New - games: Monsterland, Heroes of Might & MAgic, Plutonia.

X-Files #01
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     Lately the Spectrum world has become
get your fill of game demo versions.
This is exemplified by several
unfinished games: "DOOM", "PARADISE"
 LOST", "WAR CRAFT", "DUNE 2" and
Several demos I have discussed below. Not
I can judge whether this is good or bad, but I will say
only one thing: now it’s starting in Belarus
the heyday of the Spectrum. In confirmation
I’ll cite or rather describe some
Belarusian demo games.

              ┌────────────┐
              │"MONSTRLAND"│
              │ (WOLFSOFT) │
              └────────────┘

             Belarus Minsk

     You can see a demo version of the game at
application of the magazine "ZX-ELEMENT".
     "Land of Monsters" is a mixture of "LAST
BATTLE", "KING'S BOUNTY" and God knows more
something, but with its own original plot.
     There will be ten difficult ones in the game
levels.    Each level will have
present your landscape, your enemies and
your riddles. Currently three are ready
levels you can play.
     The idea of the game was taken from the magazine "Technology"
youth" for 1986.  As always without
There were some torn sprites here too.
The first level of the game is replete with pictures
from "REBEL STAR (ALIEN)". And so the complaints
no more, although the creators of "MONSTRLAND"
II have already expressed all my criticism and
wishes.
     The guys from WOLFSOFT are trying, and so am I.
I think it will be complete by the end of March
version of this interesting game, which,
It seems to me that it will be a stunning success.

       ┌─────────────────────────┐
       │"HEROES OF MIGHT & MAGIC"│
       │ (ARS & MASTSOFT) │
       └─────────────────────────┘

           R. Belarus, Minsk

     You can see a demo version of the game at
application of the magazine "ZX-ELEMENT".
     The best interface on the Spectrum yet
there wasn't.  Management is carried out by everyone
types of joysticks, mice and at the same time
the entire keyboard.  Movement in the game
carried out through selection
assigned course. You set the desired course
and your hero goes to the goal according to the directions
shooters. This effect cannot be expressed in words.
you need to observe it with your own eyes.
     And again the idea of the game is taken from "KING'S
BOUNTY 128", and the sprite of the main character is removed
from basic "KING'S BOUNTY 48".  I
I understand that it is difficult to draw a sensible
sprite, especially since you don’t have your own
the artist and you have to beg
"KAZ" so that he does something
"namalyavau", but why blow away the graphics from
other games, use other people's works,
without creating anything of your own....
Well, I accelerated.  Always criticize
easier.    Despite your angry
statements, I believe that the gamethere will be
beautiful and can compete in
popularity with many famous people
toys.
     The purpose of the game is not clear even to the authors, but
there is no doubt that the toy will be amazing
there are none.

              ┌──────────┐
          ┌───┘"PLUTONIA"└───┐
          │(TWIN PEAKS GROUP)│
          └──────────────────┘

          R. Belarus, Slonim

     Have you ever played
Stepov's Star Heritage? If you played
then you won't need to read
description for the game "Plutonia". Because
the entire game interface repeats Stepovskaya
adventure.  The game is based on the novel
.... (forgot the author) "Plutonium".  you
going on an expedition into the unknown
lands infested with dinosaurs and all sorts of rubbish
such as mountain sheep and goats.
     As much as I would like to criticize
group "TWIN PEAKS", but it has to. Idea
the game is beautiful and I am glad that my
compatriots have finally taken up
something extraordinary and trying it
finish to the end. But... (now I will
list the disadvantages) all music
crippled (sorry for the expression), i.e.
the musician's ear was stepped on or very
we had a great trip on it, the graphics leave
much to be desired, and loading from disk via
Every screen is infuriating.  Difficult
Was it a good idea to package the demo well and
fit it into 128 kilobytes.   Of course
it's clear that thisincomplete version, but possible
It would be nice to at least be more diligent about
your work. I'm not even talking about the fact that
running scroller and the inscription "GAME OVER"
ripped off from musical dems, and ripped off
unprofessional. But despite all these
"omissions", the demo turned out great.
     We look forward to the full
version of the game.

     Play games and get
enjoyment.

                            (SERGEY STURM)

fits easily on one.
Greed destroys many and I didn’t want to
I wish she would destroy such a beautiful
a person like Slava Copperlegs. Despite
to all the criticism I expressed towards
one of the best coders in Russia, I
I bow to his talent and his
creations.

     Now it's time to talk about
fourth issue "FAULTLESS".   Such
I have never seen impudence before.  On startup
log (if there is no log on the floppy disk)
sticker) the zero sector is damaged
first track.   This implies complete
journal inoperability.  Not really
I understand why they put this in the magazine
virus, but one thing is clear to me, that number five
I won't read FAULTLESS.
     That's all.  See you soon at
newspaper pages.

                            (SERGEY STURM)

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