Lprint #03
19 мая 1997
  Демо  

Discussion - Who needs a Demo & Megademo?

<b>Discussion</b> - Who needs a Demo & Megademo?
 Discussion --==< DEMO 'MEGADEMO >==-- 06


From Alexander Nikiforov:


   I read here in LPRINT # 2 opinions on various demos and
and decided to express their opinions. About the demo toys
I will not say anything, here everything is clear, and that's 
about the demo I will make. Demos definitely needed, and they 
did, do and will do. And they need in the first place many 
geymomeykeram. As said Glory Mednonogov: demos - this is like a 
car Formula-1 practical sense from them not, but rank and file 
engineers borrow from his new technical ideas. And Mednogov 
borrowed some ideas RST7 and Max Iwamoto for their game UFO-2. 
And rightly so said TANKARD: who ever wrote a multicolor or 
scroll to Border, in fact no problems with braking game. About

the fact that the effects would be better to insert a toy: 
Well, in some game, you can insert a plasma? Or the effect of 
VIBRATIONS labeled RUSH 1996? And in general I think is better 
to look cool demo, than playing a bad toy. By the way about the 
scrolls in English language. I do not know English, and the 
best course for me texts in Russian, but because many of our 
demomeykery really gained recognition abroad. Have a look at 
the latest "zabugornye" demos and you'll find there's greetings 
CODE BUSTERS, RUSH, X-TRADE, etc. Of course there are demos and 
miserable, but you first need the same with something start, 
and secondly do not like - do not write them himself. And 
squalid game too short. By the way, I think many users negative 
attitude towards the demo just because I do not know how is 
difficult to make the effect that they only see the outside! 
Yes, he can be there on the screen only one scroll, but what 
(In the ZY-ZY for example)! Well, and I expressed my opinion. 
And in conclusion, a phrase that says whether WRECKER, whether 
SATSOFT (not remember exactly who): Who would you ask me what 
to do, and that there is no ...

WW: No comment ...





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