Toys - Hints & Tips: Mickey, Nomad.

Info Guide #12
Hints & Tips
 Mickey

Sergio> 
 Firstly, if you press the key to start─
shum,theMinniewill not hide, in fact 
giving the player at least6attempts (up to16s 
taking into account zeroing).
 Secondly, if you hold in the process
game keyd,thenMickeywill catch it himself 
eggs, sort of a demo mode, “pass” like this
so the game costs nothing at all (not
counting several minutes of time). Some
demo mode, by the way, in the original game
present in standby mode, before pressing─
this is the start button, I also added itin
last moment of working on the game.

            Game About Squares

Alone> 
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   Didn't go any further :)

                  Nomad

Hippiman> 
   While loading the game, hold down any
some key. If everything is done correctly, 
then the background on the screen with the inscription ZX EVO will be 
shimmer in different colors. Go to 
options menu and set: 
 -difficulty: Hard,
 -control: Left,
 -number of lives: from 1 to 5.
After this, exit the menu. If you are all─ 
Brano is right, there will be a sound confirmation─ 
click and you will remain in the options menu. After 
this can be installedoptions on your own 
discretion. When you start a new game, you are half─ 
read10000points and start at the level that─ 
The first one was chosen using the life counter. 

   The game also has two endings. One can─
but get it on easy difficulty level, 
the other on normal or hard. Only 
the second ending is correct and complete. 
   This approach was often practiced in
16-bit era. The difficulty level was easy 
but it was like a training exercise and didn’t allow─ 
I wanted to complete the game 100%. 

   The manual describes the weapon briefly. And under─
roughly like this: 
 - pistol:weak basic weapon, with─
Suitable only for passing level 1. 
 Firepower=2;
 Delay between shots=6;
 Cost: 0
 - magnum:a powerful but slow pistol.
Suitable for killing most enemies, 
but due to the low rate of fire it is difficult for them 
use. You need to calculate the time high─ 
trill. 
 Firepower=6;
 Delay between shots=8;
Cost: 1500;
 - cut:more serious and universal
weapon. Reload time is even higher than 
magnum, but shot with three bullets at the same time─ 
makes the sawn-off shotgun very useful at close range─ 
in combat with heavy opponents and bosses, 
and also when shooting crowded moving 
small opponents. 
 Shoots three bullets at once;
 Firepower=6;
 Delay between shots=12;
 Cost: 2500;
 - police shotgun:reinforced vari─
ant sawn-off shotgun. Reload time has been reduced and 
firepower increased. Scope of application 
approximately the same, but due to higher 
rate of fire it is easier to use. 
 Shoots three bullets at once;
 Firepower=9;
 Delay between shots=11;
 Cost: 6000;
 - Ultrasound:light, rapid-fire machine gun.By
firepower beats only the base one 
pistol, but high rate of fire de─ 
says it is extremely useful in battles with bo─ 
a larger number of fast flying from different 
enemy sides. 
 Delay between shots=4;
 Firepower=3;
 Cost: 2500;
 - assault rifle:reinforced version
Ultrasound. At the same rate of fire 
power has been increased, making this weapon more 
universal. 
 Delay between shots=4;
 Firepower=6;
 Cost: 6000;

Ultrasoundandcut-off shotgun,and alsopolice shot─
vic andassault rifle in pairs approximately
equal in power. Something is more powerful, and something 
faster. And what to choose depends on 
player preferences. 

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