Spectrofon #07
30 июня 1994 |
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Expertise - is considered the game "Battle Command" (128K). You are in the role of commander modern tank.
EXPERTISE Today we introduce you to our magazine expert elaboration of the game "BATTLE COMMAND" (128K). This game - excellent simulator is super-modern tank. Forgive us owners of older machines with memory 48 KB. Do not get us wrong - We can not ignore on the whole stratum of the games that are written only for the 128 th Speccy. A year ago, these games can be was close my eyes and do view that the 128th mode not caught on to our computers. But you will agree: now market new programs for "ZX-Spectrum" increasingly there are games designed for RAM 128K. Of course, we do not mean alteration of old 48-x games under 128-e. No, we will talk only of "pure" 128-x games. Such kind of games and is the game "BATTLE COMMAND" (128K). In the meantime, let's consider original version of this fascinating game. BATTLE COMMAND (128K) OCEAN 1992 ------------------- A fantastic story "BATTLE COMMAND "is based on a fictional hostilities between the North and South. You, as commander of a powerful tank, fighting on the side North. To complete the game to end, you need to perform ten tasks, each of which is absolutely not connected with the rest. The order of execution of tasks - arbitrary. You just can not proceed immediately to the last, tenth mission, which is called the "GRAND FINAL". This mission can begin only after implementation of all previous assignments. Game Settings """""""""""""" Immediately after the boot sequence, you get to the main menu of the program: START GAME OPTIONS LOAD GAME The keys Q, A, O, P, SPACE, you can choose to OPTIONS and set up management as desired. After setting up the game you return to the main menu and can now begin. Menu Mission """"""""""" The menu consists of three missions options: BRIEFING (INSTRUCTIONS) SELECT (SELECT MISSION) STATUS (STATUS) Selecting with the cursor one mission in the top window, you can get information on the mission with the option "BRIEFING". In addition to describing the mission (TEXT) you look at a map (MAP), which will perform task. Option "CLOSE" - the return a menu of missions. With the option "STATUS" you look at your status: number of completed missions and points earned. Here is the option "SAVE GAME". Must only right to say that no shipments to drive in this game no. To save the game enough to write off the screen code, which can then be entered on request when accessing options "LOAD GAME" in the main menu. Return from a submenu "STATUS" - "MISSION SELECTION". DESCRIPTION OF THE MISSIONS """"""""""""""" 1. BLAST EM MISSION (Mission "Destructive") You have been assigned to find and destroy enemy territory two major stores of fuel, which are located in the northeast. This mission will undermine the enemy's defenses for several weeks. 2. MISSILE BATTERY (Rocket battareya) You have to destroy a missile defense system opponent. But you first need to find and neutralize the radar installation, which is west. This will prevent the immediate launch of enemy missiles, as soon as you find them. 3. HOSTAGE RESCUE (Exemption hostage) One of our researchers was captured by southerners, and is available on their database. Your task is to find the hostages and return it to the North. On your success in this operation depends on the future tank development of the North. 4. RAILWAY AMBUSH (Ambush on the railroad) Your task is to take the alternate path of an enemy freight train to the guerrillas could seize his cargo. The train is moving to the east, to the complex, which you must destroy, provided that the first task is done. Good luck and be careful. 5. NIGHT MOVES (Night of movement) The mission to which you start running under cover night. Order Command - to attack an enemy airfield. Use night vision devices - it will help you move quickly and quietly. Your task will be executed when you destroy the aircraft and dispatching tower. 6. ESCORT DUTY (Maintenance escort) Your task - to protect vital supply convoy northerners who is making his way to the barracks, located in the northwest. That the mission was successful enough to bring to the goal one van. 7. SATELITE SEARCH (Find Satellite) Our spy satellite has gone orbit and landed behind the line Front in the South. Us to return to the moon how the South will be able to send to it has a specialized team. The mission is in your hands. Good luck. Our scouts have confidence in your success. 8. RIVER RAID (River Raid) Your task is to penetrate the Southern riverboat industry, first turn, destroy the four ships of supplies. Their you can found on the enemy's waterways. Then you must find and destroy the enemy's energy complex, which is located on the southwest coast. 9. HIDEOUT (Sanctuary) You are acting on the enemy territory on a special mission. Your task - to destroy central refuge supreme Command South. As a result, of the enemy command structure will be destroyed and the army of the South would lose its strategic advantages. 10. GRAND FINAL (Grand Final) This mission will be the last the task before it's over. You need to destroy enemy barracks. You will encounter the full power of air and ground forces attacking the enemy. Good luck. Now a bit about the map areas. She soorentirovana like any other map. That is: North - above, the south - at the bottom, west - on the left, east - on the right. The letter T (Target) denotes the main goal mission. The letter P (pick up) indicates the location where you will waiting helicopter after jobs. Selecting one of the missions to perform (SELECT), you will go to the choice of weapons for their tank. The total weight of all selected species should not exceed 1000 kg. BRIEF DESCRIPTION """"""""""""""""""""""" ARMS """""""""" N A S T H A T E L L E N Li N NAME 1 2 3 1.TURRET (TOWER) 400 80 1 2.BANSHEE RSSS 300 on August 2 ("Banshee" - JET ROCKETS PROJECTILE LIMITED CLASS LAND-ZEM Field with radar systems MY GUIDANCE) 3.BANSHEE IRSS 300 on June 2 ("Banshee" - JET ROCKETS PROJECTILE LIMITED CLASS LAND-ZEM Field with infrared systems GUIDANCE) 4.PHOENIX RRSA 250 on August 2 ("Phoenix" - JET ROCKETS LIMITED ROCKETS LAND-CLASS WHO SPIRIT WITH RADAR ICU THEME GUIDANCE) 5.PHOENIX IRSA 250 on June 2 ("Phoenix" - JET ROCKETS LIMITED ROCKETS LAND-CLASS WHO Spirit with the infrared system GUIDANCE) 6.K-40 MORTAR 250 Feb. 20 (Mortars K-40) 7.SLEEPER MINE 290 May 2 (Time bomb) 8.DRAGONFLY 500 March 2 (RADIO CONTROL WINGED ROCKET "Dragonfly") 9.K-CLUSTER 90 250 April 20 (Cluster charge) O B O R O N I T E L L E N Li 10.SPECTRE 100 February 12 (Anti-missile system "Phantom") 11.PHATASM 100 August 2 (Anti-missile system "Phantom") 12.SKEET BOMB 200 Feb. 12 (BOMB SAFETY FEATURES) 13.SLAM LASER 250 40 1 (AUTO SAFETY LASER SETUP "HAT" NOTES: 1-WTG-WEIGHT WEAPON 2 - AMMO - amount of charge 3 - MAX - MAXIMUM NUMBER OF UNITS OF WEAPONS THAT Can be installed on the tank. SOME COMMENTS """""""""""""""""""""""" Defense Systems "The Ghost" and "Phantom" Immersed two modes of control: automatic and manual. In automatic mode, these systems are sensitive to attacking the enemy's volleys. System Ghost rejects hostile radar missiles, and "Phantom" - missiles with infrared guidance system. Missiles surface-to-air ("Phoenix"), with some success can be used against air targets: helicopters and planes. Protective laser (SLAM LASER) only works in automatic mode, and protects against all types of armed enemy. This is a very effective laser system, but, unfortunately, the number of charges is small due to high energy consumption. Normally, saving energy, laser unit is disconnected from the power supply and you should include it in places almost impassable, with large concentration of enemy equipment. One of the most powerful kinds of weapons is a time bomb (SLEEPER MINE). Eliminates all types of equipment. Radius is small, but the effectiveness of a wholly-owned. "Dragonfly" (DRAGONFLY) - is not the most powerful rocket, but it can be controlled manually. Mortar K-40 is extremely inefficient, but also as a cassette to a charge-90. Efficiency protective bomb (SKEET BOMB) also highly questionable. In our view, in nine cases out of ten the most optimal set will be: TURRET, BANSHEE RRSS, SLEEPER MINE. Or, which is also good: TURRET, SLEEPER MINE, SLEEPER MINE. The choice of such a poor set of arms is dictated by one, a very significant drawback, violate the overall balance of the game - on the battlefield most dangerous you will not be bombs and rockets the enemy (except for laser DOTs) and the ordinary collision (COLLISION) with enemy armor. As a result - a panacea this disaster is becoming easier and unostentatious flight from the sluggish enemy. Of course it's hard to call cowardice, but Yet ... INSTRUMENT PANEL """""""""""""""" In the center of the dashboard is an information display, which commented on the work Some devices, as well as unpleasant for you the moment of collision with the enemy armored vehicles (COLLISION) and direct hits enemy shells (TANK HIT). Directly below the display are three LEDs (from left to right): indicator for binoculars, the indicator of night vision and on indicator rear view camera. Sign of these devices - The red glow of the indicators. Right of the display is radar, and under him the compass. More the right is an indicator of the call a helicopter. Left of the display are speedo and indicator of fuel in the tanks. To the left of the speedometer is compass, radar tuned to main objective of the mission. If the vertical bar is located exactly in the middle - you are going to end. Above the main screen are icons of weapons, which is on board your tank. KEY MANAGEMENT """""""""""""""""" 1,2,3,4 - choice of weapons. K, J - control some types of weapons: SLAM LASER - ON / OFF (On / Off). SLEEPER MINE - The response time of mine (increase / decrease). SPECTRE, PHANTASM - AUTO / MANUAL (Automatic / manual control). PHOENIX - height adjustment sight. K-40 MORTAR - raise / lower mortar tube. B - BINOCLE - On / Off. binoculars. Z - ZOOM - change increase binoculars (from x2 to x8). N - INFRARED - On / Off. Infrared night observation devices vision. R - REAR VIEW - On / Off. form behind. M - MAP - On. maps, with the key B - BRIEFING - call of text assignments. C - CABIN - return to the cockpit. D - DAMAGE - call for information damage to the tank. Given data on each node of your war machine, from engine to binoculars. Color in the image tank stand out the most damaged areas - YELLOW - medium damage, RED - A strong degree of damage. BLACK - a critical degree damage. H - HOME - Calling the helicopter on end of the mission. Call indicator starts flashing. S - STOP - Stop the engine. E - EXIT - terminate the mission (Y / N). HELPFUL HINTS """"""""""""""" Helicopter is only call when you arrive in the area PICK UP. Otherwise, the search for the helicopter can take longer. Do not engage in useless shooting enemy equipment - not enough ammunition. Better immediately proceed with the execution of the mission. After the assignment of top of the screen will appear inscription: "mission is done, returning to the region PICK UP ". No need to procrastinate - Returned here you have nothing else to do. Especially because the fuel can and not be enough. Whenever possible - lead tank on the road - it's faster. Do not try to blow up the mountain - your tank is not under force. Do not waste ammunition destruction of trees - a collision with the trees almost safe for your tank. Beware of collisions with armored enemy - use every opportunity carry out the legs or, more nobly, apply SLEEPER MINE. GOOD LUCK!
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