Spectrofon #19
31 марта 1996 |
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Debut - A detailed article about the problems in the game's debut "Rebel Planet ".
(C) Andrew Shkolnikov, 1995. REBEL PLANET Adventure Soft (UK) 1986 TR-DOS: Yuri Vasin Another wise and fair Evil Empire ruled the galaxy. Arcadians - reasonable two-legged reptiles - captured supreme power, enslaving dozens of races and thousands of planets. And among other things - our good old Earth. But when people could stand to have their oppress someone other than themselves? And now Numerous organizations of the Resistance appear on the enslaved planet. The resistance movement is growing and growing every day, and is already beginning to appear, that vicious reptiles that and look kick outside the Galaxy. And here Arcadians Strike Back. With ease, which would have envied Dart Vader, they divide the rebel forces. From forces of resistance remain pitiful remnants, gone deep underground. Only one result was given bad attempts to rebel: he managed to find out what Arcadians are different from other races. Their homeworld Arkadion installed a huge computer-Queen, guiding expansion. Queen rallies Arcadians, battle plans, directs punitive troops to pacify the discontented. Each arkadianets supports PC constant telepathic communication, the worst punishment for them - off from this communication. If you kill the Queen - the expansion will stop and Arkadianskaya empire fall! Of course, to get to the Queen mad difficult. Whole armies of guards and the mountains of weapons, sufficient to blow up the entire galaxy, meet all the desperate outsider, entering the sanctuary. Yes, and from the forces of resistance remained only a handful of disparate organizations, mortally afraid of betrayal and not even trust each other. But then guide the largest of them - Earthly organization "SAROS" - dawns idea, long known Gal-Corp (remember Tau-Ceti?): Where there will be an army can single pass. And the brave volunteer armed an ancient weapon - a laser sword - after stormy farewell sits on the last spaceship Saros "Qaeda and sent to his death cruise. He is to visit two of the planet, before it attempt to strike the final blow. They it should liaise with the Resistance and put together pieces of a certain pity them with information about enemy planet. If he loses, the Earth is doomed! - - - Of course, you were a volunteer; and the whole story - exposition adventyurnoy play "Rebel Planet" firm Adventure Soft (UK), and specifically Stephen Ufnovski. If who have forgotten - this was the same man who wrote the famous "Kayleth". (She published in spectrophone N1.) Rebel Planet was written before Kayleth and has nothing to do with the novels Asimov - I have her entourage quickly associated with "Star Wars. As Kayleth, Rebel Planet - adventurous, even detective fiction with a light touch of the mystical. Incidentally, does Ufnovski not to fixate on one genre: he later wrote a game "He-Man" - such utter fabulous fiction or fantasy. As for the Rebel Planet, her story, like her younger sister, a very dashing tightened. For example, attempts to find approaches to the disguised rebels and enter them in trust - it is real spy novel! - - - So, you start the game in the cockpit of a small tourist ship Qaida. On the overview screen in front of you unfolds a panorama of the galaxy. But look at all this splendor is sad: You realize that the planet's swirling around myriads of stars, or have already submitted themselves Arcadians, or fall in the very near future. Of course, if you do not do the job of Saros. With such optimistic thoughts you get out of the cabin, so little wander around the ship. But before we get acquainted with the ship, note the strange device, fastened to your wrist. This limkom - communicator for communicating with a computer Qaeda. On it are four buttons, labeled PS, SS, IH and OH. Button PS - it's Personal Status; if press it, limkom tell you your level of energy and protein in the blood. And, both decreases in any action, especially when unpleasant events like the arrest. When the level becomes dangerously low, disgusting limkom starts beeping. To learn how to recharge the energy and protein, I say a little later. Button SS - Ship Status - works only if the ship sat on the planet. She tells how much time is left till start. A button IH and OH (Inner Hatch and Outer Hatch) operated hatches gateway. They open and close the inner and outer hatches gateway. By the way, Kaidi is foolproof: open both hatch at once impossible. But it is quite possible to open the outer hatch directly in space: a clever ship well "priplanetitsya" and one leaving you in orbit without a spacesuit. As you can see, limkom - very useful trick. In his time he will serve you more one service, quite unexpectedly. But before this is far, but until you start your walk around the ship. Besides felling management, Kaidi More six indoor and gateway. Two of these facilities - just the corridors and in one of them on the wall hangs a food machine - arkadianskoe standard device for issue of human food. Can you guess what the taste of this meal. Knowledgeable people say that is very similar to well- matured a dead zorkona. I do not know, do not tried. In addition, for this delicacy is also necessary pay, and money you have. Yes, and protein in the blood until more than enough. Well Well, leave the machine to the best of times and will continue to tour the ship. Pay special attention to the bay, called simply cabin (cabin); this seems captain's cabin. There are gidrokrovat to alleviate congestion and regeneration device (regenerator unit); to the same sounds in the cockpit mesmerizing music. During long boring flights, if nothing else to do, you can listen to it (Listen). A device regeneration will help to restore the fallen vitality. To do this, simply log in. (Enter unit). In addition, the cabin lies with the innocent sight tube - the same old laser sword. Can turn it on (activate sword) and make sure everything like the Jedi: the handle of the radiant beam strikes. But do not forget: if not shut down the sword (deactivate sword) time, through four moves, he will explode and scattered by the atoms you with Qaeda. Grabbing the sword, you continue to crawl. Until more is nothing particularly interesting is not come across, maybe you know ... In the unoccupied passenger cabin, lying Lite-Kube - a cube-antigravitator. In the cube lie jetpack (discharged) and the fuel capsule (which is a pity - for the knapsack is fuel will not do). Just a cub climbs five items (any - weight in the role playing is not play). It is very convenient, as in the hands can bear no more than four, not counting the fact that you are wearing. Moreover, in Cube things invisible, and therefore, by the way, they do not like to shop owners. So that in any case be directly put into the cube Your sword (drop sword to Kube), or else latched Arcadians at customs. And when need, you can always get it (get sword from Kube; prepositions to and from, as well as all commands are optional.) You can even take a second passenger cabin Charger (pak; it not mentioned in the list of visible objects) and in the cargo bay, where is your old true cosmic wheel, the metal strip. Bending it (bend strip), you get improvised tweezers. But suddenly your peace tour stops squeaky voice of the main computer Kaidi: he reports that in-Qaeda had come with an unidentified flying object, and suggests that a separation maneuver. My You advice - do not agree, time will tell that this decision was wise. You pursued only police cruiser Troposa - the usual formality for all tourists-people. It seems to be the ship you have already visited. Oh yeah, we have completely forgotten about the Gateway! You approach the entrance to it and press IH - inner hatch is open. You enter (enter airlock) and find yourself face to face with a cute smile servant. Well, you certainly do not live - the poor rebel position of Switzerland as a not provided. This is another arkadianskoe device - a mechanical servant, not to be bored during the flight. Try to talk to him (talk valet): he greets you and will present some very useful items. This is a credit card, two tickets to some Troch and ampoule strong pain medication - a curious collection. More from a servant until it was no, but do not forget talk to him when startuete with Troposa - if'll live. You never know, but suddenly Saros reserve for you a few more surprises! But here's Kaidi finally sits on the Tropos, before landing, you view the message machine in the captain's cabin. It turns out that Tropose disorders, and Arcadians configured to people especially suspicious. But after a tedious procedure with hatches you finally go down (Disembark). And soon find themselves face to person with two disgruntled arkadianami. This customs officers, and they only seek reason to find fault with you. Thank God that you prudently hid in a cube beam sword! So you innocently presents their credit card; customs charge status (and perhaps the wrong) inches, and allow you to enter the room spaceport (go complex). And there you are waiting for one more angry Couple: two Arcadians so far only on words, but very vehemently argue to you, Kaidi that took their usual parking spot. Your hand reaches for the sword, but you did reconsider and decide to buy them. Greedy Arcadians greedily grabbed two tickets to Troch. It turns out they are for life dream to go there! Before leaving, they leave you to remember the space spanner (space wrench), which you very nearly killed him. Do not forget grab it: suddenly come in handy. Well, now you can at least look on an unfamiliar planet. From the spaceport has four outputs, not counting the ladder Qaeda. But two of them - in the exclusion zone, where people are better not show up! Another - in phone booth. And the last - in the city. Of course, you go into town and immediately face a luxury hotel Trosliz. Out of curiosity, you go in hotel. Your attention immediately attracts Receptionist - skinny icteric man behind the counter. The first person who met you at the Tropose! You approach him and try to make conversation (talk man). But suddenly where a door slams, and the port falls prostrate on the rack. Is murder? But now the once- think about this: the dying port is already writhing in agony. You pull out a vial anesthetic and grind away its poor guy (Inject ampoule). Of the last forces porter raises his head and whispered: "I am - Your guide to the underground. Beware of ..." Connected! But finish he did not have time. Trying to figure out what happened, you inspect his desk and notice there is a sign with a telephone number. Just in case you memorize the number, though, and understand: surely it's just background phone away. Your attention is drawn here convulsively clenched fist dead. You gently decompresses fist (exam fist) and notice there is a small disc. That it may be? .. Now you have no time to wonder: you pop the disc in the cube and from the lobby reading the logs deep into the hotel. And get away with all legs: gloating smile to you is approaching patrol Arcadians. Stand! - Blesses you. Most likely, the vicious reptiles have decided to once kill two birds with one stone, that is, the rebels: quietly sewed port underground worker, and now they want to dump everything on you. Just leg it a couple of blocks from the hotel, you decide to stop and catch his breath. And you know that got lost. Damn arkadianskaya Architecture: all buildings on one person, and the streets are winding, like angry snakes. You wandered around the city and already start to feel hunger, when suddenly nabredaete on Kos-MOS - a small shop. His boss - a man accustomed to live "under the thumb" Arcadians. The interests of the brother he does not care: Once you reach out to the rope gun to get noticed, as he puts you to say: with cubes can not be! There are all sorts here ... Swallow an insult, you leave the cube in broken phone booth nearby and back. The seller immediately transforms: a long time you've seen this kind man! You buy whatever is on showcase the benefit of the prices are high: flash lamp (phosphat strobe), high ropes pistol and deltraktor - a device for removing a variety of caps. By the way, immediately Nearby was a manhole hatch ... You prihvatyvaete your trusty cube, put the flash back and a gun and try to pry the corner caps deltraktorom (Remove cover). But ... as if from nowhere appears patrol Arcadians. Cops grab you, was escorted into the area and without explanation, thrown into a tiny solitary confinement. A couple of minutes, you pound on the barred door with his fists, demanding lawyer, then sit down on the bench and existing inventories, while the walls are whispering encouragingly to you: "You're here sgniesh!". And it appears that careless policemen in a hurry do not bother you search! Even the sword away! You get the wrench, and collecting all his strength, unbent a couple bars on the door (bend bars with wrench). Then pull out the laser sword, and the foresight to include it crawls into the hole. Meets you little room for questioning, bright light bulbs slap in the face. And surprise puchit eyes of a police officer at the table. One stroke of the sword - and his scaly head flies off into the corner, continuing to become swollen eyes. You hastily scouring the corpse and pull from his pocket a small black notebook. And on table found three buttons: red, yellow and blue. First you press the most safe: the blue. Next to the table suddenly drive off to the side wall panel, opening the passageway. It seems cowardly Arcadians left a path for escape in case anything happens. Just in case you press another button and the yellow and make the legs (go passage). Panel takes the place behind your back. So why was the yellow button! Surely it's the opening bars of ventilation shaft, where you come. Fortunately, you press and grill thrown. You come out onto the surface and finally breathe fresh air. Lattice close to you. You are back spaceport - and also in the restricted area. Faster from here! Once in safety, you look through the note-book cop. And there is a strange bump record: "Suspect: is deltraktor? uses disk instead of cards? " Well, deltraktor - this is understandable. But what for clues about the cards? Why police can not write poponyatnee? However ... Where you can use the disc instead of cards? Not on the same route! "Phone Booth" - blesses you, and you will immediately go to a benefit is close to the spaceport. But alas - nothing happens. Only brazen wink from the screen straight lines arkadianskoy propaganda. With the grief you go to the slums Troposa and so, to clear my conscience, trying to shove disk (insert disk in phone) a broken telephone, where, remember, leave the cube. It is amazing - but it worked! One section sex obediently zooms out to the side, and beneath it is the same as in street nearby sewer manhole cover. One movement deltraktora (remove cover) - and ... - - - But here we pause. To start the game information is already sufficient. You are pretty close getting to the leadership Resistance planet Tropos. And, of course, you will not be surprised if this book You just do not believe and maintains self-rigorous testing. I hope you pass it with flying colors. In conclusion, I wish to thank Yuri Vasin, who found the game Rebel Planet, brought her a decent appearance, and gave me great help in passing (and particularly - in the suppression of the cave wolf!). And finally, I will add that although I passed Rebel Planet and saved humanity Several puzzles remain. The first of these lies in wait for you to have a Tropose: Why do I need arkadiansky temple? So write that it may be that factor out the results of a separate "Storm". And he may abide with you great power! *
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