News - Burial graphics editor.

Ultimathum #01

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║ BURIAL GRAPHICS EDITOR ║
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(c) ERASER/DELIRIUM TRIMENS               
                                          
(knock on the door)                           
- Who's there?                                
- GorGaz                                  
- What do you need?                                
- They came to sniff the gas.                      
- No big deal, go and sniff the glue  
 with the boys from gorkley                   
                                          
                                          
 "Beware of the dogs,
                           beware of the evil ones
                      figures, bewarecircumcision"
                                          
 To the Filipinos
 Chapter 3:2
                                          
 "Portrait of a writer's dick"
                                          
                                 I. Yarkevich
                                          
Control is carried out on the mental level or via keyboard, mouse. You can also exit the windows using the key Breakor Edit. From the name editor - Ext.Mode. If available press mouse, enter keymatches Fire, andExt.Mode - Cancel, well, you understand me... Windows can be “dragged” (YUNDYZ, however!). To do this you need to grab the left top edge of the window and move (drag-and- drop of some kind turns out). Hot keys in loaf selection mode: (new developments are marked with ">>" symbols) >> E - on/off buttons in the main menu, i.e. you will have to steer from the hot ones keys >> B - color correction by box C - color menu D - glitch, called multiscreen F - textured fill G - grid on (with brightness preserved) Н - grid off (brightness restoration) SS+H - turn off brightness in the entire screen L - exchange with page M - magnifying glass N - solid fill S - windows x1 T - print Chr font J - calling the primitives menu U - UNDO V - using this key, you can move buttons to another location screen W - windows x8 Х - launch the current module Y - copy the screen to the trash Z - call the list of modules SS++ - record screento disk SS+L - load screen from disk SS+J - load a packed image Burial Laser Compact or Laser Compact 5.2 SS+R - extract from page SS+T - place in page SS+W -blur SS+X - remove the entire screen SS+Z - load 128kb module K+... - color change K+1,2 - -/+ ink K+3,4 - -/+ paper K+5 - -/+ brightness K+6 - -/+ flash K+9 - remove transparency K+0 - set transparency SS+? - set the current ones to the picture attributes T.V. - load the previous picture, relative to loaded I.V. - loadnext picture, relative to loaded For these two functions, is taken already read directory. Likewise, if a picture with expanded rhenium *.p, then they will be read only packed images, otherwise normal Cancel - popup menu Enter - view the picture before releasing of this device. Almost the same the effect itself can be achieved if you click the cursor past buttons Print with CHR font --------------------------------- Unlike CHD More added here functions. In my opinion, everything is the same here understandable. I would like to say a few words about "Fit to window" function. X,Y scale is selected in such a way that as much as possible more accurately enter a line into the window. Now about hot keys in dialing mode text: Edit - rus/lat Break -output SS+ Q -pixel-by-pixel font enlargement SS+ E -pixel-by-pixel font reduction SS+ W - returns the scale to 1.00 in X,Y T.V. - removing the pixel line to the left I.V. - removing the pixel line to the right Del - deleting the last entered character You can read more about the Chr format at our funeral FUNeral #01. Magnifier ---- Well, what would an editor be without "MAgnifying glass". Only x4 mode is implemented, because, according to according to our GFX marker, no more necessary. So if anyone doesn't like it, You don’t have to hang around here. Hotkeys the following: 1 - XOR 2 - OR 3 - AND 4 - NOP C - color selection D - on/off cursor transparency F - on/off pixel grid E - on/offtoolbar G - enable attribute grid (saved) Н - off attribute grid (restore) SS+H - brightness off J - turns on the line drawing mode L - screen exchange (1<=>2). Previously everything was done through a buffer, and this hour, to save memory, everything is will happen before your eyes, for those who are very dissatisfied, please - turn off the screen during the exchange monitor M - select the zoom location again N - fill the area with a solid fill SS+N - fill the area with a texture. Tex- the tour can be selected only with switching on, in order to re- select, you need to enable, and then turn off or simulate double second click S - steps every 1 pixel, Max I asked - I did it. Says that "competent" thing, so use it T - Cells Shower V - see the whole picture, before clicking Any key U - UNDO W - on/off changing attributes Y - copy the screen to the trash Break - output Enter - view the whole picture Cursor keys work the same way. If you have such an unnecessary device as mouse, then the fire button will age- every point in accordance with the established mode (XOR, OR, AND, NOP), and on the right be removed. Also, if you point the arrow at toolbar and click Cancel, then exit will occur. Ochankovka -------- Everything is clear here too. Ochankovka occurs in a buffer, which can then be transfer to the screen or burn to disk. This option destroys the data buffer (Chr - font, sprites and other crap). Overlays -------- You can apply it by XOR(AND,OR) second screen, chunks, graphic file, already ready-made screens (4 pieces). Windows x8 ------- I.e. these windows "run" around dating The option should be checked "Copy+": the selected window is copiedto the second screen (page). Window can put by: Put - normal Og - merge Hog - by XOR Mask - by mask Hotkeys: C - color menu E - window x8 => window x1 I - invert window J - copy window to page K - copy window M - move window R - scroll S - similar to W W - select window Y - copy screen to trash Z - whole screen SS+ C - change color Break - break Enter - temporarily removes the menu There are three :) effects: stroke, thickening, thinning, notching. By the way, all these effects you are derived from the mask. Windows x1 ------- The procedures for deleting and inverting have been rewritten as a result, the speed of increase last several times, everything happens even faster than x8. At the request of drunkards, an option has been added scaling, but without attributes, although If necessary, I will do it. Also in the nearest five-year plan, it is planned to write a rotation to any angle. Added options for rotating the window. Hotkeys: E - window x1 => window x8 I - invert window J - copy window to page K - copy window M - move window S - similar to W W - select window Y - copy screen to trash Z - whole screen Break - break Enter - temporarily removes the menu Second screen ----------- This is a kind of RAM disk. Here you can record, extract screen, exchange with current (cl. L). Miscellaneous ----- An icon that will allow you view the screen, delete it, turn it on/off grid, create the effect Multiscreen. Fill ------- With and without texture. The procedure was brazen image stolen by us from EDP. So, VIVAT EXCESS (although you're getting fancy with the texture) whether...). Blur+ - replaces the removed parts, resp. parts from the second screen. This fish ku can be used to create various blurring on the screen. Hotkeys: ════════════════ Y - copy the screen to the trash. Very handy feature when you're pouring a bunch contours (font, for example). Everyone of us have encountered such an unpleasant phenomenon as a "miss". ══════════════ ════════════════════════════ Color setting (RGB) --------------------- Select the current color. Screen attribute editor ----------------------- The key is active in color correction mode "C" color change. Modules ------ The option allows you to add new BGE functions without implementation into the kernel. Description of the modules is attached... When called non-existent function in module, BGE will display the corresponding message (in previous versions occurred RST0 :). If you you have more than 128 kb of memory (25bkb, for example), then you are very lucky you can keep in memory at the same time severalmodules, in addition, two can have your own data (opposite them stands for the abbreviation swp). Those. module assigned its own page, where they will be locate the module data. Also attention should be paid to the fact that standard 128 buffer (there, by the way, is chr font) is not destroyed by the editor. That is, by loading, for example, the DDE module (editor vector screenshots), where you use *.vec file, exiting the module and hanging in some functions, you can without problems run the module (from memory or disk), without losing the *.vec file itself (this is also applies to other modules). Although, how you understand, downloading the chr font will entail data loss. Also for owners of >128 computers: it is possible to save the list of opened ty modules. To do this you need to select the "Save list" option. Now, during downloads BGE, will open immediately described modules (the list is stored in the file for pgnsp_xx.#). Primitives -------- Point, bold dot, line, continuous line, rectangle, triangle, circle, >>ellipse,ray. Modes: OR, XOR, AND, NOP, you can also set the Transpar mode ent for primitives, without changingRGB (sa- May the last button under NOP). hot the Delete key cancels the primitive. Exit by standard keys. UNDO (basket) -------------- Well, this is probably clear to a fool.
Probably that's all about this version editor. It is possible that some hot keys, I missed the functions... Main differences from previous versions: (what's new in this version) -------------------------------------- v Replacement of "face" BGE buttons are stored in the file: BGE_gfx.g font in the file: BGE_fnt.f If this junk is not available,then built-in icons are used and font v Overwriting always happens before only in the "record card" option, which is probably cool v By the key "D" in the main menu kill - buttons are lit v Fixed a bug in pixel windows, sometimes when turned on. attributes were displayed all sorts of garbage on the screen if the window is height/length less than 8 pixels (thnx then GAS13, not for a bug of course - but, for the discovery :) v In version 2.22 there was a scary bug, at recording/loading two screens, fill... v The plugin system has been improved, but this is that's another story v If "Settings" was enabled checkbox "Catalog", i.e. directory at is not re-read when opening the filer, then if in the last open filer file page is larger than page currently open filer, then everything went to hell (I think you understand what I wanted to say - start :) v Well, all sorts of little things... In the future... --------------------------- - Who the hell knows (I asked, he too knows nothing) What modules are made -------------------- Modules that came in the appendix to the version below 2.22, it is best to replace with new ones - Converter to text graphics - DDE - working with vector screens - Sprite Cutter - Font editor, as well as a typewriter forall types of fonts (80-32) - Traces (trajectories) - Slide (gradient blur) - Rotate the screen to any angle - Printing to a printer (Jason/ATS), sucks but it doesn't print for me - Burial Laser Compact (C) Hrumer - Wizzard (copying an arbitrary image - screen areas) - Spline x3 - construction of splines using 3 points -Spline x8 - construction of splines using 8 points - CoordXY - calculation of addresses using coordinates dinats - Rule - the so-called ruler - Sprite Scanner - module for pulling out - moving and editing sprites on disk - Kill Sux - module for removing garbage from screen (more details in the plugin description). CREATOR'ы: ---------- - SiNN (main BGE coder, GUI); - Predator (GUI); - Tiden (hack, gfx); - Wizard (gfx) - LOKI/Clevers/Triumph - cool mouse drive - SerzhSoft - cursor library - Excess - за идею заливки - Viator - for other help and moral support - Priest/ЕМ/Freedom - за сплайны HARD'n'SOFT: ------------ Граненый стакан Открывашка Чипсы "Lays" картофельные Пиво "Ворсинское" в 1.5 Водка "Тайга" Спрайт - имидж ничто, релиз все ALASM 4.1 and ALASM 4.2 (thanx то Alem and KVA) ORGasm 2.1 (home using) STS 7.1 RealCom 1.95 HRUST 3.0(test version) OTHER: ------ vodka "Beluha", "Taiga", "Extra", "Eternity Call", "Barnaul" beer "Vorsinskoe", "Baltika#9" FloppyNet: --------- 656057, USSR, Altai Territory,Barnaul Panfilovtsev St. 14-45 Trofimov Kirill (if you’re not in a mental hospital yet, I’ll answer) E-Mail: ------- tiden_dt@mail.ru FidoNet: -------- 2:5002/47.8 Maxim Shelepov ------------------------------------------

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