Maximum #46
31 октября 1997

Interactive News - Intel is planning an attack on the gaming market.

<b>Interactive News</b> - Intel is planning an attack on the gaming market.
             INTERACTIVE NEWS


 (C) Spencer


   Hello, dear fans of the Spectrum, to abandon their
things to see what's going on navenkogo not only in Moscow but
and globally at-large. Well, probably not for anyone not
news that the phone since the new year kicked the bucket, the 
entire DMD (DIAMOND group) grieving about this, because 20 
minutes a day free - it's x $ evy gift for the whole new year 
of "Every day I KEFRI. "I appeal to the coordinator of the 
Moscow branch ZX-NET Activities of this problem. Volodya, how 
about a tightening of thematic restrictions stations, such as: 
mail, demos, Gamez (?) stations operating on the order P / O, 
FIDO'shnoe nove, etc. Total perspective should go into the 
past, MUST DIE - will be correctly write from the perspective 
of the spelling. 

   Sentimintalnye feelings overflowed my buffer or stack it
how someone like yourself and then send us to the editor, and I
while I'm doing something for which I Re-Animator money pays; 
+): 



           Intel plans to attack
               on the gaming market


   According to our American friends, Intel
plans to invade the market of gaming systems and game
automata, using the same strategy as for the market
Personal kompeterov, Intel must submit specifications
its gaming platform, which he intended should be
accepted standard and the new open platform for games.
It will be based on the processor Pentium II, as well as an 
unnamed three-dimensional accelerator. To start the unit 
planned use in slot machines, but later also planned

release it in retail. The only thing that can
Intel to stop this fight against Sony, Nintendo, 3DO and Sega
so is the price of the console, the most conservative estimate 
of $ 1000 is the minimum - and we have newspaper MAXIMUM; ->.




        Disney terminates its own
            game development


   Branch Disney, responsible for developing the game
production was almost completely dissolved within three days.
This unexpected step for all of the company explains the change
its policy in relation to publishing and developing games.
Rather than develop and produce their own works about 20 per 
year, Disney will now be issued not more 10 titles of games, 
and developed by other companies. Konkratnye data on new 
partners until Disney announced nebyli.







Other articles:

ZXNet - List of working BBS.

Entry - in the emergency room, all is quiet.

Interactive News - Intel is planning an attack on the gaming market.

Interview - an interview with Spider.

Advertising - free advertising and obtyavleniya.

This is fresh - do not forget to cross!


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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