Public Spirit #01
17 мая 1997 |
|
Forecast - Presentation not yet released games: HEAVY METAL MOVER II, WING COMMANDER, PENTIX, SODOM 3D.
Music: author: (C) Dave (a) DEX In this category are submitted work that have not yet reached, but already being at this time. Invite all authors and Producers of programming products to send SPECTRUM their demo-version of us. We publish them, as well as your description, opening novel or just scenarios for future program. Are kindly requested not Declare the imminent Games or system utility, if you not sure of their output. Please also indicate a realistic time frame product yield. The public is tired from the grandiose promises (SPECIAL FORCES, DOOM, etc.) and protracted silence. But, dear gamers, not will be about sad. We have What make you happy today. Thus, the group CODERS 'ACADEMY will soon be able to you offer ... **** HEAVY METAL MOVER II ***** The idea and theme of the game remained the same as in the first part, but it is perhaps the only thing that unites them. Completely new service maximum comfort, support KEMPSTON MOUSE, Digital graphics; as before, many Music (introduced even special menu window where you can choose the melody on Your discretion). After passing each level, you can enjoy a huge album image Cell gruppy.Vveden mode for password go to the uroven.Tak same as in the first part, HEAVY METAL MOVER II, There nemerenoe number of secrets. Some of They lie on the surface, some indicate tips some may learn units of the most hard-core gamers (As with the first part). Released: July, August 1997 .. Working Group: idea of the game: DEX Coding: SEM Services, Design: SEM, DEX graphics, broadcast graphics: DEX, CHiP Co. 3D STUDIO Animation: DEX Music: DAVE, Lion7, Meloman Technical support: BOB, CHiP Co., Id HUNTER Information support: PUBLIC SPIRIT FIDO: CHiP Co., BOB Rasprostarnenie: vokantno This program is our first on the queue. But in the dark laboratories of the group are working over the other, much more grandiose project: ******* WING COMMANDER ******* (C) ORIGIN SYSTEMS (C) CODERS 'ACADEMY This project really global. This is a FULL conversion from the platform of IBM (Read ah-bi-um) and the sensational done a Delov at the time eponymous toy. At that time anything like this for IBM nebylo, but on no SPECCY and to this day. Wonderful cartoons, researched, exciting plot, star wars with a different, not less strong and courageous race, plexus 3d fighting with animated scenes on mother ship, where you watching how The relationships between protagonist and crew ship, the course of combat Action in general. First you appear as ordinary, employee at one of the flagships. You are given a certain task, you must execute it and return to base. As the passing game You get new titles more powerful weapons and warship. Protagonist make friends, acquire enemies, falls in love with her companion. The game captures plot, it is not even simple space shooter, and in some nondeterministic cartoon star wars, discontinuity in the 3-dimensional Space scenes, beating which you'll see Continued ... So it is for IBM. We hope that we will transfer the spirit of the game to your favorite Spectrum, because, again, it is a complete conversion of the game, and we do not see anything here which can not be moved on the Spectrum. At the moment, almost prepared 3-dimensional part is will be flooded with vector graphics (Similar to STAR STRIKE 2, but only faster). There is the first Cartoon, by the way, he looks absolutely as well as and IBM. Release date: Summer 1997 Working Group: The idea: ORIGIN SYSTEMS, DEX Organizer: DEX Coding: DEX, DMan engine: REAL TIME SOFTWARE Services, Design: DEX, ORIGIN S., DMan Graphics: DEX animation / animotion: DEX Conversion: DEX, id HUNTER 3D STUDIO Animation: DEX Music: DAVE, MELOMAN, LION7 Tech Support: id HUNTER, CHiP Co., BOB Information support: PUBLIC SPIRIT and others There are two more projects, but times they are frozen at the with a loaded encoders and organzatora ongoing projects as well as in connection with the hassle of issue of the journal (at As the technical part of it) ... First, the output of which expected shortly after This magazine is small logical game, variation of Tetris with normal Tetris. PENTIX. The distinctive properties of its that figure in it colored and fall smoothly (in pixels). Such we have only seen in Amiga Tetris, but it is not call a complete game, as it lacks any service and are necessary attributes of any game, as table of records, etc. All this necessarily present in PENTIX. In addition, here you are In my opinion, the first time to see how Computer plays Tetris. All this you can see in the demo that came with the magazine. The game started fairly long ago by one man, and now ends with another that introduces some difficulties in its development, but we hope to August still to finish it, and pass at the mercy of gamers. But this is not quite commercial project, but in our heads was born, and even raped some of which translated into life of another, much more global idea of a frightening and enchanting name SODOM 3D Having developed the original course in 3-dimensional algorithm (which we are still kept secret), we hope to get enough high frame rates quite a large amount of screen. In general, this promises to be very stylish game, inspired by games of DOOM for the PC will passed all the sinister spirit of its world. The game should be purely combat and no extra "frills" with objects, etc. Work on it continues after MOVER 2 and will be brought to the ideal after completion WING COMANDER'a. That is up to it yet oh how far away ... That is so, just promise here a lot of things different from us, beloved, let us bow until the next issue.
Other articles:
Similar articles:
В этот день... 21 November