Review - new games and software: Double Xinox 128, UFO 2, Shadow Dancer, Multicolor Studio v1.2, X-RAY #1, Emulate #1.

Oberon #02
DOUBLE XINOX 128 ------------------ ZX-MASTERS SOFTWARE '96
Как только наш народ неreworked the idea good old TETRIS 'a. But apparently the boom for this game has already passed, and programmers began to pull the "ninety- th" even older games. Today we vi- Let's look at the last(?) perversion on the topic XONIX. DOUBLE XINOX is a pretty a good example of an old idea in a new way. If you don't remember the original, I'll tell you. On old computers like these (which are easily can be called "computers")there was such a heavenly toyXONIX.There in the big window- there was a ball flying, but around the perimeter of the window the cube was crawling. Your goal was that... if you control such a cross, cut off a piece the sap of the window, which immediately fills turned into a different color and became yours. Moreover, a ball, a cube and a cross are not an exaggeration magnification! Usually there was no graphics in this game fics, but the most common ones were usedASCII symbols. So, what do you get when you buy a disk (and the game occupies exactly the whole disk) with DOUBLE XINOX'om? And you will receive 80 scanned pictures that open to you during games, the ability to play together simultaneously but, ever-increasingly complex levels and the sea various enemies. The game is divided into 8 subloadable levels, each of which contains10different stages-pictures. By After completing a level, you are given a password, using using which later, you can start game from the level to which you are good - were lost, but with 10 lives. The eighth level contains a set of various no obscenity and is not recommended here before and parents after. Personally, I don’t use using no immortality, I was able to pass only up to18th pictures. Accordingly, below There are codes of all levels, starting from the third - him. Why from the third? Yes, because the first one doesn’t need a code, but until the second one, I hope I bet you can get there yourself! I just want to note It's clear that these codes were found by our inquisitive umami Samara hackers THUNDER and DAGMA. 3 - LEVEL TERMINATE 4 - LEVEL CARTOONS 5 - LEVEL PHYSION 6 - LEVEL CINEMA BREAK 7 - LEVEL REMIXER 8 - LEVEL SEXYGIRL Well, a little later, these same hackers found and proprietary TRAINER: so, reassign the key shi both players on "C"+"H"+"E"+"A"+"T"and All new possibilities will be described to you. Finally, I would like to note that fromDOUBLE XINOX'do not expect anything super- natural. This, using the term approx. first time inON-LINE'e, typical game like: "solve the puzzle - look at the saying- ned picture!". Although if so dis- to judge, then the next game from our Zora can also be attributed to this genre.
UFO 2 TERROR IN THE DEEP НЛО 2 ДьЯВОЛЫ БЕЗДНЫ ------------------ COPPERFEET'96 release 2.0 2.40 2.45
В настоящее время в Самару поступило уже три версии новой разработки В.МЕДНОНОГОВА - НЛО 2. Если вы собираетесь приобрести эту прекрасную игру, внимательно озна- комьтесь с описаниями различных ее версий, ходящих поour city: release 2.0 (CRACKED BY VIRTUAL BROS.'96) The very first version of the game. Not only that the author himself left countless errors in the game side, the hackers also tried - with se- rare and was not read until the very end "EN- UFOLOGIST CYCLOPEDIA." Distinctive feature The main feature of this version is the non-standard format disk, thanks to which the program "well, very loaded quickly" and they came to copy it moose by all sorts of terrible copyists. release 2.40 (TR-DOS release) The second version of the game turned out to work better whose than previous. Author corrected most errors, added some new ones procession and made the shipment to disk, not quite compatible with shipment from the first version. The hackers also tried and completelyword- mali the game, making it copyable from files on a regular TR-DOS disk. The only og- limitation - the program must be the first in directory and on disk. During the hacking process there was lost proprietary CHEAT MODE, which is disabled started 3D-FIGHT and introduced a small glitch - very rarely, but still
accessing the drive the game hung. precise proprietary glu- cam possible attribute facts about the game freezing attravel transfer to the enemy (especially this happens often in SECRET BUNKERS) and when returning to
base. release 2.45 ( SLIDERS C.H.G/VOLZHSKY) This version is, for today day, the most complete and high quality. She created based on release 2.40 and deprived glitch with freezing when accessing the disk. The branded CHEAT has also been restoredMODE and now, if you hold down while the game is loading wat"J"having caught up with the enemy UFO, you immediately knock it down and all that remains is to click on "Y" for to continue the battle or to "N" to return to base. release 2.45and release 2.40 are made on ba- ze proprietary version 2.10. Now, having complete information on all versions UFO 2, you can safely do boron in favor of one version or another. Well, es- are you not satisfied with any of them, I us- I strongly recommend sending your order to "IN- FORCOM" and for 30-40 thousand rubles. buy company a separate version on two disks, thereby pushing V. MEDNONOGOV to write continuationthis one is really more interesting - Shey games. Yes! Recently it became known about the release of a new product company MICROPROSE - UFO 3: APOCALYPSISE NOW. What is it, where and how - for now not known. Although in the sixth issue ZX-REVIEW an announcement for this year has already been published on "UFO 3. BLACK HAWK. The game is made in the most popular polar style REAL TIME STRATEGY!. Let's see, let's see!
SHADOW DANCER 48/128 ------------- IMAGES / SEGA U.S.GOLD'91 DISK VERSION: CODE BUSTERS
After a long (since the end of 1994th year) between our people with promises, finally this famous game appeared in the markets countries and in Samara. 3a waiting time for people Since then, entire legends have developed about SHADOW DANCER'e. In addition, many managed to see this game on other platforms, in particular on SEGA and DENDY (what disgusting!). But what the most interesting thing is that the game itself is nothing special - does not represent anything. Although if consider SHADOW DANCER as a continuation nieSHINOBI, then strong progress is noticeable. So, you control another hero, save- those who love the world (apparently ninjas) and hisfaithful companion - a dog. Crowds of enemies are rushing around all over the screen, and the screen is large enough, and every minute they try to turn you into a bunch of ku ashes. But just like an abandoned star... pa shuriken or discharge of magic lightning encourages enemies to flee. After passing several basic levels, you will going to fight with some very big and a terrible creature, and then go through bonus level and possibly earn extra life. The graphics in the game are realistic, but black and white although...... Who said black and white? Well, yes, it’s worth admitting that for the main b/w the image is occasionally overlaidcolor sprites..... Who said occasionally? This is a dream- At first they overlap occasionally, and then long levels full of colored enemies, colorful th background. In a word, graphics me- improves from stage to stage. In intro to game, as always with MAX IWAMOTO,there are a lot (even too many) various immortalities. Moreover, if Press and hold the key while loading "S" - a text file will be written to the disk in editor format ZX-WORD in which the entire restoration process is described in detail work done on the game. By the way, this the method of storing text is also used in other disk versions from PRESTIGE'a - LEMMINGS 128,GREMLINS 2 etc. STS 4.1 4.2 4.3 ------------ (STALKER' 96) New, fourth generation debuggerin STS will pleasantly please all hackers who do not have machines type SCORPION ZS 256with built-in monitor-debugger. Just like with UFOs 2, currently in Samara you can meet There are three versionsSTS'a. STS v4.1 Unlike STSvCh.0 (which did not receive a distributing demo version of STS) fully implemented design function sampling to disk. Extended menu tracing and searching. Also introduced the ability to memorize up to five addresses per pa- crumple and quickly return to them. STS v4.2 Many glitches of the previous version have been eliminated. Is- through constant screen shift by line up. A lot of innovations, including including the ability to view the catalog of dis- ka. STS v4.3 The latest version to date this. One of the major innovations is the function Call Trace,allowing for convenient tracing edit the assembler command Call in one step, both manual and automatic mode. All fourth family STS's are required for work two memory pages: one, obligatory one for the monitor itself and one additional nitive and optional, for the function di- assembly. I would also like to note an important innovation: the Now you can debug your programs in STS'e, instead of "mythical" see addresses assembler tags. In version 4.1 supported tags MASM 1.1,and in versions 4.2 and4.3 tags ALASM. All those who use other ac- samplers, can write their own procedure for displaying labels, fortunately in HELP' to STS'y describes the principle of writing similar procedure. The obvious, in my opinion, shortcomings include: highlight the next change. If in STS 3.3 you wanted to clear memory from the address 24500 , then it was enough to select the function Fill Block and indicate the number in the column Begin24500. In the columnEnd you could simply write 0. Now you will have to take a long time and persistently type in the column End number #FFFF or, what is even worse - 65535.But according to the Dim, the author decided that it would be more convenient this way!? MULTICOLOR STUDIO v1.208 P & S ----------------- PHANTOM LORD/ACCEPT CORP'96 New, alternative editor multicolor pictures. Its capabilities match with the well-known MEGASCREEN' second version. That is, in the color scheme of the pictures, each two horizontal pixel lines have your colorpaper and ink. But unlike MEGASCREEN'a, bMULTICOLOR STUDIO much the size of the edited field is smaller. The editor contains only what is necessary. No fills, construction of primitives and spray paint cans. Therefore,MULTICOLOR STUDIO can only be considered as a re- racer of pictures from ART STUDIO to multicolor option. Moreover, in the current version there is no compiler, which allows you to consider the program in general asdemoversion. Having two versions, with the letter "S" and the letter "P", explained by the authors as a necessity due to different different hardware newSPECTRUM-compatible machines. At the same time the version with the letter"P"is recommended for cars type PENTAGON , which work fine INSULT. No matter how hard I tried, I couldn’t set it up editor for your own PENTAGON. Possibly auto- ryers simply do not know what the phrase means for:"INSULT is OK"?. From another hundred ron, the adjustment process itself was done very roughly, and perhaps the program can be adjusted it, but for this you need to be a sniper! Sa- my interesting thing is that the editor didn’t want the job work properly onSCORPION'e! From all of the above, I would like to make one conclusion: if in the future anyone children create multicoloreditors, then adjustment to the car must be compatible born - digital (as in MEGASCREEN) and border (as in MULTICOLOR STUDIO). When In this case, it is advisable to have 5-10 ready settings ek in the editor itself for various types cars These settings must be present and in the compiled block. In this case tea user, knocking on one single key, will be able to select from 5-10 settings ek the one that suits him. Of course there is absolutely non-standard cars, but so- high ones are usually used by inveterate radio amateurs. tel, and it’s easier for them to solder a couple of parts into machine, than to customize multicolor. Well, now let's look at some of the new electronic publications that appeared in Samara. X-RAY #1 -------- Fundamentally new Moscow electronic newspaper. If even the most intriguing ma- materials on the pages of newspapers and magazines (electronic) now you won’t surprise anyone, then new, non-standard design - it’s like just what you need. And how in due time I,ZX-FORMATwith its design broke the the usual stereotype of an electronic magazine, this hour X-RAY breaks everything with its design old newspaper measurements. To display text in X-RAY is used bottom two thirds of the screen. In this window you you can look at the text either page by page or and scrolling in one pixel increments (!). In addition, AY music is playing. 3and all this pleasure comes at a price as follows: the newspaper only works in mode 128K and to read the next section, you have to wait until it downloads and unpacks there is text. The size of articles is limited, although You can't call them short. And all this to the fact that the newspaper uses the so-called May INSULT'ovskaya output technology text. On the one hand, this gives a smooth pixel-by-pixel scrolling, and on the other hand - high memory costs and incompatibility with different types of computers. So, for example on PROFI the newspaper will work, but scroll the ling will become twitchy, which ruins everything chatting. But let's move on to the main thing - gas content you. As the authors write, X-RAY will be dedicated concerned about the problem of users switching to other platforms. In the first issue you will find details articles about the history of development SPECTRUM'a in Russia, a good article on automobile games and interviews with the company "CONDOR" , size workerPROFI, in which all fans ki of this machine will learn a lot of new things about PROFI and its future. EMULATE #1 ---------- EMULATE is an English electronic magazine cash published for the platform IBM PC and sacred"life after death"our beloved mySPECCY. In the original, the magazine presented was a single archive containing both magazine and some useful programs for emulationSPECTRUM'and onIBM, as well as a set of files containing games and magazines previous years in emulator formats. Translationmagazine on the car he dedicated, programmers from Novosi- Birsk. On SPECTRUM'e EMULATE looks pre- rather pale, but as you know, it is important to contain zhanie, not design (although, per kilobyte before this, I argued the opposite!). Weight useful new information from TOP GAMES past years to detailed descriptions of the passage of games, the history ria of birth and developmentSPECTRUM'a, passwords and immortality, and much, much more - here is the approximate content of the first issue magazine for September1995-year. But sa- my main thing, in my opinion, is the addresses! Hell- resa servers around the world on which co- programs, descriptions, photographs and everything else related in one way or another SPECTRUM'om. Thus, if you have network access INTERNET, this information can- may become indispensable for you. All text EMULATE#1 - natural English, but I think that true love bitelSPECCY this little problem is not will scare you! Also by the time the magazine was published in Sama- ru received new issues of the next period- digital editions: SPECTROFON #20
SPECTROPHOBY #5 ZX-FORMAT #4 ADVENTURER #4 ON-LINE #54 PIONER #3 PLATINUM #1
Выбирая журнал помни! Не всегда за красивым screen скрывается хороший техт! M.M.A'96

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