Buzz #20
31 декабря 2001 |
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Are the Gods against design? - what a demo or steeper LifeForms Stellar Contour?
ARE THE GODS AGAINST DESIGN? intro / why SS000 to Eternity Industry (EI) with Dogma hardly spared Tryptomine Dream of BrainWave (BW). A year later, BW bypassed Placebo (Ex-EI), judging by the scorer, not really straining. I think that many people ask "why?" and all sides are heard the view that stronger LifeForms Stellar Contour. It is hard to tell what's going on party. Watch this demo to the big screen with a powerful sound, surrounded by an excited and thirsting for sights groups - is one thing, and quite another - to watch demo home in the dark, with an optimum range, it is convenient sitting in a chair in meditative solitude with beer and cigarette. I think no one will doubt when I say that a situation where there is no clear leader, it all depends on many details: a good joke, an annoying bug, or a long decrunching something else in conjunction with the mood and whims of the audience play a crucial role. Pointless to argue with that, I think Only a very large number of voters and the organization demoparty, driven to automatism, can make the vote more objective. I do not want to say that the vote on the CC001 were biased. With the results useless to argue: it is demoparty, and people come there, so voted. Just results party is not the truth, this is just one way measurement of opinion, but, alas, all too often we take it for absolute truth. In the ZX-Chart # 3 LifeForms be higher Stellar Contour and most only, Refresh hold out in the first place, ie we will see opposite. Why? I think every man will responsible for themselves on this issue in its own way. And each will to his own opinion on who the first and better. I just want to tell you what motivated me in such reflections. mainpart / what Parameters such as time, size - disappear immediately, as Stellar Contour (SC) and LifeForms (LF) are the same size and duration, the difference is tiny - in 5 seconds and 1 sector. This suggests the idea of optimality, but this is a topic for another article. Code. At partyplace, I do not think anyone is wondering what he see: realtime or precalculated, or, worse still, -Animation. Sitting at home, if you're not a coder, you also objectively code does not evaluate, except that comparing similar effects from different demo at the rate or degree of sophistication. Generally, I do not like coder, it is difficult to say that difficult to implement - the effects of SC or effects of LF. Probably still more difficult to LF (Sair00s, quietly) as it's 3D, but in SC - only 2D and pseudo3D (Vivid, do not swear). But it immediately follows another problem. Engine: chunky vs multicolor. Both - lowres. For chanok need more speed, ie turbo, and for multicolor - pentagon compatibility. Suppose we have both, then what? Interesting question. I think it is unambiguous and logical answer, but I want everyone to came to him myself. Sair00s took for his article in Kosme # 0 epigraph (subtitled) "Let's brake the rules!", And the guys from BW dubbed the SC as "Avangardistic neoclassical". I think there is something to think, very seriously. Personally, I had the epigraph and careful watching Smokebomb on Amiga to solve everything for themselves. I think to leave it for another article:) Complexity of the code, I think, is not as important as important Fantasy encoder. If we discard the theme engine and look at content effects, it seems to me that the effects of SC in chunks would look like utter crap, and the effects of LF in multicolor tore the roof to anyone. Is not it? This suggests that in fantasy Sair00s'u not refuse - he thinks like Amiga coder not noticing the fading chanok. And what about Vivid? Rotating crystal already beginning to get very few hits after the SC. Multicolor handsome, but poor at the same time, because much stronger limits the encoder, as far as I can judge from SC. Music. Which is better: funk, fake breakbeat, rock-a-pop or breakbeat, electric, drum'n'bass? :) The answer, incidentally, looks like, and it may be a similar answer to the question of engines. Is important not so much style as compatibility with the visuals and the mood music. Here, it seems to me there is nothing to compare and share of SC and LF. In both tracks are successful and suitable, you long to explain why I believe so, but why? Schedule. PLS vs Pheel. Pheel, as always, is striking: his schedule - Only one in SC, that somehow resonates with the title. Paracels more productive, and graphics in LF even more tied on the title. Steeper, as usual, no one. Discuss here almost there is nothing we can only note that the SC I! the first time! I see this handmade 2bitplanes graphics, besides nocopy - I was just loudly about the final picture, and the rest (of) the two images to Unfortunately, not fullscreen. In LF - title screen "Lifeforms" and final screen "X-zema" - also handmade nocopy, and the last - no less revolutionary than StellarContour by Pheel, as includes color animation. Lack of originality rest schedules LF offset by its ideological and something else than what later. That is, once again it appears that rivals face each other (if only to remove the person sleeping woman after the intro to the SC, yet it not Pheel). And last on the schedule: in the info file LF is written that in Deme 3 original image. I do not know what that means. Perhaps "Thinking man and his eye" is original, and perhaps a hidden LF Surprise (Paracels, laughing at?). So, what I considered: code, music, graphics. It seems that all? Or worth a look in the credits of SC 'LF? Yes, there is another terrible thing that scream, from which denies, and no says he knows what it really is. This is design. I have the impression that BW have embraced its design, and PCB vice versa. And the info files of both dem strongly differ in their mood, which also affects the perception and again pushes on reflection, I hope;). What role it plays in general, how good he is in SC and LF, Whether he plays a role in the vote on the party, as its value we are on this side of the screen? What we are guided by placing names in rows votelist'ov? So many issues - and so few answers. But you can try to compare design of SC and LF. We can say that in SC original design. Yet each appreciate it for himself. What are the pros and cons identified for themselves I? Still, I would venture down to selecting individual points crept into the holy of holies demostroeniya. Stellar Contour by BrainWave: + Funny at boot - "cracked by bill gilbert"; + Interesting slogan - "chunky suxx"; + Apt quotation from Einstein; + Original intro, the camera moves through a maze just charm, that's just being here "blowjob"? There are many more appropriate words; + 2 bitplanes multicolor, multicolor + hires gfx too, on two bitplanah - a very interesting experiment. - Primitive framework and background lines, bordering on childishness, But this is - the basis of design SC; - Hackneyed quote from the movie California ("when you dream ..."); - All the effects occupy 2 / 3 of the screen, and only occasionally we see filling the rest of the screen of static graphics, Otherwise, we feel a void. Lifeforms by Placebo: + Whole intro with a simple but sincere animation; + Combination of cyclical and three consecutive parts; + Excellent camera angles and graphics with a combination of effects, especially in finals when spinning a donut; - Alas, credits too reminiscent of My Kingdom; Besides wanting to stand in front of 3 advantages LF SC: 1. In LF single idea, passing through the title, intro, graphics three main parts; in SC only 3 images resonate with title, text content is not associated with the name, design, course outline, but the poor. 2. LF effects are nontrivial and does not create any association with the fact that everyone already pall (not talking about the engine). 3. The whole video sequence LF from beginning to end is accompanied by sound, in SC, we see a lot of things before the music and image in the final goes out in silence - the lack of not so obvious, but still. By design I mean compatibility of components, pripletaya originality of ideas and the breadth of thought of all authors demo. Design LF ranked higher, and BW pleased with the progress of comparison with the previous year in ideas, in music, in attracting first-class artist. Why BW lose in the design of PCB? In SC, I see division of labor in the music, graphics, code, design. And in LF - duo musician and artist, coder, design takes all together. It can be assumed that the scheme of cooperation PCB prosper or designer must be an artist, or an encoder, and if both do not such abilities, the demo is doomed. But remember Digital Reality with absolutely the same division as in BW and becomes it is clear that Tigrr / BW understands design as only the presence of Some places some additional graphics, which reduces almost all efforts to nothing, but I hope that all is not lost. outro / who and where I tried to refrain from unwarranted judgments and imposing his opinion, though, of course, what is my article, as not propaganda or evidence of my stubborn? :) Maybe and something else. If you wish to comment on the article, something add - not yet, I spotted it, and described here - then please write to pharcide@hotbox.ru I would like with your responses to develop this theme further. there is no gods, if you'll not design them by your imagination. -------------------------------------------------- ------------- by Rivo (c) Buzz 2002
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