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░░░░░░░░░░░░░░░░ ABOUT EVERYTHING ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
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Without proper information a person
becomes a wild and withdrawn creature.
People who nowadays don't have
ideas about what is happening in the world,
are "scum of society", "unnecessary
pieces" of what we call
humanity. Our newspaper will tell you about
news in the Spectrum world, so that you are in
up to date with the latest events.
"WOLFSOFT" is working on the project
its original strategy toy
called "MONSTRLAND". About the demo version
You can read the games in the "NEW" section
DEMO".
"LAMA" is slowly downloading new
toys from "INTERNET".
"ARS and MASTSOFT" barely write their
a parody of "KING'S BOUNTY 128". About the demo
version of the game "HEROES OF MIGHT & MAGIC"
You can check out the "NEW DEMO" section.
"KAZ" draws a couple of sprites per
week for the game "HEROES OF MIGHT & MAGIC".
"D,J" is finishing work on his
a toy.
"NEONSOFT" tinkers with its music and
sends them out to all sorts of IWAMOTO MAXs,
"CODE BUSTERS" and others.
"TANKARD" is engaged in restoring games.
"SMOCKER HACKERS GROUP" writes digitally
bathrooms are crazy.
"PRO HACKERS DYNASTY" kicked
sprites from IBM and is already starting coding
"PREHISTORIC". Game ideataken from the same
computer.
"TWIN PEAKS GROUP" from Slonim
intensively encodes and draws "PLUTONIA". Oh
Demo versions can be read in "NEW DEMO".
Currently in my hands
Chelyabinsk magazine "SPECCY #6" is located.
The magazine interface has become more original,
but less convenient. Music and lyrics written
on the level. The application contains
universal sprite editor. But in general
The magazine is similar to its past issues.
Twenty finally wandered into Minsk
the first "SPECTROFON" and the fifth "ZX-FORMAT".
More detailed information about popular
read Russian magazines in the second
issue of the newspaper "X-FILES".
Will be available for sale in the coming days
market "Zhdanovichi" the very first Belarusian
electronic magazine "ZX-ELEMENT",
produced by two groups "ZX-LEGION" and
"X-TEAM". The magazine will include
twelve interesting sections. B
each section will sound pleasant
music to the ear. And in the "Interview" section you
you can get acquainted with the most original
musician in Minsk - "NEONSOFT". B
in a huge application you will find for yourself
something interesting. Everyone who has already
I had the good fortune to look at the sketches of the magazine
, they unanimously affirm that "ZX-ELEMENT"
will surpass "SPECTROFON". Initial Project
The magazine only fit on two disks. But
, gritting our hearts, we decided to reduce the volume
magazine,throwing out a bunch of information from there,
a bunch of effects and a bunch of sprites, pictures and
games. In the beginning there were seventeen in the magazine
sections that had to be shortened, and
some were even removed due to shortages
disk space. The application included six games and
four demo versions. The text stated
sprites. The log interface allowed
use the mouse. Now there's a lot
this is not the case. But the magazine did not stop
worse.
For questions regarding magazine distribution
contact by phone in Minsk (017)
249-89-60 Sergey.
If you see a hatch in the wall, don't
be scared it's a glitch.
According to unverified data
Mednonogovskaya "UFO v.2.00" was
specially stuffed with various glitches.
For example: the most unpleasant glitch is when moving
enemy, the program froze; left
black traces of aliens; shooting
It was not always possible to move from floor to floor;
tentaculates did not participate in the war
actions, but stood still (like three
poplars on ivy); alien death from
thermal shock; the mouse glitched; was not taken into account
moral factor; field transparency.
I will quote Mednonogov’s statement in
magazine "ZX-FORMAT #4": "I won’t look for
self-excuses, first of all this
explained by the desire as soon as possible
release the game. If she hadn't come out
end of April, its release according to some
reasons would have to be postponed for a month,and
It’s not a fact that there would be fewer glitches.”
So dear Slava Mednonogov,
know that your trick with glitches has been exposed
and everyone will know about your dark deeds
public. All of the above
glitches were inserted into the game on purpose,
in order to increase the number of sales
disks, due to the release of a new supposedly
revised version 2.10. And one more
nuance. Why make a game on two discs?
if it fits freely on one.
Greed destroys many and I didn’t want to
I wish she would destroy such a beautiful
a person like Slava Copperlegs. Despite
to all the criticism I expressed towards
one of the best coders in Russia, I
I bow to his talent and his
creations.
Now it's time to talk about
fourth issue "FAULTLESS". Such
I have never seen impudence before. On startup
log (if there is no log on the floppy disk)
sticker) the zero sector is damaged
first track. This implies complete
journal inoperability. Not really
I understand why they put this in the magazine
virus, but one thing is clear to me, that number five
I won't read FAULTLESS.
That's all. See you soon at
newspaper pages.
(SERGEY STURM)
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