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Buzz #20
31 декабря 2001 |
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Paracels speaking - News from: BrainWave, CPU, Demiurge Ash, Digital Reality, Excess, Extreme, Fenomen, Freeart.

PARACELS SPEAKING
A selection of news, which we offer,
made in the form of small reports, arranged alphabetically
order. All information was obtained either from the organizers,
or from other members of a group that is involved in
each konkrentaya news stories. None of the writing is not
was invented or taken from an untrusted source.
We tried to make the news as objective as possible and,
possible operational.
As editor of the Scene Online, I wish to thank the following
individuals for generous and timely delivery of valuable
information:
Andrew Fer / Phantom Family
Arty / Digital Reality
AXor / Perspective Group
Demiurge Ash
Diver/4th Dimension
Elph / Cyber Punks Unity
Fatal Snipe / Fenomen
Flying / Digital Reality
Freeman / Freeart
Fyrex / Mayhem
Gas13
Gasman / Raww Arse
Goblin / Beermans / XTM
Himik's ZxZ / Power Of Sount WT
Christy / skrju
Mac Buster / Extreme
Mitchell / Hardwave Crew
Nik-O/Techno Lab
pROF/4th Dimension
Raver / Phantasy
Risk / Original Computer Association
Rom / Progress
skqreamej / skrju
Snake / Remedy 'Threei
Stanly / Studio Stall
Tiden / Delirium Tremens
Vivid / Brainwave
Wlodek Black
Yerzmyey / Hooy-Program
zksystem / Excess
--------------------------------------------------
------------- by Paracels (c) Buzz 2002
-------------------------------------------------- -------------
NEWS A-F
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BRAINWAVE
As reported to us, Vivid, "most members (in particular,
backbone of the group), lack of free time because of
employment on their studies / work. This, unfortunately,
adversely affects the capacity to deal with stsenovoy
activities. One of the projects we are working jointly with the
Moscow artist Pheel ^ PHT, - Porting to ZX Games "True Love"
from the Platform PC. Work is moving slowly on the above
reasons.
Megus wrote on the PC viewer Spectrum graphics into formate
Spectrum conventional images, double-color and 3-color
images. "
To learn how to move things with music-disk, while it is not
known.
Reliable information regarding participation in the BW
demokompo on next party yet. May be exposed to music. There
plans to write a demo or intro to the PC.
The composition of BW:
[Active staff]
Megus (ZX, PC) - organizer, main music maker, programmer
Vivid (ZX, PC) - main coder, programmer
Tigrr (PC, ZX) - Designer
Vortex (PC, ZX) - coder, programmer
ALX (ZX) - cracker
[Inactive staff]
ABStract aka The Black Abyss (PC) - programmer
MAV (ZX, PC) - progammer, cracker
Navigator (PC, ZX) - hardware support,
ZXNet Support
Graph Ego (ZX) - graphics maker
X-Cyber (ZX) - hardware support
Dan aka Merzavchik (PC) -??
________________________________________________________________
CYBER PUNKS UNITY
That's what told us Elph / CPU on the current status of CPU:
"As expected, we continue to work on Adv # 14
which we hope will come much faster than
the previous one. We're going to change somewhat the situation
in This plan and produce the magazine more often, perhaps,
losing in volume, but winning in agility.
Also, do not stop work on the Plasmodium Astral Complex
[Session two: I Wish I Was A Little Girl], as you probably
already noticed by Millennium Demoparty version, it will be an
arcade game with tactical elements.
Kurles / HS / CPU is working HorrorWord II, the first beta
versions will appear soon.
Of course, our minds still contains quite a lot of ideas, but
how to actually do little to say about them sooner.
Composition of the CPU is very great;). This is due to the fact
that we will not exclude from our team, despite the fact that
many people are already creativity is not active. Most of us
still occasionally occurs on the local party, and we appreciate
all members for their past accomplishments, plus everything
they possibly help us in various fields. That's a fairly
complete memberstatus:
elph ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ organizing,
code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ miguel ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ music, text editing, gfx ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ chasm ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ writing, drinking a lot of alcohol ∙ ∙ alff ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ maksim magnetik ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ gfx, modelling, writing ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
ahim ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ music, gfx ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ moran ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ music, gfx ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ deadie ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ gfx, music, code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ kurles ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ veka ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
davos ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ pc music ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ said ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ talking with astral
gods, ideas ∙ ∙ ∙ ∙ ∙ cav inc. ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ writing, modelling ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
xnobys ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code,
hardware, gfx, music ∙ ∙ inactive never ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ music, gfx ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ inactive shr soft ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive
john ivanoff ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ cracking, code ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive stellerex ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ gfx, modelling ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
inactive psychodel ... (Ex dj dens) ∙ ∙ music (pc, zx) ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive andrew smirnov ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
inactive ray ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
code, text editing ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive protecvision
jnr ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ scanning, printing support ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ protecvision ∙ snr ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ printing
support ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive left handed ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ hardware ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ inactive pm corp ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
hardware, code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive blind ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive xlprdg97 ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code (lost in kotlas) ∙ ∙ ∙ ∙ ∙ ∙ ∙
inactive surgeon ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
cracking, code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive flex
software ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive demon ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ inactive vaniac ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ gfx ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
inactive ant ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
gfx ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive
steel rat ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ hardware, writing
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive mad max ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ music ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
∙ ∙ inactive max zx ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙
gfx ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive
Despite such a vast sheet, actually doing something just
several people: the main problem at the moment - the lack of
free time. We are already quite old team, and
most people have to work, and some still
a family is the main reason for which may
show that our activity has declined in recent years. Y
We have a lot of ideas, and we're going to put them in the near
the future. "
But that said Elph on the possible involvement of cyberpunk
upcoming summer party:
"Our musicians Ahim, Moran, Miguel support his party
tracks; Maxim Magnetik, is likely to draw something, and,
maybe we still do demo, although encoding here in
Basically, I, and, as you know, I'm not natural born coder, but
the coding and now brings me a lot nishtyaka, plunging into the
atmosphere distortirovannogo digital apocalypse, elevating my
consciousness ... "
14-th number Adventurer'a promises to be very interesting, and
wait for it to remain for long. Let's hear Elph'a:
"... We hope to release it this summer. Of course, will be
quite a lot of information from the Millennium 1902, which we
recently chased (Miguel and stayed in Minsk. Hopefully, we still
see). Already have an insane materials ottyaga, well esche
something, which I still keep silence. "
________________________________________________________________
DEMIURGE ASH
According to the Demiurge Ash'a, it stsenovaya activity now
is to create graphics and collages Photoshop'e.
Work on the ZX-Chart'om kept to a minimum - the collection of
questionnaires. All the rest are engaged in Kooll and Sergius
Puzzler. In the near future Time is due out the third number.
In addition, Ash with Kooll'om Cannibal'u helps produce an
electronic newspaper "HeresY".
Now Ash is developing a site for Cannibal'a that
will contain a gallery of works by this artist.
The plans - part (and possibly in person) at the
SAFe'2002 in pc-gfx b 64k-web page compos.
________________________________________________________________
DIGITAL REALITY
With words derived from the organizer of DR, in this moment the
band not active at the Spectrum. "All live and
work, who, where and how can "- Arty says, and adds. -
"DR is no longer there. It is a bitter truth, or rather, DR -
it is already legend as we share a friendship, the memory of
Spectrum da beer mug sometimes =) "
Officially, nobody came from the team, but according to
Flying'a, "de facto no one now Speccy does."
Probability to see the upcoming summer work party from Digital
Reality is virtually zero.
The Future versions of Project Spectrum Scenergy also not
clear. For his continuing need time, effort, interest, than by
apparently, DR now lacks and is unlikely to be
have in the near future.
________________________________________________________________
EXCESS
With words derived from ZKSystem, we found out that at present
the band does not keep any Spectrum projects. All
Excess attention focused on the organization demopati CAFe'2002,
scheduled for the end of August this year. All details about the
This event can be found at:
http://www.cafeparty.org.ru.
Lasoft wrote music under the label of "Chuck and Huck"
(http://chgek.ru).
zksystem engaged in the development of electronic devices
microcontrollers and web design.
Hacker GRI protects a diploma and a hard working programmers.
Paparazzi (xPasha) works.
RA (ex Panther) resigned from the Excess team, and dry biscuits
in the army ...
SIV Blader working programmers.
Prospects for further development of the graphic editor Excess
Deluxe Paint more than vague.
The full composition of the group at the moment:
Lasoft
zksystem
Hacker GRI
Paparazzi
Vodoley soft
SIV Blader
Dimka
Lion
________________________________________________________________
EXTREME
How we managed to learn from the Mac Buster'a, the only
Spectrum project, which now operates Extreme, -
attempt to complete and release the "Elite". Now it is engaged
in Alk led UnBeliever'a. Personal Project Mac Buster'a -
Spectrum Disassembler - temporarily frozen due to lack of
time.
However, as we have been able to learn from Goblin'a / Beermans
/ XTM, "Elite" - Will not only release Spectrum Extreme: after
a long pause caused by the breakdown of iron, 5-th number Acid
Paper yet published in a soon as possible.
From okolospektrumovskih projects include the initial stage
develop operating systems for "Sprinter", but talk about timing
implementation is premature.
Activities on the Amiga includes support for the magazine "Power
Amiga ".
New Website, on which work was recently completed,
located at the following address - http://x7m.dem.ru.
In the near future Extreme plan to expand its membership and
increase the amount disbursed in two platforms: one -
8-bit, then another, if the opportunity -
32-bit.
The full composition of the group on May 15, 2002:
- {- Moscow HQ -}
- MagiC - organizer / supplier / coder
- Mac Buster - coder / public relations
- @ Nthony (ex-TeeRay) - artist/3D modeler
- Visual - musician
- Slider - dreamer:)
- {- Samara / Russia HQ -}
- UnBEL! EVER (ex-M.M.A) - organizer / supplier
- Dr.Death - net support
- Maxsoft - coder
- Alk - coder
- {- Sarov / Russia HQ -}
* BEERMANS
- Dwarf - organizer / artist
- Trivial (ex-Ashnar) - musician
- DJ Max B. - Musician
- Goblin - coder / artist
- LX - coder
- Noy - html / networking
________________________________________________________________
FENOMEN
As reported to us, Fatal Snipe, recently active groups
decreased significantly due to work, school, etc.
"Things in Speke at the moment are in complete ruins, -
says Fatal Snipe. - Matrix, most likely will not, unless
there is an artist. Oxygen demo is written, but very slowly, to
PC planning to release a 64k intro and megademo ".
D-Art scored game-Project Matrix due to lack of graphics and
ideas. On the PC makes 512b intro. Going to do a demo on
Cafe'2002.
Fatal Snipe wrote music to order for different groups and
projects.
ZEG started successfully enough to draw on the Speccy.
Mad Rain writes for PC 3D-engine for megademo and 4k. Promises
return to the Speccy and help with Oxygen.
Las released the final version of the 64k intro 'Hologram' and
Win version 'Fusion 64k'. Now finish 64k on Twilight'2002 or
Paradox'2002.
For the coming summer party group is planning to exhibit with
music, demos and intros to ZX and PC.
The full composition of FNM:
Fatal Snipe (ZX / PC) - music maker, swapper
D-Art (ex-Spinal) (ZX / PC) - coder, designer, gfxer
ZEG (ZX / PC) - coder, swapper, gfxer
Mad Rain (ZX / PC) - coder
Las (PC) - coder, gfxer
Re: Flex (PC) - music maker, gfxer
________________________________________________________________
FREEART
Contrary to the mass delusion modern Freeart not
is a group! Such a conclusion can be drawn from the words
produced us directly from Freeman'a: "Freeart - it does not
group, and my personal project on the Internet
(www.freeart.4u.ru), where highlights details of personal lives
of some scenery, ie, then that is not visible at first sight -
their weaknesses, shortcomings, etc. ".
As a group, Freeart disbanded about a year ago, with the
departure of Mast'a co scenes.
Now Freeeman Consists in the group The Psycho Team and writes
mini-game on the PC. Activities on the ZX and GB no longer
taking place. Topics Still, the legendary Belarusian averse to
meet spektrumistami in order to take alcoholic beverages.
In the old days Freeart consisted of 3 persons:
Freeman - main coder, gfx, organizing;
Mast - music;
Basara - coder.
Now out of all three was a Freeman: Basara works
the military, and Mast trades.
--------------------------------------------------
------------- by Paracels (c) Buzz 2002
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