DOUBLE XINOX 128
------------------
ZX-MASTERS
SOFTWARE '96
Как только наш народ неreworked the idea
good old TETRIS 'a. But apparently
the boom for this game has already passed, and programmers
began to pull the "ninety-
th" even older games. Today we vi-
Let's look at the last(?) perversion on the topic XONIX.
DOUBLE XINOX is a pretty
a good example of an old idea in a new way.
If you don't remember the original, I'll tell you. On
old computers like these (which are easily
can be called "computers")there was such a
heavenly toyXONIX.There in the big window-
there was a ball flying, but around the perimeter of the window
the cube was crawling. Your goal was that...
if you control such a cross, cut off a piece
the sap of the window, which immediately fills
turned into a different color and became yours.
Moreover, a ball, a cube and a cross are not an exaggeration
magnification! Usually there was no graphics in this game
fics, but the most common ones were usedASCII
symbols.
So, what do you get when you buy a disk (and the game
occupies exactly the whole disk) with DOUBLE
XINOX'om? And you will receive 80 scanned
pictures that open to you during
games, the ability to play together simultaneously
but, ever-increasingly complex levels and the sea
various enemies. The game is divided into 8
subloadable levels, each of which
contains10different stages-pictures. By
After completing a level, you are given a password, using
using which later, you can start
game from the level to which you are good -
were lost, but with 10 lives.
The eighth level contains a set of various
no obscenity and is not recommended
here before and parents after. Personally, I don’t use
using no immortality, I was able to pass
only up to18th pictures. Accordingly, below
There are codes of all levels, starting from the third -
him. Why from the third? Yes, because
the first one doesn’t need a code, but until the second one, I hope
I bet you can get there yourself! I just want to note
It's clear that these codes were found by our inquisitive
umami Samara hackers THUNDER and DAGMA.
3 - LEVEL TERMINATE
4 - LEVEL CARTOONS
5 - LEVEL PHYSION
6 - LEVEL CINEMA BREAK
7 - LEVEL REMIXER
8 - LEVEL SEXYGIRL Well, a little later, these same hackers found and
proprietary TRAINER: so, reassign the key
shi both players on "C"+"H"+"E"+"A"+"T"and
All new possibilities will be described to you.
Finally, I would like to note that fromDOUBLE
XINOX'do not expect anything super-
natural. This, using the term approx.
first time inON-LINE'e, typical game
like: "solve the puzzle - look at the saying-
ned picture!". Although if so dis-
to judge, then the next game from our
Zora can also be attributed to this genre.
UFO 2
TERROR IN THE DEEP
НЛО 2
ДьЯВОЛЫ БЕЗДНЫ
------------------
COPPERFEET'96
release
2.0 2.40 2.45
В настоящее время в Самару поступило уже
три версии новой разработки В.МЕДНОНОГОВА
- НЛО 2. Если вы собираетесь приобрести
эту прекрасную игру, внимательно озна-
комьтесь с описаниями различных ее версий,
ходящих поour city:
release 2.0 (CRACKED BY VIRTUAL BROS.'96)
The very first version of the game. Not only that
the author himself left countless errors in the game
side, the hackers also tried - with se-
rare and was not read until the very end "EN-
UFOLOGIST CYCLOPEDIA." Distinctive feature
The main feature of this version is the non-standard format
disk, thanks to which the program "well, very
loaded quickly" and they came to copy it
moose by all sorts of terrible copyists.
release 2.40 (TR-DOS release)
The second version of the game turned out to work better
whose than previous. Author corrected
most errors, added some new ones
procession and made the shipment to disk, not quite
compatible with shipment from the first version.
The hackers also tried and completelyword-
mali the game, making it copyable from files
on a regular TR-DOS disk. The only og-
limitation - the program must be the first in
directory and on disk. During the hacking process there was
lost proprietary CHEAT MODE, which is disabled
started 3D-FIGHT and introduced a small glitch - very
rarely, but still
accessing the drive
the game hung.
precise proprietary glu-
cam possible attribute
facts about the game freezing
attravel transfer
to the enemy (especially
this happens often
in SECRET BUNKERS)
and when returning to
base.
release 2.45 ( SLIDERS C.H.G/VOLZHSKY)
This version is, for today
day, the most complete and high quality. She
created based on release 2.40 and deprived
glitch with freezing when accessing the disk.
The branded CHEAT has also been restoredMODE and
now, if you hold down while the game is loading
wat"J"having caught up with the enemy UFO, you immediately
knock it down and all that remains is to click on "Y" for
to continue the battle or to "N" to return to
base.
release 2.45and release 2.40 are made on ba-
ze proprietary version 2.10.
Now, having complete information on all
versions UFO 2, you can safely do
boron in favor of one version or another. Well, es-
are you not satisfied with any of them, I us-
I strongly recommend sending your order to "IN-
FORCOM" and for 30-40 thousand rubles. buy company
a separate version on two disks, thereby
pushing V. MEDNONOGOV to write
continuationthis one is really more interesting -
Shey games.
Yes! Recently it became known about the release of a new
product company MICROPROSE - UFO 3:
APOCALYPSISE NOW. What is it, where and how - for now
not known. Although in the sixth issue ZX-REVIEW
an announcement for this year has already been published on "UFO 3.
BLACK HAWK. The game is made in the most popular
polar style REAL TIME STRATEGY!.
Let's see, let's see!
SHADOW DANCER
48/128
-------------
IMAGES / SEGA
U.S.GOLD'91
DISK VERSION:
CODE BUSTERS
After a long (since the end of 1994th year)
between our people with promises, finally
this famous game appeared in the markets
countries and in Samara. 3a waiting time for people
Since then, entire legends have developed about SHADOW
DANCER'e. In addition, many managed to see
this game on other platforms, in particular
on SEGA and DENDY (what disgusting!). But what
the most interesting thing is that the game itself is nothing special -
does not represent anything. Although if
consider SHADOW DANCER as a continuation
nieSHINOBI, then strong progress is noticeable.
So, you control another hero, save-
those who love the world (apparently ninjas) and hisfaithful
companion - a dog. Crowds of enemies are rushing around
all over the screen, and the screen is large enough, and
every minute they try to turn you into a bunch of
ku ashes. But just like an abandoned star...
pa shuriken or discharge of magic lightning
encourages enemies to flee. After passing
several basic levels, you will
going to fight with some very big
and a terrible creature, and then go through
bonus level and possibly earn
extra life.
The graphics in the game are realistic, but black and white
although...... Who said black and white?
Well, yes, it’s worth admitting that for the main b/w
the image is occasionally overlaidcolor
sprites..... Who said occasionally? This is a dream-
At first they overlap occasionally, and then
long levels full of colored enemies, colorful
th background. In a word, graphics me-
improves from stage to stage.
In intro to game, as always with MAX
IWAMOTO,there are a lot (even too many)
various immortalities. Moreover, if
Press and hold the key while loading
"S" - a text file will be written to the disk
in editor format ZX-WORD in which
the entire restoration process is described in detail
work done on the game. By the way, this
the method of storing text is also used in
other disk versions from PRESTIGE'a -
LEMMINGS 128,GREMLINS 2 etc.
STS
4.1 4.2 4.3
------------ (STALKER' 96)
New, fourth generation debuggerin STS
will pleasantly please all hackers who do not have
machines type SCORPION ZS 256with built-in
monitor-debugger. Just like with UFOs
2, currently in Samara you can meet
There are three versionsSTS'a.
STS v4.1
Unlike STSvCh.0 (which did not receive a
distributing demo version of STS)
fully implemented design function
sampling to disk. Extended menu
tracing and searching. Also introduced
the ability to memorize up to five addresses per pa-
crumple and quickly return to them. STS v4.2
Many glitches of the previous version have been eliminated. Is-
through constant screen shift by line
up. A lot of innovations, including
including the ability to view the catalog of dis-
ka.
STS v4.3
The latest version to date
this. One of the major innovations is the function
Call Trace,allowing for convenient tracing
edit the assembler command Call in one
step, both manual and automatic
mode.
All fourth family STS's are required for
work two memory pages: one, obligatory
one for the monitor itself and one additional
nitive and optional, for the function di-
assembly.
I would also like to note an important innovation: the
Now you can debug your programs in
STS'e, instead of "mythical" see addresses
assembler tags. In version 4.1 supported
tags MASM 1.1,and in versions 4.2 and4.3 tags
ALASM. All those who use other ac-
samplers, can write their own
procedure for displaying labels, fortunately in HELP'
to STS'y describes the principle of writing
similar procedure.
The obvious, in my opinion, shortcomings include:
highlight the next change. If in STS
3.3 you wanted to clear memory from the address
24500 , then it was enough to select the function
Fill Block and indicate the number in the column Begin24500. In the columnEnd you could simply
write 0. Now you will have to take a long time and
persistently type in the column End number #FFFF
or, what is even worse - 65535.But according to the
Dim, the author decided that it would be more convenient this way!?
MULTICOLOR STUDIO
v1.208 P & S
-----------------
PHANTOM LORD/ACCEPT CORP'96
New, alternative editor multicolor
pictures. Its capabilities match
with the well-known MEGASCREEN' second version.
That is, in the color scheme of the pictures, each
two horizontal pixel lines have
your colorpaper and ink. But unlike
MEGASCREEN'a, bMULTICOLOR STUDIO much
the size of the edited field is smaller.
The editor contains only what is necessary.
No fills, construction of primitives and
spray paint cans. Therefore,MULTICOLOR
STUDIO can only be considered as a re-
racer of pictures from ART STUDIO to multicolor
option. Moreover, in the current version there is no
compiler, which allows you to consider
the program in general asdemoversion.
Having two versions, with the letter "S" and the letter
"P", explained by the authors as a necessity
due to different different hardware
newSPECTRUM-compatible machines. At the same time
the version with the letter"P"is recommended for cars
type PENTAGON , which work fine
INSULT.
No matter how hard I tried, I couldn’t set it up
editor for your own PENTAGON. Possibly auto-
ryers simply do not know what the phrase means
for:"INSULT is OK"?. From another hundred
ron, the adjustment process itself was done very
roughly, and perhaps the program can be adjusted
it, but for this you need to be a sniper! Sa-
my interesting thing is that the editor didn’t want the job
work properly onSCORPION'e!
From all of the above, I would like to make
one conclusion: if in the future anyone
children create multicoloreditors, then
adjustment to the car must be compatible
born - digital (as in MEGASCREEN) and
border (as in MULTICOLOR STUDIO). When
In this case, it is advisable to have 5-10 ready settings
ek in the editor itself for various types
cars These settings must be present
and in the compiled block. In this case
tea user, knocking on one single
key, will be able to select from 5-10 settings
ek the one that suits him. Of course there is
absolutely non-standard cars, but so-
high ones are usually used by inveterate radio amateurs.
tel, and it’s easier for them to solder a couple of parts into
machine, than to customize multicolor.
Well, now let's look at some of the new
electronic publications that appeared in Samara.
X-RAY #1
--------
Fundamentally new Moscow electronic
newspaper. If even the most intriguing ma-
materials on the pages of newspapers and magazines
(electronic) now you won’t surprise anyone, then
new, non-standard design - it’s like
just what you need. And how in due time
I,ZX-FORMATwith its design broke the
the usual stereotype of an electronic magazine, this
hour X-RAY breaks everything with its design
old newspaper measurements.
To display text in X-RAY is used
bottom two thirds of the screen. In this window you
you can look at the text either page by page or
and scrolling in one pixel increments (!).
In addition, AY music is playing.
3and all this pleasure comes at a price
as follows: the newspaper only works in mode
128K and to read the next section,
you have to wait until it downloads and unpacks
there is text. The size of articles is limited, although
You can't call them short. And all this
to the fact that the newspaper uses the so-called
May INSULT'ovskaya output technology
text. On the one hand, this gives a smooth
pixel-by-pixel scrolling, and on the other hand
- high memory costs and incompatibility
with different types of computers. So, for example
on PROFI the newspaper will work, but scroll
the ling will become twitchy, which ruins everything
chatting.
But let's move on to the main thing - gas content
you. As the authors write, X-RAY will be dedicated
concerned about the problem of users switching to
other platforms. In the first issue you will find
details articles about the history of development SPECTRUM'a
in Russia, a good article on automobile
games and interviews with the company "CONDOR" , size
workerPROFI, in which all fans
ki of this machine will learn a lot of new things about PROFI
and its future.
EMULATE #1
----------
EMULATE is an English electronic magazine
cash published for the platform IBM PC and
sacred"life after death"our beloved
mySPECCY. In the original, the magazine presented
was a single archive containing both
magazine and some useful programs
for emulationSPECTRUM'and onIBM, as well as
a set of files containing games and magazines
previous years in emulator formats.
Translationmagazine on the car he
dedicated, programmers from Novosi-
Birsk. On SPECTRUM'e EMULATE looks pre-
rather pale, but as you know, it is important to contain
zhanie, not design (although, per kilobyte before
this, I argued the opposite!). Weight useful
new information from TOP GAMES past years to
detailed descriptions of the passage of games, the history
ria of birth and developmentSPECTRUM'a, passwords
and immortality, and much, much more
- here is the approximate content of the first issue
magazine for September1995-year. But sa-
my main thing, in my opinion, is the addresses! Hell-
resa servers around the world on which co-
programs, descriptions, photographs and
everything else related in one way or another
SPECTRUM'om. Thus, if you have
network access INTERNET, this information can-
may become indispensable for you.
All text EMULATE#1 - natural
English, but I think that true love
bitelSPECCY this little problem is not
will scare you!
Also by the time the magazine was published in Sama-
ru received new issues of the next period-
digital editions:
SPECTROFON #20
SPECTROPHOBY #5
ZX-FORMAT #4
ADVENTURER #4
ON-LINE #54
PIONER #3
PLATINUM #1
Выбирая журнал
помни!
Не всегда за
красивым screen
скрывается
хороший техт!
M.M.A'96
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