On-Line #38
26 мая 1996
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  Игры  

Nove!? - About the programs: Fifteen's, Reckless Rufus, Peking, Smagli-2.

<b>Nove!?</b> - About the programs: Fifteen's, Reckless Rufus, Peking, Smagli-2.
                 NOVE!?


(C) MAX
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                   ■ FIFTEEN'S ■

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■ ■ ■ ■ 


   The new program is a series of "How cool I know how to rip 
pictures with Amig'i or IBM'a ". I do not know about you, but I 
have already started to annoy those endless tsifrovki. Tutty, 
Sextris, ZX-Stag - if you live may not, without such programs, 
"FIFTEEN'S" - a game for you. Well, now for the game itself. I 
think all of you as a child playing "Tag". Here are the authors 
of this game decided to recall the golden childhood, and along 
with some money. Your task is to put together carefully to 
"mix" the picture for some time. Then this image magically 
comes alive and gets up on the screen and all sorts of filthy 
perversion. The game has 20 levels bolle and attached to each 
animation pictures. Go tell if all of the same early childhood, 
you were not a professional in this game then, without CHEAT 
MODE will not be able to pass it through. With regard to 
design, and general quality of play, all performed well on 
level. A great game settings menu is constantly playing 
kick-ass music, and digital voice recording at the beginning of 
the game what it takes. If you do not feel assom "pyatnashek on 
time", then typing the letters in the initial menu: COOL GAME 
(this is probably the authors' attitude to his game), select 
the most MODE, where you can easily review all the pictures by 
clicking the play button within the "T". 


   Program: (C) 1995 GREEDY GUYS GROUP

   Disk version: (C) 1995 GREEDY GUYS GROUP

   Size: 2544 Sector

   Memory used: 128 KBytes


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            ■ RECKLESS RUFUS ■
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   The next logical game. It looks very similar to the domestic 
"SLAB AGE". Your task, driving with confusing Khmyrov eyes to 
collect all the diamonds that are on the screen. In this case 
you Of course, the same will interfere with all sorts of 
enemies, flying here and there on the screen and try to knock 
you on your target. Toy is made very high quality. Beautiful 
graphics, animation, 128th music and effects - all this makes a 
very good impression. 


   Program: (C) 1992 ALTERNATIVE

   Disk version: (C) 1996 FFC COMPUTERS

   Size: 161 Sector

   Memory in use: 48/128 KBytes


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            ■ PECKING ■
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   It seems to be too logical game, and marked
"YOUR SINCLAIR". That means that during that time played the 
English readers of the magazine. Well, probably they had 
opisamie Games but I do not. I saw it in her little time, I 
realized that deal with it is beyond my strength. The game 
consists of a screen is filled with squares. In each box, some

drawing and a number from 1 to 9 in the upper right corner. By 
controlling the cursor You probably need to replace these 
squares on each other. 


   Program: (C) 1991 By DAVE SANDERS

   Disk version: (C) 1996 FFC COMPUTERS

   Size: 166 sectors

   Memory in use: 48/128 KBytes

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              ■ SNARE ■
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   Polulogicheskaya, compared with the previous game, that 
resembles the ancient "ERIC AND FLOATERS" ... You still do not 
feel sick? No? Well then everything is normal and you should 
like a toy. Driving man with his feet, rising from clear, you 
need to overcome the resistance of reasonable balls to pick up 
all the diamonds, located on the screen. The game was done 
pretty well. In the 128th mode, there is music and FX.



   Program: (C) 1992 E.S.D.

   Disk version: (C) 1996 FFC COMPUTERS

   Size: 166 sectors

   Memory in use: 48/128 KBytes


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              ■ SMAGLY-2 ■
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   I think all of you remember the first part of this toy. 
Although the toy that it can be called a stretch. In the second 
part of the boys tried to, you can feel the progress. Smagli 
still twitches when walking, but to a much lesser degree. 
Apparently, his legs were already acclimatized after the fall 
of the balloon to the ground. In both the first and second 
parts of the game is music that plays in the 48th mode. And the 
puzzles are much improved. 


   Program: (C) 1996 CRYSTAL DREAM

   Disk version: (C) 1996 CRYSTAL DREAM

   Size: 130 sectors

   Memory in use: 48/128 KBytes

                        Max Lebedev (MAX)
                            27.05.96
                            242-6161






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Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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