On-Line #38
26 мая 1996 |
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Nove!? - About the programs: Fifteen's, Reckless Rufus, Peking, Smagli-2.
NOVE!? (C) MAX ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ FIFTEEN'S ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ The new program is a series of "How cool I know how to rip pictures with Amig'i or IBM'a ". I do not know about you, but I have already started to annoy those endless tsifrovki. Tutty, Sextris, ZX-Stag - if you live may not, without such programs, "FIFTEEN'S" - a game for you. Well, now for the game itself. I think all of you as a child playing "Tag". Here are the authors of this game decided to recall the golden childhood, and along with some money. Your task is to put together carefully to "mix" the picture for some time. Then this image magically comes alive and gets up on the screen and all sorts of filthy perversion. The game has 20 levels bolle and attached to each animation pictures. Go tell if all of the same early childhood, you were not a professional in this game then, without CHEAT MODE will not be able to pass it through. With regard to design, and general quality of play, all performed well on level. A great game settings menu is constantly playing kick-ass music, and digital voice recording at the beginning of the game what it takes. If you do not feel assom "pyatnashek on time", then typing the letters in the initial menu: COOL GAME (this is probably the authors' attitude to his game), select the most MODE, where you can easily review all the pictures by clicking the play button within the "T". Program: (C) 1995 GREEDY GUYS GROUP Disk version: (C) 1995 GREEDY GUYS GROUP Size: 2544 Sector Memory used: 128 KBytes ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ RECKLESS RUFUS ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ The next logical game. It looks very similar to the domestic "SLAB AGE". Your task, driving with confusing Khmyrov eyes to collect all the diamonds that are on the screen. In this case you Of course, the same will interfere with all sorts of enemies, flying here and there on the screen and try to knock you on your target. Toy is made very high quality. Beautiful graphics, animation, 128th music and effects - all this makes a very good impression. Program: (C) 1992 ALTERNATIVE Disk version: (C) 1996 FFC COMPUTERS Size: 161 Sector Memory in use: 48/128 KBytes ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ PECKING ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ It seems to be too logical game, and marked "YOUR SINCLAIR". That means that during that time played the English readers of the magazine. Well, probably they had opisamie Games but I do not. I saw it in her little time, I realized that deal with it is beyond my strength. The game consists of a screen is filled with squares. In each box, some drawing and a number from 1 to 9 in the upper right corner. By controlling the cursor You probably need to replace these squares on each other. Program: (C) 1991 By DAVE SANDERS Disk version: (C) 1996 FFC COMPUTERS Size: 166 sectors Memory in use: 48/128 KBytes ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ SNARE ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ Polulogicheskaya, compared with the previous game, that resembles the ancient "ERIC AND FLOATERS" ... You still do not feel sick? No? Well then everything is normal and you should like a toy. Driving man with his feet, rising from clear, you need to overcome the resistance of reasonable balls to pick up all the diamonds, located on the screen. The game was done pretty well. In the 128th mode, there is music and FX. Program: (C) 1992 E.S.D. Disk version: (C) 1996 FFC COMPUTERS Size: 166 sectors Memory in use: 48/128 KBytes ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ SMAGLY-2 ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ I think all of you remember the first part of this toy. Although the toy that it can be called a stretch. In the second part of the boys tried to, you can feel the progress. Smagli still twitches when walking, but to a much lesser degree. Apparently, his legs were already acclimatized after the fall of the balloon to the ground. In both the first and second parts of the game is music that plays in the 48th mode. And the puzzles are much improved. Program: (C) 1996 CRYSTAL DREAM Disk version: (C) 1996 CRYSTAL DREAM Size: 130 sectors Memory in use: 48/128 KBytes Max Lebedev (MAX) 27.05.96 242-6161
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