ZX-News #30
06 мая 1997 |
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Presentation - Presentation of the demo version Reversy of Brain Crash.
PRESENTATION (C) Pavel Sokolov 812/03.00 Demo Version of "Reversy or Brain crash" (C) 1997, Creator So, I am pleased to present you some of the modem software ... That "something" no language rotated only be described as a not even a beta, but rather an alpha version. :) Now the game is ready to a small portion of artificial intelligence, the main type (interface) and the basic building blocks of the program. The focus of the game is to play together on modem. And will be supported by all known standards for modems: Vicomm, C-DOS, Hayes, XTR ... The concept of the game itself is this: if the game Two, the game is like a nondeterministic, that is, you can play at least until the "end Century "and it will not end, gradually moving from level to level (the circle). If one person plays, then after each batch will be shown respectively picture ... ;) All we must win 8 times to go to the next level, level - 4 (probably will be more). Each level differs in size of the field where the game is: Level 1 - 8x8, Level 2 - 9x9, 3 level - 10x10, Level 4 11x11. Complexity of the game from level to level, most likely, will not grow. Between levels you expect "special. Picture" in tricolor (all the flashes, but each point of its color). Not a modem game, of course, will be with music and effects by AY. In modem option is only possible effects (though some knows, can and do work with the line at interrupts). The game will be a commercial with all the consequences. I would really like to know your opinion on the demo version (it is included in the appendix to this Newskah): What is Artificial Intelligence (I do not like), as a design? And if there are any suggestions and suggestions, write to oridzhin. __________________________
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