Spectrofon #01
31 декабря 1993
  Софт  

System - a program for creating adventyur "Adventure Builder System".

<b>System</b> - a program for creating adventyur
            SYSTEM


   Neither computer magazine
can not do without Review
applications. This is understandable: many applications to help 
your osushestvlyat dreams: for example, creating their own 
games. There are so many programs that allow you to draw 
sprites, konstruirovavat mazes, writing music and so on. 
Priorioritet in this section we will give it such

programs. But we do not restrict
just that. All that is without merit, will receive our support.

   In many ways, we look forward to
our Russian programmers.
We are ready to cooperate with the authors and developers of 
the system programs. Here we will post your company description

program on which you worked and now comes to light.


   Our magazine and firm Inforkom "
will help to ensure that
Your work is not wasted.
If you already have your
own development, which
deserve a place in the series
necessary and useful applications
programs, please contact us. In our
plans include the establishment of the
Support Programmers who
will help you to promote
Your software product on the market
country. Your work should be well paid. Enough of us naked
Communist enthusiasm.



   Today in the "SYSTEM"
we are presenting you with a program
"ADVENTURE BUILDER SYSTEM",
designed for automated creation adventyurnyh
games.


   Fans adventyur understand
that creating a good game - it's
very time-consuming process, and such games in one day are not 
born. Sometimes experienced programmers it takes months to write

a game that more than one year will be
bring joy to people. Many of our players there is a desire by 
writing something worthwhile. But without sufficient 
preparation to make it virtually impossible. 



   And here you have the support of
program "ABS". With this
Automated Computer
system, you can finally try their hand at creating
adventyurnyh games.


   It is only necessary once all warn that the "ABS" is not
ready software products,
completely relieve you of
the need for programming.
We offer you only the foundation,
skeleton of the program is not configured
under some specific ideas.
You'll have a bit tricky
instruction set of the Basic yes
and generally spend some time
in trying to understand how this thing works. And in order to
You make it easier to do this, we
offer a demo game written using
program "ABS".



   For a more detailed study
system, we advise you to get somewhere magazine
"ZX-REVIEW" N 9-10, 11-12 for 1993
year. There were printed program listing with detailed 
comments. "ABS" offered for the independent set. We

also give you a "Supplement" has
ready files, and adapted to work as a disk,
and with the tape.



   Now the word of the authors.



  T. D. Frost, 1986.
  Adaptation, Alekseev AG, 1993.
  Authorized translation, editing
  tirovanie, Inforkom, 1993.



   Create your own game.



   When you run the demo (for this go to the section
"APPENDIX" and select
"ABS_INTRO"), before you get up
the following question: "How do I write my game?"


   First, before you start creating your own game, drive out 
the demonstration and Read and understand all the details.

Secondly, do not even approach the
computer, yet has not been thoroughly
think over the script of his game
on paper.



   You should at least
develop a map and place
on it all in play
objects indicating, to some
type they belong.



   First, plan the whole script just on paper, after
Why can start to work
with the main program (file
"ABS" and "demo" should be connected with
using MERGE).



   We note again that the most
simple way to understand what and how
to do - it is possible
detail to follow the logic of the demonstration program.



   With what little you start?



   Look at the file "advent" -
In addition to blocks of lines from 7000 - is
almost ready to debut for the new
game. We need only add to it
blocks of lines from the 1700 and 1800 -
SAVING AND LOADING, so even with
Line 1600 - The end and will
beautiful blank for your
own game.



   It only remains to add (or
change) the line responsible for
closed or locked doors, lights, monsters and various traps that 
will be in your game. These changes should be put in block 
movement - from page 1000. 



   In order to make things
convenient to use the system,
must be rewritten on a separate disk from the shell of the 
journal the following files:



           ABS. B

           demo. B

           INTRO. B

           advent. B

           chr. C

           system. C

           objects.D


   We strongly encourage you to read materials on
"ABS", published in the "ZX-Revue" in 1993, before
will flush the system.





Other articles:

Entry - the word editor.

Expertise - parsing the game "Enigma Force".

Debut - the passing game "Driler".

Debut - adventyurnoy passing game "Kayleth".

Exam - It is proposed to solve the problem, one based on an episode of game "Driller".

Review - news gaming market: Elite 3, Laser Squad, Chevy Chase, Dynamo, Panic Dizzy, Wreslemania.

From the world of bat - a section for future letters.

Warm greetings - article from PC-Review on flight simulators.

System - a program for creating adventyur "Adventure Builder System".

Advertising - advertising and announcements.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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