KrNews #09
18 мая 1999 |
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Glance - Vzglya from the platform: the soft'e: MONSTR LAND, QUADRAX, BOOVIE 2, HOMER SIMPSON IN RUSSIA.
VIEWS FROM THE PLATFORM (C) KASP'99 Hello. With your new column "view from platforms. "Before I start talking about softe, I would like to say something. First. I would like to apologize to those anyone reading this article voskiknet: "But Information outrageously outdated! "And it will be absolutely right. The fact that this article has been published in eighth edition of the publication, but for reasons beyond my control it was not hit. And finally the second. How I would like this did not want to, but you have to click cry for help. HELP KILL TRIP THAT DOES NOT OPERATE NORMALLY ON KrNews Waitovyh companies. This vicious beast here for eight rooms in this Publication makes the different diversions in result of which become impossible to read text and listen to music simultaneously. Until now, attempts to date destroy this beast no to no avail. Much the same yet we tolerate his antics. What they think of us progressive Europe when he learns that the Krasnodar electronic edition incorrectly working on the "Krasnodar". Not only as it will make a discussion on the UN. And if our city after that will not destroy a Chief shame of humanity, we still can not be washed from the "dirt", which will lead us all the advanced tools media, for ever and ever. Over we will laugh even Bill Gates. So Let us not allow this and work together efforts to catch malicious Gluck and betray his public execution in front of all progresivnoy Europe. To our publication did not put on a par with intel inside and the windows-95 or 98. To Bill Gates choked with anger litsezreya perfect in all respects, the work KrNews all izestnyh companies. To all the famous people fought among themselves for the right to give the interiors of our newspaper. So that we can be proud that it is in our city is available is an electronic edition. And I believe victory will be ours. URA COMRADES! Now that being said, we return to our sheep. Today we'll talk about four software products: "MONSTERLAND", "Homer Simpson in Russia", "QUADRAX" and "BOOVIE2". The first two games represented the fruit of labor of domestic programmers, that's twice as nice. A third and Four were created in Poland or the Czech Republic (not sure). So we consider first of them: "MONSTERLAND". In the process of familiarization with the program seemed to me that she was distantly gamelike "KING'S BOUNTY 2, but only vaguely. And so it is of a hodilku-rpg cross terrain along the way to kill any monsters and get hold weapons. With some characters you can lead a casual conversation and learn different things such as magic spells. To be honest of the four available levels I could not pass the first, even with cheat'om, although cheat'om was much further. Therefore, I can not say anything particularly interesting about this game. Maybe I'm just missing something in a conversation with someone of the characters, made that something is wrong or vice versa something is did not know and have probably never do not know, because I have already given up this game product and start it from the beginning, the I have no desire. In general, for Truth to tell the creators of this game could would not eject from the game a very nice feature called "recall", which was a demo version of the game. Well, those people are all the same will be able to get this game honor and praise, and those who wants to write a description and then for through his anonymous fame with the help of our newspaper, what-are welcome, we will be happy. Summary: Very nice toy for the amateur, with good graphics and a very deep meaning (I did and could not understand). And most importantly, it works fine on machines and waitovyh almost no glitches (I'm talking about because one glitch I found, even in the corrected version. It is this: if you kill a monster from a distance, the game is reset). The second program in our present survey called the "Homer Simpson in Russia, and belongs to the category DIZZY-like games, only satellite view ... No, the satellite is too high. Form, with hung low flying saucer ... There. You control the Homer Simpson. Exemplary citizen and a good father of the family, who one fine day all tired and decided to specifically zabuhat. But ... (As always, it prevents NO). He did not know the recipe of vodka and decided to fill this gap. That's actually the whole point of the game. You have to know a secret brew, cook it and "slightly" drunk something blow up. The game has all sorts of bells and whistles that I will not tell you, you'll see for yourself. I only say that the owners of machines with more memory, 128KB enjoy the bells and whistles to a greater extent than others. Well, what else to say. The game has beautiful graphics, good music and good coding (I judging by the smoothness of movement and the correctness of the characters, (you just do not think that I admired him by STSa or some other available tools). Another thing ... Ah, yes. Now, the attitude towards our own speaking rubric can report that at "Krasnodar" this program works normal ... what's the normal, well work. In the game itself neither I nor my friends could not find neither any glitches. The only little glitch I found menu, select Control, which consists in the fact that sometimes the front part manipulated by changing the menu does not follow the back and it creates some inconvenience when selecting an interface everything else OK. Summary: This product is an outstanding representative of logical Games do not have (I hope that this is a temporary phenomenon) analogues on the Spectrum. A good graphics, neat sound effects and the presence in the game, a large share of humor makes it a very attractive terms of playability. This game will be appreciated by many gamers. But if would-in the game has provided opportunity for shipments, it generally can be assume an ideal representative of the new genre Spectrum'e. Finally, we turn to classical logic games. And here are the brightest representatives and the game: "QUADRAX" and "BOOVIE2". You may ask: Why Classics? Yes, because these games have appeared Long before there were logical advenyury such DIZZY. They were at the origins of not only the Spectrum, but other platforms. And these software products to my opinion is one of ludshe representatives of this genre. I would say they represent a new generation of games of this genre, and certainly during IMPROVED all respects. The meaning of the first of these game is to save two men, holding them from input to output, paving their way one by one or with each other (which is very highly developed sense of mutual support) moving the different blocks, riding on the elevators, and sometimes even teleporting from place in place. At first glance, it seems pretty simple, but it is not so. With the passage of the levels it becomes more and more difficult, and in one wonderful moment you notice that you think the strategy of a Level not less than an hour, and strategies are no and no. In general, the creators of the levels of this game is well done, with a meticulously thought out levels, which sometimes begin to believe that this one level just impassable. And when did you pass it, it just amazed how All there seems to be easy. The second game in the sense of this-just as the first, but here a certain creature obscure racial affiliation is trying to smuggle a white stone from the input to output, and so, ahead, through the all levels. Naturally, the way it is not easy, because unlike "QUADRAX", he is alone. No help, no one save. All accounts do yourself: move the stone blocks, ride on the elevators and even teleport, compromising their cellular structure (remember the movie "The Fly"). Summary: These games are just a great gift for those who like to stretch at least sometimes its convolutions, so that they become more tortuous. And those who prefer some desired game, just not logical, can these games are not even shipping. The work of these programs wait'ovyh companies can say one thing, they are well on their work without expressing any dissatisfaction with their part. In conclusion I would like- offer you all the codes of these great games, so you can fully appreciate the quality graphics and complexity levels (codes and explanations to me kindly helped to make Nik-O). So: QUADRAX. CLAUD OBRAZ DAMME RIEKA ABBBD MATUS KOPGC POZOR WORLD KMRTP ATLAS QUEEN KABAT TEHLA JHCKN SPINA POHAR SLOVO KAKAO ZYXQW DIODA ULTRA * VYTAH * PRSTY ALKLA ISAAK STROM KOMIN FERDO AMRAK HLAVA HOBIT PARIS QADER RAMRA CONAN LAMPA KAMEN MAKSY JURRR PEKLO ROXET ZOMRI KOCKA QWYXX ZYXTY MBHLR FINTA COMOP * - Too clever level at first may seem opaque and sary. The Office: (define keys) AKTIVACIA - fire DOPRAVA-right DOLE - vnizDOLAVA - left HORE - up PREPINAK - choice BOOVIE2. 1. EROGON 21. BUDVAR 2. STREAK 22. XOROSH 3. BINHEX 23. DEMENT 4. SENSOR 24. CONDOM 5. SOFTIS 25. TAMPAX 6. QWERTY 26. FILTER 7. MAGICS 27. MOSCOW 8. COMPUT 28. RAREGU 9. NATURE 29. ZLASKY 10. KOKOTG 30. BORDEL 11. RESIST 31. WAGINA 12. QUARTZ 32. PLECHY 13. SIBGLE 33. FUCKON 14. PRADLO 34. SHLUPY 15. SMRCKS 35. MAKEUP 16. KESZEL 36. SPACEX 17. ANEZUR 37. BRUSLE 18. AZURIT 38. PIRATE 19. FUNTOP 39. KOSTEJ 20. ADIDAS 40. EXUSSR
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