ZXNet эхоконференция «spbzxnet.games»


тема: Elite (Окончание)



от: Alexander Smirnov
кому: All
дата: 16 Jan 2002
Как поживаете, All ?


─── Тут начинается файл Elite2.Txt ───

Elite POKEs:-
43071-43074 3 Big lasers
43078 1 Lg cargo bay
43079 1 ECM
43082 1 Fuel Scoops
43083 1 Escape pod
43084 1 Energy bomb
43085 1 Energy unit
43086 1 Docking computer
43049 200 Lotsa dough
43122 192 ECM & *cloaking device*
43087 192 Chance to save refugees 'mission'
43053-43069 x Cargo bay
43077 4 Missiles
42428 0 Infinite Energy (useful for cloak)
42870 0 Infinite missiles
37482 0 Inf. energy bomb
42897 0 Inf. escape pods
54682 0 Inf. Galactic hyperspaces


SEQUELS/PREQUELS
There are several versions of Elite on the Spectrum, most notable
a 48K and 128K version, although there is very little difference
between the two.

Elite was followed up with Frontier (written by Elite's original
author David Braben), although not on the Spectrum. There was
also the *original* ELITE Tuner, which was written by the same
bloke who wrote the WHAM Music Box. I forget his name though.

Elite Tuner had some superb 2-channel music - Waltz of the Blue
Danube. (funnily enough!)


SCORES RECEIVED
It received a Sinclair User Classic award.


GENERAL FACTS
These are the number of kills needed to reach each particular
status:

0-8 Harmless
9-16 Mostly harmless
17-32 Poor
33-64 Average
65-128 Above average
129-767 Competent
768-2815 Dangerous
2816-6655 Deadly
6656+ ELITE

If you reached 65535 kills, your rating reverted to 0 - Harmless,
which is a useless but interesting fact, 8-bit register fans.

ELITE is possibly the most well-known computer game ever. When
it made it's appearence on the Spectrum, it was thanks to
Firebird Gold - the full-price range of their software, and
programmed by a team called TORUS (who also coded the Amstrad
version, hence why apart from added colour, the two look & play
the same.) All the space trading tactics were faithfully
translated from the BBC original, and there were new missions for
the format - SuperNova, Cloaking Device & Thargoid Invasion, and
many of the spacecraft made it to the 'humble' Spectrum. Many
of the rumours also made it across - there was, alas, no space
dredger in the ZX ELITE...

ELITE was also one of the first games to be found not compatible
with the brand new 128k Spectrum. A patched version was released
almost immediatly, although it was rather sad that with all the
extra memory, nothing new was added to the enhanced machine.

Are the Save games compatible throughout all of the different
versions? If you saved to tape in the 48k version, could I load
it back into the 128 one? Yes. That may have been one of the
reasons that the 128K version was essentially the same as the 48K
- so all flags that needed to be set for missions could be
preserved, etc.

Another oddity for ELITE - it used the LensLok protection device.
Lenslok was a plastic prism, which when viewed through, made a
jumble on the screen turn into a password. LensLok never caught
on, and was only used in a few games, including Tomahawk. It was
notoriously difficult to use.

ELITE is still a protected program - ie: It is not freely
distributable in any type of snapshot image.

When Elite was first released, it was part of a competition to
see who the first person was to become elite. The winner was
supposed to get some prize or other. This was to do with all the
secret missions and what have you. In fact, this may even have
been from the original Beeb release, but I think it was for the
Spectrum. Anyway, the publishers got cold feet about it because
it was alleged that people had hacked in and found it out the
'easy' way, so it was cancelled and anyone who entered was fobbed
off with a badge or something. It caused quite a bit of
controversy at the time as I recall.

Does the Speccy version include any of the secret missions, such
as destroying the secret ship, the rogue space-station, etc?
Yes. The first mission, is 'Nova' and requires you (to manouvre
down this trench... sorry - wrong game!) rescue the crew of a
Space Station whose sun is about to explode. When you arrive in
the system, the screen is red, not white, you get a 'Fuel Leak!'
warning (A cunning way of making sure you don't chicken out, and
witchspace outta there,) and you only have a short time to get
to the space station. Your reward is 100g of gems, and to
trigger the mission you need to be ranked competent or above, and
have purchased a galactic hyperspace - When you activate your
space drive, (presumably) the radiation from the Nova bumps you
into the next Galaxy.

Mission 2 involves a bunch of ships that flicker in and out of
vision. They're quite easy to kill though. Eventually, you'll
come up against a single ASP II, which when (finally) destroyed
will release a single cargo canister, as opposed to the 2 alloys
normally released as debris. Scoop this cargo, and you'll find
yourself automagically cloak-capable. Pressing "Y" will activate
the cloak - your screen goes blue, and all other ships
float/drift, power-down, including Thargoids. The Cloak has a
pretty hefty drain on the energy units though...

Mission 3 you get to destroy a Space Station! The Space navy
equips you with an ECM Jammer, which replaces your standard ECM
unit, and off you go to have a bish at a Space Station over-run
by Thargoids. You can make a fortune on this mission by blasting
Thargoids, and scooping Tharglets.

ZX Elite only has the one type of energy unit. The reason for
the Military Energy unit was from BBC Elite, where a mission was
to hunt a new type of ship - The Constrictor - which was equipped
with the Military Energy unit, and was thusly impervious to
anything less that Military lasers. Constrictor mission isn't
present in ZX Elite, so no Military Energy unit.

The following are approximate shapes drawn based on the cards
supplied with the Archimedes version (Darren Salt):

Adder Anaconda Asp Boa
__________ / _______ /\n
| ______ | //\ / / \n
| |______| | //\ // \ / \n
| | //__\ // \ / / \n
|__________| / / /_/_ __ / / \n
|| || // \ ----_____---- / / / / \n
|| /|| || / / /| / / / / \n
|| ||/ || / / \ / | // /________\n
||__________|| _/_______/ \/____|____// |________|

Cobra Mk I Cobra Mk 3 Fer-de-Lance Gecko
______ __ / _____
/__== | / / \n
| |-_ / // \
| | --_ / // | | \
| | -- / / / / | | \n
| _- | | _- / /| | / / /| | \n
| _- ||| | _- | / / | | / / /| | \n
| -_||| | / -_ | / / | | / / /| | \n
| -_| | / - / / /___| |___ _/____________/
| / | / _--/ /___ ___\n
| / | /_-- / ---______--- /
|___ / |/- / __-- --__ /
__==__/ |__/ ==__________==/

Krait Mamba Moray
. . . / ________
| /| | //\ / \n
| / | | // \ / / \n
| / | | / /[] / / \n
| / | | / / / / \n
| / | | / / /___/_______________\n
|/ | | / / ---____ ____---
--__ | __-- /___/_________ ---__---
--__|__--
-

Orbit Shuttle Python . Sidewinder
____ /| _________
_==----==_ / | / /\n
| / | / | / / \n
| / | / | / / \n
| / | / | / / \n
| / | / | /________/________\n
| / | / _|_ \n
| / | / __-- --__ Thargon
| / | /_==___________==_ ___
| / | / | |
|/ | \ // | |
|/________| / / | |_| |
__ /__/ | |_| |
--_/-- --___--

Thargoid Transpoter Viper (Police)
________ ___ /\n
/ / __-- /--__ //\
/ ____/ ==_____V_____== // \
/_ / _ | | | / / \n
| --/ -- | | | /| | / / / \n
| | | | | ==== | | / // \ \n
| | | | | ___ | . | / // \ \n
|__-- /--__| | |/ | /_ | / / \n
____ / / | | | --/________--
/ / |_______|_______|
/______ /

Worm
_____
/|/_|\n
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
--|_______|--




NOTES
Thats about everything!
─── А здесь Elite2.Txt кончается ───

C уважением, Alexander Smirnov.




Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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