Scene - ZX Spectrum in 1998: hacking activity regarding Black Raven

ZX Spectrum in 1998
Vyacheslav Mednonogov>  
We are still accepting orders for the game "Black 
Raven". Now you can order any 
number of sets - from 1 to N. Corresponding─ 
naturally, the dependence of price on quantity is subject to─ 
is shown below: 
 1 - 35 r 6 - 26 r
 2 - 33 r 7 - 25 r
 3 - 31 r 8 - 24 r
 4 - 29 r 9 - 23 r
 5 - 27 r 10 and more - 22 r 
Shipping more than 10 sets can be carried out─ 
by train and by mail, 9 or less - 
only with soap... ugh, by mail :) Sending 
carried out on the day the transfer is received. 
Tim Kelly> 
Black Raven is out!  Thanks to Slava and those 
to the people who brought it to Donetsk! 

Eugene Malkov>  
I would like to inform you that the game is out 
"Mirror" is scheduled for July 27 this year. 
This is a test output, carried out only in 
Donetsk.  Based on testing results in 
mass, but no later than one and a half to two 
weeks, there will be an official publication of this─ 
th software product. 
The delivery of licensed copies includes beech─ 
years in four spreads (manual with photo) 
authors' endorsements and bonus :), included 
actually, to the game itself, recorded in 3.5~ 
or 5.25~ disk. 
The distribution kit contains a license─ 
ny copier,a copy of the game, one booklet and 
advertising sheet in A4 format. 
Everyone who is interested in purchasing this data─ 
no game, you can already contact 
us at the addresses below. 
Current prices are as follows: 
1.Distribution ~Mirror~ - $30 
2. Licensed copies of 10 pieces or more - $1.8 
3. Licensed copies from 5 to 10 pieces - $2.0 
4. Licensed copies from 3 to 5 pieces - $2.2 
Vyacheslav Mednonogov>  
Tomorrow, finally, the full version of the game "Zer─ 
kalo" will go on sale. Talk about 
I won't tell you the plot, most of it is present here─ 
has already played the demo version. I'll say 
only that the full version is five times longer(!). 
Perhaps it will be more authentic than the good old 
"Star Legacy" :)) 
I will not praise the game (my brains are enough 
only to get out of the camera :)), but 
I would like to note that over the last two or three years on 
Spec has not released games with a similar level 
graphics and plot (KANO called such games 
"full budget"). Well, maybe except 
ChV :) 

Vyacheslav Mednonogov>  
Having covered all aspects of development and distribution─ 
ChV wounds, it is impossible not to stop at that 
what a nasty and slippery topic, like a hacker 
activities in relation to poor software─ 
we... So: 
Work onthe opening of the CV is, of course, carried out 
from the first days of the appearance of the full version (me 
at least three hacker's places are known 
activity).The skill of using shadows has long disappeared. 
howl monitor and Magic button, but serious 
the threat remains. 
It is also clear that it will take a while to recoup the project─ 
which took a year and a half to complete, in two- 
three months is impossible. This is especially relevant─ 
low against the backdrop of a declining number of users─ 
Spectrum TV. 
Actually, the situation is as follows. If two or three 
years ago, a rabid hacker figure─ 
this could not seriously shake the stability─ 
the importance of distributing copyrighted works, then in 
present tense anyhacking can last forever 
discourage serious commercial development from development─ 
ethical projects :( 
Therefore, in order to get ahead of the damned hackers, I give 
im WARNING: 
"If at least one Spectrum user 
will refuse to purchase the game "Black Raven", 
referring to the opportunity to purchase/semi─ 
read the broken version, then proceed further─ 
The diversity of Copper Feet's on the Spectrum will be 
limited only to the production of levels 
to the above program!" 
Faultless>  
Hacking is sometimes just an opportunity to quickly ─ 
pirate the floppy disk. So, is it possible to use a teledisk 
is this impossible to do on IBM? If not, then 
yes_device_ for hardware copier─ 
any floppy disks. It consists of two 
disk drives and some kind of synchronous board 
control them. 
Vyacheslav Mednonogov>  
Yes, I am aware - Max Romanov explained. 
However, this does not apply to scratched floppies 
(I talked about this in great detail in 
Spectrophone - either #16 or #18) 
Faultless>  
...there is one idea here. I'm thinking, h 
laser diode from a CD-ROM writer not on─ 
will it come? What's the power there? If mounted─ 
put it there next to the head, then the diagram 
I can burn unformatted areas 
figure out... 
Andrey Savichev>  
Wow! what expenses can our person spend─ 
century from principle!  ;) I guess what 
they do it...but you damned pirates don't care 
I won’t tell you why! :) 

Sergei Novikov> 
Subj : FunTop'98 - rulezzz!
E. Buder spoke - Welcome. He surprised everyone,
by donating the NNth amount of money to the Fantop fund.
An act worthy of respect.
Vyacheslav Mednonogov>  
Already in the courses: NN == 1 million rubles!! Not bad, 
even by St. Petersburg and Moscow standards... 
I was at Welcome today - I saw all the software 
new - so many don’t arrive in a year: 
 New games: 
A Last Hero Of The Light Force - _two_- 
disc adventure (3D), a couple of demos already 
ran through different editions. First disc - 
unlimited intro, then - 3D quest, by type 
duuma. 
Monstrland (there was a demo too) - in the style 
Laser Squad, but - a quest (its own graphics). Not 
they were lazy about their Christmas trees, mountains, fields of rice─ 
Vat. With every hero, you can bastard. Or 
he will send you, or... In general - above average─ 
at this level. 
Fishing - apparently this game is from Slates on 
FT98 didn't have time... Played for a long time... Nothing 
caught - then they ate all the worms, then small ones, then 
too deep (I'm not a fisherman :))) 
What can you say about games - 1998 contributed 
new trends (starting with Dune) - voice acting 
voice... It's just an epidemic :)) Two disks on 
game - becomes the norm (moneyEverybody loves 
;)) 
Logs: 
ADVENTURER #8 - couldn’t resist, from Velcom 
I took a look, I really liked this magazine 
I love it. Especially new!! 
DEJA VU #5 - didn't have time to watch it. But everyone 
we need to learn (in terms of design), especially─ 
especially 5.25" versions (even an envelope for color─ 
printed on a laser!!) - apparently something 
cool (dik Lyzhin) 
VoYaGeR #1 - while the cat is in the poke. But for the first one 
look - very good... 
There was also a parody of Spectrophone: SpectroFun 
#1-3 - temporarily not covered - not 
copyright issues have been resolved. 
 From systems - not a lot:EXCESS SAMPLE EDITOR v1.3 - no need to explain 
I will - it’s clear and so... 

Igor Maznitsa>  
Today in the computer and trading world of S. Pb 
it was a complete mess, our employee called 
companies for the purchase of a monitor, so you─ 
it became clear that many companies already have a course 
15 rubles per dollar, even more companies 
have 10 rubles per dollar, and there are companies that... 
They stopped trading for rubles. 
It looks like PiSishka is no longer publicly accessible─ 
home computer, and we'll sit down again 
for Spectrums and BeKashki. In this situation 
only computers assembled can survive 
on domestic element base, because 
foreign components will be monstrous 
increase the cost of the created product. Internet 
it also seems that the “black scribe” has arrived, because 
nobody will pay that kind of money. Lite─ 
Rature on computer topics is printed 
mainly on imported paper, follow─ 
flatly, the path to mastering new computers 
technology will also be closed to many. 
Again, probably, "Zonovskaya" will be used 
circuit, 5-inch drives and T34 processor. 
The most popular people among the people will be 
leading Spectrum specialists, and then:) 
Mednonogov will be elected President of Russia. 
In general, Gentlemen! Congratulations on your return─ 
in 1990-1994. 
Vyacheslav Mednonogov>  
The conversation is rather about something else - what is happening now 
us (and beyond the cordon, so long ago) for speck 
using only one spec, write 
anything worthwhile is problematic. 
Pavel Fedin> 
Because there are no good tools on it
developments. And if there were, it would be different
matter.
Eugene Safronov>  
IMHO, now it’s more convenient to do the maximum on 
PC'shke, and then, what is necessary, bring it to 
Speccy. 
Pavel Fedin> 
Well, we're done...:-( Or maybe we should do it then
We’ll be on the PTsshka, and we’ll finish it on it, and
work on it? Moreover, not everyone has
us PCs. And what kind of platform is this?
which depends on the other?
Kotruhov Pavel>  
The main thing is that the Spectrum should become a machine, on 
which is possible at low cost─ 
feel like a person and a machine for 
training the younger generation. 
By the way, I'm not talking about standard Specky, but 
about its unconditional processing. Which one 
to choose many is a matter of time, the one that 
will be the most advanced at that time, and 
will become the standard. 
I believe that a lot can be achieved through COMMON efforts 
achieve. 
Many abandoned the Spectrum not because it 
is already too outdated, but because it doesn't work 
with a computer without good updated software and 
with the feeling that you are the last user 
this computer is very bad (I know it myself), and 
I think that this plan is quite realistic, only 
support needed. 

Vova Hex> 
What is the 16MB limitation on volume? 
does it allow devices in iS-DOS? 
Ruiner>  
Two bytes per block coordinate. 
Vova Hex> 
I wonder what is stored in the six 'reserves' 
arranged bytes, and are they still available 
day? If yes, then you can use one 
of them for additional address. If there is also a stan─ 
data values, such as 0 or 255, in general 
you can switch to 'extended Is-Dos' without 
loss of compatibility.. Eh? 
Steel Drugon/LS> 
With the new operating system they will decide about─
hard drive problems, but I'm very bad
familiar with existing controllers and their
possibilities. Maybe someone in advance─gives me this information? Maybe already
does anyone do similar work? Then I
I would really like to contact the developers─
Kami of the new operating system.
In short, if you care about this
topic and the fate of Speccy in general, then write
I give you my opinion.

Mr.Gluk> 
 Ode to the clock
The diagram is attached. 
Came to the mind of one person (not me) 
thought of connecting the clock. That's how it would die 
(thought), yes, I supported it. The same person 
and presented me with the m/s itself for experiments 
512VI1, supplied with literature and ran away, here 
I sat down to describe it and was horrified. 
Damn! But it’s a smart thing!!! 
 ... 
Today these watches exist in 
single copy, and the software is more practical─ 
no. BUT! There are RGBs where they work properly─ 
cabin, and in my opinion, for now (note, BYE) for this 
enough. 
I will also present a clock driver upon request 
for is-dos'a; program in is-dos, which 
sets the current date in the system; mouth─ 
is-dos leveler by resident in the top 
memory. 
Who needs my boot - resident with a clock - 
for God's sake, but it's still a little damp, disk 
does not like bugs in the latest version (more 
early versions were loved). 

Stranger and David Willis> 
So far we are seeing a sluggish process under─ 
covox inclusions, which are unlikely to be successful─ 
satisfy even fans of computer sound. 
True, in St. Petersburg it is being developedsound 
General Sound card, but so far only audible 
promises and laudatory odes. I in no way 
I don’t want to offend the developers of this card, 
but the parameters are 4 eight-bit channels with 
sampling frequency 37.5 kHz - unlikely 
can plunge Amizhniki into a trance, and pussy─ 
Shnikov is shocked. I don’t argue, the sound can be 
not bad, but, as we see, it’s far from the Amiga. 
In addition, 110 kB for music... is not enough 
will be! 
As we can see, for normal playback 
music requires a direct access controller─ 
memory access (DMA) and interrupt controller. 
The device consists of three functional 
blocks: controllerDMA, interrupt controller─ 
niy, DAC block. The device has 4 independent─ 
my, 8-bit audio channels of direct DOS─ 
memory-stupid. Each channel has a 6-bit 
volume control. 
Unfortunately, not a single computer has 
opportunity to connect any device from up to ─ 
step to more than 64 KB of memory, no device─ 
stations that intercept INT. Therefore, without a share─ 
flax, alas, is not enough... On a computer 
it is necessary to provide the ability to translate 
in the vehicle of senior address lines A14', A15', 
A16', A17',A18'. Non-address ones are indicated here 
processor lines, not output registers con─ 
figurations, and address lines that are not available─ 
funds go to RAM multiplexers. B 
The Pentagon needs to do the following: 15D14 
cut off from the ground and apply AEN c to it 
devices, A14' is supplied to 4D14, A15' is supplied to 
7D14, A16' to 9D14. On the expansion board up to 
512K the following changes must be made: co─ 
combine 7 and 9, 6 and 10, 5 and 11, 4 and 12, 3 and 
13 legs KP12,15 cut off from the ground and serve 
AEN to it, to 1 you need to apply AEN,1 LE1 from─ 
cut from 5D18 and feed to A17i, to 5D18 
submit A17'. INT must be cut from 16Z80 and 
apply to INT devices, apply to 16Z80 
INT' from the device. 
 Problems 
1) The main problem is K580VI53, which 
they don’t want to be stablework in turbo mode 
with a short IORQ and have a maximum cha─ 
CLK speed 2 MHz. The best solution is 
using imported 8253, but it's terrible 
there is a shortage in both Donetsk and Kharkov. What about─ 
there are VI53, then, as practice shows, they are 
with a creak, but can withstand a clock speed of 3.5 MHz. 
But they can’t stand short IORQ on turbo 
Pentagon. 
2) Some computers require both─ 
block port #77. (In Scorpio 
attribute port responds to this address 
which is best to cut out completely). 
3) It is theoretically possible for the card to work with 
128th Spectrum, however, practically for 
fullto reveal all possibilities, you need 
a machine with a memory capacity of at least 512K. In 
first, the average volume of music modules 
120 - 250 kB, and only a few have volume 
more than 400K, i.e. you can listen 
and use 99% of ready-made modules; 
difficult if you embed music into any 
ready-made programs, then the entire 128th bit memory─ 
com is clogged with these same programs, but 
only a few use memory above 128K 
(RAM disks and other resident nonsense are not included 
score); and thirdly, assuming that 
The Spectrum platform will develop, then 
the transition to models with memory >128K is inevitable─ 
wives, and if we consider that ZX128+BETA DISC+AY 
the limit is what we are talking about here. 
4) Used for mixing channels 
the simplest resistive mixer, but possible 
any active or corrective 
a mixer would be better. 
5) Voltage required -12V (possibly 
using a converter such as in 
ATM) 

SchemeMan> 
Subj : Covox-Blaster
For example, we have a microphone 561RU10 2K.
We hang it on the computer in such a way that when
we will have entries in ROM from #0000 to #03FF
sign up for this microscope. And since
RU10 does not need regeneration, but in time─
The purpose of regenerating the main RAM counters in
headed by IRka will take data from it
and throw them at Covox, but not every signal
regeneration. (And we will also need a port
commands, input and output.)
How many regeneration signals need to be passed─
tit, will be set in 0-5 bits
port (playback speed). In 6 bits
there will beto install, what part of the memory
RU10 will be played (1st kilobyte or
2nd kilobyte). Bit 7 controls the start and
ending the playback of the selected 6th
bit of a kilobyte: 0=1st, 1=2nd kilobyte
(if bit 7 is 1, then the sample piece is game─
no, if it is 0, then it does not play). Bit 7 can
count from the same port, and also, it resets─
appears as soon as the selected kilobyte is lost─
was trying.

LD/X-Trade>  
I remind everyone that the products produced by 
X-TRADE can be purchased directly from 
manufacturers, without trade markup. 
Music card GENERAL SOUND - $30 
Memory expansion card for GS - 12 $ 
XTR-Modem + p/o - 10$ 

LD/X-Trade>  
Based on the objective tests we carried out, a 
also subjective psychoacoustic signals─ 
We have developed a very useful one 
additive to GS.This gadget (which does not yet have 
names) is a stereophonic─ 
Chebyshev active low-pass filter of the eighth order─ 
ka with amplitude-frequency characteristic 
characteristic of filters with quality factor 
0.707. Psychoacoustic criteria based─ 
were based on subjective assessment of comfort 
sound, as well as fatigue over a long period of time─ 
listening to modules and sound system 
playing games. 
As a result of the research, it was noted that 
that due to interpolation in GS the spectrum is digital─ 
output interference does not “stick together” with the spectrum field─ 
high signal and therefore can be effective 
actively filtered.  (For example, on the Amiga 
signal and interference spectra are nearby, 
therefore, filtering without significant losses 
HF component is not possible.  Experiment 
this was fully confirmed.) As a result 
the optimal cutoff frequency was determined 
filter - approximately 10 kHz. 
And now about what exactly they will feel 
your ears. So, quite clear sound GS 
is now completely free from digital 
grinding and hissing, caused, rather, 
is not a drawback of the interpolation algorithm, but 
insufficient quality of digitized samples─ 
lov. Since the spectrum of overtones lies in 
high-frequency region of the audio signal 
and even beyondaudibility, then it's you─ 
causes unpleasant sensations when listening─ 
nii. The result is slight discomfort, pla─ 
obviously leading to a headache, etc. 
Now the sound of the modules will be free 
from such shortcomings. Moreover, in music 
a considerable number of musical ones pop up 
moments that previously seemed insignificant 
timbre time increases significantly 
decisive ability, more natural reproduction 
there are samples with a complex timbre (accord─ 
s, effects, etc.) 
The above-mentioned gadget will be constructive─ 
but designed in the form of a small board, installed─ 
flowing into the audio output connector. 
The sound will now be removed from this little one─ 
which board. Software compatibility 
naturally, this gadget will not influence 
child. Estimated cost of the gadget 
low - about 4 dollars. 

Alex Kudrijshow> 
IS IT POSSIBLE TO CONNECT an SD-ROM TO THE SPECTRUM─
chick for example of him playing music??? 
Valerij Kozhevnikov> 
Easy. Who would lend a CD...With a screw, vpo─ 
he thoroughly figured it out, crawled along and 
across. It's time to hang up the CD, but it's not there. :( 
2All from 5020: maybe someone has it lying around 
some kind of antique?  2-speed for 
eyes are enough. I'll give out the software in three weeks.. 

Eugene Mironchuk>  
Description neededwell-known standards expanded─ 
ZX memory above 512K - i.e. addresses 
ports and the meaning of the bits in them. 
fk0>  
Scorpion: port #1ffd 4, 6, 7 bits maximum 
1024 kb. 
Scorpion & GMX #1ffd 4 bit,#dffd 0,1,2bits 
maximum 2048 kb. 
Reanimator>  
Profi:port #dffd 0,1,2 bits maximum 1024kb 
Aleksandr V. Solodkov>  
In the future, option: 
4 projected windows of 16 kilos: 
#0000-#3FFF 
#4000-#7FFF 
#8000-#BFFF 
#C000-#FFFF 
Four ports (one for each window), all 
port bits indicate the page number: 0.. 
255. So, a total of 256*16K = 4 METERS!!!! 
I think it's interesting???? 
+Two configuration ports and one number port 
video pages... 
Pavel Fedin> 
Please read the document on ATM. That's exactly what was done there
this. IMHO, why create standards when
so they already exist? And compliance already exists─
standard will entail a possible
the importance of using software that is suitable for them
calculated. IMHO this is quite significant
argument.

Aleksandr V. Solodkov>  
The guys from Batmansoft pushed the idea of a friend─ 
beat the third screen so as not to spoil these two, 
and STS are pushed into ROM, and it is called by 
NMI. (only problem - you need 512K via 
additional bits #7ffd). Debugging the program 
turns into pure pleasure!!! 
Flying/DR>  
We haveThis has been going on for over a year now! True, 
there are 4 screens (2 x 2), although the real world is─ 
In fact, we were only able to use the 3rd one under STS. 
But debugging is now a breeze!!! 
By the way, we have 512kB made according to our own scheme, 
which allowed us to make such a modification. 
In short, we made port #B6 a complete copy 
port #7FFD, but scrolls through #7FFD 
only the first 128kB (to ensure the floor) 
noy compatibility), and through #B6 - all 512kB 
(naturally, 6, 7 bits). Switch 
screens are hung at 5 bits - lock 48 
mode in #7FFD, which remained unused─ 
named in #B6. 

ARC> 
 Finalization of the 512x192 pixel scheme
 to MEGACOLORa.
 (auto multicolor)
 for PENTAGON only. 
<...two microcircuits...> 
That's all :) Now when you turn on your 
instead of additional screen bytes will be 
attributes for a standard screen (for each) 
one byte of your own attribute!!!). 
P.P.S. The circuit works, I hope it is compatible─ 
Tima from Kharkov. 
P.P.P.S. Give SUPER DIZZY under MEGACOLOR!!! 
Especially even under 16ink/16paper. 
Ivan Bragin> 
 Scheme for Scorpion: 
... 
P.S. Button for switching attributes (multi─ 
color) was developed by a Khabarovsk programmer 
hardware maker and hacker GromovIvan. Match 
with newspaper material X-RAY #3 - pure layer 
exactness (even the address of the attributes matched - 
#6000). 
Here is a multicolor map moving in the demo 
HEROES (pretty fast). 
And we plan to release the game by 2000!!! 

SchemeMan> 
I've watched a lot of demos here.
In many screens they blink to show colors
get more.
And then I thought.
- Why not do this with hardware?
And I did it, and even using the interlaying method, then
yes, the image blinking has stopped.
And bit 4 in port #EFF7 is free, so
hung.
And here is the diagram for PENTAGON...

Vladimir Pavlyuchenko>  
The map itself is almost ready. Resolution I 
selected 384*256 with 256 colors per 1 point. 
The circuit is a clock generator 
on counters that scan static 
video memory. There is a bit for tracking on─ 
Start constructing the screen. All memory is broken 
8 pages that are wedged into the window 
starting from #4000. Pages click easily 
or are completely cut off. Video area of lines─ 
naya, each byte codes one point. 
The card will work with the accelerator. 
The accelerator is almost complete (remaining 
a couple of issues with the processor, but I hope they are 
will be resolved soon). To connect an accelerator 
you will need to insert it into the socket about─ 
processor and additionally solder to the board 
computer about 20 wires. Processor 12 MHz in 
RAM accelerates to 6 MHz, in ROM up to 12 MHz, s 
video card will becommunicate also at 12 MHz. 
RAM on SIMM plates (increasing memory 
from 256 to 2048), emulation of PENTAGON and ports 
PROFI. DDP controller, throws blocks 16(32) 
KB per interrupt, but not at all 
distracting the processor and not even disturbing anyone 
in video RAM... 

Andrey Smirnoff>  
I offer a new tool: Si engine 
for ZX Spectrum. 
This compiler runs on PC (Watcom C 
pmode), on a PC a person creates a project, everything 
resources, then everything is collected on the PC, and accordingly 
a data set is obtained for the Spectrum. 
The program is published. 
Here is a simple example: 
 main(27000)
 {
 int src!HL, dst!DE; 

 src = 16384;
 dst = 16385;
 *src = 0; 

 $DI;
 $ LD BC, 6144;
 $ LDIR;
 $ EI; 

 return;
 }
Pavel Fedin> 
For God's sake, do a cross-compile on PC─
tor, but IMHO the same compiler should
be on the Spectrum itself. Somehow nekra─
It’s easy to turn Specky into a game console
Plug'n'play, into which you just need to insert
cartridge and press Reset, and everything else
already done on PC/Amiga/Mac/SGI. Besides
After all, why don’t we give up Spec at all?
After all, on the same PCs/Amigas everything has already been done for a long time
there is, ten times better. That’s right, because
that we are interested in doing the same on
Spece. 
Vova Hex> 
I have AW, you know how long it was compiled into 
Sme? Half a minute. This is at ~400,000 clock cycles. 
This is in assembler. And what will happen to the same on 
C and 3.5 MHz? Fatal outcome. 
Igor Maznitsa>  
How would the specov community react 
to the idea of ​​creating a server in Fidonet, in advance─ 
facing the broadcast of sent sources─ 
kov in C language into assembly text, owls─ 
compatible with ASM80 and GENS, and then by─ 
received text will be packed sending─ 
to the client? For users there will be 
various libraries are available on the server 
they themselves will be able to update the content 
your libraries and send new ones. 
fk0>  
But there is CP/M and there is Tse. I saw fori8080. And I'm 99.999999999999999% sure 
that there is a version for Z80!!! Well, no one 
prevents it from being found, gutted and forced 
work in tr-dos. 
Andrew MOA>  
You can find it, you can even “gut it” 
but it makes little sense. It’s cheaper to take Small-C and 
adapt it, and not on TR-DOS, and if not 
on TR-DOS, then why Small-C? :-) 

Alexey Bakaev> 
Are there projects/games a la Doom for spec? 
Maybe, who knows? 
Igor Krauklis> 
That's exactly what D00M is... current demo version─
this... :-( Digital reality was promised right up to
in the fall of '97 to finish, but, as usual,
0b10m... :-( Arty says that if he
do it, then it will be free.. Let them
better for the money, but it will happen now...
Arty/DR>  
The project is temporarily frozen. Readiness is 90% - 
all that remains is to connect SFX (which are ready) and 
make maps in the editor (which is also 
ready), and accordingly, assemble from─ 
test. True, there is one BUT, lead coder 
the project is now working for one American─ 
company, so I'm up to my ears... 
Mr.Gluk>  
And about Paradise Lost they sing something to console me─ 
what? 
Pavel Nikonov>  
The author took the hard path, and now it’s difficult 
insert any new puzzles. 
Denis Maltov>  
It's just a problem to write them. Each puzzle - 
new code. It's just that all the riddles are _different_. 
Absolutely! That is, there are intersections, but 
mostly I tried to avoid them. To avoid 
it was boring to play. And what is it, I took it 
key - opened the door, found a coin, threw it in 
automatic, received key number 2:( 
Arty/DR>  
There won't be a Paradise Lost if we don't find it 
standing people to complete the project... 
From the direct author, who is also the lead pro─ 
project grammer, there is neither desire nor possibility─ 
nosti. What can I say, he and Speccy no longer have 
a long time ago - all the work was done in the emulator. 
Now he is busy making advertising 
videos and screensavers for almost all local 
TV companies... 
But things are going well with Megaball and Scenergy 
completely different... 
Mr.Gluk>  
Great, it’s just worth mentioning that 
many people have lost confidence in DR because of 
mass of unreleased products... 
Flying/DR>  
In short - you are trying to blame us 
is that we are not able to complete either 
one project? Then after the release of the first 
of the promised projects, I expect a public one from you. 
Sorry! 

Mr.Gluk>  
Without waiting for the release of at least one─ 
th of the announced large products from 
-=DIgital Reality Lg=-, had to prove 
that they are liars and made themselves famous as a couple 
demo versions and in-light debates... 
Since recently there has been a discussion of this 
topics have become prohibited in the echo conference 
"ZX.SPECTRUM", then I'll have a blast here 
enough memory :) 256 supported :) 
... 
About January, when I was sent away─ 
willed to go for a walk without salary :(, Vlad and I 
we decided to create a cool din. Approximately 
all calculations were completed within a week 
(memory/map/sprite sizes/general fields─ 
zheniya), and the work began. I started making 
the game itself, Vlad took up the map editor 
(by the way, in the latest edition it is quite 
not bad!), and Dima started drawing sprites. 
Later, when the algorithm was more or less complete─ 
abandoned, they began to distill sounds from the Amiga and 
graphics. 
And then Dima bought a pussy (if 286 is possible 
so call it), and the project froze for a while... 
then Fantop, buying a Sprinter, problems with 
army, etc., i.e. everything really stood 
four months... however, with Vlad 
enough strength for the final push... 
This is how it turned out that 
is now eating up your processor clock cycles and 
gradually suffocates the disk :) 

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