, costs can thoroughly gut your wallet. Recall good rule of thumb: "Miser pays twice." 4) HIRE TEAM - ("cobble together" a team). Go to any "business" (when this item) prepared in 1918 a desperate tough guys. Each of them their requests and ambitions, his character and fame, its specialization in the business. " And You're dealing with professionals the highest class - everyone has not one, but two specialty. Accordingly, the "share" they ask different and the percentage of from production for each is different. HIRE - participates in the "case" FIRE - the rejection of partnership EXIT - exit menu Incidentally, in "PERSONNEL FOLDER", selecting the "PAGE" (Page) You can view all files of your future "accomplices". 5) GET FENCE (take the buyer). Menu item, without a job to which not initiate any mission. In submenu we meet with five "Huckster" (fence). Each of them having their own tastes and addiction, gives a different price for "Booty." 6) JOYSTICK - choice of management. A choice of three positions: SINCLAIR, KEMPSTON, PROTECT. 7) PLAN RAID - planning the raid. Start the mission is carried out only when you select BUY PLANS, HIRE TEAM, GET FENCE, otherwise the program will tell what or someone you forgot to include in "Business" in this or that paragraph. AND Do not forget that in your team must be a person who knows how to drive a car. If the "O.K", download mission and begin to "work". By the way, a large menu "STATUS DISPLAY" contains information about your capital (CASH: `55.000 initially) on goals robbery (TARGET :___), of part of "Brigade" (TEAM :___). The maximum number of "associates" - four men and also selected in advance "huckster" (FENCE :___). After doing the first mission you have to ship the state in the "SAVE TEAM" and the new amount of money (`) to recruit "Brigade" for the next "case". DEVELOPMENT Robbery After loading the mission and message, DC You find yourself in the initial phase of the game. On the screen bottom left - right: six thumbnails: large portrait of the hijacker is currently located in touch with you, up to four smaller portraits depending on the number of previously selected participants; timer 00:00; field yellow with symbol produced actions and whereabouts. ICONS: "Walking Man" - the movement of the selected character. When "FIRE" command appears "MOVE" and you can move in any direction one step or produce a single action. In this case, the timer will change its value per unit of time (00:00 - 00:01), but the action in Unlike the displacement can and take more time. For example, if you were faced with locked door (LOCKED DOOR), then to pick a lock to 14 to 25 seconds, and This creates additional icon. We turn immediately to the them (they are located in the second line). OPEN DOOR - open the door if it is closed CLOSE DOOR - close the door LOCK DOOR - close and lock the door PICK LOCK - break the door down All text messages appear in the message window. Back in the first window icons. After "walking man" - "Hourglass". Icon WAIT (wait). When activation of this icon next to the main timer (Left) poyavlyaets additional with the initial position of 00:00. Keys "UP", "down" will help put the necessary time to wait (for one set - max 59 seconds). If necessary, set can be repeated. Icon "DEL" (return ago) duplicated titer "DELETE STEP", supersedes the previous steps, and when re- Press and hold the "FIRE" may get you back to the starting point route. Icon "FACE" switches in the "development of plaque on the next hero. In this case, the main screen room as the hero and his location varies (with On the N1-N2, with N2-N3, and so on). In window telling me the names of heroes. Icon "ED" (editing) (titre: "EDIT TRACK") allows using the Action "<<" Or ">>" correct the movement of the hero to the beginning or the end of its route without washing the latter. Anywhere you can add or remove any action (or movement), selecting an icon, "scissors". At the same time there is another submenu icons. The top row of their reviewed above ("go", "expect", "Erase"). New icons "LINK TRACK "(string any) and" SCRAP TO END "(end edit). First is very useful. In mode "WAIT" you can choose additional time (Installation is the same), or remove unnecessary actions "DELETE" and then this select "LINK" - program she recalculates the time above mentioned actions of plus or minus. If you chose "MOVE" (to go) and made a new move on the plan, "an asterisk" mark point of the route changes, and function of "LINK" will disappear. When you have finished moving - "SCRAP TO END ", and the route will be changed. But if you go back to starting point, marked an asterisk, then the menu will "LINK TRACK". Using this function, you save the rest part of the route, but it will add the time for action, which you asked in edit mode. If you want to view all route and the action hero - use "ED" and options "<<" and ">>" How to rewind the film on VCR move where necessary. Exit - Option "EX" ("EXIT EDIT"). At penetration inside building, where you will find a safe or mart (of course locked), the menu icons have two new options: 1) "SMASH CASE". (Split mart) 2) "ROB CASE" ("clean out" mart) Please Note: The time for these actions have different characters different and depends from the "skill" characters. The last icon in the main menu "COMMIT ROBBERY" (Steal) starts all the previously drawn lines and actions of all characters, ie You start a robbery. Regarding internal buildings, then on your way to meet and doors and windows, and stairs, and something more substantial What are you smash his head. If you are working with the mind in the first menu "BUY PLANS" and looked into sections "INFORMATION FOLDER" and "FURTHER FOLDER", then the programming can be seen where the hero and that is what is protected and how, and most importantly - how to steal! And if you find a remote alarm, then get to know more with two icons: "ENABLE ALARM" - incl. Alarm "DISABLE ALARM" - off. Alarm Very Heed it is the first icon. Finally, all preparations over, selected "COMMIT ROBBERY "and you start the game. As a surprise - your Heroes are not four (maximum) and five! And the fifth - you BOSS! You have the same opportunities as the rest. But there is also three additional icons: "FREEZE" - stand still. Stops all the raiders about 10 seconds on one place. "ABORT JOB" - leave the job. Return all to the top and gives the opportunity to correct errors. "ASSIST" - to help. Choosing this function, it is possible to monitor any raiders. When switching, portrait of a hero with whom you are at communication, is painted in yellow color. In this mode, there is another function: "RUN FORIT" - "ATAS"! If activate it, the selected accomplice starts "shedding" (Ie, quickly go to the car), start the action. The main goal - take all of the minimum time and desirable "without noise." If you had to crank it "clean" - with using the "ASSIST" use the last icon "DRIVE CAR "(poehali!) and ... Well, if you're unlucky and you "Swept" - the program will offer try again. Go for it! And the last. Carefully read the messages that are accompanied by sound from time to time will appear in a window timer. GOOD LUCK! *
Other articles:
Similar articles:
В этот день... 23 November