Spectrofon #09
30 сентября 1994
  Письма  

From the world of bat - readers' letters about the games, and diskavodah demah.

<b>From the world of bat</b> - readers' letters about the games, and diskavodah demah.
        From the world of bat


Alexei Tikhonov (Vladimir):
Hi "SPECTROFON"! Decided to write you about your last call to 
send their own development programs. I 14. Program in assembly 
language, just learning. This is my The first development, so 
please do not judge strictly.



   I hope many people (like me)
been a long time passionate about the game HERO
QUEST. If this is called
Role-Playing Games, it is my
favorite genre. So when I
learned about the second part of this
game, then immediately started looking for her.
I found her pretty quickly
completely gone.


   I think that at present
day many users
waiting for the something similar. And I got to work.
Over a month by
"Educated bet," I pulled out the "magic formula" of the program,
ie amounted to a scheme (memory card) the structure of a 
typical level for HERO QUEST. So now

not keep you waiting HERO
QUEST 3,4,5 ... Business for small:
you know, come up with 14
levels are not so easy (for the present time is designed
5-6). I dialed them in DISK
DOCTOR. It is clear that we needed an editor. But assembly 
language I do not on forces, and the good old

BASIC to write like a shame ...



"S": In our opinion - nothing
shame in this. With something
is necessary to begin. Most
programmers started with BASIC, before moving on to more
complex programming languages.

Tikhonov Alexey: I can offer
compromise: I give all the information you, as you write the 
editor. 

"S": Okay. But only time
editor to create a game in
We absolutely do not. Let's
try to do so: we will publish all the information
You will pass us and someone from
our readers will create the editor. We hope that
a person who writes the editor, send it to us. And if the
this undertaking something out, with
happy to share with the editor
all our readers.
Alexey Nikolaev (Moscow):
Hello, "SPECTROFON" ... Y
I'm having some difficulty in several games, published in your 
journal. 

"BATTLE COMMAND" - level
HIDEOUT. When I drove up to the
second bridge, it suddenly explodes and I can not get close to
the enemy's hideout ...

"S": Of course, it just will not let you go. May be necessary
somehow outwit the vigilant
enemy? After the war - is not just shooting at targets, and then
think is necessary. And you - as a commander
powerful tank - first need to know about all the possibilities 
of your war machine. Look in your arsenal is even very decent 
missiles ... 

Alexey Nikolaev: I also have
having problems with the game "THE
SENTINEL ". No matter how I tried, but
I could not get to "eat"
tree. And yet I can not
Go to the replicants removed
Centinela.

"S": If you carefully read
short story on this game, you should
have to pay attention to such
words: "... I saw the plane on
which stood sentinel. "All
actions with the objects in this game
- Via the same square on
which is the object. Hover
in this box cursor, and then
do everything: shoot
Centinela, move to a Replicant, etc



Alexey Nikolaev: What to do in the game "SHADOWFIRE" after
Liberation Krayksisa and after
the capture of General Zoffa?

"S": Oh, that's the whole problem! We
for instance, blasted the hell out
Grandma entire station, and themselves
took away his legs. But as it turned out,
this was not enough
To successfully complete the operation
as a whole. After station
was destroyed in the main menu
left hanging worrisome sign: "MISSION INCOMPLETED. ZOFF
V NOT CAPTURED ", which can be
translated as: "Mission failed. Zoffa station is not captured." 
Generally, this shaped as letters "V" is not very 
understandable for us, but there are signs it is still the name 
of the station general Zoffa. 


Thus it is possible to think that
anything: the final of this game until now
remains a mystery to us for
seven seals. Maybe
someone from the readers successfully
completed this game dilogy?

Alexey Nikolaev: How to get into
car in the game VENDETTA?

"S": fiddle with the car door. Sure that you get something.

Alexey Nikolaev: How to play
"THE CRYPT" take the key?

"S": What is it? If you're asking about how to do it in
Basically, once again carefully
read the description.



Alexey Nikolaev: How to go
cemetery in the game "THE MUNSTERS"?

"S": Magic, magic, and once again magic! Without it, in this 
game, you can not do. Read carefully the description - there, 
we wrote one subject with which you can safely go to the 
cemetery. 

Alexey Nikolaev: I can not
deal with the game "ELITE". I
I do not know how to buy or sell goods, do not know how to enter
the station (I always break) ...

"S ":...?! Wow! Perhaps we
on the second circle all descriptions
games to print ...? Dear Alex, buy a yearly collector
"ZX-Review" for 1991. There is
complete and detailed description
program "ELITE".


   We are confident that
You studied it
description, will become a high-class star pilot and landing
the station will
for your ordinary business. A buy and sell goods you
will be with incredible speed, allowing you to increase the 
turnover and cobble together a decent capital.

And then you can
and the rest ...



Alexey Nikolaev: Your new section "CACHE" would decorate any
magazine, but not electronic. Swill, this section is 
superfluous. He spoils the whole atmosphere created by

other sections. But section
"ARCHIVE" is very good and wanted to
would like you to not forget it
included in the next issue of the magazine.

"S": What can I say? How many
people - so many opinions. More recently, we were criticized 
for the lack of POKES, for the fact that "prehistoric" 
"ARCHIVE" is not interesting ... Balancing, gentlemen! And your 
letters - like the wind sails for our magazine. But

Nevertheless we have our own
course, and so we will go forward.



Alexey Nikolaev: I have
this question: I'm buying
"SPECTROFON" on the street. Novy Arbat
(Kor click INFORKOMa). For some reason I have all the 
"spektorofonovskie" drives are demagnetized and while I do not 
"talk" with them in the "ADS" My drive does not want to read 
them. 

"S": It is better to try to talk
with sellers. Maybe they will be removed in
Eventually from under the counter
magnet?


   But seriously - check your drive. It is likely that his 
health is not very much.




   All CDs
our sticker
Logged
on disk drives
"TEAC" Japanese
production. A
the Japanese quality - themselves
you know what.



   So pay attention to
The following parameters of your
drive:

a) The disk rotation speed
(Must be 300 rpm)
b) the reliability of the reading (you can
check ADS)


c) the so-called "butterfly"
reading (check for "razboltannost" drive - can also be
check in ADS)

d) And most importantly - the position of the head. To check 
the alignment and encourage contact professionals having the 
necessary equipment. 


   In the conclusion of a large
Alexei letter asking us to publish musical demonstrations.
As he writes, "Sometimes they want to relax with good music
and see a great demo.


   In some ways, we agree with Alexei. If the authors of the 
new musical demonstrations, send us their work - the best of 
them, we sure to include in our magazine.


   The only limitation: in
demonstrations should not be foul language on any
the world's languages.


   These "demo" soon will fall into the bin. Go for it! Maybe 
we'll even announce Competition for the best MEGADEMO. All

will depend on the willingness
scrimmage themselves
programmers. Although it is still better
"SATISFACTION" (CODE BUSTERS) we
saw nothing. Well, if you have
very frankly, we
believe that much more useful
channel their energies not on
demos, and more people need
program: game, system,
training, etc.



PUPILS AE (Moscow): Once
You really took over D'D, can be
look at an old lady "SWORDS AND
SORCERY "? However, as far as I
know full disk
version it does not exist.

"S": In our plans for this game is. As soon as we prepare
disk version, make sure
consider this an interesting game.

PUPILS AE: And yet at the
Kladovskoy ELITE-2. Could not
You classify it "hacked" version? Case that
My friend bought freely copied version (as opposed to
that is described in the "ZX-REVIEW"), and
his "Pentagon" It's great
walks, and on my "scorpion" is not
wants to be shipped. Do not know
Is there a version, suitable for
"Scorpion"?
"S": autopsies version of ELITE-2,
which came from Tver, to our knowledge in Moscow
only. Other versions we
not met.


   Perhaps that is all we can say about it. In
loader to ELITE-3 Vladimir
Treasure wrote that his game
"Scorpion" should work
normal.

DENIS: I have several questions
the game "HERO OF THE LANCE". In
the sixth issue of the magazine, I saw
this game, and in describing to her was clearly stated (quote): 
"... we were able to restore its original version ... now

all of our readers have won fully working version
the beautiful game. "


   However, why in the first
level of the game, when I take a bag ("S": pouch), are sending 
me on the seventh level, where I do not have time and take a 
step, it turns out the dragon? 


   I loaded the game modes
48/128 few times - the result of
same. But that's okay (you can play and not lifting a bag), but 
the fact that the game is confused by the world - it is 
something! When he reached the fifth level and finding the 
transition, I noticed that the compass shows (at the door) 
flashes direction N (north). 


   Through this door I got into dragon's lair. And in the 
eighth room says that the output is on

east. I beat the game (on
case of failure) - the same effect.


   At least do not write the game
goes on all the computers and then
sorry, you think your computer has broken down, although it 
works for me ok - going all the games except

"HERO OF THE LANCE" ...

"S": Yes, difficult
situation. Let's try
clarity. We
suspect that
DENIS not accurately
works with the menu. A
Here's the thing. When
recording the first batch of six numbers
we have inadvertently included in the "Supplement"
version of the "HERO OF THE
LANCE ", in which
still has
podzagruzka made during the
debugging.


   To some extent this podzagruzka could become a "loophole"
for fans of "eternal life" - in
program "sitting" shipment,
Made right on the seventh level
game. That is, the person, who is
suddenly at the beginning of the game immediately
Deferred load condition,
falling on the seventh level close to the dragon's lair. Once
the error was spotted, we immediately
corrected it and erased from memory
saved state. All subsequent installment of journal
included the game without debug shipment. Apparently DENIS
bought the magazine from the first batch
and beginning to play, instead of EXIT
MENU, chose the option to RESTORE GAME,
from which, incidentally, to exit without
loading deferred status
impossible. We suspect that
DENIS did not do it accidentally.

It is likely that our reader is simply not very well figured 
out the menu. Otherwise would be in second time and in any 
other, he could not get to the seventh

level.


   The only way we can explain
this problem. As for the output from the fifth level ... 
Miracles and only! While we all

others who have played in our version
the game no problems. Get at least a correct answer on the game 
Andrew Shkolnikov (TEST, "S" N8). Perhaps the author

critical letters yet
done something wrong? We do not know.
But this does not end with his letter.



DENIS: Regarding your "crazy landing on the disc." In the first 
three rooms, she worked smoothly, but with six rooms

began. My friend's computer ATM-turbo 2 + and it all
disaster: as soon as you hit
upload pictures and make for
TR-DOS v5.01, it has ceased to go
for TR-DOS v5.03 and v5.04 ...
Tip: put the old unloading ...

"S": With regard to our "crazy" and upload your very
strange reasoning:


   We never "abode" to make landings on the disc SPECIAL
for TR-DOS v5.01, because with
the very beginning when shipping the screen used entry point 
into the ROM TR-DOS # 3D13.



   This procedure allows you to work on all versions of shipment
TR-DOS. And probably not worth
compile and write, that "discharge
ceased to go to 5.03 and 5.4,
as our editorial
computers have all versions
TR-DOS - from 1.5 to 5.5 and
shipment of the screen on these versions
(Including 5.03 and 5.04T) works
normal.


   What's happening on your computer
Your friend - can not understand.
Here, we need more comprehensible explanation.


   Very original letter
came from the city of Zlatoust, Chelyabinsk region. Style and 
spelling retained. 



Gordeev EUGENE: ... I really
liked to "CACHE", because I'm a fan held
game with infinite lives in
Unlike my brother Chaikin
Yuri (aka ZLATSTAR).


   By the way, I peshu to tell the cache to the game "Back to 
the future III". Well vobschem so that to establish an infinite 
life in this game, you need to call directory of the drive 
(well, the overall gain LIST) and banish him to the end.

Once the directory is completely
viewed typing RUN and run the game, and there will be 
dismantled. See you soon. And yet for

mistakes are not because obessutti threefold
in Russian.



"S": Threefold in Russian to you, Eugene, pose a stretch. It 
seems that instead of lessons Russian You shine pass

all games with an infinite life. "
And your clever "hiding place" and stayed for us, "Cache." In
Anyway, it is unclear how after a call to directory
disk, you get eternal
life in this game. So do not
OBESSUTTI - do not understand.
PESHITE details. Until BUDUYUSCHIH
meetings!


   Finally a few words
Copyright programs. To us
already started to arrive copyrights
development and we immediately faced the problem of feedback.



Many of our readers live far outside of Moscow and Moscow 
region, and we sometimes very difficult to quickly connect and

resolve all questions about the inclusion of
program in the next issue of the magazine. In this regard, we 
have such a decision. Author, sending

us their development, in addition to describing the program 
must indicate on the letter, verbatim:



    "I, Ivan Ivanov REPORTED FOR TESTING AND PUBLICATIONS IN 
THE JOURNAL" spectrophone " Its program of "DIZZY: BACK

FUTURE 48/128K. His fee
Think is ... Thousand rubles. "


                   Date, Signature



   If you do not specify a particular amount, we will, subject 
to the publication of the program will send you an honorarium, 
which corresponds to our financial opportunities. If your 
program does not interest to us, we will therefore not will 
send you a fee, and failure to publication is not commented.

Floppy disks are not returned.


   If your program evaluation
consistent with our capabilities and we are ready to publish 
your program, then immediately after publication will pay the 
stated Amount you wish to mail order

Your address. So do not forget
specify the exact address for mail order.


        WAITING FOR NEW MESSAGES!





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Review - New games Elite III, 1-St Devision Manager and the announcement of the game "Star Heritage".

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From the world of bat - readers' letters about the games, and diskavodah demah.

Advertising - advertising and announcements.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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В этот день...   23 November