Агапов Сергей (VISUAL of MS),
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Москва, 1996
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║ ENIGMA FORCE ║
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DENtON DESIGN 1987
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Уже почти 10 лет отделяют нас от сотво-
рения этой игры, но она до сих пор являет-
ся лидером среди игр подобного жанра. Нес-
тандартный сюжет, полная реалистичность
военных сражений и прекрасная динамика -
все это ENIGMA FORCE. Но сначала небольшая
предыстория.
...Уже почти 10 лет галактическая полиция
пытается поймать Зоффа - врага номер 1 га-
лактики. Полиция устраивала огромное число
операций, облав и засад, но все тщетно. И
тогда галактический совет решает собрать
небольшой отряд для поимки этого негодяя.
Итак, экипаж из 4 человек отправился на
поискиZoffa. The 'lucky' ones were:
SULK, SERVINA, MAUL and ZARK. They were looking for him
almost everywhere, in almost every nook and cranny
ke galaxies, but all to no avail. Not at all
in desperation they wanted to go about
soon, when suddenly he showed up. On that day
they fought back furiously from the Reptilians, a race
who was at enmity with almost everyone else
races of the galaxy. Torn away from them for
they saw quite a distance
a small boat that flew with a huge
speed towards the planet.
They were unable to contact the ship.
because he simply ignored them. Started
chase. Realizing that Zoff's ship has
powerful engines, the crew made a decision
open fire to kill. Zoff as-
as if he guessed their intentions, and
Having returned, he went on the attack first. Ovary-
There was a fight. Both ships struck furiously
damage to each other. In one of the attacks
both ships received fatal damage
and lost control. The ships flew to
one side and at approximately the same angle
scrap, as if one after another. Has arrived
ominous silence. And then I got in touch
pilot of an unknown ship. It was Zoff.
Grinning, he said: “Hey there! I’m definitely
I know that you, like me, will not escape anywhere.
press, so let's talk in spirit
sham..." But the conversation did not take place. Ahead,
just on course the locators detected some
base.Both ships are rapidly approaching
were rushing towards her... The union ship hit sharply
on the station platform and stopped. Borto-
howl the computer transmitted messages from the center
ship tracking:
Welcome to the ENIGMA FORCE station!
An emergency landing was made.
The control systems are faulty.
Support systems are faulty.
Evacuate the ship urgently!
Evacuate the ship urgently!
Center reports: Zoff landed successfully
and is located somewhere on the base.
At the base there is a battle between Insectoids and
reptilians. Zoff is on the side of the reptilians.
Evacuate the base urgently!
End of message.
From this moment the game begins.
So, your goal is to help the Insectoids
defeat the reptilians, destroy Zoff and be able to
get the hell out of here.
The process of passing the game is divided by 6
stages:
1.Inspection of the territory.
2.The process of establishing peaceful relations with
Insectoids. (You see, from your
of the quartet, only SULK is representative
body of the Insectoid race.)
3.Search for all keys to open doors.
4.Search and destroy Zoff.
5.Help to Insectoids.
6.Loading onto a space boat.
About each processin more detail.
1.Inspection of the territory is necessary for Beginners. If
If you haven't played this game yet, then please
I strongly recommend finding such key
rooms as headquarters (gateways for teleport-
tions. Are the final room, from which
the second has 1 exit. On the wall are depictions of
aliens, as if in a bubble). Also find-
those weapons room (a huge warehouse
all sorts of boxes).
2.The process of establishing peaceful relations.
Here you should bring the entire crew into
weapon room of the Insectoids, there
switch control to SULK and a little
wait until the inscription 'I spoke for my
queen...'. Now your crew will be behind
one with Insectoids.
3.Find all the keys and tools and open
they are all the doors.
4.Find Zoff. It is a separate per-
character of the game. Please note that in addition to
no one will shoot you! By killing
him, take the key to the space boat
(you can get into the boat from the armory
naty reptilians).
5.HelpInsectoids. Here you have to
mine the Reptilian headquarters.
6.Loading onto the boat. Load everyone onto the
ter.
About the playing technique:
Management is carried out both manually and
pictograms. Designation of pictograms:
modan with an up arrow is used to rise
things with a down arrow are the opposite. Pictog-
frame with the image of a pistol is used to
displaying the status of your ammunition (white -
everything is OK, yellow fifty/fifty, red -
things are bad). Pictogram with image
suitcase and arrows to the gun should be for
recharging the laser of your weapon. Pictog-
frame with the image of a door handle serves
to use items (keys, bombs
etc.). Pictogram depicting brains
and arrows to them - for manual control
warrior - crew member. Pictogram with
the computer image is used for information
information about the condition of your crew, the number
number of victims among Insectoids and Reptiles
an. Pictogram depicting a camera -
restart the game.
Exit manual control - down+right-
into+fire. Characteristics of your crew members:
───────────────────────────────────0 class='RGB4'>
SULK - warrior, representative of the Insectoid race.
A versatile soldier suitable for
all purposes.
SERVINA - Chief technician and navigator of yours-
th ship. She's the only one
who knows how to handle tools
cops. (Tools open
any door except the boat).
MAUL - The impact robot is created purely for military
specific purposes. Has unlimited
super laser ammunition.
ZARK - a fast and strong character. I tell them
I complete up to 70% of the task.
Characteristics of weapons and items in the game:
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1. Laser. An ordinary laser that is used to fight
There are insectoids and reptiles. Given in
beginning of the game. I don't recommend using
this type of weapon.
2. Superlaseris the best weapon in
this game.
3. Bomb - destroys one screen (including
including you). Has a built-in timer
rum. Serves for mining enemy headquarters.
4. Fish - restores the soldier’s energy.
5. Keys - for opening doors
6. Tools - for opening all two
ray. Can only be used
SERVIN.
Characteristics of Insectoids and Reptilians.
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They are divided into soldiers,commanders and geo-
Neralov. They differ in skin color. For example
among reptilians: green - soldier, yellow -
commander and white general.
And finally, useful tips:
1. Take everything you have, you have plenty of space
th.
2. After killing Zoff, do not linger
for a very long time - the base in the end, someone
will somehow mine.
4. You can gain energy by resting on
place.
5. Do not complete the game with one character - do not
interesting.
Р.S. I came up with and wrote the backstory,
Agapov Sergey. She can several
differ from the brand name, but this is not
so important. Well, that's probably all. Best regards, Aha-
Pov Sergey (VISUAL/MS!).
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