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Today, in our first issue-
re interview with our fellow countryman -
Pavel from REAL SOFT/NEW CORP
Brest.
Strangely enough, but Pavel
answered all our questions and
therefore we publish only those
that make some sense...
--------------------------------
NSP> Well hello... Your first
word?
PAVEL> Who are these here (x-x-x)
he called reporters (laughs).
* * *
NSP> Where and how did your
first acquaintance with SPECCY?
PAVEL> Well, yes, a question... Well, with
I am familiar with SPECTRUM as a comparative
but recently compared to other
we are programmers. I used to see
affairsSPECTRUM machines only in games
ditch halls and wanted to buy
SPECCY yourself. Well, here we are, 4 years
ago I bought a cassette
"BYTE". Like many others
people, I immediately had
desire to write different BASIC programs
grams, so far about assembler
whom I didn’t even know, and there wasn’t
normal software
readings. Long tedious hours
classes, of course, gave their results
results. I even wrote
several games in BASIC. Via
for a year and a half I wrote down about
rpammy for assembly language training
awesome price, and with its help
I still learned this language... Then
I bought "BYTE-01" with two disco
waters, music coprocessor,
128K memory and other bells and whistles. C
this time I became intense
write programs, what I do
and still...
NSP> You say the programs are
started writing. Could you please us
to clarify a little what you wrote
from demonstrations, as well as urpobo-
th and system SOFT?
PAVEL> Well, with demonstrations I
I didn't study at all. And so I
I specialize mainly in
system programs, I need them
I like writing more than anything...
or something else. If possible
sell TECHNODROM for normal
price, we will continue to write andgames. Well, from the system programs
rams that came out - this is not
how many versions of sprite-generator-
ditch, the most recent one is 4.5;
then - REALCOPY, latest version
sia 1.4: auto-configuration, TURBO
LOADER, more correct display
botka disk errors and much more
other... Also released
two programs for working with text
tami is TEXT PRINT and TEXT
FORMAT. Talk about them
I don't think it's worth going into detail.
Get more detailed information
information about them you can from
ECNO electronic newspaper. I wrote
there are also many programs for yourself,
but this is also not worth talking about
rit.
NSP> Where did you get it from?
such a passion for programming and
real work on SPECTRUM?
After all, there are many people who
all you need to do is play online
fresh toy, and they're done with it
completely drain your soul.
PAVEL> Well, what can you do here?
say? Yes I just like it
program, that's all.
I do this not only for the sake of
money, but also for pleasure.
NSP> Do you consider yourself a
kepom and how do we relate to this in general?
Are you fucking?
PAVEL> You can’t say that I
so professional
hacker, but did it at one time
quite a lot of disks
kaccetho-disk versions of games. But
because there, on cassettes, in
basically there were no complex defenses,
then there’s nothing special to say about it
rit. And now I generally de-
I hardly do scrap, I switched
for exclusively labor activity
activity.
NSP> By the way, in your words
the game TECHNODROME was mentioned.
Could you tell us o
her?
PAVEL> What can I say
about this game. TECHNODROME
is a strategic
ical game based on LASER
SQUAD and NETHER EARTH. What
wrote in NEWINFO1 that this game
like LAST BATTLE, then this
nonsense. LAST BATTLE, actually,
if you think about it, quite accept-
tivna (request from the authors of LAST
BATTLE don't be offended, because everyone
Dogo have their own tastes and their own precise
from the point of view), although fascinating.
I sat over her at one time
decent. Well LAST BATTLE -
robots move one square at a time,
fucking... The idea of TECHNODROME and
The script is completely mine, we are writing it
The two of us - me and Denis. Denis
can be found in the program
TEXT FORMAT - he wrote the proceduretext formatting. At this time
moment it is already possible to fully
play together. The game is cunning and
sophisticated movement procedure
at the shortest rate. Tpaccupy-
emoe field is 32x64 squares -
ki is quite a large volume.
This algorithm was completely redesigned
created by Denis. Regarding
release time of the game, we hope
release TECHNODROM in April/
May of this year. All that's left is
make the computer's move and steal
enhance the game with graphics and sounds
effects. The computer will be able to
pick up various objects
use them. Actually, on
at this moment it is impossible to say yet
what specific possibilities will be
you are at the computer, because this
The algorithm has not yet been written. I
have already practically made their contribution to the game
ki completed. Of course you have to
still work on the demo
before the game, and over the FINAL CUT,
but these are minor things.
NSP> How do you treat others?
gim platforms and, in general, not
are you going to do it in the future?
leave SPECCY?
PAVEL> Now there is a rush
also around AMIGA, and I think to myself
buy this car. But in any case
I won’t leave SPECTRUM in case,
I'm going to use AMIGA for
writing programs on SPECTRUMe.
Well, of course, then I’ll write
something for AMIGA. Cotime,
I think this car will get
great popularity.
NSP> What do you think about
computer competing with AMIGA
re - IBM PC?
PAVEL> Yes, at first I collected
I'm going to buy myself a PC, but still,
after consulting with some
people, and, having read various
articles in newspapers and magazines,
I chose AMIGA.
NSP> What are your plans for
future? What are you going for-
fuss after writing the game
TECHNODROM?
PAVEL> If we succeed
successfully sell the game, and we are over
We have been working with it for 4 months now, we
We will continue this cycle of games.
Well, for the future I have already developed -
I'm using my COMMANDER with text
editor, Dr. B editing
will be automatically formatted
copying text as you type and a bunch
various other bells and whistles. But this
it won't be relatively soon.
* * *
Soon the phone rang
door. It was Denis - the second
MEMBER fromREAL SOFTWARE, that sa-
my, who was just mentioned you -
she...
* * *
NSP> (TO DENIS) - Come on,
MEMBER, tell us a little about yourself.
DENIS> You are responsible for MEMBER
be quiet!!!
NSP> M-Yes, taciturn
MEMBER got caught... Oh well.
( TO PAVL ) - Why don’t you
team up with someone else
after all, there are people in Brest,
capable of doing anything cepb-
cool!
PAVEL> We are always happy to tbop-
to people and are ready to cooperate
chat with programmers, artists
kami, musicians, write together
programs. Let them come...
NSP> So? It seems we you
already asked about everything. Maybe
do you have any questions,
wishes to the editor
newspapers?
PAVEL> What can I wish you?
I wish you more readers!!!
NSP> Well, thanks for
interesting interview. From myself -
Let's finish the game quickly
kami, musicians, write together
programs. Let them come...
NSP> So? It seems we you
already asked about everything. Maybe
do you have any questions,
wishes to the editor
newspapers?
PAVEL> What can I wish you?
I wish you more readers!!!
NSP> Well, thanks for
interesting interview. From myself -
Let's finish the game quickly
and start something new
hbkomy...
------------------------------
That's all, dear readers.
whether. Wait for the next issue and you
again find out something about someone
something.
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