Shaw Brothers - Rams - the Shaw Brothers...

 :##%##########: Shaw Brothers :##########%##:  
                                                    
                                                    
 Rams - the Shaw Brothers
                  (c) 2ooe Kevin Bennet, Graham Shaw
                                                    
                                                    
the Shaw Brothers                               
                                                    
 the Oliver twins were not the only related
by nickname programmers on the Spectrum.   the Shaw
Brothers made a huge contribution to software
providing Specky with more than enough games
listed in WoS - and continue to this day with
the recent release of Nor'n'Chop under the Cronosoft brand.
wanting to know more Kevin Bennett
struck up a conversation with Graham Show and
presented here several quite interesting
news.                                           
                                                    
 I emailed the Shaw Brothers and
talked to graham. First he commented on them
new developments, and then answered questions.- Tell me if your friends considered you a relic of the past
because of the long night hours when you were drinking incessantly
coffee, and finally finished with beer?           
                                                    
- what friends?  People who deal with Spectrum
never had friends. :) well, except of course
other Spectrum owners with whom they
exchange games.  in fact, of course, we
really worked at night. but for the most part
works well in the morning.                         
                                                    
- Will you have more action arcade games, given the recent
the success of nor'n'Chop, as well as a large number of games,
like Superkid in Space and Moontorc?             
                                                    
- Most of our games are action arcades. I
I hope to install my Spectrum h8k again
next year and start writing new Shaw Brothers
Spectrum games.  that is, if I can find one of
our old constructors - I wrote them for each
new game.  This list includes Screen Designer,
Graphics Designer and Sprite Designer. Memory capacity
intended for landscape should be reduced to
minimum, and I figured out a way to do it.
for example, in our game Moontorc (which we wrote
for 7 days) each screen is made of cho bytes, which
contain coordinates and description of graphics. In general,
if I can find one of our old ones
designers and work with it the way I did it
- who knows!  besides, in between times we wrote
managers.  because actually I prefer
play exactly this type of games, although they have to
longer to write.                                      
                                                    
- A very long time CRl's formula 1 (approximately
2o years old) has a simple combination of elements in
managerial game. This is a classic that I still love
I'm playing.  what game managers can you name as
influenced you, or in which you actually
did you like playing?                                 
                                                    
- Yes, I/we spend a lot of time playing
formula 1. Other games of this type that I
I'm wasting (too much) time - Viking Raiders, zulu
Wars, Johnny Reb II, Software Star, Millionaire, Op
the Bench, the Biz, etc.  I don't know if I can
name good games as an influencing factor.
Rather, the bad ones are factors influencing
influence.  I think "hmm, if sothese were able to be released,
why don't I write some kind of game" -
like why wouldn't you.                           
                                                    
The Shaw Brothers wrote the following game managers:
Soccer Star (Cult/D&n), Striker Manager (Cult/D&n),
Motorcycle Soo (Cult/D&n), league football - with
Vincent Viti (Cult/D&n) and Grand Prix Challenge
(Challenge Software).   Most of them were
written in Spectrum BASIC, which was most suitable
to include many options and required information.
                                                    
 http://www.worldofspectrum.org/           
      infoseekpub.cgi®exp=^Shaw*Brothers$        
                                                    
 I began to write what later became
football Glory, 1h October 1991, and graduated 18
January 1992.  To completely create a game,
including testing, it took me about 97
days.  Early working titles for the game were
Competition Soccer league, e2 Player Soccer
Challenge, Competition football and Day Of the Match. 
                                                    
 The goal of the game was to create a football
manager for several players who would
controlled by joystick or keyboard. Thanks
This allows the player to select icons.   In the game
e2 teams (2 divisions of 1b teams each) and fA participate
Sir competition.  players can be computer and
man.  computer commands have a specific
skill level.  a group of commands can be selected from
England or Scotland.  computer commands in the game
must play the same way as human teams. All
football players in teams must have a certain
number of characteristics.  The game database contains
512 players. At the end of each week, players check
their teams, and the characteristics of all players
change depending on how they played
within a week. To do this, Spectrum spends
some time, but it also rules out "random"
element of results, which was in most early
football managers.                              
                                                    
- Do the characteristics of football players improve with experience?
and training. is there a limit to this?               
                                                    
- There are such characteristics as: skill, gaming
skills, player type, Match list, Penalty Points,
physical form, injuries, Age,quantity
Points scored, but football players can train.
I wanted there to be some element to the game
interactivity, so I added a phone icon.
People will be able to contact you, including players
from another team and you can call them to
make offers for their players.              
                                                    
- Given the possibility that this game may
many people play together, it is interesting
element of communication.                                  
                                                    
- This is more of an experiment. If you can find more
e1 who wants to play with you.        
                                                    
- it’s interesting to see how a football match goes,
taking into account the different characteristics of players?
Was this a focus during development?
games?                                               
                                                    
- I made sure that the match results were
as realistic as possible. Game result
directly depends on the characteristics of the players and tactics
games. the game itself appears to be text-based
match comment or simplecommunication of results.
If you select the "In Directors Box" option,
game results are shown.  when selecting an option
"Stand In Dug-Out" - detailed comments are shown
Tari of the match, in this case you can choose normal
or fast text scrolling. If the ball comes out
game or during halftime, you can
make a substitution and change the tactics of the game.             
                                                    
At the end of the season, achievements and failures
awards are calculated and awarded to the manager
of the year, player of the year (table of the most productive
players).  At this time you can choose more
number of options including Ground Development and
take your team to a physical therapist.              
                                                    
- Excellent additional gaming characteristics,
to make the game more realistic is not enough
only the opportunity to mow the grass.                    
                                                    
- Perhaps I should add such an option.
or include Lawn Mower Simulator in the game. maybe
maybe this will be part of a new action arcade?           
                                                    
 :##%##########: up Opinion:############%##:  
                                                    
suggestions and comments after            
            Paradigmus'2ooe and CAfe'2ooe.            
                                                    
                                                    
 Dimedroll:                                      
                                                    
o1. All works must be numbered (participants are given
    a unique number). the work number is put either
    at the beginning of the file, or is.                   
o2. No work will be accepted on the day the festival starts.     
oe. assign each person to a specific      
    place.                                          
very good Put a new person on the computer for each
    nomination.                                      
o5. Don't let people in until the appointed party time.  
oh. conduct a dress rehearsal and check
    work (preselect).                             
                                                    
 Ice'Di^triumph:                                 
                                                    
 I still couldn’t stand it and decided to add something to
this opus!  Dimidrol!  are you out of your mind?.. :) how
this can NOT be accepted on the day the festival starts
WORK???  This is... damn it, I don’t even have words. After all, VERY
many hand over their work at the party!!! How about
you can "assign each person to a specific
place"???  :/ I mean, you need to show people places,
where will they hang out during the entire party?..
How interesting do you imagine this? ;) oh well
about holding a general
rehearsal... That would be good, of course. But! are you in
Do you know how much it costs to rent a room??? Now if only
some rich sponsor would pay, so, for
rent a party place for a week...                      
                                                    
 Mitchell^hard Wave Crew:                        
                                                    
o1. When voting, use a neon lamp to
    it was obvious what you were writing.                          
o2. write at least an approximate schedule for displaying work
    (which components follow each other).           
oe. Clearly assign the responsibilities of each member
    organizing committee, even to the point of having a separate
    a person was responsible for the light, a separate person stood up
    spoke to guests at the station, one person helps
    accept work.                               
very. Mandatory presence of security orpolice
    as it was at CAfe'2ooe (about one hour people).    
o5. For each component there is a separate person.             
oh. A projector is a must                      
    (he was not on Paradigmus).                   
o7. a week (!) before the event, conduct a rehearsal.   
o8. Preselect presence is mandatory - no more than 15
    works in each component.                           
o9. when counting votes, apply specifically for
    this intended program.                
1o. The counting of votes should not take more than 10 minutes.
11. taking the "twilight party" experience for each component
    issue a sheet and hand it in at the end of each
    dogo compo - this speeds up the counting of votes.      
12. for a large party place, have powerful acoustics
    stereo system (note to CAfe'2ooe).         
1st floor All works must be numbered (participants are given
    a unique number).                           
1 hour do not change the party place as it was at CAfe'2ooe 
    (this is a minus in the organization).                      
                                                    
 Ice'Di^triumph:                                 
                                                    
 It would be fun to have a party somewhere in
picturesque Ural area. :) unlike in one
from mountain villages (such asShucon'party :). We rent
for a liter of vodka, local village club, we'll give you a ride
computers, acoustics, beer&wine&vodka, hemp, mushrooms
psilocybin, etc. u make some sausage
for a week.:) hehhhhhhhh! ;)))                       
                                                    
                                                    
                                                    
                                                    
 :##%##########: Scene magazine :##########%##:  
                                                    
                                                    
                                                    
 If you decide to make a stage magic...        
                                                    
 (c) Riskej^OSA                                  
                                                    
 have you ever asked yourself the question - is it necessary
Spectrum new scene edition? do you have enough
of what is now, or your eyes are burning and
drool when you remember the times
undeniable best scene mag - "Scenergy" from
Scenergy teams?                                      
 does Speck need a new scene mag? The answer must be given
each to himselfmyself.                                    
                                                    
 Look, you decided to make a stage magician, and you
I'm sure you're ready to take on such a burden
responsibility?  It shouldn't be easy
scene-info - it must be the soul... Honestly
I admit, if I knew what would entail
Genz's release I would _never release it_.
although now I don’t regret anything. At the end
after all, all my thoughts and opinions fly like a lump into my face
scenes, and I don’t care what’s in this lump. I
only after the throw I receive your letters of criticism,
which makes you think about the content. 5th
Genz's number is planned as a scene mag. Why? Yes
because I'm not satisfied with the existing ones right now
stage publications.                                
                                                    
    But let's return to the origins of our question. If you
I still decided to make my own scene mag. Are you sure
what exactly do you need? Why do you want to release it?
exactly you? or maybe it would be better to involve both
maybe a large crowd of people? It's very labor intensive
work - to make a full-fledged magic...                 
 u need to make it the best! need to do this
so that everyone likes him, so that everyone needs him, so that
everyone was thirsty for him... Here you are, youI'm sure you can
collect some kind of choo-5ookb information for quite a bit
short period (since the publication should ideally be
periodic)?  We collected 22Skb with great effort
for th genza.  but that's not the point. It's a matter of desire
create.                                            
                                                    
    In general, a magician, especially a stage magician, is
great creativity. It's like a game - you're never sure
you don’t know whether you will do it as needed or should
try other options!?      need
experiment, look for new ideas in others
publications, learn the correct syllable... hmm, but
this is work, have you noticed?  will have to sacrifice this
necessary already without that time...                       
                                                    
 In general, now only two can be distinguished
full-fledged stage publications are, first of all,
[shout out, and secondly, Adventurer. This is two
god of modern journalism.  of course there is more
Buzz, but its frequency is poor... so, here it is -
These publications are worth following - and not just
equal, but try to do better, much better!
                                                    
    I can also recommend reading more press on
other platforms.  from what I personally like I canhighlight Domination (сbч), hugi (рс), Pain (рс),
Shine (rs).  These are great things and should not be distorted
face, calling it treason against Spectrum.  It's simple
funny.                                             
                                                    
    also remember that you can never do it alone
_varied_ magician. writers need to be involved here
from all newspapers/magazines, so that the publication is
versatile. if only you 1oo% decided what you want
do it and don’t give up this idea after the first
numbers.                                             
                                                    
 Otherwise, why all this?                          
                                                    
                                                    

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