Spectrofon #08
31 июля 1994
  Игры  

Debut - opening problems the game: "They Stole a million" - a masterpiece in its genre.

<b>Debut</b> - opening problems the game:
          D E B U T



   In this section, we
consider the game "THEY STOLE A
MILLION "(" THEY STOLE A MILLION "). Genre of this game to 
determine the difficult. In general - is a strategy game, but no

parade here. You
will need to plan the robbery. In game five interrelated 
missions and pass it to the end able only to those who have 
talent "Grand Strategy". This magnificent game someone can call

primer
gangsters, but we think that
for many of our readers are
absolutely not true.



   And anyway, it's better not leaving
home to participate in the robbery
illusory electronic world,
than a "gut" real museums
and then sit in a real
prison.


(C), Anatoly Khorobrikh


     "THEY STOLE A MILLION"

     AriolaSoft UK Ltd. 1986


            PROLOGUE


   Hot sun rays Cairo
tried unsuccessfully to break through
through the closed blinds
luxury apartment hotel
"HILTON". Air Conditioners, quietly
humming, bottled artificial
cool, especially nice after a dusty and stuffy streets "of the 
heart Egypt. "


   The boss leaned back in his huge soft chairs and tasteful 
delayed Havana cigar ... His gaze slid over four people with 
whom tomorrow had to crank out one

"Little business". Plan a robbery of the museum,
perfected a brilliant mind that
"Brigade", was calculated to the last detail.


   - Sir, do you remember our first job? ..- Asked the old 
boss, a proven friend of Billie Smith.



   The boss smiled and nodded:


   - Of course, old boy! Not always
the first pancake is always lumpy. After
Then, in London, luck was with
us ... God forbid that it happened, and tomorrow ...


   Boss paused, blanketed
clouds of cigar smoke. Others, too, were silent, knowing that
if you wait a little longer, Mr.
Big tells one of the entertaining stories of his life. So
happened this time ...


   - Many years ago, when we
Billy was young and just starting his "business" in London
was a famous antique shop "Shop numismatist." His boss - Mr. 
Humbug, which known as a "chaser", together with

friends - colleagues began buying and selling rare coins
during the war. And managed
become the most famous numismatist
at Albion. In his "shop" were
the most unusual and rare coins
from around the world.


Son of Mr. Humbug, Henry - a man sober - for
greater security of trade
equipped a shop of his father
the-art security system secret, but the stingy
the cost and did not want to hire
guardian. Later it to them
costly for ...


   Through knowledgeable people I went to the vehicle, which 
mounted an alarm system in the store. Using blackmail (the guy 
dabbled in drugs) over a certain amount I could get out of him 
all the information about old "chaser" and "shop of the 
numismatist." 



  "This is a real Aladdin's Cave, sir! Such coins I otrodjas
have not seen ... "Chaser" is not spared
no money to buy the most
expensive. Buying silver: cups
and bars. Then he drove it all
wealthy tourists at exorbitant prices - I
saw myself! He boasted to me that
all the goods that he is in the glass cases and wall cabinets, 
as much as 60,000 pounds or more. Although the most expensive 
and rare coins old man exposes and hides from

prying eyes in the kitchen, on the
shelves ...


   And Henry - son, for cash
money bought a safe in the rear
room set. Expensive - a terrible thing! Model 375, version 2!
But sometimes the money at the end of the day in
it does not lock, but leaves
cash ...
Security system, I put them cool! All windows and cabinets are 
locked: slightly tronesh or try to open - at once

Siren and "Bobby" signal to the control
will be - instantly fly! But for
You, sir, the whole scheme of the system will draw - Fit the 
only couple more thousand ... "



   Boss put out a cigar, picked up
Wallpaper martini glass with ice
took a sip:


  - This guy had money
fork out a lot, but I knew that
I'm doing! Already after a "coin shop was" processed "
us, this poor died of
a huge dose of "crack", purchased on my money ... Boss paused. 
The room was silence. Outside the windows mercilessly scorching 
mad Cairo sun ... 

          INTERFACE


   First of all, do not be afraid of information on
English. If you do not know very well the language, I advise 
you to work with the dictionary, rather than postpone this 
unique game in the "back burner". Although possible

version of Russification, and then
You can easily understand all the intricacies of this
game. So ...

The first screen razdlen two menus.

In the first left:

1) NEW GAME - choose a new game.
You will be asked to confirm the selection.
Upon confirmation - "SURE", abolition - "EXIT".

2) SAVE TEAM / LOAD TEAM -
Backup / reading
state missions from the disk. When
request - submenu: SWAG1-SWAG5,
ie You can save / take
five positions on the number of missions.

3) BUY PLANS - choice plan the robbery. Accordingly, the
"Fatter" production, the higher the cost information. Therefore 
go all missions can only be with

sufficient capital.

a) COIN DEALERS - Shop numismatist

b) ART GALLERY - Art Gallery

a) DIAMOND MERCHANT - Jewelry
shop.



r) HIGH STREET BANK - Bank on
Haight Street

d) NARBURAK MUSEUM - Museum in Cairo.


   If you choose any of the proposed scenarios, you will be 
issued a full dossier on the subject of future

"Case". This is a brief description of
buildings, jewelry, as well as
on the hosts of the foregoing. Your confidential informant for 
the various payment is ready to sell

Plan (blueprint (blueprint)?)).
If you have the required amount - "TAKE" and the confirmation
select "SURE".



   Then you get into
The following menu:


      INFORMATION FOLDER


   In the first paragraph of the "VALUE OF
SWAG "(production price), accurate information about price and 
selection of jewelry. The first mission is "COINS" (ancient 
coin) "CASH" (cash), and

"SILVER" (silver cups and
bars). Informant offer
additional information
about each production. I advise you not
be greedy and be sure to read the amendments.

Selecting the "SECURITY" (Guard)
You can learn about the location
stash safes and all the secluded places, where the rich hide
from his people unfairly earned treasures.
In the submenu "FURTHER INFORMATION"
specific advice on technique
burglary safes and other things that
greatly facilitates the raid, but
- To pay for everything.

The third line "ALARM SYSTEM"
(Alarm) - in my opinion, the most
valuable of all. A few
thousands of pounds "gunner" helpfully provide information on 
all alarm systems, noted with pleasure them on the plan will 
give the necessary Specialist advice

Burglary protection of electronic devices. However, costs can 
thoroughly gut your wallet. Recall good rule of thumb: "Miser 
pays twice." 



4) HIRE TEAM - ("cobble together" a team). Go to any "business" 
(when this item) prepared in 1918 a desperate tough guys. Each 
of them their requests and ambitions, his character and fame, 
its specialization in the business. " And You're dealing with 
professionals the highest class - everyone has not one, but two 
specialty. Accordingly, the "share" they ask different and the 
percentage of from production for each is different.


HIRE - participates in the "case"

FIRE - the rejection of partnership

EXIT - exit menu

Incidentally, in "PERSONNEL FOLDER",
selecting the "PAGE" (Page)
You can view all files of your future "accomplices".
5) GET FENCE (take the buyer).
Menu item, without a job to which
not initiate any mission. In
submenu we meet with five
"Huckster" (fence).
Each of them having their own tastes and
addiction, gives a different price for
"Booty."

6) JOYSTICK - choice of management.
A choice of three positions: SINCLAIR,
KEMPSTON, PROTECT.

7) PLAN RAID - planning the raid. Start the mission is carried 
out only when you select BUY PLANS, HIRE TEAM, GET FENCE,

otherwise the program will tell what
or someone you forgot to include in
"Business" in this or that paragraph. AND
Do not forget that in your team
must be a person
who knows how to drive a car.


   If the "O.K", download
mission and begin to "work".


   By the way, a large menu
"STATUS DISPLAY" contains information about your capital
(CASH: `55.000 initially) on
goals robbery (TARGET :___), of
part of "Brigade" (TEAM :___).
The maximum number of "associates" - four men and
also selected in advance "huckster"
(FENCE :___).


   After doing the first mission you have to ship the state in 
the "SAVE TEAM" and the new amount of money (`) to recruit 
"Brigade" for the next "case". 



    DEVELOPMENT Robbery


   After loading the mission and message, DC You find yourself 
in the initial phase of the game. On the screen bottom left - 
right: six thumbnails: large

portrait of the hijacker is currently located in touch with 
you, up to four smaller portraits depending on the number of 
previously selected participants; timer 00:00; field yellow with

symbol produced
actions and whereabouts.

ICONS:

"Walking Man" - the movement of the selected character. When
"FIRE" command appears
"MOVE" and you can move
in any direction one step
or produce a single action.
In this case, the timer will change its
value per unit of time
(00:00 - 00:01), but the action in
Unlike the displacement can
and take more time. For example, if you were faced with
locked door (LOCKED DOOR),
then to pick a lock to 14 to 25 seconds, and
This creates additional
icon. We turn immediately to the
them (they are located in the second
line).

OPEN DOOR - open the door
if it is closed

CLOSE DOOR - close the door

LOCK DOOR - close and lock the door

PICK LOCK - break the door down

All text messages appear in the message window.

Back in the first window icons. After "walking man" - 
"Hourglass". Icon WAIT (wait). When activation of this icon

next to the main timer
(Left) poyavlyaets additional
with the initial position of 00:00.

Keys "UP", "down" will help
put the necessary time to wait (for one set - max
59 seconds). If necessary,
set can be repeated.



Icon "DEL" (return
ago) duplicated titer
"DELETE STEP", supersedes the previous steps, and when re-
Press and hold the "FIRE" may
get you back to the starting point
route. Icon "FACE"
switches in the "development of plaque on the next hero. In 
this case, the main screen room as the hero and his location 
varies (with On the N1-N2, with N2-N3, and so on). In

window telling me the names of
heroes.

Icon "ED" (editing) (titre: "EDIT TRACK")
allows using the Action
"<<" Or ">>" correct the movement of the hero to the beginning 
or the end of its route without washing

the latter.


   Anywhere you can add
or remove any action (or
movement), selecting an icon, "scissors". At the same time
there is another submenu
icons. The top row of their
reviewed above ("go", "expect",
"Erase").


   New icons "LINK
TRACK "(string any) and" SCRAP TO
END "(end edit).


   First is very useful. In
mode "WAIT" you can choose additional time
(Installation is the same), or remove
unnecessary actions "DELETE" and then
this select "LINK" - program
she recalculates the time above mentioned actions of plus or 
minus. 



   If you chose "MOVE" (to go) and made a new move
on the plan, "an asterisk" mark
point of the route changes, and
function of "LINK" will disappear. When you have finished 
moving - "SCRAP TO END ", and the route will be changed. But if 
you go back to starting point, marked

an asterisk, then the menu will
"LINK TRACK". Using this
function, you save the rest
part of the route, but it will add the time for action, which 
you asked in edit mode.



   If you want to view all
route and the action hero - use "ED" and options "<<" and
">>" How to rewind the film on
VCR move
where necessary. Exit
- Option "EX" ("EXIT EDIT").


   At penetration inside
building, where you will find a safe
or mart (of course locked), the menu icons have two new options:

1) "SMASH CASE". (Split

   mart)

2) "ROB CASE" ("clean out"

   mart)

Please Note: The time for these actions have
different characters different and depends
from the "skill" characters.

The last icon in the main menu "COMMIT ROBBERY"
(Steal) starts
all the previously drawn lines
and actions of all characters, ie You
start a robbery.


   Regarding internal
buildings, then on your way to meet and doors and windows, and 
stairs, and something more substantial What are you smash his 
head. If you are working with the mind in the first menu "BUY 
PLANS" and looked into sections "INFORMATION FOLDER" and

"FURTHER FOLDER", then the programming can be seen where the 
hero and that is what is protected and how, and most 
importantly - how to steal!



   And if you find a remote alarm, then get to know more
with two icons:

"ENABLE ALARM" - incl. Alarm

"DISABLE ALARM" - off. Alarm

Very Heed
it is the first icon.


   Finally, all preparations
over, selected "COMMIT
ROBBERY "and you start the game.


   As a surprise - your
Heroes are not four (maximum)
and five! And the fifth - you
BOSS! You have the same opportunities as the rest. But there is
also three additional icons:

"FREEZE" - stand still. Stops all the raiders about 10 seconds 
on one place.


"ABORT JOB" - leave the job. Return all to the top and gives 
the opportunity to correct errors. "ASSIST" - to help. Choosing

this function, it is possible to monitor any
raiders. When switching,
portrait of a hero with whom you are at
communication, is painted in yellow
color. In this mode, there is another function:

"RUN FORIT" - "ATAS"! If
activate it, the selected
accomplice starts "shedding"
(Ie, quickly go to the car), start the action. The main goal -
take all of the minimum time and
desirable "without noise." If you had to crank it "clean" - with
using the "ASSIST" use
the last icon "DRIVE
CAR "(poehali!) and ...



   Well, if you're unlucky and you
"Swept" - the program will offer
try again. Go for it!



   And the last. Carefully read the messages that are 
accompanied by sound from time to time will appear in a window 
timer. 



           GOOD LUCK!



          *





Other articles:

Expertise - the passage of fantasy role-playing game in two parts of "Hero Quest" with shipping on the disc.

Debut - opening problems the game: "They Stole a million" - a masterpiece in its genre.

Exam - questions about the game "They Stoley a million" and the answers to the past.

Review - a review of two remarkable toys Space Crusade and Dizzy-X. Traditional charts games.

From the world of bat - a large block is devoted to letters from readers.

From the world of bat - The article, a parody of various descriptions of games, "Short Guide to the descriptions of games."

Advertising - advertising and announcements.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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