Buzz #20
31 декабря 2001 |
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Paracels speaking - News from: BrainWave, CPU, Demiurge Ash, Digital Reality, Excess, Extreme, Fenomen, Freeart.
PARACELS SPEAKING A selection of news, which we offer, made in the form of small reports, arranged alphabetically order. All information was obtained either from the organizers, or from other members of a group that is involved in each konkrentaya news stories. None of the writing is not was invented or taken from an untrusted source. We tried to make the news as objective as possible and, possible operational. As editor of the Scene Online, I wish to thank the following individuals for generous and timely delivery of valuable information: Andrew Fer / Phantom Family Arty / Digital Reality AXor / Perspective Group Demiurge Ash Diver/4th Dimension Elph / Cyber Punks Unity Fatal Snipe / Fenomen Flying / Digital Reality Freeman / Freeart Fyrex / Mayhem Gas13 Gasman / Raww Arse Goblin / Beermans / XTM Himik's ZxZ / Power Of Sount WT Christy / skrju Mac Buster / Extreme Mitchell / Hardwave Crew Nik-O/Techno Lab pROF/4th Dimension Raver / Phantasy Risk / Original Computer Association Rom / Progress skqreamej / skrju Snake / Remedy 'Threei Stanly / Studio Stall Tiden / Delirium Tremens Vivid / Brainwave Wlodek Black Yerzmyey / Hooy-Program zksystem / Excess -------------------------------------------------- ------------- by Paracels (c) Buzz 2002 -------------------------------------------------- ------------- NEWS A-F -------------------------------------------------- ------------- BRAINWAVE As reported to us, Vivid, "most members (in particular, backbone of the group), lack of free time because of employment on their studies / work. This, unfortunately, adversely affects the capacity to deal with stsenovoy activities. One of the projects we are working jointly with the Moscow artist Pheel ^ PHT, - Porting to ZX Games "True Love" from the Platform PC. Work is moving slowly on the above reasons. Megus wrote on the PC viewer Spectrum graphics into formate Spectrum conventional images, double-color and 3-color images. " To learn how to move things with music-disk, while it is not known. Reliable information regarding participation in the BW demokompo on next party yet. May be exposed to music. There plans to write a demo or intro to the PC. The composition of BW: [Active staff] Megus (ZX, PC) - organizer, main music maker, programmer Vivid (ZX, PC) - main coder, programmer Tigrr (PC, ZX) - Designer Vortex (PC, ZX) - coder, programmer ALX (ZX) - cracker [Inactive staff] ABStract aka The Black Abyss (PC) - programmer MAV (ZX, PC) - progammer, cracker Navigator (PC, ZX) - hardware support, ZXNet Support Graph Ego (ZX) - graphics maker X-Cyber (ZX) - hardware support Dan aka Merzavchik (PC) -?? ________________________________________________________________ CYBER PUNKS UNITY That's what told us Elph / CPU on the current status of CPU: "As expected, we continue to work on Adv # 14 which we hope will come much faster than the previous one. We're going to change somewhat the situation in This plan and produce the magazine more often, perhaps, losing in volume, but winning in agility. Also, do not stop work on the Plasmodium Astral Complex [Session two: I Wish I Was A Little Girl], as you probably already noticed by Millennium Demoparty version, it will be an arcade game with tactical elements. Kurles / HS / CPU is working HorrorWord II, the first beta versions will appear soon. Of course, our minds still contains quite a lot of ideas, but how to actually do little to say about them sooner. Composition of the CPU is very great;). This is due to the fact that we will not exclude from our team, despite the fact that many people are already creativity is not active. Most of us still occasionally occurs on the local party, and we appreciate all members for their past accomplishments, plus everything they possibly help us in various fields. That's a fairly complete memberstatus: elph ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ organizing, code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ miguel ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ music, text editing, gfx ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ chasm ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ writing, drinking a lot of alcohol ∙ ∙ alff ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ maksim magnetik ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ gfx, modelling, writing ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ahim ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ music, gfx ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ moran ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ music, gfx ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ deadie ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ gfx, music, code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ kurles ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ veka ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ davos ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ pc music ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ said ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ talking with astral gods, ideas ∙ ∙ ∙ ∙ ∙ cav inc. ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ writing, modelling ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ xnobys ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code, hardware, gfx, music ∙ ∙ inactive never ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ music, gfx ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive shr soft ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive john ivanoff ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ cracking, code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive stellerex ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ gfx, modelling ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive psychodel ... (Ex dj dens) ∙ ∙ music (pc, zx) ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive andrew smirnov ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive ray ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code, text editing ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive protecvision jnr ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ scanning, printing support ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ protecvision ∙ snr ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ printing support ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive left handed ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ hardware ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive pm corp ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ hardware, code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive blind ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive xlprdg97 ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code (lost in kotlas) ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive surgeon ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ cracking, code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive flex software ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive demon ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ code ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive vaniac ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ gfx ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive ant ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ gfx ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive steel rat ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ hardware, writing ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive mad max ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ music ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive max zx ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ gfx ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ ∙ inactive Despite such a vast sheet, actually doing something just several people: the main problem at the moment - the lack of free time. We are already quite old team, and most people have to work, and some still a family is the main reason for which may show that our activity has declined in recent years. Y We have a lot of ideas, and we're going to put them in the near the future. " But that said Elph on the possible involvement of cyberpunk upcoming summer party: "Our musicians Ahim, Moran, Miguel support his party tracks; Maxim Magnetik, is likely to draw something, and, maybe we still do demo, although encoding here in Basically, I, and, as you know, I'm not natural born coder, but the coding and now brings me a lot nishtyaka, plunging into the atmosphere distortirovannogo digital apocalypse, elevating my consciousness ... " 14-th number Adventurer'a promises to be very interesting, and wait for it to remain for long. Let's hear Elph'a: "... We hope to release it this summer. Of course, will be quite a lot of information from the Millennium 1902, which we recently chased (Miguel and stayed in Minsk. Hopefully, we still see). Already have an insane materials ottyaga, well esche something, which I still keep silence. " ________________________________________________________________ DEMIURGE ASH According to the Demiurge Ash'a, it stsenovaya activity now is to create graphics and collages Photoshop'e. Work on the ZX-Chart'om kept to a minimum - the collection of questionnaires. All the rest are engaged in Kooll and Sergius Puzzler. In the near future Time is due out the third number. In addition, Ash with Kooll'om Cannibal'u helps produce an electronic newspaper "HeresY". Now Ash is developing a site for Cannibal'a that will contain a gallery of works by this artist. The plans - part (and possibly in person) at the SAFe'2002 in pc-gfx b 64k-web page compos. ________________________________________________________________ DIGITAL REALITY With words derived from the organizer of DR, in this moment the band not active at the Spectrum. "All live and work, who, where and how can "- Arty says, and adds. - "DR is no longer there. It is a bitter truth, or rather, DR - it is already legend as we share a friendship, the memory of Spectrum da beer mug sometimes =) " Officially, nobody came from the team, but according to Flying'a, "de facto no one now Speccy does." Probability to see the upcoming summer work party from Digital Reality is virtually zero. The Future versions of Project Spectrum Scenergy also not clear. For his continuing need time, effort, interest, than by apparently, DR now lacks and is unlikely to be have in the near future. ________________________________________________________________ EXCESS With words derived from ZKSystem, we found out that at present the band does not keep any Spectrum projects. All Excess attention focused on the organization demopati CAFe'2002, scheduled for the end of August this year. All details about the This event can be found at: http://www.cafeparty.org.ru. Lasoft wrote music under the label of "Chuck and Huck" (http://chgek.ru). zksystem engaged in the development of electronic devices microcontrollers and web design. Hacker GRI protects a diploma and a hard working programmers. Paparazzi (xPasha) works. RA (ex Panther) resigned from the Excess team, and dry biscuits in the army ... SIV Blader working programmers. Prospects for further development of the graphic editor Excess Deluxe Paint more than vague. The full composition of the group at the moment: Lasoft zksystem Hacker GRI Paparazzi Vodoley soft SIV Blader Dimka Lion ________________________________________________________________ EXTREME How we managed to learn from the Mac Buster'a, the only Spectrum project, which now operates Extreme, - attempt to complete and release the "Elite". Now it is engaged in Alk led UnBeliever'a. Personal Project Mac Buster'a - Spectrum Disassembler - temporarily frozen due to lack of time. However, as we have been able to learn from Goblin'a / Beermans / XTM, "Elite" - Will not only release Spectrum Extreme: after a long pause caused by the breakdown of iron, 5-th number Acid Paper yet published in a soon as possible. From okolospektrumovskih projects include the initial stage develop operating systems for "Sprinter", but talk about timing implementation is premature. Activities on the Amiga includes support for the magazine "Power Amiga ". New Website, on which work was recently completed, located at the following address - http://x7m.dem.ru. In the near future Extreme plan to expand its membership and increase the amount disbursed in two platforms: one - 8-bit, then another, if the opportunity - 32-bit. The full composition of the group on May 15, 2002: - {- Moscow HQ -} - MagiC - organizer / supplier / coder - Mac Buster - coder / public relations - @ Nthony (ex-TeeRay) - artist/3D modeler - Visual - musician - Slider - dreamer:) - {- Samara / Russia HQ -} - UnBEL! EVER (ex-M.M.A) - organizer / supplier - Dr.Death - net support - Maxsoft - coder - Alk - coder - {- Sarov / Russia HQ -} * BEERMANS - Dwarf - organizer / artist - Trivial (ex-Ashnar) - musician - DJ Max B. - Musician - Goblin - coder / artist - LX - coder - Noy - html / networking ________________________________________________________________ FENOMEN As reported to us, Fatal Snipe, recently active groups decreased significantly due to work, school, etc. "Things in Speke at the moment are in complete ruins, - says Fatal Snipe. - Matrix, most likely will not, unless there is an artist. Oxygen demo is written, but very slowly, to PC planning to release a 64k intro and megademo ". D-Art scored game-Project Matrix due to lack of graphics and ideas. On the PC makes 512b intro. Going to do a demo on Cafe'2002. Fatal Snipe wrote music to order for different groups and projects. ZEG started successfully enough to draw on the Speccy. Mad Rain writes for PC 3D-engine for megademo and 4k. Promises return to the Speccy and help with Oxygen. Las released the final version of the 64k intro 'Hologram' and Win version 'Fusion 64k'. Now finish 64k on Twilight'2002 or Paradox'2002. For the coming summer party group is planning to exhibit with music, demos and intros to ZX and PC. The full composition of FNM: Fatal Snipe (ZX / PC) - music maker, swapper D-Art (ex-Spinal) (ZX / PC) - coder, designer, gfxer ZEG (ZX / PC) - coder, swapper, gfxer Mad Rain (ZX / PC) - coder Las (PC) - coder, gfxer Re: Flex (PC) - music maker, gfxer ________________________________________________________________ FREEART Contrary to the mass delusion modern Freeart not is a group! Such a conclusion can be drawn from the words produced us directly from Freeman'a: "Freeart - it does not group, and my personal project on the Internet (www.freeart.4u.ru), where highlights details of personal lives of some scenery, ie, then that is not visible at first sight - their weaknesses, shortcomings, etc. ". As a group, Freeart disbanded about a year ago, with the departure of Mast'a co scenes. Now Freeeman Consists in the group The Psycho Team and writes mini-game on the PC. Activities on the ZX and GB no longer taking place. Topics Still, the legendary Belarusian averse to meet spektrumistami in order to take alcoholic beverages. In the old days Freeart consisted of 3 persons: Freeman - main coder, gfx, organizing; Mast - music; Basara - coder. Now out of all three was a Freeman: Basara works the military, and Mast trades. -------------------------------------------------- ------------- by Paracels (c) Buzz 2002
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