Spectrofon #13
12 мая 1995 |
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Review - author's description of the game "UFO. Enemy Unknown" (UFO - Enemy Unknown).
UFO. ENEMY UNKNOWN. Author Program Vyacheslav MEDNONOGOV (C) SORRER FEET, 1995 Game Version 1.4 Version 1.4 description St. Petersburg INTRODUCTION Cold Summer of 1997. All world shaken by a series of catastrophes aircraft more than 20 airlines around the world. During investigating the exact cause is not was installed. Revealed that In all cases attended strong interference, bright outbreak, there was panic among the crew and passengers. Nature of the damage planes wore a strange character. Catastrophe stopped as suddenly as it began. October-November of that year. Aircraft, including military, began to disappear without a trace. In late October for three days was lost contact with almost all artificial satellites, with the space station MIR-2 and the shuttle OVSERVER. Many moons have gone orbit and burned up in the dense layers atmosphere. Oct. 23 Air Force fighter Pakistan at an altitude of 7000m attacked something. Pilot was killed, there was a collision, burning wreckage fell to the ground. When their study has been firmly established that they are of extraterrestrial origin. Two days later, the link interceptor Norwegian Air Force attempted to pursue a similar flying unit over Spitzbergen, but failed. The only fighter pilot who had returned reported that he suffered inhuman horror. The device has disappeared. It became clear that we have been invaded by UFOs - ships from outer space ... The Earth began to prepare for war. By decision of the United Nations was created special center for UFO - an organization to combat with UFOs. During the month, NASA, using the received data, created radar able to detect UFOs. In Petersburg, in underground hangars Technical University was urgently build a giant laboratory for the study of extraterrestrial technology and life forms. In addition, Russia has provided a prototype of its new fighter "Guarding" - the fast and powerful in the world. After special training, you a man without nerves, became his pilot and, in fact, the only Champions of the Earth ... HARDWARE REQUIREMENTS To require the Spectrum with a storage capacity of at least 128 kilobytes and at least one drive. Operating System - TR-DOS 5.03/04T. Desirability of extending the keyboard. Includes two disks. Running the program is carried out with the disc 1. Both discs contain some Backup loadable blocks - the program automatically will be read with backup tracks, if the reason kakoylibo will not be able to do it with the main ones. Image for the "Encyclopedia of ufologist are stored in one version, but accidental damage is not a fatal error to work properly. I have developed a way of protecting requires that the disk 2 is not write-protected (by the way, look at the initial sector of the disk 2 must be physically damaged - For example, removal of the magnetic layer in several places). Disc 1 is desirable to write protect. HOME GAMES Start the game with disc 1. Select the control of a proposed set of: Kempston joystick Interface-2 or the keyboard. In the latter case, Q, A, O, P are the cross keys as well key role fire can carry M or Srase. After the pop the question "Download playing lazy (Y / N)?" insert TR-DOS disk that contains the your game state (as From version 1.04, you can use for this purpose disc number 2), and press Y. If you sit down per game for the first time, simply press N. Will be prompted to insert another CD into your drive 2 who will be there dokontsa game. Do it. Wrote the music for our games Leningrad composer, known to many as EHALOT. Melody called "LATITUDE EFFEST. The author of the disc procedures reading and writing is MAHIM ROMANOFF. They both thank you very much! Start the game and you will see map of our Earth ... Main menu System Management menu, by using 6-buttons at the top of the screen. As need these buttons appear and then disappear. To specify the button, move to it cursor keys, triangular-shaped arrow and press FIRE. Button assignments are as follows: - "OK" is used to navigate the current menu item selected or to confirm the specified action; - The "UP / DOWN select the desired menu item; - Button "+/-" - serve to increase / decrease the desired numeric value; - "Cancel" - exit the menu without perform the specified action. In the submenu, Development and Manufacturing is also used to stop the work. In the main menu includes the following items: WORLD MAP Back to the tracking mode on the map (see related section). BASE At the beginning of the game you have at your disposal base Europe. It is fully equipped, ie in it there is a landing area for your reception fighter, missile defense - may be needed if the activities of aliens is activated, and they try to attack it (the effectiveness of protection about 60%); radar installation - using it can be detected by a UFO within 4-5 thousand miles with a probability of more 90%. You see, the main problem database - pinpoint ships newcomers. Therefore, the more you have a database, the better. However, for content of each base must pay a monthly $ 30000. Remember also that the database should also provide for public warning of the approach of a UFO, and over time their number should grow. To build a base it is easy - just select the item with the same name (only can be 10 bases in all parts of the world). The following item in this submenu allows you to equip it to your liking (I advise starting from the radar). Each type equipment is characterized by cost and construction time. If the menu is empty, then have all constructed. The last item on the menu is the "Information". You reported data on the current game: level of difficulty, type of fighter assets (weapons and equipment), protection (if any). In the end is a list of built bases with the equipment available to them (unless it is completed, given time prior to completion of construction). Scrolling text occurs when holding down fire. RESEARCH Destroying the aliens, or taking capture them, you get their "Flying saucer" with all its content in the bargain. If the this stage of our knowledge is something of the trapped may be investigated, it immediately gets the list of "new research". There also recorded the theme suggested by your scientists after their previous studies. For example, at the very beginning of the game they are offering to develop a stun to capture live alien (thing, incidentally, very necessary). The selected study is automatically current. Until then, until it will be completed or terminated "Cancel" button, you can not start the next. The duration of the work depends on the complexity topic and the number of scientists (for example, if eight of them, then construction will stun developed for 10 days and investigate power plants - almost 100). If it moves, Count the "Progress" reflects the current state. PRODUCTION Part of the research on completion generates the message "Ready to make ...". In this If a look at this item menu. Here is a list of the equipment that may make your engineers, together with the cost of works. Necessary time depends on the complexity of the product. These things have a different degree of usefulness (to assess its possible by looking at the "Encyclopedia ufologist "), but in principle, if funds permit, I would suggest to make them all. Total This item is similar to paragraph "Research". PURCHASE OF ARMS This kind of store where sold weapons manufactured on Earth: automatic AKMS-97, M17A1 gun and a portable rocket launcher installation of SS-200r. Peep here you will not often, only early in the game (if you do no weapons, the game loses meaningless) or if a weapon will be lost in combat. Fee Ammunition is calculated automatically and presented for payment in end of each month. Cost ammunition and features each type of weapon can be learn in the "Encyclopedia ufologist" in the "arms". SALE OF ARTIFACTS Captured objects of extraterrestrial origin (artifacts) you almost do not need (unless for research), and warehouses central database is not dimensionless. In addition, you will constantly need money on weapons charges for maintenance of databases, Payday personnel. At the same time, many firms around the world show increased interest in extraterrestrial materials and technologies. Therefore, the sale of artifacts - very lucrative form of business for ufologists. This menu item is displayed a list of all stored in You artifacts. Selecting one of the names, you will see its value and the number of storage units. Using the buttons can be "+/-", specify what and how much you want to sell. While the bottom displays the amount of the transaction. Performing these actions with all items, just click "OK" and it will be done. "CANCEL" makes the deal invalid. RECRUITMENT / dismissal Here you can hire professionals: scientists to conduct Research and engineers to Production of new equipment. To do this, choose point and click "+". When you receive for the job you pay in the amount of lifting monthly salary. Click "-" you are dismissal. Please note that the work somehow progressed, it is necessary at least, a man 7-8. ENCYCLOPEDIA Ufology These all performed your studies here are entered in the form of pages of text and image. When you enter this point you will be prompted to select one of the sections of research, and in it - a concrete concept. If the partition is empty, then no research on this topic was conducted. Initially, you have data on the fighter "Guarding" and the three types of terrestrial weapons: automatic, machine gun and rocket launcher. The last section contains information about the game and the author. If data access is allowed, there is relevant information, and five new buttons: UP / Down "- a cyclical view all sections of the encyclopedia; "Terminal" - display an image object "TEXT" - go to text mode, "Menu" - to return to the main menu. OPTIONS Contains four sub-item. The first two menu items are to save and restore game. In this case, indicated by the last game time, the level of complexity and availability. At the same time you can store in memory to an 8-game situations. Using the following sub-menu, you can start a new game with a certain level Difficulty: Novice, Experienced or Master. The first two are a driving range, and they can not pass through. The main difference - in the amount of seed capital. In addition, the master mode and Experienced, with the capture of a UFO you begin to see their opponents, only when there are no obstacles between you: walls, trees, mountains etc. (This effect makes the game more exciting Although I was not easy to implement it). After selecting the last point you will be asked program to insert another disk to save game data. For this purpose, use any the standard TR-DOS disk. Record conducted in the 10-16 sector zero track, so do not use This disc is working with programmable copiers and click MAGIS. Starting with version 1.04, you can keep playing state on disk 2. WORLD MAP Screen with a map as follows. Upper part Screen takes a picture of five continents. In the lower left corner are indicated time and date in the current game. The rule is six buttons. Direction keys and choice of objects is a graphic marker, made in the form crossing point of lines. Function buttons are (from left right): 1. Choose a new target for fighter. Prompted to "Select a target". 2. Return to base. Fighter returns to base, which was carried off or on the last selected base. 3. Flow velocity of the game time of 1 second. 4. Flow velocity of the game time of 1 minute. 5. Flow velocity of the game time of 1 hour. 6. Skip to main menu (see appropriate section). . Kad These six buttons correspond to the following "hot" Keys: T, R, S, D, F, E. To accelerate the movement graphic marker required extra hold press ENTER. Flashing icons on the map running bases, fighter UFO (type icon, you can identify is a UFO in flight landed or brought down in combat). Selecting a marker of any object on the map, you'll get on it comprehensive information. As soon as some alien ship reaches the zone the radar of one of your databases, you will receive an message indicating the size and status of the UFOs. Flow velocity game time is changed to minimum, and the marker will point to an object .. If you decide to attack falls. If you can not to make ends meet, the organization of UFO can be closed. To go to the main menu select "Menu" button. Fighting If you managed to shoot down UFO or attack him when he landed on Earth, of course, you'll want to smash all the aliens. Program will be given an appropriate question. If you answer "OK", you will need to choose two weapons from what you have, one in right arm, the other behind his back. After that, the fighter you are down to the ground beside UFO. The game screen may be conditionally divided into two parts: upper, where, strictly speaking, and unfolding events, and lower, with control buttons. The buttons have the following meaning (from left to right): - The first two are used for select the currently active weapons, two are reserved for you have made a new equipment. Under each of these indicates the number of possible applications; - Then is not a button, and two indicator. "Heart" shows your health. "Chuck" reflects the delay required you to Recharge or replace the weapons. The next four buttons in the top row perform the following steps: - The first puts the hero in center, if he had gone beyond screen; - Two more are used for ascent and descent in an elevator (lift usually on large ships, in cities, on the bases); - The latter is used for the evacuation of the fighter. Use it only in extreme cases, when the enemy is not you in the teeth, because the mission will be considered not performed, and the rating is reduced. Bottom row: - Pause button; - Button "?" shows the aliens are all around you (Only works if the light is on "A"); - An empty space reserved for new equipment. A cursor can take the following forms: - "Square" when the cursor is playing field. It is they who made the choice of equipment or specific actions. Summed it to any edge of the screen the way you achieve a smooth scrolling game board (scroll restricted by the terms of the hero); - Parallelepiped, if the cursor in the field of play, but not choice of weapons, or weapons recharged; - "Sight" when the weapon is ready for shooting; - "Two hands" if the cursor points to the elevator platform; - "Diamond", if you have stun. Besides the main control joystick or keyboard Added the following: - SARS SNIFT - shooting the direction of the cursor. Hoteliers enhanced keyboard, when they play a set of "QAOR Srase" I advise to use the arrow up; - "H" - instantaneous stop; - "ENTER" - holding it with one of the key trends you make a quick scroll the screen regardless on the cursor position; - "F" - I developed two algorithms for movement of the hero: a slow, in which the hero passes the maximum number of obstacles, and a fast (FAST) requiring some experience playing with the program. This button switches them from one to another. The presence of a fast algorithm is indicated by the letter "F". To move the character just specify the location where you want to get into, and click on "FIRE" - the hero will find himself the road. But not requires him too much. For example, he can not get out of closed area outside, if at first it did not take to the door. By the way, to open the door, you just have to stand next to her. To shoot Point the mouse on the target or it and click on "SARS SNIFT. In some cases, no shot would be: if a weapon is selected or recharged, ran chucks or directly in front of you obstacle. Be careful! Certain types of weapons fire explosive charges, so there is risk singe yourself if explosion occurs too close. The further the target, the lower the accuracy of a hit. If you are using stun remember it can operate even through walls and affects all living things in a certain radius from the point of impact. On the indicator "A". He has sense only if you play Experienced or Master mode, and reported that some of the newcomers in the line- visibility (often it looks as if the enemy came out of nothing, but in reality you're just turned the corner and saw it). Especially dangerous if the "A" begins to blink - then the stranger very close, but off-screen. If the indicator light is on and you no one can see Use the above described the "?". How to behave in aliens battle? They are of varying degree of meanness and cleverness, however, than their more, the worse you are. Unwind principles of behavior of each species you will ensure the victory. Note that the longer you're a war, so they are better adapted to terrestrial conditions. Every fight can end in only three ways: either you ignominiously fled to the fighter either died as a hero (which entails the most unfortunate consequences for all people, because you are our last hope), or pereb'ete you all the aliens. In the latter case, you will receive message matched with a UFO subjects. If the fight was quite hot, perhaps a message about your loss. At the conclusion of the fight you are back in tracking mode on the map. END GAME Does this game end? As an author, I declare with all responsibility - yes, there. What he? You'll find out after spending a recent study ... HELPFUL HINTS It provides answers to questions that occur most often when operating the game: Q: How quickly indicate the purpose? A: Use keyboard shortcuts. In: UFOs appeared, I chose it as a goal, but the fighter will not fly. And what Next? A: Speed up for the game time. Q: In my opinion, to shoot down UFO very simple. Yes or no? A: Yes, it can teach even a monkey. But not so easy to ensure that the UFO fell on the land. To do this, use the active mode patrols. Q: It's awkward to move the screen the game field - you first need to cursor to the edge of the screen. What should I do? A: For quick scrolling, use ENTER with the arrow keys. Q: How to pick up objects? That must be chosen? A: All is selected automatically when you kill in combat all comers. Q: I've killed all the aliens, but nothing happens There are no messages. Why? A: You have not yet all been killed. Or somewhere there is an elevator to the second floor (Unless it's a small ship). Q: I can not really aim stun on aliens - they run away. What to do? A: Remember, stun acts in a certain radius from aiming point - you can direct it, and next to a stranger. Q: Why such a small screen? A: One of the devices, which you will develop, expand it. Q: How much should play to reach the end? A: Not less than one and a half years of playing time, but there is as lucky. Q: What should be the bases? A: You decide. But be aware that by the end of the first year you should to build almost anything else people would be very unhappy and Your rating will keep falling. Q: What are the differences between version 1.04 from the previous ones? . Kad A: Fixed all error handling to the disk versions 1.0 and 1.01, compared with 1.02 rules become more stringent, but more interesting. Much better than the version 1.03, implemented save game state to disk. Q: How can I ensure that I legal copy of the game? A: a) Look again partition "Hardware requirements", and b) Game practically should not hang or discharged. After spending 6.5 successful battles, you can be sure that you are not false alarm protection. Q: Will there be a continuation of the game? A: Quite possibly. Vyacheslav Mednonogov February 23, 1995.
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