Micro #07
04 августа 1998
  Игры  

Prohodilka - a step by step walkthrough Mirror.

<b>Prohodilka</b> - a step by step walkthrough Mirror.
                 Mirror.



 Spanish-use
 vz.-take
 br.-throw, put
 Rev.-pay
 gov.-speak
 osm.-view

 Dimension. plate, App. plate on the circuit, osm.
dver, osm. lattice, br. tarelku, OT. Shard, App. fragment on a 
rod extension. rod, App. rod on the circuit density. chain, 
wait, App. rod on zamok, wait, App. chain on the goblin, go to

door, App. chest on chest, osm. trunk extension. flint to go 
up, osm. area, dimension. torch, go down, go down, go to dark 
passage, App. flint on the torch, App. chain brevno (or ego 
there), App. chain on the hook, App. chain to chain, go into 
the hole, go to reke, go into the river. (End of 1 st part).


 After each move (almost) have a rest.

 Replenishing energy: Go to a tree, App. tree on derevo, OT. 
fruit, App. fruit on the fruit. 

 Go to the forest, go east to the house troll, waiting to go 
into the barn extension. box, br. box dimension. barrel 
(nothing at sebe without), br. barrel, osm. burrow density. 
powder density. Box, App. barrel on the barrel, App. box on the 
troll, go to door, go into the woods in the forest to find a 
pitcher and take it, go to the river, App. a pitcher of water, 
App. nA water jug, App. powder on pitcher, go to the forest, go 
north to the spirit, gov. with the spirit, ask about the memory 
extension. sheet, go to the dead trees (the forest of the 
bridge, and then permanently at zapad), App. pitcher in a tree, 
gov.derevo, "From Lord Black of ...",. leaf tree, osm. boulder 
density. rope extension. scroll, go to the spirit, to give the 
scroll spirit, go to the waterfall, App. rope nA stones, App. 
rope to rope, gov. waterfall choose the right words, go into 
the passage, App. a pitcher of water, go to 2 posts, App. 
pitcher on the left column, go to the waterfall to fill a 
pitcher, go to the posts, App. pitcher on the left column, go 
to the cache, osm. stash osm. cache density. crystal, climb 
upstairs, take the rope, take the fruit, go to the spirit, to 
give Crystal Spirit, go to the troll, App. crystal

on the troll, osm. house mgr. fruit on the window, osm.
box dimension. fruit density. arrow App. Troll on
Troll dimension. crossbow, go to the snake (go
across the bridge, App. crossbow on the snake, App. arrow on 
the crossbow, at this point you should have 96% of the 
energy-charged crossbow jug (without water), fruit, rope, 
flint, go to Arch. (End of 2 nd part).


 In this part of the walk should be cautious, because
energy rarely zdes mozhno vosstanovit.Vot
several ways.

1) Wait for the fire as soon as it fired up
2) Use. pitcher to pitcher (filled vodoy
3) Eat fish (odnu!!)

 Throw everything except the fruit, go to the eagle, br.
fruit density. Stone, go down, br. stone, to go
to the stairs (from the place where the head of any side will 
verily stairs), go nA ladder, osm. Dam, OT. Mushroom (but not

there!), br. mushroom, go to the stone, dimension. Stone, br. 
stone, go up the stairs, dimension. Stone, go to the hole in 
the ceiling, br. kamen, go to the eagle density. firewood, 
going to recess for doroge take all App. firewood on a niche, 
App. Flint on firewood, go to the stone, go to stairs, drop 
everything, to bring the logs here, br. logs, dense. rope, App. 
rope logs, App. raft for the raft density. crossbow go

on the raft, go to a rock, osm. monster, App.
crossbow on sheyu monster ashore, throw the crossbow, swim to 
the monster dive (to go), App. chest on chest, come up, dive, 
extension. sword, swim to the wall, dive, App. Sword in the 
algae, come up, swim to shore, dense. pole, App. sword in pole, 
swim to the monster, go into the tunnel, App. pole on a pack of 
fish, App. pole on the pack fish to swim to shore, have a 
pitcher with water (use a pitcher of water), sword, pole, to go

to the stone, go into the hole, go to the 1 st web, App. Sword 
on the Web, App. pole on the web, go to the raft, sail to the 
source, App. pole nA fluid to swim to shore, dense.

kremen, go to the 1 st web, go to the people, osm. people give 
a pitcher a girl with govorit devushkoy (not to withdraw from 
the Labyrinth) App. Flint on a pole, App. pole on image, go to 
the raft, you should have interpretation flint, dive, go to the 
pass, come up, go to bereg, go upstairs, Spanish. Flint on a 
niche to go into the water, dive, go to prohod, come up, go to 
the spider (downward from the 1-st web), you should have a 
sword and a flint, App. Sword in the spider, App. Sword on the 
web, go to the hole, App. Flint on a niche, go to stone, App. 
Flint on a niche, go to the eaves (Cherez the 1 st hole in the 
web), go to the eagle, with afford to have fish, crossbow, 
flint, pitcher (Empty), a mushroom, a sword, gov. with an 
eagle, to ask drive to the triceps Castle, to give the fish 
povtorit try. (Konets third part). 

 Energy recovery: a look at kolodets (Spanish well at the well).

 App. crossbow on the ledge, App. crossbow on the crossbow, OT. 
crossbow, going down and down (the well), App. Sword in the 
striker, go to dver to speak with the statue, osm. sarcophagus, 
throw Vse, OT. plate, App. plate nA plate extension. shield 
extension. rope, by the way the inscription on the wall 
translates as: "Come into the world of shadows, look at" Come 
to the central tower, App. nA shield the ball, App. Sword nA 
creature, go to the top, take the rod, go at the bottom (the 
door), App. rod on the door, App. hook on the rope, go to the 
most top, App. rope + hook on the crossbow, App.

rope + hook on the stakes, App. Crossbow nA Tower, App. verevka 
on the rope, go to the plant, App. Sword in the plant, App. 
Sword in the plant density. flower, 3 label similar 1, although 
written in an unknown language ,2-I inscription is deciphered 
as: "will open the floor the way to the fire, the flame will 
dispel the spell of darkness, the world stop the old war, and 
evil will go into zerkalnye worlds ", near the frame with the 
plant inspection of the floor, overlaid with various items

(Sword, crossbow, a mushroom, a shield, a pitcher, flint, 
tsvetok) Mirrors on the floor neizvestnom language Go to the 
closed door, App. Door to door Come back and take the sword 
(you can eat a mushroom) Go in the door, br. sword, speak with 
the knight, "I give myself ...", go to the backdoor, App.

flame to flame, go to the mirror, App. mirror
on the mirror. (ALL).

__________________________________________


  08/05/1998 Brothers Wisniewski.






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Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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