Deja Vu #03
31 декабря 1997

Entry - From the authors.

<b>Entry</b> - From the authors.
   Yep, Yep, Yep ... Born the third number
only in Kemerovo electronic editions for Spectrum 128 - DEJA VU.

   Joyful feeling that this has happened, and
in double joy that this event is timed to the New Year!

   The most important thing that we felt
that our journal is of interest to readers, we feel that we can 
create electronic publishing at the right level! 

   Encouraged by the fact that every day
more people working with us already
now (after only two rooms), the two of us (dAn!! L 'ze Pagan) 
is physically can not cope with all incoming correspondence! We 
apologize for the fact that we maybe someone did not personally 
respond! But you are in any way should not worry

all your emails, peruse
and not one letter is left unattended!

   Thanks to everyone who sent us materials,
articles, notes, music, graphics, etc.

   It inspires us and increases our
performance!

   In this issue, we are giving
many interesting articles on programming in assembly language, 
considered novelties which have recently appeared on the 
market. Struggle between the IBM PC and AMIGA goes on - read 
the article "naked under the gaze rulez" and other novels 
continued, "The war goes on" in the game NARCOPOLICE. Humorous 
episode "Virtually-Amiga syndrome." The Alternative music (and 
not only on the Spectrum!) Article ! RONMAN'a.


   In the Appendix you will find the source:

1) "The new top 40 procedures;
2) "Floating attributes.


   These procedures are described in detail
Section CODING.

   In addition, the application is
Some programs are considered
in the section SOFTWARE!


   And now I will list the brigade which took part in the work 
on third nomerom:


 Editor in Chief - Alexander Bazhenov

                       (The Pagan / PGC / BD);

 Technical Editor - Bayan Daniel

                          (DAn!! L / PGC / BD);

 Encoders - Bayan Daniel

                          (DAn!! L / PGC / BD);

                             Latyshev, Denys

                        (Card! nal / PGC / BD);

 Sound Track - Shumakov Anton

                       (! R0nman/Pangency);

                   DJ.MAXX / Phantom Family;

                   Fresher / Phantom Family;

                Andrew FER / Phantom Family;

                    Mr.Zet / Laser Software;

                  Mitchell / Laser Software;

                            Valyashkin Vadim

                    (Sector / Serious S.G.);

 Help with "mouse" - Oleg Smolyankin

                             (S0N/VHS/BD);

 Work with graphics - Bayan Daniel

                          (DAn!! L / PGC / BD);

 Design - Prosvirin Artem

                           (AR7! 0/PGC/BD);

                             Bayan Daniel

                          (DAn!! L / PGC / BD);


   In preparing the rooms were used
the following software:


                MASM v1.1


               ALASM v3.8c


              ZX-ASM v3.00


                TASM v3.0


                STS v4.3


                STS v5.1


            Pro Tracker v2.1


            Pro Tracker v2.4


             Art Studio 128


     Faraon Steevis Sprite Creator v1


         Jemmini Commander v4.0T


         Perfect Commander v1.53


         Conver Commander v4.61


             ZX-Winword v2.0


              Is-DOS Editor


           ZX Ibm Editor v1.5D


              ZX Word v2.5m


                 MS-Pack


              ESV Cruncher


             Screen Crasher


        MaxSoft Screen Packer v1.1


                DCU v2.31


                FUT v2.01


             Free Format v8.3


         Monoblock Creator v1.00


           Shadow monitor v3.31


                Soft Copy


   The Editorial Board expresses its gratitude to the authors 
ogromnyyu these products! 


                  *


   If you prefer, send us a
tekst something, then you can fill it in
any pick-me-editor (preferably
IS-Editor or ZX Ibm in case of emergency -
ZX-Word!) Or simply write it on paper. Reklama accepted as a 
form of display files, as well as texts! Most convenient option 
for us - this is drive 3.5'' text format ZX Ibm or compatible!


   Editorial address:

650060, Kemerovo, ul.Voroshilova 40-913,

                             Bazhenov, AV

650056, Kemerovo, Lenina 117B - 37

                             Latyshev DI

650065, Kemerovo, PO Box 3567, Bayanova DI


                  *

Good luck! And before the meeting in DEJA VU # 04!


                                 dAn!! L. ..







Other articles:

Amiga Sensor - naked under the gaze Rulez.

Amiga Sensor - steepest home computer - Amiga.

Coding - Demos kodit I want!

Coding - New procedures for 1940: the shift of the attributes of the left and right, up and down, shift by one character to the left and right, up and down, shift by one pixel to the left and right, up and down; Merge images, inverting the screen, inverting the symbol vertically or horizontally; rotation symbol clockwise change attribute, change attributes.

Coding - The procedure of the "floating attributes.

Software - Review of the demoscene: Bizarre Construction, Real Action, Rise, Xtaz, Abyss, Acid Revolution, Spirius, Rage, Art Vision, Ecstatic, Fractals, Popew UP, Excess.

Software - Review of the game prograkmm: mirror maze of death, Angles, noughts and crosses.

Aperativchik - Competition for the most buggy cracked version of the magazine.

Entry - On the control of obolochke Deja VU.

Entry - From the authors.

Hall of Fame - An Interview with Alexander Kotolvym (CAV / Auryn group).

Hall of Fame - schA tell you!

About Me - The story of creation Playgear Company.

users - How to print articles from journals in Scorpio.

attempt at writing - Short Story "The War Continues" (Chapter 4.5).

Advertising - Advertisements and announcements ...

Seven and 1 / 2 - Bribes! (Interview with the doctor).

Seven and 1 / 2 - Presentation Deja VU.

Topic - Enlight'97 - a brief report.

Topic - Speccy and the future ....

Topic - On the forward-looking and just TECHNO music.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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