ZX Pilot #32
29 мая 1999

Our Guest - Max of Compu-Studio Ltd

<b>Our Guest</b> - Max of Compu-Studio Ltd
             H A R T O S T L



(C) MAX



  Hello to all members of the group PROXIMA!


   Max and Compu-Studio Ltd. glad to have the opportunity to 
speak on the sectors Newspaper ZX-Pilot. To begin, I will 
present himself, and then on behalf of all of the talk

all of us. So, I Max (short for my
names). Born and raised in the provincial
Ukrainian town with a population of 100.000,
which is in the Donetsk region. Computer got in 1992. Since 
then, started to learn the basics of programming. Education in 
any way related to computer was not so beat independently for 
each byte until you have mastered in perfection (in my opinion) 
assembler CPU Z80. As it so happened that

Profile chose the system. Now, with the height
distance traveled, I understand why - on our platform have not 
yet developed the system software before the class to which he 
developed on other platforms. However, in the Recently there 
was an increase in the plan, but still did not fall short of 
our programmers to ideal. The main reason - weak degree of 
debugging programs, resulting in the program attend stuffed 
glitches. I have often this sin, so that Do not run for me, if 
my few programs will come out some crap ... 

   Almost at the same time I got to know more
with a computer maniac - Sanya Velkovym. Later he came up with 
a nickname VALEX. Nights we sat on writing any protsedurok and 
programmok. But seriously set about writing a game somewhere

a year later when podnataskalis in programming intricacies. 
That our work, we nobody else shows - ashamed

beztselno prosizhenye night ...

   Later I worked hakkerstvom,
because to do anything yourself too hard. The fact that the 
guys that make up our studio, too lazy to serious

projects. And so it has in most cases rely only on their own
force. In the course of life, so to speak, write
a couple of applications. Much rubilos
standing - only to sweep his thoughts to
create something, as someone has already done so on. To write 
or improve already kemto creation - it is very ungrateful and 
not supposedly more nothing but accusations of plagiarism, so 
many ideas have died in infancy. 

   But after a while (sorry - pozdnova something) and decided 
to do our own magazine. Title ripped off, like many others, 
with a sensational game, "Black Crow". So it has turned its 
"sister" called "Black Crow". Releasing two rooms, until 
stopped, because busy writing the editor missions to the 
aforementioned game. We are now in the final stages. There are 
still ideas that you want in it (the editor)

exercise, but if bored finally
it would be like to be. In creating the editor uchasvuyut all 
three members of the studio that in itself is interesting. I 
will not here go into details of my tricks, what I lured them 
for this occupation but rustling, like hell. As it happens,

I began in 1992, a core member
Studio. Rallied around me all Spektrumisty our city. In the 
studio, there were four people, but one later in imigriroval 
Germany, with which we bring him sympathy, and the other ten 
people who have a Spectrum swirled between us, but active 
members did not become due to game'rskih biases in their 
cognitive development (yes no offense to be said).


   Now a few words to tell about Valex'e. He
we have a foreigner - Bulgarian. Has Bulgarian citizenship, and 
still sits in the Ukraine! Perhaps, in joining NATO does not 
want. We always did everything together - and iron, and

program, and all-all. Sometimes podpryagalsya
DIV (one and the last member of the studio), but
due to overly-touchy nature of the fast
break off and sitting at home, tochya on my teeth ... If anyone 
read my article in my magazine, then realized that I was 
particularly no one ceremony - if you're a bull, then by the 
horns and stall! How then are they were drunk

expressed in my address - kolobayt in 1000,
as a minimum. Sanya, tobish Valex, accustomed to
my antics, so suffer the "humiliation" with honor. Remind me to
gave him a prize for courage mogorych
and heroism in the "battle" for each
controversial place in the algorithm ...

   So, of Sana'a. He is a cool friend, but
"Semidelkin. Editor already would have been ready,
Sanya but began to "suffer" the focus from the cache
and therefore it perriodicheski deaf. I am
phone give vzdryuchku, but it helps youth. Then the patient 
comes to an end - come to and let him paste on the first 
number. A before you know - it moves again. That is so

and we live for many years, united by one piece of iron - 
ZX-Spectum, and what you want. 

   Now I will say a few words about Igor Dolgov,
encrypted under the "DIV". Well pogremuhi
We currently navybirali. But that's nothing compared to Iron 
Man or something ... So, this guy sits, mostly

Home natiharya hews some soft,
and then let's throw us all delusions such as "Let's write a 
program" Pokeland "or something like that!" We told him - "Yes 
uymis - this is full of crap has already been done. "He 
complains, taxis home hammer next project. But finally it

visited a smart idea and he offered to write a mission editor 
to "BR". Disassembled most of the games system, as well as 
understand the structure of shipping the game state and with 
such a "bouquet" pritopal us. Here Now you're done! Keep it up! 
Since the end of last year's peck on the editor. I

sent to Mr. VEL'u demo
version, so that our efforts to evaluate the application, if 
any. Well, if seriously, the guy did a very good,

although deficiencies have. But who have no
deficiencies? That's just the same.

   But what may be a "studio" classroom without a systems 
analyst, an electronics? At As in our "self-made" country? Yes, 
most, neither is, frail and helplessness! Here For this reason, 
join us on the rights of freelance members, Mr. Master,

tobish Yuri Barabash. Without it, we, as without
air and no money. Savings are
due to its conceptual development and modifications. The fact 
that we all "sit" not on the Pentagon, for which the scheme is 
subject to all revisions, and the Moldovan Synthesis and 
Krasnodar-128. For adaptation to our knowledge of hardware 
needed electronics, which has successfully mastered and 
continues to develop Master in Kharkov is not I remember what 
the institute. Thanks to him we All are in step with progress.


   Greetings will not transfer to anyone -
too corny, and place in a newspaper
I am afraid, will not suffice. So contact us if
want. And you do not want, then so will do. On
letters responding to all! But so few willing
communicate that his hands slowly dropped
lower and lower. So, you see, by the year 2000
just all die. And you do not want! Guys! Do not let it dry! 
Yes, not himself, but Spectrum platform! Drizzle it with 
something refreshing (beer, something is). And then the talk is 
not about who his main passion in life. E-mail to all 
electronic publications that fall into your hands! Your letters 
- the main work incentive for publishers. Money, by and large, 
do not play a big role. Not in their happiness, and not in 
their quantity, but in the attention from the outside. At least 
for us. 

   And we - it's Compu-Studio Ltd.


        With respect to all Spektrumistam,

                                     MAX.





Other articles:

Contents - the contents of rooms.

News - News Spectrum affairs in Kovrov, and not only ...

CC 9 9 9 I - Information on demoparti Chaos Constructions 999.

CC 9 9 9 II - Information on demoparti Chaos Constructions 999.

Our Guest - Max of Compu-Studio Ltd

Comics - Ivan.

Amiga - vrechatleniya Mitchell / HardWave Crew from the Amiga.

Swapping - From letters to parcels, or how to become a real swaper'om.

Birthday - congratulate Birthdays those of our readers who born in March, April and May.

about different - about the conflicts of neophytes and advanced users, the bad English in the games, buy KAY!

about different - "For a party going friends?".

about different - Sergius Puzzler and disassembly of the Predator Delirium Tremens.

DIY - - Do-user himself.

Advertising - rekalama and announcements of carpets and more.

Credits - the authors of the paper.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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