RUSH #02
30 ноября 1999 |
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Interview - An interview with Fatality.
Interview with FATALITY Gag a couple of paragraphs: This interview was supposed to put in the first issue RUsH'a, but, as usual In such cases referred to a technical reasons we had to postpone his publication. Despite the fact that the material already 'protuh', he still will be of interest to all who care about the creations of one of the strongest teams in the Spectrum domestic scene. Oh, and before I sat down scratching issues, ARS warned me, I do not have one already so who wants to to get an interview, what should I try to write something in original. As luck would have at the moment free time I get closer to midnight, the morning had to get up early to trudge in the cold to listen to lectures, So, as you can see, I sat down to write questions are not in the best moment, and after somewhere in time knocking on trudnonazhimayuschimsya keys my Speccy I finally completed the deal. Result I most seemed to not be the best of what that could be done, so sending Letter Ars'u I did not expect to get an answer. However, as you can see, all completed successfully - Fatality were not What else zaznaykami;) Next, I will fully respond to the text my letter, perhaps with minor Corrections and clippings: RU (s) H: Hello, Fatality! Well, I finally and sat down to fill the questions for the interview. Now already nearing the night, think of a especially the original does not climb, so that ringing if anything. Well, there you take beer-over, gather a crowd and Email us the answer poprikolnee ... Yes, as RU (S) H - edition for Ammy, somewhere in matters to be affected by Amiga, if You are too lazy to answer, or just do not want to talk about the "enemy platform, can safely skip them. Here we go! FATALITY: Unfortunately, instead of answering, we can not, just came to us 3 more such letters. Ars now writes an answer to one of them, We think the most interesting, Freeman'u should kodit game, he is now on vacation poetumu, while there is time needs to be addressed more useful things ... Werewolves 3 months ago, got married and it seems Fatality no longer interested in: (, McMaker, rather just somewhere drinks, Nick as usual went to Russian vodka and imperial trade. So What I (Mast)'ll take responsibility and try to objectively to answer your questions. RU (S) H: 1) Tell us a little about how Your team was formed, how and where you all met briefly on the most important developments within the group during this time. Current Members FTL. FATALITY: Difficult to answer, how did the team but I'll try. In late 1996, we (I and my drugan Nicksoft) engaged distribution of programs to ZX in Minsk crowd. I then fanatel on various defenses, racking them up late at night, etc. Once Kalyan (Nicksoft) brings me a game called Street Fighter 2 already hacked by some Ars'om. Well, I think: Shoot, that the donor is also the protection breaks down, must meet. After getting acquainted we decided to organize the release version group. The reason for this was that in Ars'a had access to the Internet. Long agonized over the title. Not like nazyvatsya beaten, such as .... Hackers Group. (Do not be offended if someone hurt :). I do not remember how to appear name Fatality, there are two versions: 1. Title devised Tankard, under the joint drinking beer with Nick. 2. Title invented himself Nick. In general, the first The group was as follows: NickSoft - organizer, tester Ars - hacker, swapper and I have - hacker. In this part we did not last long, did not even unreleased:) just at closer examination to write at least of realties Intro need graphics and music. Kalyan somewhere in the crowd Likhachev met Dennis. It turned out that this parnyaga cool paints. So we were joined by Werewolves. I took up writing music. Then it was still my second profession ... :) That's about to form. The most important events. 1996 - Hurray! We were born to a fairy tale do come true:) 1997 no important events, releases game. Kalyan benefit the donor marrow was held everything, even without glitches released:) the end of 1997 - made the game Margo. December 1998 - ApX and FtL released Kolobok2 December 1998 - we were joined by Freeman December 31, 1998 we released the "White Eagle" December 31, 1998 E-Mage + AcL + FtL - New Year's trekmo Happy'99 Current line-up - no question:) Ars - Astapenko Arseny - cracker, swapper ideas support, work with public relation:) Freeman - Gubsky Roman - coder, gfx maker, psychodelical music maker:) McMaker - Kobzarev Alexander - music maker "Crystal Vodka" unlimited user NickSoft - Kozhevnikov Nikolai organizer, ideas, testing (for a year left for Russia, because of him, pancake, buggy version does!) Mast - Kaminsky Sergey - music maker, cracker RU (s) H: 2) How do you assess the current Belarusian Speccy / Amiga scene? Which of You think it plays a role in the world Spectrum scene? Name the top three the strongest teams on the Speccy / Ammy in Belarus, in your opinion? FATALITY: About Ammy - in Minsk scene almost there is, of course, talented people, but No organizer - the type Kano:), which would could all raise. Regarding 'the role played by the Belarusian Speccy scene in the world Speccy scene??? ' - Well, the Belarusian scene is different quantity but not quality:) many groups - E-Mage, Ascendancy, Hackers 3, Pro Hackers Dynasty, Optical Brothers, Rage, Zx-Legion, Realsoft, Power Group. Of all these groups quality of work do to my only E-Mage and Rage. Potentially to the creation of major works are ready to Ascendancy, but unfortunately prevents them from chronic alcoholism (But within reason:). In addition to us:) in the strongest teams in Belarus today, I think: E-Mage Rage Ascendancy RU (S) H: 3) How do you assess the work of its sais group? Do you consider yourself poulyarnoy team? A lot of it even comes to the FTL letters / calls from the scenery and the simple users? How would you describe Local ZX-user - a passive people? 1. At the moment - in my tall level, especially with Freeman'ovskim Coding, hell, he's just the donor marrow, I COH-yes I see his new development - I understand that if there is no Freeman'a, then will not, and Fatality. 2.Naschet popularity - like something to write in the latest newspapers and magazines. 3.Po almost nothing comes, apparently Our address is nobody knows:), but Internet, as far as I know, enough. 4. How can we characterize users? - We are all different, there are active, there is not really there users who consider themselves navel of the earth, there are very talented with high level of intelligence (Giver) - this Twilight was the donor for three days, and in the Slovak language, I already suggested Ars'u take it to our testers:) 4) What is the situation with the Speccy (Amiga) you in the country? How strongly noticeable outflow users with the Speccy? Your reaction to the MMA article in the latest "Oberon" about what measures should be taken to support Speccy afloat in his region. Do you support the Speccy at their own local scene? 1. With specs like anything, Drink Party long distance - a common phenomenon. 2. I do not know ... 3. MMA is not an article I read: (. 4.PODDERZHIVAEM WE SPECCY? - Well, brother, so here I'm sorry, did not expect such a fool question. In my opinion, of our last work is obvious enough. RU (S) H: Then the conversation joined ARS / FTL: FATALITY: Oops, I just finished an interview - wow and tortured my lame english:) So perhaps not too lazy, and I'll say a few words :) As for creativity in MMA Oberone and BornDead'e can say that he a born writer, read from interest. What he wrote in MMA Oberon'e is fairly obvious, at least If I have long been involved in many Speccy moments in this article for me is not something that familiar, and everything in Minsk and was on Indeed. The only thing that can he advise, so it's best to work with masses. Bigger party, sisopok, presentations - and everything will be OK:) RU (S) H: 5) Do you think that the only Salvation Speccy - is its transformation into networked machine? MAST / FTL: None. ARS / FTL: Well, of course, Masta because there is no phone:)) In fact, I think it is necessary condition. Networks bring people together. Between Incidentally, with Freeman'om first time met through a modem) And generally, the establishment of the Minsk ZXNet - it separate conversation, there is no interview not enough:) Bullshit, that in Samara little People in the network - we have the same number. Nevertheless, in the short term we could to attract attention - especially all new software. It is no secret that Releases of Prophecy and Fatality always appear first in Minsk BBS'kah than on the radio market. In addition, since the beginning of the network was what is called 'pure hacker '- gathered here almost all known at this time, people. So users appeared more than enough;) True times have changed, and a year later the network had already to collect funds for the purchase of FT:) RU (S) H: 6) From the Fatality happened many releases games. How it happened that some of your versions were quite "raw"? How do you generally refers to the implementation of releases otrestorennyh toys: Is it possible tochno say that all of the outstanding toys traversed from beginning to end your testers? Explain how sometimes so turns out the same game releases almost simultaneously by several teams? For example, a rather old Game Twilight (1995 if not mistaken) was released by you and XPA in Ukraine since difference in time in a few weeks, Twilight really been posted on bourgeois server recently and immediately all its downloaded, or not so simple? 1. Terrible happened. Our tester went in Russia, and it seems even that he was there marries. By this we have seen some glitches, do not argue. I'm sorry, that it happened, but do not judge strictly - not mistaken he who does nothing. 2. If the game is cool, we need it released! 3. Where the written word tester - it means Yes. ARS: I can say that Nicksoft tested would all very quickly and, if he had had such an opportunity, not without reason we do not regret lines of type tested by ... in kreditsah. 4. And as it turns. Many groups and cool little game, and that's compete who steeper unreleased. Now depart from the topic. most of all I cut down Flash. As You can do such nestilnye releases?? - the only thing they have in the intro normal, so is the music. We even have a term Fleshevsky release ", it means low quality and nestilny release. ARS: In fairness, it should be said that Flash unreleased more than any other group together:) Have the midst of all This, of course, good stuff. But a large number of releases, which sorry, just had nafig release created such an abnormal attitude towards seemingly the most active group release version :) MAST: ?????!!!!!! - Twilight besides us someone still unreleased?? - Came to release, cast a spell :) - But may also translated into Russian (Frankly I can not believe how much I NERVES spent, where the translation is whetstone, when inserted in her arm, and recoded buggy L. Dekanovskie program!)! - Did you had this game? - Ars got a version of Pol / PHT, who broke it with a firm drive. RU (S) H: 7) How do you feel about this view: On Speccy has virtually no users, so the issue koommercheskie projects (in particular toys) has no meaning? Your attitude to piracy. Have you ever break protection of commercial produktov with then spread the word of their outside within the group? (Good Notch repent, if something ;-) 1. Mednonogov earns money from their games. Once these games are bought, then there are users. Need to take an example from Glory! :) 2. Confess, puzzled, but a long time. Distributed outside the group:). Now almost no break - to anything we do. ARS: Again, this is a topic for conversation. Let me just say that in the Fatality, I mean the end of 1996, we virtually nothing is broke:) 8) How and where to start (and how it all it was written) work on the KZ II? Expected Do you takog success of your offspring? How do you think, than is due to the popularity of "Kolobok" - the usual game a la Dendy, ie representatives of the gaming culture, which, like all written in the ZX-Review, we do not need and want "serious" games? Will further extended line of platformers Games? (Personally, I - "for":) 1. Actually Kolobok 2 is purely Freeman'ovky project. Freeman conceived Kolobok quite some time. First, he released a demo, but after a sober assessment of its and decided to completely remake the game. Then Freeman was still in Asphyxia. Roma needed music, and he appealed to me. We were so cool worked, what Gingerbread Man 2 does not appear to slow the light:) 2. Such a success, at least I do not expected. 3. Popularity Kolobok is conditioned primarily because it's cool nakodirovan. Nothing slows down, not twitches, all in one int, normally implemented motion characters (in particular jumping on the sinus), and in some gamah Well sharpening spraytiki jump ... 4. Playing all sorts of needs, all sorts of games are important:) 5. Now finish it Pussy (Titanic puzzle), and then can make the Super Mario. Freeman says that the engine write for a week, needed only schedule. And so that's cool to make a smart game needed not only cool code, music and schedule. Need a donor marrow, which would thought the whole scenario. We have a long No, the truth is a candidate:). Take ZN - Code 0, but the graphics and the script is 100% cool, here's a hit of all time! 9) If is not difficult, open secret conversion charts with boxes for "White Eagle"? Duckling looks there amazing, anything previously seen pleasant to the Speccy gaming. How regular, and how are your hackerz drink'em all parties? (And only if they drink'em all, and not, for example, plan'em all, vint'em all? :) Can we say that Fatality members are not only Speccy, and are already just friends? 1. The secret is simple. Take the emulator pisete (eg Game Boy'ya) and envelopes schedule. Then ship the Art-studio and handle, process, process ... 2. Drink Party held quite often. 3. I will not speak for others, but I plan does not smoke. Tried to MadMaxi (Amiga scener) once and then all evening were unclear and bellow with anything. After rzhacha I wrote a psychedelic, that he amazed. More smoke this stuff does not going. Ars> While we vodka is enough:) 4. If the-b, we were not friends, then nebylo-b, Drink Party, etc. RU (S) H: 10) What platforms kroome Speccy you use? Your position on the war Amiga with a PC, a well related to the flame on this theme. FATALITY: In Ars'a PC, I have Amiga 600, although not My, MadMaxi gave poyuzat. Will not speak for everyone, but I'm related to this theme is: to each his own. Ars> Well let me tell you:) First of all, about flaming. Personally, I do not understand why Some comrades, in particular the same Copper Feet are trying to foment a zx.spectrum unhealthy flame on the Amiga vs PC. Well would be if he did it in naprimr ru.amiga.talks:)) And as it turns out that He adjusts amizhnikov against himself, and then complains that the same amizhniki and FT broken off;) A person of his on ... Well I know for example some pisishnikov that 3 / 4 screw removes the amigovskie demos. :-O demos really on the Amiga cool, the music is excellent. Not secret, that if we take the idea for the intro and soundtrack, only with Ammy. And if consider the scene at Spectrum Overall, there is clearly visible trend Speccy + Ammy rulez forever:) I'd even said that the Spectrum is required most cool work in the field demomeykinga namely Amiga. RU (S) H: 11) Your attitude to the phenomenon "Virtual" Speccy. Do you replace it real? FATALITY: Mast> I do not, the reason is trivial: the All emulators sharpening the music plays. Ars> I think not. Speccy alive until there are real spektrumisty. "Virualnymi" Spectrum - this is the files of the screw, and not computer: - / 12) Your "non-computer" drag on life? Mast> for all can not say I have music, the guitar a little brynchu, beer I love to drink - especially with the guys from Grodno :) Ars> I also like the cool hangouts with variety of refreshing drinks:) Well more perhaps amateur radio - after all, thanks to him on the Spectrum came:)) 13) A little bit about what should be on you expected in the near future. (Pointriguyte:) Mast> Coming Soon toy. A mixture of arcade with logic. Level - see for yourself:). If someone wants to buy the rights to distribution - are welcome, contact. The essence is this: we will give you a game. You have to distribute it. We commit ourselves to this game not to distribute any under any circumstances. If no one right metal buy - Well, the game will Freeware, all will send :-) Ars>:)) will be enough to intrigue what I will say that it will be steeper KZ 2? :) Actually, this is sort of a mixture Quadrax'a and KZ2 + lots and lots of bells and whistles:) And for me I actually was just trudge on musical presentation. Mast has already written in the game for more than 25 brand new Mouzon, and unheard until now genres such as jazz:)) In the story will be game of the associated with all known film Titanic. :) Anyway, I think it will be the first our serious work ...
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