RUSH #02
30 ноября 1999

Interview - An interview with Fatality.

<b>Interview</b> - An interview with Fatality.
           Interview with FATALITY

Gag a couple of paragraphs:

 This interview was supposed to put
in the first issue RUsH'a, but, as usual
In such cases referred to a technical
reasons we had to postpone his
publication. Despite the fact that the material
already 'protuh', he still
will be of interest to all who care about the
creations of one of the strongest teams in the
Spectrum domestic scene.

 Oh, and before I sat down
scratching issues, ARS warned me,
I do not have one already so who wants to
to get an interview, what should I
try to write something
in original. As luck would have at the moment
free time I get closer to
midnight, the morning had to get up early
to trudge in the cold to listen to lectures,
So, as you can see, I sat down to write
questions are not in the best moment, and after
somewhere in time knocking on
trudnonazhimayuschimsya keys my Speccy I
finally completed the deal. Result I
most seemed to not be the best of what
that could be done, so sending
Letter Ars'u I did not expect to get an answer.
However, as you can see, all completed
successfully - Fatality were not
What else zaznaykami;)

Next, I will fully respond to the text
my letter, perhaps with minor
Corrections and clippings:

RU (s) H:
Hello, Fatality! Well, I finally and
sat down to fill the questions for the interview. Now
already nearing the night, think of a
especially the original does not climb, so that
ringing if anything. Well, there you take
beer-over, gather a crowd and
Email us the answer poprikolnee ... Yes,
as RU (S) H - edition for Ammy, somewhere
in matters to be affected by Amiga, if
You are too lazy to answer, or just do not want to
talk about the "enemy platform, can
safely skip them. Here we go!

FATALITY:
Unfortunately, instead of answering, we can not,
just came to us 3 more such letters.
Ars now writes an answer to one of them,
We think the most interesting, Freeman'u
should kodit game, he is now on vacation
poetumu, while there is time needs to be addressed
more useful things ... Werewolves 3
months ago, got married and it seems Fatality
no longer interested in: (, McMaker, rather
just somewhere drinks, Nick as usual went to
Russian vodka and imperial trade. So
What I (Mast)'ll take
responsibility and try to objectively
to answer your questions.

RU (S) H:
1) Tell us a little about how
Your team was formed, how and where you
all met briefly on the most important
developments within the group during this time.
Current Members FTL.

FATALITY:
Difficult to answer, how did the team
but I'll try. In late 1996, we (I
and my drugan Nicksoft) engaged
distribution of programs to ZX in Minsk
crowd. I then fanatel on various
defenses, racking them up late at night, etc.
Once Kalyan (Nicksoft) brings me
a game called Street Fighter 2 already
hacked by some Ars'om. Well, I think:
Shoot, that the donor is also the protection breaks down,
must meet. After getting acquainted we
decided to organize the release version group.
The reason for this was that in
Ars'a had access to the Internet. Long
agonized over the title. Not like
nazyvatsya beaten, such as .... Hackers
Group. (Do not be offended if someone hurt
:). I do not remember how to appear
name Fatality, there are two versions: 1.
Title devised Tankard, under the joint
drinking beer with Nick. 2. Title
invented himself Nick. In general, the first
The group was as follows:

NickSoft - organizer, tester
Ars - hacker, swapper
and I have - hacker.

In this part we did not last long,
did not even unreleased:) just at
closer examination to write at least
of realties Intro need graphics and
music. Kalyan somewhere in the crowd
Likhachev met Dennis. It turned out that this parnyaga cool 
paints. So we were joined by Werewolves.


I took up writing music. Then it
was still my second profession ... :)

That's about to form.

The most important events.

1996 - Hurray! We were born to a fairy tale
do come true:)

1997 no important events, releases
game. Kalyan benefit the donor marrow was held
everything, even without glitches released:)

the end of 1997 - made the game Margo.

December 1998 - ApX and FtL released
Kolobok2

December 1998 - we were joined by Freeman

December 31, 1998 we released the "White Eagle"

December 31, 1998 E-Mage + AcL + FtL -
New Year's trekmo Happy'99

Current line-up - no question:)

Ars - Astapenko Arseny - cracker, swapper

                          ideas support,

                          work with public

                          relation:)

Freeman - Gubsky Roman - coder, gfx

            maker, psychodelical music

            maker:)

McMaker - Kobzarev Alexander - music maker

          "Crystal Vodka" unlimited user

NickSoft - Kozhevnikov Nikolai organizer,

             ideas, testing (for a year

             left for Russia, because of him,

             pancake, buggy version does!)

Mast - Kaminsky Sergey - music maker,

                              cracker

RU (s) H:
2) How do you assess the current
Belarusian Speccy / Amiga scene? Which of
You think it plays a role in the world
Spectrum scene? Name the top three
the strongest teams on the Speccy / Ammy in
Belarus, in your opinion?

FATALITY:
About Ammy - in Minsk scene almost
there is, of course, talented people, but
No organizer - the type Kano:), which would
could all raise.

Regarding 'the role played by the Belarusian
Speccy scene in the world Speccy scene??? ' -
Well, the Belarusian scene is different quantity but not 
quality:) many groups - E-Mage, Ascendancy, Hackers 3, Pro 
Hackers Dynasty, Optical Brothers, Rage,

Zx-Legion, Realsoft, Power Group.

Of all these groups
quality of work do to my only
E-Mage and Rage. Potentially to the creation of
major works are ready to Ascendancy, but
unfortunately prevents them from chronic alcoholism
(But within reason:).

In addition to us:) in the strongest teams in Belarus today, I 
think: 

E-Mage
Rage
Ascendancy

RU (S) H:
3) How do you assess the work of its sais
group? Do you consider yourself poulyarnoy
team? A lot of it even comes to the FTL
letters / calls from the scenery and the simple
users? How would you describe
Local ZX-user - a passive people?

1. At the moment - in my tall
level, especially with Freeman'ovskim
Coding, hell, he's just the donor marrow, I
COH-yes I see his new development -
I understand that if there is no Freeman'a, then
will not, and Fatality.

2.Naschet popularity - like something to write
in the latest newspapers and magazines.

3.Po almost nothing comes, apparently
Our address is nobody knows:), but
Internet, as far as I know, enough.

4. How can we characterize users? -
We are all different, there are active,
there is not really there users who consider themselves
navel of the earth, there are very talented with
high level of intelligence (Giver) - this
Twilight was the donor for three days, and
in the Slovak language, I already suggested Ars'u
take it to our testers:)

4) What is the situation with the Speccy (Amiga) you
in the country? How strongly noticeable outflow
users with the Speccy? Your reaction to the
MMA article in the latest "Oberon" about
what measures should be taken to
support Speccy afloat in his
region. Do you support the Speccy at
their own local scene?

1. With specs like anything, Drink Party
long distance - a common phenomenon.

2. I do not know ...

3. MMA is not an article I read: (.

4.PODDERZHIVAEM WE SPECCY? - Well, brother,
so here I'm sorry, did not expect such a fool
question. In my opinion, of our last
work is obvious enough.

RU (S) H:
Then the conversation joined ARS / FTL:

FATALITY:
Oops, I just finished an interview - wow
and tortured my lame english:) So
perhaps not too lazy, and I'll say a few words
:) As for creativity in MMA Oberone and
BornDead'e can say that he
a born writer, read from
interest. What he wrote in MMA Oberon'e
is fairly obvious, at least
If I have long been involved in many Speccy
moments in this article for me is not something that
familiar, and everything in Minsk and was on
Indeed. The only thing that can he
advise, so it's best to work with
masses. Bigger party, sisopok,
presentations - and everything will be OK:)

RU (S) H:
5) Do you think that the only
Salvation Speccy - is its transformation into
networked machine?

MAST / FTL: None.

ARS / FTL:
Well, of course, Masta because there is no phone:))
In fact, I think it is necessary
condition. Networks bring people together. Between
Incidentally, with Freeman'om first time
met through a modem) And
generally, the establishment of the Minsk ZXNet - it
separate conversation, there is no interview
not enough:) Bullshit, that in Samara little
People in the network - we have the same number.
Nevertheless, in the short term we could
to attract attention - especially
all new software. It is no secret that
Releases of Prophecy and Fatality always
appear first in Minsk BBS'kah than
on the radio market. In addition, since the
beginning of the network was what is called 'pure
hacker '- gathered here almost
all known at this time, people. So
users appeared more than enough;) True
times have changed, and a year later the network had already
to collect funds for the purchase of FT:)

RU (S) H:
6) From the Fatality happened many releases
games. How it happened that some of your
versions were quite "raw"? How do you
generally refers to the implementation of releases
otrestorennyh toys: Is it possible tochno
say that all of the outstanding toys
traversed from beginning to end your
testers? Explain how sometimes so
turns out the same game releases
almost simultaneously by several
teams? For example, a rather old
Game Twilight (1995 if not mistaken)
was released by you and XPA in Ukraine since
difference in time in a few weeks,
Twilight really been posted on
bourgeois server recently and immediately all its
downloaded, or not so simple?

1. Terrible happened. Our tester went
in Russia, and it seems even that he was there
marries. By this we have seen some glitches, do not argue. I'm 
sorry, that it happened, but do not judge strictly -

not mistaken he who does nothing.

2. If the game is cool, we need it
released!

3. Where the written word tester - it means
Yes.

ARS:
I can say that Nicksoft tested
would all very quickly and, if
he had had such an opportunity, not without reason
we do not regret lines of type tested by ... in
kreditsah.

4. And as it turns. Many groups and
cool little game, and that's compete who
steeper unreleased. Now depart from the topic.
most of all I cut down Flash. As
You can do such nestilnye releases?? -
the only thing they have in the intro
normal, so is the music.

We even have a term Fleshevsky
release ", it means low quality and
nestilny release.

ARS:
In fairness, it should be said that
Flash unreleased more than any other
group together:) Have the midst of all
This, of course, good stuff. But
a large number of releases, which
sorry, just had nafig release
created such an abnormal attitude towards
seemingly the most active group release version
:)

MAST:
?????!!!!!! - Twilight besides us someone
still unreleased?? - Came to release, cast a spell
:) - But may also translated into Russian
(Frankly I can not believe how much I
NERVES spent, where the translation is
whetstone, when inserted in her arm, and
recoded buggy L. Dekanovskie
program!)! - Did you had this
game? - Ars got a version of Pol / PHT,
who broke it with a firm drive.

RU (S) H:
7) How do you feel about this view:
On Speccy has virtually no
users, so the issue
koommercheskie projects (in particular
toys) has no meaning? Your attitude
to piracy. Have you ever break
protection of commercial produktov with
then spread the word of their outside
within the group? (Good Notch
repent, if something ;-)

1. Mednonogov earns money from
their games. Once these games are bought, then
there are users. Need to take an example from
Glory! :)

2. Confess, puzzled, but a long time.
Distributed outside the group:).
Now almost no break - to anything
we do.

ARS:
Again, this is a topic for
conversation. Let me just say that in the
Fatality, I mean the end of 1996, we
virtually nothing is broke:)

8) How and where to start (and how it all
it was written) work on the KZ II? Expected
Do you takog success of your offspring? How do you
think, than is due to the popularity of
"Kolobok" - the usual game a la Dendy, ie
representatives of the gaming culture,
which, like all written in the ZX-Review, we do not
need and want "serious" games? Will
further extended line of platformers
Games? (Personally, I - "for":)

1. Actually Kolobok 2 is purely
Freeman'ovky project. Freeman conceived
Kolobok quite some time. First, he
released a demo, but after a sober assessment of its
and decided to completely remake the game. Then
Freeman was still in Asphyxia. Roma
needed music, and he appealed to
me. We were so cool worked, what
Gingerbread Man 2 does not appear to slow the light:)

2. Such a success, at least I do not
expected.

3. Popularity Kolobok is conditioned
primarily because it's cool
nakodirovan. Nothing slows down, not
twitches, all in one int, normally
implemented motion characters (in particular
jumping on the sinus), and in some gamah
Well sharpening spraytiki jump ...

4. Playing all sorts of needs, all sorts of games are 
important:) 

5. Now finish it Pussy (Titanic
puzzle), and then can make the Super
Mario. Freeman says that the engine
write for a week, needed only schedule.
And so that's cool to make a smart game
needed not only cool code, music and
schedule. Need a donor marrow, which would
thought the whole scenario. We have a long
No, the truth is a candidate:). Take ZN
- Code 0, but the graphics and the script is 100%
cool, here's a hit of all time!

9) If is not difficult, open secret
conversion charts with boxes for
"White Eagle"? Duckling looks there
amazing, anything previously seen
pleasant to the Speccy gaming. How
regular, and how are your hackerz
drink'em all parties? (And only if they
drink'em all, and not, for example, plan'em all,
vint'em all? :) Can we say that
Fatality members are not only Speccy, and
are already just friends?

1. The secret is simple. Take the emulator
pisete (eg Game Boy'ya) and envelopes
schedule. Then ship the Art-studio and
handle, process, process ...

2. Drink Party held quite often.

3. I will not speak for others, but I
plan does not smoke. Tried to MadMaxi
(Amiga scener) once and then all evening
were unclear and bellow with anything. After
rzhacha I wrote a psychedelic, that he
amazed. More smoke this stuff does not
going.

Ars> While we vodka is enough:)

4. If the-b, we were not friends, then
nebylo-b, Drink Party, etc.

RU (S) H:
10) What platforms kroome Speccy you
use? Your position on the war Amiga
with a PC, a well related to the flame on this
theme.

FATALITY:
In Ars'a PC, I have Amiga 600, although not
My, MadMaxi gave poyuzat. Will not
speak for everyone, but I'm related to
this theme is: to each his own.

Ars> Well let me tell you:) First of all, about
flaming. Personally, I do not understand why
Some comrades, in particular the same
Copper Feet are trying to foment a zx.spectrum
unhealthy flame on the Amiga vs PC.
Well would be if he did it in naprimr
ru.amiga.talks:)) And as it turns out that
He adjusts amizhnikov against himself, and
then complains that the same amizhniki and
FT broken off;) A person of his
on ... Well I know for example some
pisishnikov that 3 / 4 screw removes the
amigovskie demos. :-O demos really
on the Amiga cool, the music is excellent. Not
secret, that if we take the idea for the intro and
soundtrack, only with Ammy. And if
consider the scene at Spectrum
Overall, there is clearly visible
trend Speccy + Ammy rulez forever:) I'd
even said that the Spectrum is required most
cool work in the field demomeykinga
namely Amiga.

RU (S) H:
11) Your attitude to the phenomenon
"Virtual" Speccy. Do you replace it
real?

FATALITY:
Mast> I do not, the reason is trivial: the
All emulators sharpening the music plays.

Ars> I think not. Speccy alive until
there are real spektrumisty. "Virualnymi"
Spectrum - this is the files of the screw, and not
computer: - /

12) Your "non-computer" drag on
life?

Mast> for all can not say I have
music, the guitar a little brynchu, beer
I love to drink - especially with the guys from Grodno
:)

Ars> I also like the cool hangouts with
variety of refreshing drinks:) Well more
perhaps amateur radio - after all,
thanks to him on the Spectrum came:))

13) A little bit about what should be on you
expected in the near future.
(Pointriguyte:)

Mast> Coming Soon toy. A mixture of arcade
with logic. Level - see for yourself:).
If someone wants to buy the rights to
distribution - are welcome,
contact. The essence is this: we will give you a game. You have 
to distribute it. We commit ourselves to this game not to 
distribute any under any circumstances. If no one right metal

buy - Well, the game will Freeware, all
will send :-)

Ars>:)) will be enough to intrigue
what I will say that it will be steeper KZ
2? :) Actually, this is sort of a mixture
Quadrax'a and KZ2 + lots and lots of bells and whistles:)
And for me I actually was just trudge on
musical presentation. Mast has already written
in the game for more than 25 brand new Mouzon,
and unheard until now genres
such as jazz:)) In the story will be game of the
associated with all known film Titanic.
:) Anyway, I think it will be the first
our serious work ...





Other articles:

AMIGA-news - What will happen to the Amiga?

AMIGA-news - AMIGO OS v3.5.

Amiga - We play games on the Amiga Makovsky.

Virtual Speccy - Overview of emulators.

Entry - Less than half of the year ...

Interview - An interview with Fatality.

Literature - Announcement of printing the magazine "New Amiga.

Literature - Our answer is 'Computerra' (Amiga in the dark).

Literature - A new magazine for Amiga - AmiExp.

Parallel measurements - 10 legendary computer at all times.

Parallel measurements - demoscene on BK0011m.

Parallel measurements - Computer projections of the 20 th century.

Parallel measurements - Review of PC-demoscene.

Pulse scenes - Millenium party'2000.

Pulse scenes - Design Haosa'999 report v2.

Pulse scenes - Overview of the stage-event: Alliance, Antares, Brokimsoft, Bytex, CodeBusters, Concern Chaos, Digital Reality, Energy Minds, ETC / Scene, Excess, Fatality, IMP, Ivan Mak, K3L, X-Trade, Xterminator, XL-Design, Unbelievers, Talisman, Softland, Smash, Sergey Frunze, Red Limited, Ramsoft, Rage, Phantasy, OHG, Omega, Myth, Mafia.

Pulse scenes - Report from the Assembly Party'99 (Finland).

development platform - FAQ Sprinter: Questions and Answers.

development platform - a new sound card for the Spectrum DMA UltraSound Card.

development platform - Connection CGA-Monitor to a ZX Spectrum.

Advertising - Advertisements and announcements ...

Network Communication - addresses stsennerov in Internet'e.

Network Communication - Amiga and the Internet, or an extra touch to rulezu.

meaning without a sense - Travel to Kiev.

Creative - History and Prospects of the creation of Real Commander.

Creative - On the news in the Black Maria 2.

Creative - Best View FAQ: questions and answers.

Creative - Algorithms and code: clipping of lines and Bezier curves.

Creative - The technique of drawing for the ZX on the Amiga.

Epilogue - the last article number.


Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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В этот день...   3 May