Amazing #01
29 сентября 1997 |
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Miscellaneous - America's most popular game: Magic: The Gathering.
Category: Miscellaneous Text: J. Jury Music: IRONMAN Information: Mr.Beeper, ZX-Review This virtual column. As they say, no me. And I'm not myself, and the horse is not mine. My thoughts are virtual, and I have them virtually - Through the idea that utterances are false - releases. Understand that - it's your own virtual reality. And what I had here mind - this is my virtuality. Interesting is the mass, and the news that Every day there. So, if the authorities do not deny, this column will do constantly. Letters of your wait, and then write nonsense, and you read it! And not like it - again make this column from virtually - virtual reality simply. Understand how you know. With what and I remain, Yours sincerely, Mr.Beeper. ________________________________________ MOST POPULAR GAME OF AMERICA (Or what to expect) Soon, very soon, possibly as early as this in autumn we have with you an interesting open opportunity to practice the whole our gaming experience. And the reason for this is quite banal. The fact that all of America "crazy" on a new game and left to wait chutchut and she will come to us. This game is not notorious DOOM and multimillionodollarovy WING-COMMANDER 3, it is quite accessible to the broad masses of the game Magic: The Gathering. Let us say at once - a game not a computer and reading, but no one stop us make her a computer for our favorite "Sinkleristov. America just went crazy from this game. Here for many years nebylo this insanity. And the blame on the one hand the unusual simplicity of the rules, but on the other hand - unusual depth of the game. The combination of a fairly rare. Learn how to play this game easily. With the enclosed brochure each able to master it for any half an hour. Game lead with the help of special deck cards. A unique feature of maps is that the deck is in - the first is not a standard, and secondly that each player is his own. Of course, there certain "base pack" of 40 cards with a fairly wide range and can be purchased, but can be purchased and additional deck with a random set of maps, quantitative in which, say, a thousand. So that each player is currently a deck to your taste and mood. The game is based battle mages. And since the theme of magic in recent years widely used in computer games in the literature and in the desktop role-playing games, it is clear that the idea of the game fell to the authors well-prepared soil, and the game quickly found its adherents. Much of that form the basis of the game, well isvestna Western players on long-term familiarity with the system of rules AD'D, but we have to CIS, we hope to provide the maximum awareness. At the beginning of the game, each player receives 20 units of "life force". The task of playing - lower level of the life force of his opponent. So, there are thousands of cards. They vary in type and frequency of occurrence. One of the main are maps depicting the "earth." From them, the players draw energy to power their actions. Other cards contain a spell. These cards are very, very much. Range of spells is huge - from the simplest such as Lightning Bolt to the rare and powerful with constant action. Another group of cards is designed to Call different creatures into its service (Spell type Summoning). They can be charged to attack an opponent or, conversely, block his attacks. There are cards that let you create useful magical artifacts for later use (such as spells Create). There are maps that provide unusual ability or force which even allow to go beyond the rules, which gives unlimited potential in the development of this game. Each card belongs to opredelennnomu "color" of magic, and the choice of how "Color" (that is, what kind of magic), use is up by players. If Only one, the result may get pretty one-sided strategy, and if you use several, will feel the lack of magical energy. The combination of all these factors eventually leads to a very diverse game high prityagyatelnosti. As an example, say that America has already sold more than a billion difference * GOVERNMENTAL cards and are now beginning to organize regular zamyh tournaments of different levels. With this incredible success was inevitable emergence of computer games on this theme. And has undertaken business firm Microspace. Of course, she is preparing a game not for the Spectrum, and for IBM compatible machines, and for some of the most advanced videopristavok, in particular, reported that the matter connects the most up to date technology company Sony - prefix PlayStation. The authors decided to keep the computer version of your entire mechanics of the board game as dueling magicians. And really, it makes no sense to experiment there which has convincingly proved successful original idea. At the first sight of the fact that today a certain game, it is clear that there is no nothing that can not be projected and lay in the Spectrum. Yes, the graphics can be not be one that at IBM, but the game mechanics so simple, that shortly after the IBM-compatible version of the CIS, and after study a system of rules to begin work to create a "Sinklerovskogo" analog. Starting the game, you will have approximately 200 maps, from which can assemble themselves deck. Furthermore, winning the game progresses the various wizards, you can pick up more new cards to the general repertory. Game developers hope to soon after exit the program to begin holding regular tournaments on the computerized version of the game Magic: The Gathering. And, of course, the program will be single-player mode for those who can not or do not want to look for a partner. Here important is the question of artificial intelligence game, and this is the main difficulty before which stood programmers. At this direction and is now the main work. The main thing to do - provide an interesting game on any difficulty level selected by the user. In general, fans of the interesting games have what to expect, and programmers capable of ERPI create games on the Spectrum will be where to turn. The first player to launch this game can count on a dizzying success. True, the Artificial Intelligence computer opponent can be for our Programmers serious stumbling block. Watch for our publications. As only will IBM-compatible version of the game (A preliminary raklama it has already begun and we expect the game this fall), we analyze its mahaniku and bringing it up to you together with proposals for Architecture program. We assume that its conversion under Spectrum goes in two stages. In the first stage - moving mechanics and ideology for order to be able to play with a live opponent. Finally, in the second stage, after learning of possible strategies, stuffing procedures for artificial intelligence play against the computer. It is possible that the game will be two modular. One module for creating and editing own "deck" and discharging it in a standard format and the second module - tournament - to organize the bout mages. If this is so, then we think you need to accept and adopt its standard Format "deck."
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