Games - ULAplus glitches: several games made in AGD set the wrong ULAplus palette

Hints & Tips
 Glitches with ULAplus

Videogames Sematary> 
There are several games made inAGD,
which set the wrong palette
ULAplus.This happens because 
AGD  itself sets a non-standard palette by 
by default, and game authors without ULAplus,
they don't know this. For more details, see A Letter 
to ZX Spectrum AGD Games Developers and 
Maintainers:  https://www.dropbox.com/s/ 
asej5ss7vphtsku/A 
   This can be fixed with a patch
nonULAplusAGDGamesColourFixer_v1.0.zip  
(c) 2019 XoRRoX Soft 
https://xor-rox.itch.io/nuagcf 
   But only if the game is not correct─
was specified after assembly inAGD (add─
linen music, etc.). If you come across
a game that can’t be fixed with a patch, then I’ll turn it off─
You can still use the wrong palette.
At least on ZX Evo. Enough sde─
take a snapshot and upload it :)

Plutonium

Valera Selev> 
 There are about 110 locations in the game. If during 
games simultaneously press LORA - get 
a few tips. 

 Klops Deluxe Alpha

Vyacheslav Mednonogov> 
 Many years of experience in fighting bedbugs under─ 
says that the only winning 
strategy - from the very beginning of the game, it is strong─ 
build your bedbug colonies in the form of a tree (x - 
bugs, s - starting point) with branches equal to─ 
dimensional length:
=== Cut === 
(с) CopperFeet, '8x 

|                 x   x   x   x 
|            x   x   x   x   x   x 
|       x   x   x   x   x   x   x 
|      x   x   x   x   x   x   x   x 
|     x   x   x   x   x   x   x   x 
|    x   x   x   x   x   x   x   x 
|   x   x   x   x   x   x   x   x 
|  x   x   x   x   x   x   x   x 
| x   x   x   x   x   x   x   x 
|x   x   x   x   x   x   x   x 
|x  x   x   x   x   x   x   x 
|x x   x   x   x   x   x   x 
| x   x   x   x   x   x   x 
|x   x   x   x   x   x   x 
|x  x   x   x   x   x   x 
|x x x x x x x 
| x x x x x x x x x x x 
|S x x x x x 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 
=== Cut === 

 In this case, even if the enemy builds 
base on one of the branches of your tree, you 
you can alwaysquicklycut it off by starting 
from other branches of the tree. In addition, this 
the structure will not allow the enemy to create a non─ 
passable walls from bases - there will be passages 
stay for a very long time. 
 USE THE RECOMMENDATIONS OF THE BEST CLOS─ 
REASONS! :)) 
 Warm greetings, Slava!

Michael Rudenko> 
 On our instagrambedbugs practice from to─ 
lem in 10x10 cells, where each player begins─ 
lets you walk from opposite corners and 
puts 5 bugs at once. 
If 2 live bases are not connected between 
himself and the player began to walk from one, then from 
he can't walk another one until you connect─ 
links with it. 
This is exactly the version of gama that I implemented─ 
shaft. 
 Well, IMHO it’s better to put bedbugs in it 
in a checkerboard pattern and as the enemy approaches 
at a distance of 2 cells - attack. 

(c) +JOBMAN+ 

!==========! 
!          ! 
!          ! 
!          ! 
!          ! 
!          ! 
! x x x x x! 
!x x x x x ! 
!==========! 

Vyacheslav Mednonogov> 
 Cool rules (about the field) - by 
at least the game won't last for a day - 
two :)) 

Valentin Pimenov> 
 If 10*10, then for the first one it is too much─ 
greater advantage. 
And we practice 32*40 or 40*64, 
i.e. notebook sheet :) 
The field is divided into 2 parts (longwise 
side), and each player is on his own side 
puts 3 bugs. Usually these three bugs are enough─ 
very close to the border, so stretch 
communications ((c) Slava) it was difficult for me─completely. 

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