UFO 2: TERROR OF TNE DEEP
UFO 2: DEVILS OF THE ABYSS
REAL AND UNREAL GLITCHES RELEASE 2.0,
OR ECTb ARE THERE MEMBERS OF UFOLOGISTS
GROUPS "CODE BUSTERS"?
(C) MUCHKAEV MAXIM (M.M.A SOFT)
───────────────────────────────
Samara, 1996.
So, I hope that many of you have already read
tel "SPECTROPHOBY" managed to acquire a hit
this year - a new development by V. MEDNONY -
VA - UFO 2!
Most likely you have version RELEASE 2.0
from MAGIC SOFT or CRACKED VU VIRTUAL
BROS., which is basically the same. Me too
I became the owner of this version of the game and I want
help all its other owners overcome
to overcome the created myth about the “glitchness” of this
version and force yourself to play this
wonderful program!
Advertising insert for the discfrom MAGIC SOFT
said that this is the "full version" and I
I will be able to “plunge into the virtual world again
the most exciting game" etc.
And at this time in the same Moscow, in
electronic newspaper ON-LINE began to appear
the first messages refuting the claim
note of the version of the game being sold.
I myself was impressed for a long time
that this hacked version of "UFO 2"
can only be considered as demo. But
So one evening I sat down and couldn’t tear myself away...
get away from this global software
product!
But there were some glitches:
The most noticeable glitch is that
that it is impossible to read the text in the section
"ABOUT THIS GAME" in ENCYCLOPEDIA. After pro-
conducting several studies, I convinced
Xia thatENCYCLOPEDIAis organized according to the principle
- “The further into the forest, the more firewood!”
If all sections are at the top of the menu
you can read without problems, then everything below
These sections are definitely glitched! On the se-
today, after three days of playing, I can definitely
say that the separation of normal and glitchedmessages occurs in the section"TYPES
ALIENS"in item "XARQUID"!
But the most interesting thing is not even that
instead of text in faulty sections ENCYCLO-
PEDIall sorts of nonsense is printed. Often
this nonsense makes sense! So for example in
paragraph "FORWARDER" instead of the description of the ship
Here is a list of all the aquanaut names.
And who do you think is in first place?
Well, of course, V. MEDNONOGOV. And this is no longer
speaking about what very often bothers you -
xia aquanaut UCO IWAMOTO!
Well, if you want to find out right away, for the sake of
what exactly needs to be done to “kill” the insidious
aliens, read the paragraphs "SEA DIA-
Ox" and "RANGER". There, among the glitches and mi-
fov, contains the complete plot of the entire game.
Second main glitch:
Some terrain maps are missing
terrain.And if the first point can somehow be ignored,
If you want to do it, then the second one is no longer possible. How it happens
It’s a shame when an inexperienced ufologist breaks
Tom "TRITONE" catches up with the enemy UFO and
after a ten-minute fight, an accurate hit
Denmark sends him to the bottom. Disk drive
hums obediently and instead of the bottom of the sea you see
a bunch of random numbers! In such a situation
other than returning to base, there was no advice
you're fussing. Although, if after each successful
when you upload to disk, then load
ziv the last state and shot down the UFO again
you will most likely get quite normal
small landscape.
The glitches described above are real and confirmed.
awaited by various independent sources!
Here are other glitches that I observed in
this game personally.
Please do not take this to heart,
since all these inaccuracies in the work of the program
frames were observed once, maximum twice
and could be the consequences of incorrect
decryption of the refrigerator port!
So:
1) Attack on the port "SEVASTOPOL"! I'm with
I fly to the target with a team of aquanauts. But what
this? The whole city is black! That is, even if
you went out and examined the area sheopen
is for you, but all roads remain
black!
I defended the glorious city of Cebac three times -
poplar from aliens, and observed twice
such a picture! It's a pity I didn't look
for a while, otherwise MEDNONOGOV might actually
did you lick the day and night cycles in your game?
2) A couple of times I came across the following glitch -
your aquanauts twin brothers appear
tsy. They are standing in a crowd in the lower right corner
maps. You can walk with them, while doing it yourself
"twins" stand still but move
corresponding aquanauts. Also in them
you can shoot, with all the attendant consequences
consequences. I have such a split personality
observed only during the defense of the city or
islands. When capturing an enemy UFO, splitting
never happened!
Communicating with Samara hacker PAUL
ATRIDES(STARS OF KELADAN GROUP),which
ry spent playing the game (digging inside!) around
lo weeks, I found out that the glitch with "ENCYCLO-
PEDIEY" caused by incorrect decompression
code block. So it's possible
that one byte (oreven a beat!) creeping in
in a packed block prevents us from enjoying
this wonderful game to the fullest!
Well, if this version does not suit you -
order the full version on two discs at
"INFORKOME" (price - 35,000). At least
At least such a step is justified. What if V.MEDNO-
NOGOV will decide to write UFO 3, and it is
your 35 thousand will be decisive!
As a conclusion to all of the above,
we can say the following: in release 2.0
you can play and win! By the time
leniya (and I hope it will be very soon)
a normally working version of the game on your
the disk will have a ready shipment state and
you can use it without any problems
full version.
TIPS FOR PASSING THE GAME.
After spending several sleepless nights
UFO-2, I not only discovered the described
above glitches, but also just played this
cool game. Next, I want to share not-
which are the secrets and strategy of the game.
Don't fool yourself into thinking that
UFO-2 is immortal, as it was with the firstpart! Yes, they give you a lot of money, but
you need to spend them wisely. Although the money is in this
doesn't solve anything for the game...
So, I advise you to buy first
"Triton" and its crew of four
aquanauts. With a smaller number it will be difficult
play, and if there are more aquanauts -
you'll just soon begin to forget about some
some of them and, as a result, still
the new group will consist of 3, 4
man. A large crowd of aquanauts is more expensive
contain, and there will be a promotion in rank
happen more slowly. I repeat once again,
that four people can easily carry
take down both small and large UFOs!
You should arm your people as follows:
image: two with torpedo tubes and
two with gas guns. After corresponding
relevant research torpedo tube
should be replaced with a gauss gun, and the gas
wave gun. Those two aquanauts who
some are armed with heavy explosive weapons,
work to clear the bottom surface and
the destruction of aliens who cluster together
two or three. Two other aquanauts (gas-
howl/wave guns) find a downed UFO and
deal with those who remained inside.
Be the first to conduct a thermal shock study
'ah, produce and distribute it to all aqua-
navtam. Howexplore the Daipo as soon as possible
on - this will improve your thermal shock!
Thermal shock is an analogue of a paralyzer from
first part of the game and helps you capture-
kill enemies alive. Some types of aliens
netyans are not paralyzed the first time, but
some are completely paralyzed for the time being
You can't lick it!
Next, explore the relaxer and supervi-
zor. Both of these devices, in my opinion
useless (for an aquanaut from the Big Book-
you!), but their invention will advance you to
spacesuit and gauss gun.
You shouldn't use a spacesuit, it's better
research and produce aquaplastic - by -
reduces the force of a shot by 50% and gives re-
great protection!
To get a new fighter you
you need to collect and examine all the components
UFO. Of the components you captured, the most
The most important thing is the zerbyte, which helps
May you have more than one more time! Him, as well as
weapons captured in battle in no case
no need to sell. If you don't
sell weapons, then after invention
wave gun and grenade, you don't have to
produce them! Aquanauts can use
watalien weapons, but for this,
I repeat, this weapon needs to be researched.
After you examine the aquatoid,
you will be asked to explore its subspecies (ac-
vatoid physician, biologist, engineer...). Do
it is possible and even necessary! That's just re-
the results of these studies are not always obvious
den and is displayed in the encyclopedia. But in
In any case, these studies are not dummies
and move you further
Well, then everything is simple! Researched "3EP-
BYTE", explore different types of "DIPONS"and
turn crowds of enemies "ANTIPRO-
TON ANNIHILATOR." In a word, simply
play.....
A few more words about the process of fighting a UFO. B
at the very beginning it may seem that you will knock
enemy ship is impossible! But really
In fact, a small UFO can be shot down without using any
using control keys. Costs a little
wait, and he himself will get into the crosshairs
sight.
Medium-sized UFOs are the most difficult!
They are constantly moving and as a result -
the player has a nervous breakdown. Welland big UFOs
it's just a kindergarten. They are elementary
are affected, but to destroy them you need
at least a second fighter!
And to be honest, the accuracy of hits in
UFO body, directly proportional to the number
drunk bottles of beer "ZHIGULEVSKOYE". EU-
Naturally, the more, the more accurate!
And finally, I want to note the advantage
playing UFO 2 using the mouse. End-
but I don't have KEMPSTON MOUSE by CREATE
SOFT, for which, in principle, it is designed
game. But even using a regular mouse from
BK-0010 hung on the KEMPSTON port, I used
tortured incomparably greater pleasure than
from playing with the keyboard or (God forbid!)
joystick. The most interesting thing is in the instructions
The game says thatKEMPSTON MOUSEis disabled
occurs during a fight with a UFO. If this is considered
you can't shoot down a UFO with a mouse,
Well, I'm just a giant of thought! My mouse
pretending to be KEMPSTON JOYSTICK
enters combat mode with enemy fighters, and
there is no mercy here for any small or large UFO.
PLAY UFO-2 WITH MICE! M.M.A SOFt'96.
(C) Repnikov Yuri (KVANT SOFT)
─────────────────── ─────────────────────
Volzhsky, 1996.
Well, dear readers, everything is stated -
newM.M.A SOFT'om is very interesting and insightful
This is especially true for version 2.00. However
I want to add something for version 2.00, and
talk about version 2.10 (crack TR-DOS g-
lease 2.45).
So, everything in order - first, complementary
news at 2.00, then news at 2.45.
ANOTHER GLUK'S OF RELEASE 2.00.
If you still don’t know English,
then I’ll translate the title of this paragraph: “others
release glitches two point zero zero." Very
It’s strange that M.M.A didn’t detect MOST
THE MAIN GLUE of this version is that the me-
syats!!! As a result (and maybe evennot
therefore) at the end of the second February (not
2nd, and when February comes second
times in a row...) they tell you that you have a "u-
passionate" rating, and that the "organization of
The lair has been dissolved." So in an honest way
You can only lose 32 days. But it's me
didn't stop me, because I wouldn't be a hacker,
if it hadn't fit into the shipping block. But even here
It’s not so simple, because he, this block,
it is also clogged and protected by a checksum -
mine. As you probably already guessed, I
I got around it very simply: here is our rating
#FD (+XOR#FF = #02), change it to #FF
(+XOR#FF=0) and remember - #FF-#FD=#02.
Next, we change the control code (0 bytes in
at the very beginning of the block) to these same #02, at-
than you don't always need to take away, sometimes you need to
add, since it was done very in-
interesting way, and sometimes neither + nor - to you
won't help. Why am I telling you all these stories?
vayu? And to show how smart I am!!! A
if you're serious, then so that you can la-
stay there.
But the fact that there are blacks in cities
roads, even with open structures, then
This is not a glitch, but just one of the versions of the expensive
gi. But strangely enough, depending on the time of day
it doesn't depend. I conducted such an experiment
cop: loaded into memory, flew to the ground
family - the roads are black, came out of the battle, rebelled
updated the state and went there again. And what would
did you think?The roads are already gray (speckled).
ABOUt RELEASE 2.45.
Release 2.45 is based on release 2.40,
which, in turn, is based on
proprietary version 2.10. First things first -
ku.
We received two versions of the broken line at Volzhsky
2.10: on two disks, and on one TR-DOS
disk. In the first (2-disc) version there was
such a glitch - when attacking a colony/base
after the "O.K." option the game was reset -
i.e. THE GAME IS UNPASSABLE! In the second there was less
terrible glitch - sometimes when accessing dis-
ku the game was reset, and sometimes often
overwritten the shipment, whether read/write
shipments, viewing pictures "encyclopedia"
or loading game landscapes. So I
(KVANT SOFT) decided to attack this glitch,
armed with STS 4.3 (corrected by OLDMAN).
After several days the glitch was discovered and
destroyed. Along the way, comparing with two-dis-
new version, I discovered the first proprietary
nySNEAT MODE,which was in the first version
this, and who was killed in the second. I decided
change it up a bit. And he became like this:
When loading the game, hold "J" (Y), thenalready in the process of the game, after
you caught up with a UFO, the game will freeze and
wait for the "Y" or "N" keys to be pressed. And after
after the game “freezes”, consider that
there was an inscription saying that the UFO had fallen to the bottom,
and whether you want to capture it.
Enough about the glitches, let's talk about the game itself.
Well, as Vyacheslav Mednonogov wrote, changed
order of research, so up to Ga-
Uss-Guns you will have to get there by
longer. And with the shipment you get a big break-
Be careful, since shipments from 2.00 and 2.10 are not
compatible. BUT! As in number four,
where we recorded the shipping block for UFO-1,
so in this (sixth) issue we will write
shipment for UFO-2, where there is a lot of money
and scientists.
ANOTHER TIPS FOR PASSING THE GAME.
So, since I've already done half a dozen times
finished this cool game, I want to share
share your observations on this version
games.
Unfortunately, V. MEDNONOGOV did some
ry "improvements" after which
aquanauts who received the rank "GENERAL",
having served for some timetime is running out
ku and have to hire “green” people nearby
exit Therefore, MY advice to you is to take
maximum, but only manage 4-5 aqua-
nauts. And also with weapons, I would like
disagree with M.M.A. Yes, at first
It’s definitely better to distribute torpedo tubes
and gas guns, but then the gas gun
it is better to replace it with a wave mortar, and a tor-
ped apparatus for a thermal gun - as you
you will have to capture a lot of living ones
aliens. And also the advantage of thermal push-
The key is that it is not lethal for you,
even if you get hit by a blast wave.
The aquanaut will take 3 wounds and fall, but not
will die. After 1-2 months it will be “repaired” and
he will join you.
Next, about the sale of captured artifacts.
If you play on our shipment, in
who has a lot of money, then sell you nothing
what is not needed. If you are a fan of honest
games, then here are some tips for you: selling
when washing things, always leave at least one
instance, alien bodies are better not at all
sell, sell weapons, but if you want
if you keep it for yourself, then no more than
you aquanauts. And also such a thing as
MC control has lost its impeccable quality
qualities of super-weapons, and now captured
the aliens leave after a while
under your control, and wear it te-
only GENERALS can.
And finallya few tips in mode
"catching aliens." So, advice on how to
to fall into the alien, if there is no way to
you'll get there. First of all, unload (if
this is possible) and if the aquanaut hits all the re-
accuracy cords, then use the following
a technique that I have tested in many battles: everything
very simple - don't aim at him,
and in front of him, behind him, slightly to the side... And if
and it didn’t help and you’re ready to fix it yourself
beat your aquanaut, that is a couple more
techniques - if you stand on the same line with
alien, then aim in front of you
by one, two, three, etc. cells until
you will fall into it. After all, do not forget that sleep
the row also weighs something, and the gravity of the Earth
he is attracted. And when you put "reg-
power lator" (that is, the sight is not a minimum
away from you) to the smallest one, then the projectile is far-
it won't fly by.
And once again I want to disagree with M.M.A in
that the Relaxer and the Supervisor are like that
useless things. The supervisor has now expanded
ren, and very, I repeat VERY, helps with
catching these monsters. The relaxer is the same field
zen if you have at least Aquaplastic or
Ionic armor, since only in these cases
yah, you may not be killed with the first shot.
There was a case that one of my General
threw 3 (three!!!) grenades, I of course du-
Khan is too young for him, but he survived! And there was also
case when in my dude(again he-
nerala) hit twice from the Disruptor! And
he was alive again! After these
brutal cases A relaxer is so needed.
And finally, where can you buy it?
this broken version of the game? Of course MAGIC
SOFT, I gave him the corrected version and
Now there are absolutely no glitches in it! I played
about a month into it (at that time as pi-
I say these lines) and the game NEVER resets
lass!
And I would like to advise Slava Mednonogov
take a more serious approach to distribution
of its products outside St. Petersburg. That-
there is an agreement in advance with all major
we are software distributors in Russia and
ex'USSR.
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