KrNews #06
15 ноября 1998 |
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INCOMING - Presentation of the games: A LAST HERO of the LIGHT FORCE ORCS LAIR & MONSTR LAND.
NEW GAMES (C) Maxx'98 Here again it is time to tell you about received by selling the newest soft'e, which I am pleased to give to your attention. A LAST HERO OF THE LIGHT FORCE ORCS LAIR (C) EXCESS TEAM'98 The game, which has a demo version released already in 1996 and located in the annex to the 21 th Spectrofon'y, attracted to their "enhanced" attention of fans Games BLOODWICH, yes indeed, not only them. And rightly so! After two (!) Years, will see its full version. In two (!) Drives. I decided not to reinvent the wheel, and result here is already prepared a description, because on account bolshomu me to it nothing to add. Authorship is preserved. (C) D-Man Game genre can be defined as an RPG with Action inserts. Thus, the first mission is to clear the lock from evil spirits, such as orcs:). At the very beginning of the game you will find a nice pre-intro to digitize (or without them - This is how you want). Only then by choosing game, in the initial menu, you are invited to choose a player that you play. And when you've already chosen their player, you are greeted by a pleasant a woman who will tell you about the purpose of Mysia and tell other little things. So, you find yourself in the labyrinth, that is so infested by orcs. Your task as mentioned above, produce cleaning the castle. It's not so easy. In a maze of many doors, some of them just open for other needs keys that are lying around the castle, or they can take a dead orc. There are still doors that open with blind button. Attacking an orc, you get in Mortal Kombat-box (a very cruel massacre) where not so easy to dunk the enemy, although gamers this is not be difficult. Killing an orc, it can be to take up arms, clothing, etc. You can also go to the store and buy yourself something or sell. In case of death awaits the anima, which would drive straight from disk to There you will see his grave and the graves those who tried to resist the orcs:). In general, this is the best game in its genre, It is crammed with all sorts of jokes, tsifrovkami and other pleasant things. In the first episode has not yet realized the magic and some other stuff, but in the next part of all this is going to be. In general, play and enjoy the game - rulezzzz! MONSTRLAND (C) WOLF / RAGE Maxx> And here is what the author himself, announcing his game, so to speak - "word of mouth." Authorship is also saved. I, Wolf, would like to announce a new game created us in Minsk. Speech talking about "MONSTRLAND'e. I hope everyone saw her demo. Judging by the numerous responses, most of you have an idea liked it. Indeed, because the games of this genre on the Spectrum virtually was. And if not, then be! I hope that "MONSTRLAND" after repeated in the mass of the Clones, what happened with the "Star Heritage". That is my appearance will open a new genre adventyurnyh games. So, what is MONSTRLAND? This game adventyurno and strategic direction with a semi-real taymovy (as I call) control. Emphasis is placed on the graphical representation on area where you are. However, the considerable attention paid to the texts. It also should appeal to fans pokrushit all around. At the highest levels is pretty powerful spells. For example, in the process of testing one of the levels, practically the whole area was burned to the ground and mangled up recognition. Only here and there in panic ran half-dead monsters ... General division levels in MONSTRELD'e very probation. I say this as a purely for convenience. The entire game this is one big level. All parts MONSTRLAND'a linked by a single plot and logic games. Another thing is that in every part of a different terrain, characters, etc. By the way about the characters. The game involved eleven different races and twenty-two different types of creatures. This animals and humans and the harpies ... Shorter than the long All transfer. Not all of them you hostile. There are friendly, there are neutral, which absolutely does not care your minor problems. As you have seen in the demo, with animals, there are no problems: the click of a crossbow, svis sword and the spirit away. With people another matter. They also know how - by clicking and svis. Here thoughtful, and whether general attack, or may simply escape. But beyond even worse! Do not you an own magic. I wonder how you react if you start around burst fireballs? So what you are about to MONSTRLAND'e? You'll wander through the woods, confused in the labyrinth of caves and castles, fight with supernatural beings and unlock the secrets of an ancient race. You to resolve the conflict between the two nations, but you also and started. You'll climb a tall mountain and fall into the darkness of caves. You will to assist and get it yourself. AND Who knows, if you sufficient deft and careful, you may have cross the ocean in search of a mysterious and the legendary island. Who can unravel the mystery of this countries where high technology side by side with ancient magic? Only you and maybe even me. MONSTRLAND technical documentation: Machine: ZX-SPECTRUM 128 and above Sound: preferably AY / any / Dos: TR-DOS - Any The game takes up the entire disk or more accurately 2508 Sectors / In the game: Sprites: 210 Card games: 64 * 128 cells Images: 23 text: = 158 kb assembly code: 324 KB + 32 KB for Map Editor total program / no data sprites /: 51 KB issk. Intelligence: 21 different types of unusual situation: nearly 50 Character: 22 races: 11 Parts: 5 items: 30 Passage of the game by the author using the cheat mode: 1 hour 42minuty / Record. See you in a mysterious world MONSTRLAND'a ... Maxx> left on my own to add something that both games were purchased by me the right to replicating them in the Krasnodar region (of interest Armavirtsev I'm not affected). I also currently underway Negotiations to acquire the game: "12 Secret Books" All license - must be qualitative. All quality-should respectively paid. Welcome to the world qualitative License spectrum'ovskogo soft'a!
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