ZX Spectrum in 1998
Vyacheslav Mednonogov>
We are still accepting orders for the game "Black
Raven". Now you can order any
number of sets - from 1 to N. Corresponding─
naturally, the dependence of price on quantity is subject to─
is shown below:
1 - 35 r 6 - 26 r
2 - 33 r 7 - 25 r
3 - 31 r 8 - 24 r
4 - 29 r 9 - 23 r
5 - 27 r 10 and more - 22 r
Shipping more than 10 sets can be carried out─
by train and by mail, 9 or less -
only with soap... ugh, by mail :) Sending
carried out on the day the transfer is received.
Tim Kelly>
Black Raven is out! Thanks to Slava and those
to the people who brought it to Donetsk!
Eugene Malkov>
I would like to inform you that the game is out
"Mirror" is scheduled for July 27 this year.
This is a test output, carried out only in
Donetsk. Based on testing results in
mass, but no later than one and a half to two
weeks, there will be an official publication of this─
th software product.
The delivery of licensed copies includes beech─
years in four spreads (manual with photo)
authors' endorsements and bonus :), included
actually, to the game itself, recorded in 3.5~
or 5.25~ disk.
The distribution kit contains a license─
ny copier,a copy of the game, one booklet and
advertising sheet in A4 format.
Everyone who is interested in purchasing this data─
no game, you can already contact
us at the addresses below.
Current prices are as follows:
1.Distribution ~Mirror~ - $30
2. Licensed copies of 10 pieces or more - $1.8
3. Licensed copies from 5 to 10 pieces - $2.0
4. Licensed copies from 3 to 5 pieces - $2.2
Vyacheslav Mednonogov>
Tomorrow, finally, the full version of the game "Zer─
kalo" will go on sale. Talk about
I won't tell you the plot, most of it is present here─
has already played the demo version. I'll say
only that the full version is five times longer(!).
Perhaps it will be more authentic than the good old
"Star Legacy" :))
I will not praise the game (my brains are enough
only to get out of the camera :)), but
I would like to note that over the last two or three years on
Spec has not released games with a similar level
graphics and plot (KANO called such games
"full budget"). Well, maybe except
ChV :)
Vyacheslav Mednonogov>
Having covered all aspects of development and distribution─
ChV wounds, it is impossible not to stop at that
what a nasty and slippery topic, like a hacker
activities in relation to poor software─
we... So:
Work onthe opening of the CV is, of course, carried out
from the first days of the appearance of the full version (me
at least three hacker's places are known
activity).The skill of using shadows has long disappeared.
howl monitor and Magic button, but serious
the threat remains.
It is also clear that it will take a while to recoup the project─
which took a year and a half to complete, in two-
three months is impossible. This is especially relevant─
low against the backdrop of a declining number of users─
Spectrum TV.
Actually, the situation is as follows. If two or three
years ago, a rabid hacker figure─
this could not seriously shake the stability─
the importance of distributing copyrighted works, then in
present tense anyhacking can last forever
discourage serious commercial development from development─
ethical projects :(
Therefore, in order to get ahead of the damned hackers, I give
im WARNING:
"If at least one Spectrum user
will refuse to purchase the game "Black Raven",
referring to the opportunity to purchase/semi─
read the broken version, then proceed further─
The diversity of Copper Feet's on the Spectrum will be
limited only to the production of levels
to the above program!"
Faultless>
Hacking is sometimes just an opportunity to quickly ─
pirate the floppy disk. So, is it possible to use a teledisk
is this impossible to do on IBM? If not, then
yes_device_ for hardware copier─
any floppy disks. It consists of two
disk drives and some kind of synchronous board
control them.
Vyacheslav Mednonogov>
Yes, I am aware - Max Romanov explained.
However, this does not apply to scratched floppies
(I talked about this in great detail in
Spectrophone - either #16 or #18)
Faultless>
...there is one idea here. I'm thinking, h
laser diode from a CD-ROM writer not on─
will it come? What's the power there? If mounted─
put it there next to the head, then the diagram
I can burn unformatted areas
figure out...
Andrey Savichev>
Wow! what expenses can our person spend─
century from principle! ;) I guess what
they do it...but you damned pirates don't care
I won’t tell you why! :)
Sergei Novikov>
Subj : FunTop'98 - rulezzz!
E. Buder spoke - Welcome. He surprised everyone,
by donating the NNth amount of money to the Fantop fund.
An act worthy of respect.
Vyacheslav Mednonogov>
Already in the courses: NN == 1 million rubles!! Not bad,
even by St. Petersburg and Moscow standards...
I was at Welcome today - I saw all the software
new - so many don’t arrive in a year:
New games:
A Last Hero Of The Light Force - _two_-
disc adventure (3D), a couple of demos already
ran through different editions. First disc -
unlimited intro, then - 3D quest, by type
duuma.
Monstrland (there was a demo too) - in the style
Laser Squad, but - a quest (its own graphics). Not
they were lazy about their Christmas trees, mountains, fields of rice─
Vat. With every hero, you can bastard. Or
he will send you, or... In general - above average─
at this level.
Fishing - apparently this game is from Slates on
FT98 didn't have time... Played for a long time... Nothing
caught - then they ate all the worms, then small ones, then
too deep (I'm not a fisherman :)))
What can you say about games - 1998 contributed
new trends (starting with Dune) - voice acting
voice... It's just an epidemic :)) Two disks on
game - becomes the norm (moneyEverybody loves
;))
Logs:
ADVENTURER #8 - couldn’t resist, from Velcom
I took a look, I really liked this magazine
I love it. Especially new!!
DEJA VU #5 - didn't have time to watch it. But everyone
we need to learn (in terms of design), especially─
especially 5.25" versions (even an envelope for color─
printed on a laser!!) - apparently something
cool (dik Lyzhin)
VoYaGeR #1 - while the cat is in the poke. But for the first one
look - very good...
There was also a parody of Spectrophone: SpectroFun
#1-3 - temporarily not covered - not
copyright issues have been resolved.
From systems - not a lot:EXCESS SAMPLE EDITOR v1.3 - no need to explain
I will - it’s clear and so...
Igor Maznitsa>
Today in the computer and trading world of S. Pb
it was a complete mess, our employee called
companies for the purchase of a monitor, so you─
it became clear that many companies already have a course
15 rubles per dollar, even more companies
have 10 rubles per dollar, and there are companies that...
They stopped trading for rubles.
It looks like PiSishka is no longer publicly accessible─
home computer, and we'll sit down again
for Spectrums and BeKashki. In this situation
only computers assembled can survive
on domestic element base, because
foreign components will be monstrous
increase the cost of the created product. Internet
it also seems that the “black scribe” has arrived, because
nobody will pay that kind of money. Lite─
Rature on computer topics is printed
mainly on imported paper, follow─
flatly, the path to mastering new computers
technology will also be closed to many.
Again, probably, "Zonovskaya" will be used
circuit, 5-inch drives and T34 processor.
The most popular people among the people will be
leading Spectrum specialists, and then:)
Mednonogov will be elected President of Russia.
In general, Gentlemen! Congratulations on your return─
in 1990-1994.
Vyacheslav Mednonogov>
The conversation is rather about something else - what is happening now
us (and beyond the cordon, so long ago) for speck
using only one spec, write
anything worthwhile is problematic.
Pavel Fedin>
Because there are no good tools on it
developments. And if there were, it would be different
matter.
Eugene Safronov>
IMHO, now it’s more convenient to do the maximum on
PC'shke, and then, what is necessary, bring it to
Speccy.
Pavel Fedin>
Well, we're done...:-( Or maybe we should do it then
We’ll be on the PTsshka, and we’ll finish it on it, and
work on it? Moreover, not everyone has
us PCs. And what kind of platform is this?
which depends on the other?
Kotruhov Pavel>
The main thing is that the Spectrum should become a machine, on
which is possible at low cost─
feel like a person and a machine for
training the younger generation.
By the way, I'm not talking about standard Specky, but
about its unconditional processing. Which one
to choose many is a matter of time, the one that
will be the most advanced at that time, and
will become the standard.
I believe that a lot can be achieved through COMMON efforts
achieve.
Many abandoned the Spectrum not because it
is already too outdated, but because it doesn't work
with a computer without good updated software and
with the feeling that you are the last user
this computer is very bad (I know it myself), and
I think that this plan is quite realistic, only
support needed.
Vova Hex>
What is the 16MB limitation on volume?
does it allow devices in iS-DOS?
Ruiner>
Two bytes per block coordinate.
Vova Hex>
I wonder what is stored in the six 'reserves'
arranged bytes, and are they still available
day? If yes, then you can use one
of them for additional address. If there is also a stan─
data values, such as 0 or 255, in general
you can switch to 'extended Is-Dos' without
loss of compatibility.. Eh?
Steel Drugon/LS>
With the new operating system they will decide about─
hard drive problems, but I'm very bad
familiar with existing controllers and their
possibilities. Maybe someone in advance─gives me this information? Maybe already
does anyone do similar work? Then I
I would really like to contact the developers─
Kami of the new operating system.
In short, if you care about this
topic and the fate of Speccy in general, then write
I give you my opinion.
Mr.Gluk>
Ode to the clock
The diagram is attached.
Came to the mind of one person (not me)
thought of connecting the clock. That's how it would die
(thought), yes, I supported it. The same person
and presented me with the m/s itself for experiments
512VI1, supplied with literature and ran away, here
I sat down to describe it and was horrified.
Damn! But it’s a smart thing!!!
...
Today these watches exist in
single copy, and the software is more practical─
no. BUT! There are RGBs where they work properly─
cabin, and in my opinion, for now (note, BYE) for this
enough.
I will also present a clock driver upon request
for is-dos'a; program in is-dos, which
sets the current date in the system; mouth─
is-dos leveler by resident in the top
memory.
Who needs my boot - resident with a clock -
for God's sake, but it's still a little damp, disk
does not like bugs in the latest version (more
early versions were loved).
Stranger and David Willis>
So far we are seeing a sluggish process under─
covox inclusions, which are unlikely to be successful─
satisfy even fans of computer sound.
True, in St. Petersburg it is being developedsound
General Sound card, but so far only audible
promises and laudatory odes. I in no way
I don’t want to offend the developers of this card,
but the parameters are 4 eight-bit channels with
sampling frequency 37.5 kHz - unlikely
can plunge Amizhniki into a trance, and pussy─
Shnikov is shocked. I don’t argue, the sound can be
not bad, but, as we see, it’s far from the Amiga.
In addition, 110 kB for music... is not enough
will be!
As we can see, for normal playback
music requires a direct access controller─
memory access (DMA) and interrupt controller.
The device consists of three functional
blocks: controllerDMA, interrupt controller─
niy, DAC block. The device has 4 independent─
my, 8-bit audio channels of direct DOS─
memory-stupid. Each channel has a 6-bit
volume control.
Unfortunately, not a single computer has
opportunity to connect any device from up to ─
step to more than 64 KB of memory, no device─
stations that intercept INT. Therefore, without a share─
flax, alas, is not enough... On a computer
it is necessary to provide the ability to translate
in the vehicle of senior address lines A14', A15',
A16', A17',A18'. Non-address ones are indicated here
processor lines, not output registers con─
figurations, and address lines that are not available─
funds go to RAM multiplexers. B
The Pentagon needs to do the following: 15D14
cut off from the ground and apply AEN c to it
devices, A14' is supplied to 4D14, A15' is supplied to
7D14, A16' to 9D14. On the expansion board up to
512K the following changes must be made: co─
combine 7 and 9, 6 and 10, 5 and 11, 4 and 12, 3 and
13 legs KP12,15 cut off from the ground and serve
AEN to it, to 1 you need to apply AEN,1 LE1 from─
cut from 5D18 and feed to A17i, to 5D18
submit A17'. INT must be cut from 16Z80 and
apply to INT devices, apply to 16Z80
INT' from the device.
Problems
1) The main problem is K580VI53, which
they don’t want to be stablework in turbo mode
with a short IORQ and have a maximum cha─
CLK speed 2 MHz. The best solution is
using imported 8253, but it's terrible
there is a shortage in both Donetsk and Kharkov. What about─
there are VI53, then, as practice shows, they are
with a creak, but can withstand a clock speed of 3.5 MHz.
But they can’t stand short IORQ on turbo
Pentagon.
2) Some computers require both─
block port #77. (In Scorpio
attribute port responds to this address
which is best to cut out completely).
3) It is theoretically possible for the card to work with
128th Spectrum, however, practically for
fullto reveal all possibilities, you need
a machine with a memory capacity of at least 512K. In
first, the average volume of music modules
120 - 250 kB, and only a few have volume
more than 400K, i.e. you can listen
and use 99% of ready-made modules;
difficult if you embed music into any
ready-made programs, then the entire 128th bit memory─
com is clogged with these same programs, but
only a few use memory above 128K
(RAM disks and other resident nonsense are not included
score); and thirdly, assuming that
The Spectrum platform will develop, then
the transition to models with memory >128K is inevitable─
wives, and if we consider that ZX128+BETA DISC+AY
the limit is what we are talking about here.
4) Used for mixing channels
the simplest resistive mixer, but possible
any active or corrective
a mixer would be better.
5) Voltage required -12V (possibly
using a converter such as in
ATM)
SchemeMan>
Subj : Covox-Blaster
For example, we have a microphone 561RU10 2K.
We hang it on the computer in such a way that when
we will have entries in ROM from #0000 to #03FF
sign up for this microscope. And since
RU10 does not need regeneration, but in time─
The purpose of regenerating the main RAM counters in
headed by IRka will take data from it
and throw them at Covox, but not every signal
regeneration. (And we will also need a port
commands, input and output.)
How many regeneration signals need to be passed─
tit, will be set in 0-5 bits
port (playback speed). In 6 bits
there will beto install, what part of the memory
RU10 will be played (1st kilobyte or
2nd kilobyte). Bit 7 controls the start and
ending the playback of the selected 6th
bit of a kilobyte: 0=1st, 1=2nd kilobyte
(if bit 7 is 1, then the sample piece is game─
no, if it is 0, then it does not play). Bit 7 can
count from the same port, and also, it resets─
appears as soon as the selected kilobyte is lost─
was trying.
LD/X-Trade>
I remind everyone that the products produced by
X-TRADE can be purchased directly from
manufacturers, without trade markup.
Music card GENERAL SOUND - $30
Memory expansion card for GS - 12 $
XTR-Modem + p/o - 10$
LD/X-Trade>
Based on the objective tests we carried out, a
also subjective psychoacoustic signals─
We have developed a very useful one
additive to GS.This gadget (which does not yet have
names) is a stereophonic─
Chebyshev active low-pass filter of the eighth order─
ka with amplitude-frequency characteristic
characteristic of filters with quality factor
0.707. Psychoacoustic criteria based─
were based on subjective assessment of comfort
sound, as well as fatigue over a long period of time─
listening to modules and sound system
playing games.
As a result of the research, it was noted that
that due to interpolation in GS the spectrum is digital─
output interference does not “stick together” with the spectrum field─
high signal and therefore can be effective
actively filtered. (For example, on the Amiga
signal and interference spectra are nearby,
therefore, filtering without significant losses
HF component is not possible. Experiment
this was fully confirmed.) As a result
the optimal cutoff frequency was determined
filter - approximately 10 kHz.
And now about what exactly they will feel
your ears. So, quite clear sound GS
is now completely free from digital
grinding and hissing, caused, rather,
is not a drawback of the interpolation algorithm, but
insufficient quality of digitized samples─
lov. Since the spectrum of overtones lies in
high-frequency region of the audio signal
and even beyondaudibility, then it's you─
causes unpleasant sensations when listening─
nii. The result is slight discomfort, pla─
obviously leading to a headache, etc.
Now the sound of the modules will be free
from such shortcomings. Moreover, in music
a considerable number of musical ones pop up
moments that previously seemed insignificant
timbre time increases significantly
decisive ability, more natural reproduction
there are samples with a complex timbre (accord─
s, effects, etc.)
The above-mentioned gadget will be constructive─
but designed in the form of a small board, installed─
flowing into the audio output connector.
The sound will now be removed from this little one─
which board. Software compatibility
naturally, this gadget will not influence
child. Estimated cost of the gadget
low - about 4 dollars.
Alex Kudrijshow>
IS IT POSSIBLE TO CONNECT an SD-ROM TO THE SPECTRUM─
chick for example of him playing music???
Valerij Kozhevnikov>
Easy. Who would lend a CD...With a screw, vpo─
he thoroughly figured it out, crawled along and
across. It's time to hang up the CD, but it's not there. :(
2All from 5020: maybe someone has it lying around
some kind of antique? 2-speed for
eyes are enough. I'll give out the software in three weeks..
Eugene Mironchuk>
Description neededwell-known standards expanded─
ZX memory above 512K - i.e. addresses
ports and the meaning of the bits in them.
fk0>
Scorpion: port #1ffd 4, 6, 7 bits maximum
1024 kb.
Scorpion & GMX #1ffd 4 bit,#dffd 0,1,2bits
maximum 2048 kb.
Reanimator>
Profi:port #dffd 0,1,2 bits maximum 1024kb
Aleksandr V. Solodkov>
In the future, option:
4 projected windows of 16 kilos:
#0000-#3FFF
#4000-#7FFF
#8000-#BFFF
#C000-#FFFF
Four ports (one for each window), all
port bits indicate the page number: 0..
255. So, a total of 256*16K = 4 METERS!!!!
I think it's interesting????
+Two configuration ports and one number port
video pages...
Pavel Fedin>
Please read the document on ATM. That's exactly what was done there
this. IMHO, why create standards when
so they already exist? And compliance already exists─
standard will entail a possible
the importance of using software that is suitable for them
calculated. IMHO this is quite significant
argument.
Aleksandr V. Solodkov>
The guys from Batmansoft pushed the idea of a friend─
beat the third screen so as not to spoil these two,
and STS are pushed into ROM, and it is called by
NMI. (only problem - you need 512K via
additional bits #7ffd). Debugging the program
turns into pure pleasure!!!
Flying/DR>
We haveThis has been going on for over a year now! True,
there are 4 screens (2 x 2), although the real world is─
In fact, we were only able to use the 3rd one under STS.
But debugging is now a breeze!!!
By the way, we have 512kB made according to our own scheme,
which allowed us to make such a modification.
In short, we made port #B6 a complete copy
port #7FFD, but scrolls through #7FFD
only the first 128kB (to ensure the floor)
noy compatibility), and through #B6 - all 512kB
(naturally, 6, 7 bits). Switch
screens are hung at 5 bits - lock 48
mode in #7FFD, which remained unused─
named in #B6.
ARC>
Finalization of the 512x192 pixel scheme
to MEGACOLORa.
(auto multicolor)
for PENTAGON only.
<...two microcircuits...>
That's all :) Now when you turn on your
instead of additional screen bytes will be
attributes for a standard screen (for each)
one byte of your own attribute!!!).
P.P.S. The circuit works, I hope it is compatible─
Tima from Kharkov.
P.P.P.S. Give SUPER DIZZY under MEGACOLOR!!!
Especially even under 16ink/16paper.
Ivan Bragin>
Scheme for Scorpion:
...
P.S. Button for switching attributes (multi─
color) was developed by a Khabarovsk programmer
hardware maker and hacker GromovIvan. Match
with newspaper material X-RAY #3 - pure layer
exactness (even the address of the attributes matched -
#6000).
Here is a multicolor map moving in the demo
HEROES (pretty fast).
And we plan to release the game by 2000!!!
SchemeMan>
I've watched a lot of demos here.
In many screens they blink to show colors
get more.
And then I thought.
- Why not do this with hardware?
And I did it, and even using the interlaying method, then
yes, the image blinking has stopped.
And bit 4 in port #EFF7 is free, so
hung.
And here is the diagram for PENTAGON...
Vladimir Pavlyuchenko>
The map itself is almost ready. Resolution I
selected 384*256 with 256 colors per 1 point.
The circuit is a clock generator
on counters that scan static
video memory. There is a bit for tracking on─
Start constructing the screen. All memory is broken
8 pages that are wedged into the window
starting from #4000. Pages click easily
or are completely cut off. Video area of lines─
naya, each byte codes one point.
The card will work with the accelerator.
The accelerator is almost complete (remaining
a couple of issues with the processor, but I hope they are
will be resolved soon). To connect an accelerator
you will need to insert it into the socket about─
processor and additionally solder to the board
computer about 20 wires. Processor 12 MHz in
RAM accelerates to 6 MHz, in ROM up to 12 MHz, s
video card will becommunicate also at 12 MHz.
RAM on SIMM plates (increasing memory
from 256 to 2048), emulation of PENTAGON and ports
PROFI. DDP controller, throws blocks 16(32)
KB per interrupt, but not at all
distracting the processor and not even disturbing anyone
in video RAM...
Andrey Smirnoff>
I offer a new tool: Si engine
for ZX Spectrum.
This compiler runs on PC (Watcom C
pmode), on a PC a person creates a project, everything
resources, then everything is collected on the PC, and accordingly
a data set is obtained for the Spectrum.
The program is published.
Here is a simple example:
main(27000)
{
int src!HL, dst!DE;
src = 16384;
dst = 16385;
*src = 0;
$DI;
$ LD BC, 6144;
$ LDIR;
$ EI;
return;
}
Pavel Fedin>
For God's sake, do a cross-compile on PC─
tor, but IMHO the same compiler should
be on the Spectrum itself. Somehow nekra─
It’s easy to turn Specky into a game console
Plug'n'play, into which you just need to insert
cartridge and press Reset, and everything else
already done on PC/Amiga/Mac/SGI. Besides
After all, why don’t we give up Spec at all?
After all, on the same PCs/Amigas everything has already been done for a long time
there is, ten times better. That’s right, because
that we are interested in doing the same on
Spece.
Vova Hex>
I have AW, you know how long it was compiled into
Sme? Half a minute. This is at ~400,000 clock cycles.
This is in assembler. And what will happen to the same on
C and 3.5 MHz? Fatal outcome.
Igor Maznitsa>
How would the specov community react
to the idea of creating a server in Fidonet, in advance─
facing the broadcast of sent sources─
kov in C language into assembly text, owls─
compatible with ASM80 and GENS, and then by─
received text will be packed sending─
to the client? For users there will be
various libraries are available on the server
they themselves will be able to update the content
your libraries and send new ones.
fk0>
But there is CP/M and there is Tse. I saw fori8080. And I'm 99.999999999999999% sure
that there is a version for Z80!!! Well, no one
prevents it from being found, gutted and forced
work in tr-dos.
Andrew MOA>
You can find it, you can even “gut it”
but it makes little sense. It’s cheaper to take Small-C and
adapt it, and not on TR-DOS, and if not
on TR-DOS, then why Small-C? :-)
Alexey Bakaev>
Are there projects/games a la Doom for spec?
Maybe, who knows?
Igor Krauklis>
That's exactly what D00M is... current demo version─
this... :-( Digital reality was promised right up to
in the fall of '97 to finish, but, as usual,
0b10m... :-( Arty says that if he
do it, then it will be free.. Let them
better for the money, but it will happen now...
Arty/DR>
The project is temporarily frozen. Readiness is 90% -
all that remains is to connect SFX (which are ready) and
make maps in the editor (which is also
ready), and accordingly, assemble from─
test. True, there is one BUT, lead coder
the project is now working for one American─
company, so I'm up to my ears...
Mr.Gluk>
And about Paradise Lost they sing something to console me─
what?
Pavel Nikonov>
The author took the hard path, and now it’s difficult
insert any new puzzles.
Denis Maltov>
It's just a problem to write them. Each puzzle -
new code. It's just that all the riddles are _different_.
Absolutely! That is, there are intersections, but
mostly I tried to avoid them. To avoid
it was boring to play. And what is it, I took it
key - opened the door, found a coin, threw it in
automatic, received key number 2:(
Arty/DR>
There won't be a Paradise Lost if we don't find it
standing people to complete the project...
From the direct author, who is also the lead pro─
project grammer, there is neither desire nor possibility─
nosti. What can I say, he and Speccy no longer have
a long time ago - all the work was done in the emulator.
Now he is busy making advertising
videos and screensavers for almost all local
TV companies...
But things are going well with Megaball and Scenergy
completely different...
Mr.Gluk>
Great, it’s just worth mentioning that
many people have lost confidence in DR because of
mass of unreleased products...
Flying/DR>
In short - you are trying to blame us
is that we are not able to complete either
one project? Then after the release of the first
of the promised projects, I expect a public one from you.
Sorry!
Mr.Gluk>
Without waiting for the release of at least one─
th of the announced large products from
-=DIgital Reality Lg=-, had to prove
that they are liars and made themselves famous as a couple
demo versions and in-light debates...
Since recently there has been a discussion of this
topics have become prohibited in the echo conference
"ZX.SPECTRUM", then I'll have a blast here
enough memory :) 256 supported :)
...
About January, when I was sent away─
willed to go for a walk without salary :(, Vlad and I
we decided to create a cool din. Approximately
all calculations were completed within a week
(memory/map/sprite sizes/general fields─
zheniya), and the work began. I started making
the game itself, Vlad took up the map editor
(by the way, in the latest edition it is quite
not bad!), and Dima started drawing sprites.
Later, when the algorithm was more or less complete─
abandoned, they began to distill sounds from the Amiga and
graphics.
And then Dima bought a pussy (if 286 is possible
so call it), and the project froze for a while...
then Fantop, buying a Sprinter, problems with
army, etc., i.e. everything really stood
four months... however, with Vlad
enough strength for the final push...
This is how it turned out that
is now eating up your processor clock cycles and
gradually suffocates the disk :)
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