This issue features reviews of Ikari Warriors, Doom, Raven, and Citadel, alongside technical insights into a 3D Wolfenstein engine running at 30 fps. Programmers will find Z80 assembly lessons by Alone Coder, optimized code snippets, a comparative review of ten popular assemblers, the LD-PUSH video updating technique, and TR-DOS routine specifications. Rounding out the edition are a simple screen expansion hardware mod, overviews of ALASM v4.1 and AC Edit v0.09, an interview with Alone Coder about his development path, and sci-fi fiction by Harry Harrison and the Strugatsky brothers.
Issue contents:
- About toys - Doom by Digital Reality
- About toys - Ikari warriors
- About toys - Demo version of the game Wolfenstein 3D
- Assembler - A short assembler lesson for lamers
- Assembler - Etudes
- Educational program - woe from mind: about displaying the screen for interruption
- Educational program - Never! overview of assemblers: EditAs,Zeus,GENS,TASM,PASM,ZX-Asm,MASM, XAS,ALASM,IS-DOS Assembler
- TR-DOS - TR-DOS functions
- Iron - expanding the Spectrum screen at random
- Desktop - Description of the AC Edit v0.09 editor
- Desktop - Shadow multi-text assembler-debugger ALASM v4.1 Brief description
- Interview - memories of Alone Coder
- Let's relax - jokes
- Let's take a rest - BILL - HERO OF THE GALAXY (1)
- Let's take a rest - Arkady Strugatsky, Boris Strugatsky: Emergency
- Mailbox - announcements
- Management - Help page
- Authors - authors of the magazine
- From the Editor - We released this magazine to bring a lot of information that other magazines do not provide
- How I did it - How I made this magazine
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