IzhNews #08
31 декабря 1999
  Игры  

Adventures - Guide Adventyurnym games! (Continued)

<b>Adventures</b> - Guide Adventyurnym games! (Continued)
          ADVENTURE.



    Guide Adventyurnym games!

(C) Harry MakGat
(C) Translation from English for "the KU-2," Andrew Monakova, 
Vladimir 

    Saveliev
(C) filled for "IZHNEWS" NoViSeT / BrC
__________________________________________


    Continued ...
Beginning of the article read in the sixth issue.


    For example, one possible
conversations during the game in the "D 'D"

    Q: You moved up to 50 pounds
to the north and have reached the end of the corridor. Here
there is a wooden door.

    Harmon (fighter): I tried to open
door. (Leading to mean throwing the dice
Although he knows that the door
locked).

    Anchor: The door did not budge.

    Melkar (Thief): I will check, whether locked
door.

    Host: Yes, it's locked. But at the door
a keyhole.

    Melkar: You said that the door
wood?

    Narrator: Actually, this is a very strong
tree species, and probably not under force
ax.

    Melkar (other): Remember that stuff
of the alchemists who, in his words,
distorts any wooden object.
Maybe test it on the door?
(Suddenly, a leading something obespokoivaetsya,
but trying to look cool.
The conversation continues. Finally, playing
hesitant to use the bottle).

    Melkar: I pour the contents on the door
from the castle. I emptied the bottle
very slowly, so that the liquid impregnated
tree.
(Now you must choose a leading solution.
So if hard wood to chemical
no effect on him? Is it possible that the potion
only spoil the castle, but that his
then you can not open? Maybe
If players are lucky, the potion will be able to
separate the lock from the door? Leading evaluates
the probability of each event and throws
cube).

    Lead (grimly): After
poured into the bottle contents to dvr it
early warp and lock the door flew off.
(Here the leading ulybaetsya and throws the dice
because he had an idea). But
Potion you got on your arm Melkar. You
get 4 points of damage.

    Melkar: It's okay. Now
let's open the door and see what
inside.

    Now the players are the central
room, although they have not met
magician, who could give them a key
from this room. Thus, a
a wide variety of situations that
obrabatyvayutsya lead.

    It is obvious that no computer
game can not be so unpredictable,
the game is controlled by the master. But
"ADVENTURE" to some extent, retained
spirit of predictability "D 'D", without taking
before the game used verbs.
A player may attempt to use any
command that he can think of, and
even if it does not work, then call
funny reaction of the program.

    The second milestone in the history adventyur
was the game "ZORK", created by David
Leblingom, Marc Blank, Tim
Anderson and Bruce Danielson. "ZORK"
was also based on the principles of "D 'D",
but have several advantages over
with "ADVENTURE". First, "ZORK" was
written in MDL, which is jokingly referred to
MUDDLE (confusion). MDL is very similar to
LISP, but it has a lot more comfortable with
working with arrays of data than FORTRAN.
Secondly, the authors of "ZORKa" worked directly
under artificial laboratory
intelligence, so they had free
access to already developed module input
keyboard. Advertisement "ZORKa" supplied
game perfect raspoznovatelem teams.
Much better than what it was in
"ADVENTURE". They introduced the prepositional turnover,
indirect objects, prilagatelnye,
direct composite additions and
compound commands.

    Now everything in order. Prepositional
speed allow us to determine tool
used in the team. For example, ATTACK
DEMON WITH TOOTHPICK - to pounce on
a demon with a toothpick. Adjectives
are used in largely different
objects, denoted by the same
noun (OPEN LARGE BOX - open
magic box). Compound direct
add okazyvayutsya very helpful
when neobhoimosti simultaneously take or
put a few items (TAKE DIAMOND
AND AX AND HAT - take Brilliant, and ax, and
hat). To compound additions are
also command DROP ALL (leave all
items are available on hand) and others,
are composed of adjectives
Nouns and compound additions.
For example, TAKE ALL GEMS EXCEPT THE BROKEN
ONE - take all the gems, but broken.

    "ZORK" also increased the possibilities
characters controlled by the program.
In "ANVENTURE" There are only a few
gnomes and pirates, who moved
randomly, and make certain
action. For example, a pirate in shvyryavet
Player knives. There are also several
characters are rigidly attached to their
locations and performing a well defined
role, for example, blocking the bridge. In
"ZORKe" as a pirate, "hanging" until the thief
has a number of most unpleasant qualities
besides the fact that constantly picks up your
treasures. For example, he did not
should pick up the object in one location and
put it somewhere far away to
confuse you. Also, the game is a robot
which moves to your commands and
doing something that can not make your
hero. Other creatures, including trolls and
Cyclops can not move, but their
behavior is much more diverse than
behavior of similar characters in
"ADVENTURE". Battle with these creatures
particularly interesting, if only because that
the outcome of the fight can not be solved at one stroke.
Instead, it is by the numbers
injuries each character, and only if
a certain number of them
character dies. Each move and your character,
and your opponent can attack each
other. The effectiveness of the attack depends on
weapons hitter, and from some
element of randomness. As a rule,
beginning of the fight, one party is
advantage and, ultimately, kills
his opponent. However, it can happen
so that, during the Battle of the attacking
hand selected weapon, and in this case
outcome of the battle may be different.


  To be continued ...
__________________________________________






Other articles:

introduce - an introduction to the new edition of the newspaper.

Ochepyatka - correction to article about the Power Of Sound.

Netmylo - we finally came letters from readers.

Komanata torture - an interview with a member of a new group of Izhevsk TRG - SiSoft'a.

Svezhak - an overview of new products: Crime of the Santa Claus: Deja Vu, Grab of a Territory, AC Edit 0.47, Excess de Luxe Paint.

Cheats's - cheats and codes, and the well-known western games.

Adventures - Guide Adventyurnym games! (Continued)

Fantasy - the beginning of a series of articles about fantasy.

Philosophy - Predlolozhenie the most important: Rat paradise.

Rulezniki - the continuation of the story.

Engine Trade - advertising and announcements.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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