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║ BURIAL GRAPHICS EDITOR ║
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(c) ERASER/DELIRIUM TRIMENS
(knock on the door)
- Who's there?
- GorGaz
- What do you need?
- They came to sniff the gas.
- No big deal, go and sniff the glue
with the boys from gorkley
"Beware of the dogs,
beware of the evil ones
figures, bewarecircumcision"
To the Filipinos
Chapter 3:2
"Portrait of a writer's dick"
I. Yarkevich
Control is carried out on the mental
level or via keyboard, mouse.
You can also exit the windows using the key
Breakor Edit.
From the name editor - Ext.Mode. If available
press mouse, enter keymatches Fire,
andExt.Mode - Cancel, well, you understand me...
Windows can be “dragged” (YUNDYZ, however!).
To do this you need to grab the left
top edge of the window and move (drag-and-
drop of some kind turns out).
Hot keys in loaf selection mode:
(new developments are marked with ">>" symbols)
>>
E - on/off buttons in the main menu,
i.e. you will have to steer from the hot ones
keys
>>
B - color correction by box
C - color menu
D - glitch, called multiscreen
F - textured fill
G - grid on (with brightness preserved)
Н - grid off (brightness restoration)
SS+H - turn off brightness in the entire screen
L - exchange with page
M - magnifying glass
N - solid fill
S - windows x1 T - print Chr font
J - calling the primitives menu
U - UNDO
V - using this key, you can
move buttons to another location
screen
W - windows x8
Х - launch the current module
Y - copy the screen to the trash
Z - call the list of modules
SS++ - record screento disk
SS+L - load screen from disk
SS+J - load a packed image
Burial Laser Compact or
Laser Compact 5.2
SS+R - extract from page
SS+T - place in page
SS+W -blur
SS+X - remove the entire screen
SS+Z - load 128kb module
K+... - color change
K+1,2 - -/+ ink
K+3,4 - -/+ paper
K+5 - -/+ brightness
K+6 - -/+ flash
K+9 - remove transparency
K+0 - set transparency
SS+? - set the current ones to the picture
attributes
T.V. - load the previous picture,
relative to loaded
I.V. - loadnext picture,
relative to loaded
For these two functions, is taken
already read directory. Likewise,
if a picture with expanded
rhenium *.p, then they will be read
only packed images, otherwise
normal
Cancel - popup menu
Enter - view the picture before releasing
of this device. Almost the same
the effect itself can be achieved if you click the cursor past
buttons
Print with CHR font
---------------------------------
Unlike CHD More added here
functions. In my opinion, everything is the same here
understandable. I would like to say a few words about
"Fit to window" function. X,Y scale
is selected in such a way that as much as possible
more accurately enter a line into the window. Now about
hot keys in dialing mode
text:
Edit - rus/lat
Break -output
SS+ Q -pixel-by-pixel font enlargement
SS+ E -pixel-by-pixel font reduction
SS+ W - returns the scale to 1.00 in X,Y
T.V. - removing the pixel line to the left
I.V. - removing the pixel line to the right
Del - deleting the last entered
character
You can read more about the Chr format
at our funeral FUNeral #01.
Magnifier
---- Well, what would an editor be without "MAgnifying glass".
Only x4 mode is implemented, because, according to
according to our GFX marker, no more
necessary. So if anyone doesn't like it,
You don’t have to hang around here. Hotkeys
the following:
1 - XOR
2 - OR
3 - AND
4 - NOP
C - color selection
D - on/off cursor transparency
F - on/off pixel grid
E - on/offtoolbar
G - enable attribute grid (saved)
Н - off attribute grid (restore)
SS+H - brightness off
J - turns on the line drawing mode
L - screen exchange (1<=>2). Previously
everything was done through a buffer, and this
hour, to save memory, everything is
will happen before your eyes,
for those who are very dissatisfied, please -
turn off the screen during the exchange
monitor
M - select the zoom location again N - fill the area with a solid fill
SS+N - fill the area with a texture. Tex-
the tour can be selected only with
switching on, in order to re-
select, you need to enable, and then
turn off or simulate double
second click
S - steps every 1 pixel, Max
I asked - I did it. Says that
"competent" thing, so use it
T - Cells Shower
V - see the whole picture, before clicking
Any key
U - UNDO
W - on/off changing attributes
Y - copy the screen to the trash
Break - output
Enter - view the whole picture
Cursor keys work the same way.
If you have such an unnecessary device as
mouse, then the fire button will age-
every point in accordance with the established
mode (XOR, OR, AND, NOP), and on the right
be removed. Also, if you point the arrow at
toolbar and click Cancel, then
exit will occur.
Ochankovka
--------
Everything is clear here too. Ochankovka
occurs in a buffer, which can then be
transfer to the screen or burn to disk.
This option destroys the data buffer (Chr -
font, sprites and other crap).
Overlays
--------
You can apply it by XOR(AND,OR) second
screen, chunks, graphic file, already
ready-made screens (4 pieces).
Windows x8
-------
I.e. these windows "run" around
dating The option should be checked
"Copy+": the selected window is copiedto the second screen (page). Window can
put by:
Put - normal
Og - merge
Hog - by XOR
Mask - by mask
Hotkeys:
C - color menu
E - window x8 => window x1
I - invert window J - copy window to page
K - copy window
M - move window
R - scroll
S - similar to W
W - select window
Y - copy screen to trash
Z - whole screen
SS+ C - change color
Break - break
Enter - temporarily removes the menu
There are three :) effects: stroke, thickening,
thinning, notching. By the way, all these effects
you are derived from the mask.
Windows x1
-------
The procedures for deleting and inverting have been rewritten
as a result, the speed of increase
last several times, everything happens
even faster than x8.
At the request of drunkards, an option has been added
scaling, but without attributes, although
If necessary, I will do it. Also in the nearest
five-year plan, it is planned to write a rotation
to any angle.
Added options for rotating the window.
Hotkeys:
E - window x1 => window x8
I - invert window
J - copy window to page
K - copy window
M - move window
S - similar to W
W - select window
Y - copy screen to trash
Z - whole screen
Break - break
Enter - temporarily removes the menu
Second screen
-----------
This is a kind of RAM disk. Here you can
record, extract screen, exchange with
current (cl. L).
Miscellaneous
-----
An icon that will allow you
view the screen, delete it, turn it on/off
grid, create the effect Multiscreen.
Fill
-------
With and without texture. The procedure was brazen
image stolen by us from EDP. So,
VIVAT EXCESS (although you're getting fancy with the texture)
whether...).
Blur+ - replaces the removed parts,
resp. parts from the second screen. This fish
ku can be used to create various
blurring on the screen.
Hotkeys:
════════════════
Y - copy the screen to the trash. Very
handy feature when you're pouring a bunch
contours (font, for example). Everyone
of us have encountered such an unpleasant
phenomenon as a "miss".
══════════════ ════════════════════════════
Color setting (RGB)
---------------------
Select the current color.
Screen attribute editor
-----------------------
The key is active in color correction mode
"C" color change.
Modules
------
The option allows you to add new
BGE functions without implementation into the kernel.
Description of the modules is attached... When called
non-existent function in module, BGE
will display the corresponding message (in previous
versions occurred RST0 :). If you
you have more than 128 kb of memory
(25bkb, for example), then you are very lucky
you can keep in memory at the same time
severalmodules, in addition, two can
have your own data (opposite them
stands for the abbreviation swp). Those. module
assigned its own page, where they will be
locate the module data. Also
attention should be paid to the fact that
standard 128 buffer (there, by the way, is
chr font) is not destroyed by the editor. That is,
by loading, for example, the DDE module (editor
vector screenshots), where you use *.vec
file, exiting the module and hanging in
some functions, you can without problems
run the module (from memory or disk),
without losing the *.vec file itself (this is
also applies to other modules). Although, how
you understand, downloading the chr font will entail
data loss.
Also for owners of >128 computers:
it is possible to save the list of opened
ty modules. To do this you need to select the
"Save list" option. Now, during
downloads BGE, will open immediately
described modules (the list is stored in the file
for pgnsp_xx.#).
Primitives
--------
Point, bold dot, line, continuous
line, rectangle, triangle, circle,
>>ellipse,ray. Modes: OR, XOR, AND, NOP,
you can also set the Transpar mode
ent for primitives, without changingRGB (sa-
May the last button under NOP). hot
the Delete key cancels the primitive. Exit by
standard keys.
UNDO (basket)
--------------
Well, this is probably clear to a fool.
Probably that's all about this version
editor. It is possible that some
hot keys, I missed the functions...
Main differences from previous versions:
(what's new in this version)
--------------------------------------
v Replacement of "face" BGE
buttons are stored in the file: BGE_gfx.g
font in the file: BGE_fnt.f
If this junk is not available,then
built-in icons are used and
font
v Overwriting always happens before
only in the "record card" option,
which is probably cool
v By the key "D" in the main menu kill -
buttons are lit
v Fixed a bug in pixel windows,
sometimes when turned on. attributes were displayed
all sorts of garbage on the screen if the window is
height/length less than 8 pixels
(thnx then GAS13, not for a bug of course -
but, for the discovery :)
v In version 2.22 there was a scary bug, at
recording/loading two screens,
fill...
v The plugin system has been improved, but this is
that's another story
v If "Settings" was enabled
checkbox "Catalog", i.e. directory at
is not re-read when opening the filer,
then if in the last open filer
file page is larger than page
currently open filer,
then everything went to hell (I think
you understand what I wanted to say -
start :)
v Well, all sorts of little things...
In the future...
---------------------------
- Who the hell knows (I asked, he too
knows nothing)
What modules are made
--------------------
Modules that came in the appendix to the version
below 2.22, it is best to replace with new ones
- Converter to text graphics
- DDE - working with vector screens
- Sprite Cutter
- Font editor, as well as a typewriter
forall types of fonts (80-32)
- Traces (trajectories)
- Slide (gradient blur)
- Rotate the screen to any angle
- Printing to a printer (Jason/ATS), sucks
but it doesn't print for me
- Burial Laser Compact (C) Hrumer
- Wizzard (copying an arbitrary image -
screen areas)
- Spline x3 - construction of splines using
3 points
-Spline x8 - construction of splines using
8 points
- CoordXY - calculation of addresses using coordinates
dinats
- Rule - the so-called ruler
- Sprite Scanner - module for pulling out -
moving and editing sprites on
disk
- Kill Sux - module for removing garbage from
screen (more details in the plugin description).
CREATOR'ы:
----------
- SiNN (main BGE coder, GUI);
- Predator (GUI);
- Tiden (hack, gfx);
- Wizard (gfx)
- LOKI/Clevers/Triumph - cool mouse drive
- SerzhSoft - cursor library
- Excess - за идею заливки
- Viator - for other help and moral
support
- Priest/ЕМ/Freedom - за сплайны
HARD'n'SOFT:
------------
Граненый стакан
Открывашка
Чипсы "Lays" картофельные
Пиво "Ворсинское" в 1.5
Водка "Тайга"
Спрайт - имидж ничто, релиз все
ALASM 4.1 and ALASM 4.2
(thanx то Alem and KVA)
ORGasm 2.1 (home using)
STS 7.1
RealCom 1.95
HRUST 3.0(test version)
OTHER:
------
vodka "Beluha", "Taiga", "Extra",
"Eternity Call", "Barnaul"
beer "Vorsinskoe", "Baltika#9"
FloppyNet: ---------
656057, USSR, Altai Territory,Barnaul
Panfilovtsev St. 14-45
Trofimov Kirill
(if you’re not in a mental hospital yet, I’ll answer)
E-Mail:
-------
tiden_dt@mail.ru
FidoNet:
--------
2:5002/47.8 Maxim Shelepov
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