Demo or Die #02
31 июля 1999

From the Editor - Epilogue.

<b>From the Editor</b> - Epilogue.
__________________________________________


               From the Editor


   That came at last the 2 nd room
Log Demo or Die. Unfortunately the kernel
magazine remains the same, it is primarily
all due to my trip to another
city ​​to make money, as well as
other technical and social issues.
And this number will be the last
the agony of this nucleus. Although in reality
were appended some features and removed
some disadvantages (for details, see the
Under "Management").

   But this should not cause concern or you
also encouraged to write a weekly
or nepereodicheskie publication of newspapers
any articles that you have
criticized for over-cloning
ZX-Format'a. After the third number will be
not completely similar to previous editions
DOD'a. And it would be properly assessed
This publication is not on clearance, although
it does not have any perverse
signs, and for items that
aimed at improving grammotno in
the field of contemporary demomeykinga and
to extend any interestny topics.

   In the next issue will were present
articles devoted to the study
diverse, advanced algorithms
(Raytracing, raycasting, free direct
tunnel, a triangulation of isosurfaces,
voxels, etc.), not only for the platform
Speccy, and PC. Although if you turn up
opportunity, and Amiga.

 And now Credits:

 main organyzer ....... Wolf / eTc / Scene
 coding ............... Wolf / eTc / Scene
 coding ............... Devil / eTc / Scene
 additional coding .... Kenotron / eTc / Scene
 graphics ............. Virtual / Scene
 graphics ............. Devil / eTc / Scene
 additional graphics .. Wolf / eTc / Scene
 music ................ Kenotron / eTc / Scene

                        Siril/4D

                        Noize / Pht
 editor ............... Kenotron / eTc / Scene
 color filling ........ Devil / eTc / Scene
 packing / linking ...... Wolf / eTc / Scene
 moral support ........ Virtual / Scene

 Using software:

 Storm, STS, EDP, Text Maker,
 TM2DOD, Scene PSHOP, Editor,
 Real Commander, Hrust,
 DN, CD5.2, WIN95 ...


 you rulezz!
__________________________________________







Other articles:

Deathmatch Quake v. 2.00 - BRIEF manual on methods of deprivation life of their own kind.

Demo party - OFFICIAL results Chaos Construction 999 for the PC.

Demo party - OFFICIAL results Chaos Construction 999 for the ZX Spectrum.

Demo party - OFFICIAL Paradox'99 results for the PC.

Demo party - OFFICIAL Paradox'99 results for the ZX Spectrum.

Demo-Building - Phong Shading.

Demo-Building - Radial blur, blur effect around the bitmap.

Demo-Building - Generator table of squares.

Demo-Building - an ancient effect a tricky name Moving Shit.

Demo-Building - some of sorting method.

Demo-Building - The printing of chunks.

Demo-Building - The implementation of plasma sizes of 2x2.

NeOS FAQ - Frequently Asked vopposy operating system for ZX Spectrum - NeOS.

Interview - Interview with Dennis Ritchie (Dennis M. Ritchie) creator of the programming language "C".

Interview - an interview with a famous coder'om, one of the founders M & U Sinclair Club, and later eTc group - Lazy.

Interview - Interview with the encoder and zhelezyachnikom LD / X-Trade.

Criticism - Kartika at first nome.p zhypnala Demo or Die.

From the Editor - interface.

From the Editor - Epilogue.

Application - wrapper display files LazyPack 2.0.

Advertising - Advertising and announcements.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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