Born Dead #0G
31 марта 2000 |
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Coding with their hands - Super-fast MCC player.
ЇЄ ЄєЇCODING own hands-II ЇєЄ ЄєЇ (C) MOn5 + Er ^ Sa9e Super-fast player with MCC Without intros and endings will bring the best option rasposledny player for the MCC method! Now they can play ALL - Kotelnikov theorem is upon us! EI; to run the port AY n7 record # FF! HALT LD SP, START-SAMPLE-ADRESS LD IX, LOOP LD DE, # 08 +256 * ('MCC_TBL +1) LD BC, # FFFD OUT (C), E; incl. 8 AY_port (last channel) LOOP: POP HL LD E, L LD A, (DE) DEC D EX AF, AF ' LD A, (DE) LD E, 9 OUT (253), A EX AF, AF ' OUT (C), E OUT (253), A LD E, H LD A, (DE) INC D EX AF, AF ' LD A, (DE) LD E, 8 OUT (253), A EX AF, AF ' OUT (C), E OUT (253), A JP (IX) Handler INT'a: INT: POP IY; have ADRs. return PUSH HL; restore corrupted SAMPL LD HL, 0 ADD HL, SP LD BC, END_SAMPLE_ADDRESS OR A SBC HL, BC JR NC, END_INT LD BC, # FFFD POP HL JP (IY) END_INT: a way out of the Player 160 cycles for two samples sample. 80 strokes per sample. Fdiskret .= 3.5 MGts/80 = 43.75 kHz. The player uses only one channel extreme AY, can be, and two for double the volume (on quality, in principle, has almost no influence count extreme channels ...) The only drawback may be slightly slip the end of the sample, as check again in INT, but the lack of easy to fix: in the end of the sample (and he always unsigned 0 .. # FF, but not -128 127) is filled with 896 bytes "silence" - Byte # 80 and all. Why 896 - Because in INT'e 71,680 cycles (maximum at neturbirovannoy car) and 71680/80 = 896!
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