ZX Pilot #08
28 апреля 1997 |
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We will understand - A detailed report on the passing game Star Heritage - 1.
Let us? STAR INHERITANCE PART I BLACK COBRA STEP CREATIVE GROUP (C) 1995 ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ (C) VELSOFT I. Island of O. First of all, relax and explore the escape pod. Turn on the computer and talk to him. Use the vial. Go to the north. Kill the cat. Go to the east. Kill artanga. Examine the corpse and take his piece of glass. Go on east. Inspect amortization cocoon. Take a pill and neyrohlyst. Go back to the crash site. With the help of the fragment glass, remove the battery from the instrument panel. Charge neyrohlyst. Go to the east. Kill fish. Go to one location to the east and north. Kill the man. Inspect and take credit card and blaster. Go back to the south. Go to the east. Laying out neyrohlyst and blaster, lift the sheet of iron. Lift blaster and neyrohlyst and enter the tunnel. Go north, and then to the west. Vintolet inspect and make a hole in the blaster hatch. Byru inspect and remove from bone bracelet. Go on west. Inspect the bushes and naeshtes to opupeniya berries. Go back to the place of encounter with the man. Go to the east. Go to the home of an old woman. Go one move to the west and two north. Go to the shop to Jameson. Give note and Jameson show the medallion. Take a piece of paper. Drink liquor, break bottle and take a piece of plastic. Take and look at the picture. With poems, numbers on a piece of paper and plastic, Read the message and a password. Relax on the couch and go to a place fight with a man. Go to the west. Enter the cave and Inspect the terminal. Insert a piece of plastic in the terminal. Enter Password - "self" and take a mask and carrying case. Go to the house of an old woman and Give her a bracelet. Wear a mask and go south. Give Captain skip and swim to the mainland. II. City Pulsar. Go to the south. Talk to the man. Go to the east. Sign the bar. Talk to the captain and get him an electronic key Exit the bar. At the heart of the city remove the mask. Walk around the south to the north so that the first and second night provided at the bar. Udeyte kloredov. Wear a mask. Search the corpses and take the money. Go to one location to the west and south. Inspect the bench, and several times, piles of debris. Take paper and wire. Go twice to the east and one to the south. Inspect tiseyler and touch him. Order your ticket to Tarana. A coin in the coin and get a ticket. Insert the card into the receiver roboturniketa. III. City Taran. Remove the mask. Go north. After walking a bit here, you can see avtokraft. Inspect avtokraft and go inside. Open wire cabin and go inside. Take a pass. Avtokrafta Exit and go south. Use for APT pass and go west. Coming out of the APP again to opupeniya naeshtes berries and go further west. Go to sever.Spryachtes in the bushes near villa. Wait a bit, kill the host villa. Search the corpse. Take note, documents and case. Open the door of the villa electronic key. Go inside and lock the door behind him. Go into the room. Carefully inspect the key. With the help of Read the clue and cipher. By using the set on the clock image of the bee. Insert a clock in the slot and enter at safe shifronabornike "con." Pull out the clock and get the card. Exit from the office and inspect the painting. Unlock the front door and went out of the villa, go back to AMS. Use at AMS card. Coming out of the APT go twice to the east and one just to the north. Inspect the quarter, boxing 12 and the door. Calling, attach to the peephole and a medallion holder. Enter the house and Talk with Edward chips, give him the case. Take e-navigation and binoculars. Exit the house and go to the west and south. At night, climb into the canoe. Insert e-navigator and close the cockpit with the handle. The panel, select destination of the flight - Arkan. Click Start. IV. Again, the island O. Go north. Kill the dwarf and pick them cobbles, box and a spear. Go to the east. Lift the lid with a spear cab. Take a look at the gap and take the e-navigation. Break cobble-box and get the device. Go to the west. Inspect bushes and back up berries. Switch on and go west. Inspect Cobra MK-3 and go inside. Open the door. Inspect the boat and kill the spider. Climb into the boat and paste it into the slot on e-card panel navigator. Using the console, type the target flight - the temporal area. V. Temporal area. Remember what was depicted in the painting "The Gates of Tempora." Deciphering of the world, go to one location on the south, north, west, north, east. Look through the binoculars. Step into the clot. You were playing "Star Heritage 1: The Black Cobra. Soon wait for the release of the game "Star Heritage-2: Across the Universe" P.S.: helpful tips: After the transition from location to location to relax. You can not relax in each location. People sleep at night, and predators hunt. With some characters need to speak without mask, or vice versa. Some characters may appear in locations at certain times of day.
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