Spectrofon #19
31 марта 1996 |
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From the world of bat - "Bards Tale" BRIEF Practical guide for beginners.
Responding to numerous questions game "BARDS TALE" ("S" N18), we propose your attention the translation "A Quick Guide for Beginners", which was published in English electronic journal "EMULATE". BARDS TALE QUICK START GUIDE FOR BEGINNERS for the magazine (C) "EMULATE" (C) 1996, translation of "STEP" In Bards Tale, this epic role-playing game, with its 17 huge levels, you can play forever. To make it easier at first, here's a brief guide to some of the most remarkable places in the city of Skara Bray. Qualifications Board. Qualification Board (Review Board) - The most important place in the entire game. Here You raise your level, this assumes a new magical power. The Council is located at Pipe Street (Trumpet Street), in the second house on the left hand, if we look to the South. MAD TEMPLE OF GOD. Beneath it hides a dark dungeon. But before you enter, you will need to prove to the priests, the Mad God, his faith ... Taverns and the Temple. Temples - a very useful site. Here Your heroes can receive medical treatment, to heal from serious injury and even resurrect (Although it is very expensive). The owners of taverns - valuable informants, but also not for nothing. The entrance to the first dungeon, in which you will get, is located near the tavern, so be careful. LOCKS. A total of Skara Bray three locks (Castles), and all of them sooner or later you'll have to visit, although the entrance to them is not easy to find. Not costs too much to try to overwhelm the guards of the castle of Baron Harkin (Baron Harkyn) in the north-west of the city ... All well you can not go away until the more experience. SINISTER ROAD. (Apparently, so is called the road leading from north to south, near the street, on which stands a statue of the Samurai, and in parallel her. - Trans.) This strange street, it seems, extends to infinity ... While those who know: it can play its role more in the game ... LEGENDARY FIERY iris. Fire Rogue Bard (Fire Horn) - the most powerful weapon in the game. It can easily overwhelm the hordes of enemies. But do not be too wasteful, using it: Suddenly Fire Horn will not work forever ... * In conclusion, we present an expanded list of "hot" control keys. J - turn left. L - turn right. I - in advance. K - Forward / enter. D - down to the portal. E - climb into the portal (only if You included a spell Levite tion). P (arty attack) - to attack her from the same series. C (ast spell) - to say the spell. B (ard song) - a bard sings a song. N (ew order) - a new procedure for the detachment. 1-6 - show the characteristics of heroes. In this mode, the keys are: E (quip) - equip; T (rade) - to convey the subject; D (rop) - throw object; P (ool gold) - collect all the gold detachment in their hands. V (oice) - enable / disable the sound. <Ext.Mode> - Cancel or exit from the menu. * Unfortunately, have to inform all our readers that due to the fact that our creative team goes on a platform IBM - this issue of our magazine - Last. For two years we were together with you - Now, when there appeared a host of other electronic publications on topics Spectrum, we believe that our withdrawal will be not very painful for you. Maybe After some time we'll meet again, but on a different platform - as the recently concluded our creative team contract for a large amount of firm MICROPROSE, which are interested in our development, and in particular the game "Star Legacy - 2 "and" Special Forces ". MICROPROSE President expressed his confidence that that these games will be able to double the profits of the company. In May we go to the U.S. to finalize the contract and, quite may return home only at the end of this year. Once again we ask all our readers to maintain good spirits - life goes on! We do not say "goodbye" we say "goodbye"! P.S. This April issue we have to finish in preparation for departure to USA, so please excuse for the delay.
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