Spectrofon #05
30 апреля 1994 |
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Expertise - an expert study of strategic games "Theatre Europe".
EXPERTISE Dmitry Usmanov. THEATRE EUROPE (P.P ---------------------- This game gives you the opportunity to simulate on your home PC probable course of military operations in Europe in the 80 years, if any, actually were. Army Warsaw Pact countries aspire to the "quick war" clean up the European continent of the NATO armed forces before as Europe pulled up the main force the United States. Armies of NATO countries are trying all forces to contain the onslaught of the enemy until the arrival of reinforcements. In this game, we consider option of armed aggression of the Soviet Union. Do not dwell on foreign policy aspects of the game - we are now it should worry the least. The war in this game is the most modern means: nuclear and chemical missile satellite weapons, armor and aviation. You are invited to serve as commander in chief armed forces of one of sides of your actions will be overseen by military headquarters. So, you downloaded the game and before you came first menu: 1. PLAYER VS COMPUTER 2. PLAYER VS PLAYER 3. COMPUTER VS COMPUTER If you press "1", then your opponent will have a computer; "2" - for two players, but the key "3" will give you the opportunity to view one of the scenarios of war, where both sides of computer game. If you have not chosen the last option, you will be asked to choose control device: 1. KEYBOARD (Keyboard) 2. KEMPSTON JOYSTICK (Kempston) 3. DEFINE KEYS (specify keys) Originally, the keys are given as follows: Q - Up, A - down O - to the left, P - right Enter - choice. After selecting the control you will have to select the party for to be played: "N" - for NATO countries, "W" - for the country Warsaw Pact. Then you will be asked to choose Level of difficulty: from 1 to 3. Your choice will affect the enemy's ability to carry out additional operations, the degree of preparation of the enemy troops, the number of reserve divisions and etc. After that you get in Menu: PRESS A FOR ACTION SCREENS PRESS N FOR NONE Here you select the type of game. If you press "A", you can participate in hostilities. And if you do not really are breaking the joystick, then press "N", and the fighting will be subject only to the alignment of enemy forces. And the last menu, where you offered: J - get lazy game R - overridden parameters of the game, P - start the game. If you are happy with the selected control and was not going to continue the old game, press "P" and You will get the field future warfare. Authors maximize map scale, so that the entire Bridgehead - Western Europe - fit on one screen. White on the map Warsaw Pact countries, a blue NATO countries, and green - the Non-Aligned countries. Colored circles on the map marked with the army warring countries. Here: - The red marked Army Warsaw Pact countries. - Blue - NATO troops. - Yellow - Non-contributing countries. As you can see, the army of the Warsaw Treaty significantly superior army of NATO and non-aligned countries combined. At the top of the screen is the message string computer on it we will tell More details later. Under this line - the graph highlighted in yellow - there are reported data on the location of the cursor: if the row is nothing, means the cursor is on the plain, if there was an inscription "MOUNTAINS" - in the mountains, and if "SEA" - then into the sea. If you hover over the capital of a state (indicated by red dots), then This line will read her name, but if the cursor is on someone else's army, then given the name of the army and which state it belongs. In the three lines give information on the Army: ARM (ARMOURED FORCE) - the number of armored divisions. AIR (AIR FORCE) - number aviation divisions. SUP - if someone translated it reduction as a "soup" that was close to the truth: it is "SUPPLY" supplying troops with food and ammunition. Last two figures appear only in the case if the army is under your command. In the center of the second row, the purple background - calendar marking the number of days since the war began, the right of it intelligence information about the possibility of the opposite side massive nuclear strike. The greater the number of this indicator (DEFCOM), the less likely the beginning of the global nuclear war. So, you start. Before each move the computer a few seconds to wait for keystroke "Q" (Quit - exit) for the transition the menu function. In this menu you can interrupt the game keys "R" (Restart) or record the position of the game to an external storage key "S" (Save). If you have not clicked on the "Q", then the game enters the troop movements. This is evidenced ihformatsionnaya line: "WARSHAW PACT (NATO) MOVERMENT PHASE ". Hover over your army, press "FIRE". Now move the cursor to the destination and re-press the "FIRE", troops be moved to this place and in a circle on the map will be the point - it means that the army on this course you order nothing can. The Army, which got into mountains, moving only once every two stroke; any army in one move moves only on the neighboring position. However, if you play for the Warsaw Pact, it is at your disposal will be the first Airborne Army (1-ST AIRBORNE ARMY), you can throw deep in the enemy's rear, though only once. Another part of the troops of the Warsaw Treaty is the first Army marine landing (1-ST AMPHIBY ARMY), which initially moves in the amphibious landing ships, but as soon as reaches land, is transformed into regular army. After moving all the armies press "SPACE" and you'll be in mode of attack (ATTACK PHASE). Move your mouse over a part, press the "FIRE", move the cursor the position of the enemy and again press the "FIRE". You can only attack a neighboring army, but there is a possibility of an attack several parts to one. After all the directions of attack, press "SPACE" for transition into the next phase of the war. If you assign arcade Insert key "A" at the beginning game, then you will be offered to choose the battlefield (in the information prompt appears "SELECT BATTLE "). Move the cursor to that part you chose the object of attack and secure its selection with "FIRE". You will see picture of the fighting - the small town filled with enemy military equipment, at the bottom are four icons: a man with a gun, howitzer, tank, or airplane. This various kinds of troops that you can use. Cursor in the sight seeing you can choose you like type. This is (from left to right): INFANTRY (infantry) - Shooting is fast and without pre-emption. Need a few hits to blow up armored vehicles, helicopter shoot down hard fighter impossible - do not have time. ARTILLERY (artillery) - firing on a ballistic trajectory, which is higher the farther the purpose of the gun. To fire, with this choice, it is necessary to pre-emption. Air hit the target so impossible. And do not forget that the screen is also a direction In depth, it is also necessary to consider the shot. GUIDED MISSLE (radio-controlled missiles) - Rocket follows Scope. To destroy Any enemy units only one hit. Rocket launcher - the most effective this type of weapon. AIR-STRIKE (air support aircraft) - a very like shooting a cannon at sparrows. You choose the eye this icon (It turns blue), then switch it on the battlefield and press the "FIRE". When the sky is free of enemy aircraft, Your fly a bomber, and "Will cover" one of the ground targets. The only plus - aims not necessary, but the effect is felt only when the planes fly one after another. The right of the icon is located sensor with the name of such weapons, lower the remaining ammunition for this weapon (SHOOTS) sensor and damage the enemy (HITS). Hitting any target from the ground vehicle, you add to this indicator unit. Aerial targets evaluated in three points. You are given approximately 45 seconds to a fight - during which time need to collect about 25 "hits". It is remarkable that you can participate not only in those battles when attacking themselves, but also in those where the enemy attacks and even (especially countries) battles between the armies of the enemy and NAM. Incidentally, the last in general no one else is attacked, and are in position "Whipping boy" as the one and the other side. But here, the battle is over, and You can calculate the losses and fill the gap, throwing the seats back Division. First, you will be offered strengthen the armor (ARM), then the aircraft (AIR), and then supplying troops (SUP). Never forget about a good supply of their troops, remember that a hungry soldier - a dead soldier! Indicator of reserve units - in the upper right corner screen. After each job type of supplies, do not forget to press "SPACE If you play on one of the higher levels of complexity, computer after each move will ask your permission the use of chemical weapons (CHEMICAL RELEASE. PRESS Y or N), until you give permission. When you click "Y", then you send the following fax from the military rate: WARCOMP. ON LINE. I CONFIRM YOUR CHEMICAL RELEASE ORDER. CHEMICAL WEAPONS TO BE USED IN ATTACKS ON ENEMY UNITS. ................................ CIVILIAN DEATHS WILL BE MINIMISED WHERE POSSIBLE. THANK YOU FOR YOU ATTENTION. WARCOMP. OFF LINE. MILITARY bet on the line. I CONFIRM YOUR ORDER USE OF CHEMICAL WEAPONS. CHEMICAL WEAPONS TO BE USED IN ATTACKS ON Enemy DIVISIONS. ................................ LOSS OF PEACE PEOPLE SHOULD BE, as small as possible. THANK YOU FOR YOUR ATTENTION. Military headquarters. END COMMUNICATION. You'll often get such as fax machines, how can soon make these statements a large play no role, and chemical weapons will be used exclusively against civilians - to disrupt supply. At the end of each turn, you will be able to do the redistribution resources. You will get Table: MISSION: RESERVE: 28 AIR SUPREORITY 23 COUNTER AIR 6 INTERDICTION 6 RECONNISSANCE 2 ASSAULT-BREAKER (10) 0 DEEP-STRIKE (12) 12 IRON-SNAKE (11) 0 Here: RESERVE - the number of troops in the rear. MISSION - the name of the operations (Moreover, the first four operations are basic, and the last three - optional) AIR SUPREORITY - supremacy air, the crucial function. COUNTER AIR - air interception. INTERDICTION - deterring the enemy. RECONNAISSANCE - intelligence. Additional missions (numbers in brackets - the minimum number divisions for operations). ASSAULT-BREAKER (10) - makes it possible to irradiate the enemy army of deadly radiation from satellite. DEEP-STRIKE (12) - operation destruction of enemy communications supplies. IRON-SNAKE (11) - Operation "Iron Snake." What happens when use this mission to me find out, unfortunately, failed. In my opinion, there generally nothing happens. If you transferred enough divisions for the operation "ASSAULT-BREAKER", then during the game you will be prompted for a target satellite (ASSAULT-BREAKER TARGET). Ask her cursor. After the operation the enemy is usually found ourselves short of one or two divisions in each genus troops. The right of the name of the mission are figures that indicate how many divisions are already involved in opertsiyu. Moreover, if the figures are green, meaning you have in this mission involved more troops than the enemy, if the figures are black, is the same, but if they Red means the enemy here advantage. First you need to transfer Division from the rear in reserve (to then distribute them after the fight the armies). About this signals an arrow on the right, with the inscription "FROM" ("out"). Then press "SPACE" and you can withdraw of troops from the operations and throw them back to the rear (arrow with inscription "TO"). When finished with the distribution of reserves, you get to the menu of special operations. Here: STRATEGIC NUCLEAR LAUNCH (key "M") - the launch of nuclear missiles; STRATEGIC CHEMICAL LAUNCH (key "C") - start chemical missiles; REFLEX SYSTEM ON / OFF (key "R") - on / off the automatic response blow (you will have access to it, if you can open the "nuclear suitcase "); MAINTAIN PRESENT STATUS (key "N") - save the current state of affairs. Below is the performance of automatic retaliation ("ON" - enabled "OFF" - off). If you press the "C", then the computer will automatically select one of the capitals of enemy countries that are most important in terms of supplying troops, and run through it a few missiles chemical warheads. Rates comes from a military post in which you will be informed about the details of the attack: the name city, the list used gas attack method (multi-spray) and the attack (City incapacitated, peace residents were killed in large numbers). If you press "M", then military headquarters you will be asked enter the access code for the "nuclear button. You will be offered during the 30 seconds, under the pleasant cries siren call to the England and get the authors of the program the access code. "Call the authors? It is what I'll do! "- I thought, loading disassembler. After an hour of trial and error the access code was found, was that it - "MIDNIGHT SUN" (midnight sun). Enter it when prompted pointer, and before you unfolds "Nuclear briefcase." Here you can choose the operation: FIRE PLAN FIRST KISS (fire plan for the first kiss) - under such a strange name hides a massive nuclear strike. In best case, applying this mission, you'll get a nuclear winter; at worst - of the global nuclear disaster. But in this and in another case, humanity would perish. SINGLE STRATEGIC LAUNCH - a single launch vehicle, you are choose a target. Better not wasted on the city, and destroy thus very strong army. STANDBY - doing nothing. In the lower right corner of the screen is an indicator of safe Output from the computer "FAILSAFE (ON / OFF) ". If a nuclear missile explodes over the city, will show you a dynamic picture of what happened and acquainted with the military information Rates: city name (or army), a method of attack (above-ground nuclear explosion), and the results (the city is completely destroyed). If there was irreparable, and inflicted massive nuclear attack - that you will accept Last fax: MILITARY bet on the line. DAMAGE CRITICAL. ALL SYSTEMS Destroyed. CAPSULE FOR SUICIDE IN THE THIRD holder. WE USUALLY Winning ... EM ... ME ... BEFORE SVIDÉN .. Of .. Of .. Of ... At the end of the game you get acquainted with the outcome of the war and call the winner (if any), and will feature your ability to command. Interestingly, the idea of this game much more serious than just a imitation of modern war. The man played long enough to "THEATRE EUROPE" certainly become a staunch opponent of nuclear weapons - because he prochustvuet as easy to do wrong move and destroy humanity. This is particularly evident when game between two people. In the simplest scenario, all looks like this: Warsaw Pact occurs, methodically destroying army of enemy nuclear missiles, NATO meets the same, but as the NATO armies is much less losing commander makes a "draw" nuclear blow. So very often ends This game, when playing two. Hence, a logical question: Do NOT REPEATED OR SUCH SITUATION Real life when people begin to "play war" really? *
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