Demo or Die #02
31 июля 1999

Advertising - Advertising and announcements.

<b>Advertising</b> - Advertising and announcements.
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                Advertising ...


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    Editorial Board DeMo oR DiE
invites all
creative people. If you want to
of you know, if you have something to say
people - then write to us! We will
happy to publish any of your work
associated with DemoMaking'om or Speccy in
following issues of our magazine.


  Contact the editorial office at:


         Alexander Kulik (Wolf)

           2:4635 / 8.18 @ FidoNet

             (0472) 65-87-15


          Sergei Movchan (Devil)

         2:4635 / 100.128 @ FidoNet

             (0472) 66-30-28


         Andrew Tryasun (Kenotron)

             (0472) 66-39-62


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Other articles:

Deathmatch Quake v. 2.00 - BRIEF manual on methods of deprivation life of their own kind.

Demo party - OFFICIAL results Chaos Construction 999 for the PC.

Demo party - OFFICIAL results Chaos Construction 999 for the ZX Spectrum.

Demo party - OFFICIAL Paradox'99 results for the PC.

Demo party - OFFICIAL Paradox'99 results for the ZX Spectrum.

Demo-Building - Phong Shading.

Demo-Building - Radial blur, blur effect around the bitmap.

Demo-Building - Generator table of squares.

Demo-Building - an ancient effect a tricky name Moving Shit.

Demo-Building - some of sorting method.

Demo-Building - The printing of chunks.

Demo-Building - The implementation of plasma sizes of 2x2.

NeOS FAQ - Frequently Asked vopposy operating system for ZX Spectrum - NeOS.

Interview - Interview with Dennis Ritchie (Dennis M. Ritchie) creator of the programming language "C".

Interview - an interview with a famous coder'om, one of the founders M & U Sinclair Club, and later eTc group - Lazy.

Interview - Interview with the encoder and zhelezyachnikom LD / X-Trade.

Criticism - Kartika at first nome.p zhypnala Demo or Die.

From the Editor - interface.

From the Editor - Epilogue.

Application - wrapper display files LazyPack 2.0.

Advertising - Advertising and announcements.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

Similar articles:
Mozgomoechnaya - Reviews of Games. At the end of each game shall be FINAL CUT. Although not very large, but is required!
Non Possumus - a critical point in the Field of ZX-carts.
Application - Find it in your application.

В этот день...   29 April