walkthrough - complete walkthrough of the game Imperia 3.

Burn the Lighter #01
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│ > imperia 3 128K walkthrough │
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 Well, Alone Coder, you once upon a time
He said that he hasn’t seen a passage anywhere yet
third Empire in the press? Well, congratulations c
because you waited for this moment.
Approximately seven years after the release of Info Guide
6. :)                                           
                                                
 If you still decide to play this game
To see the ending for yourself, read on!   
                                                
  Basics in 128K version (for those who
I don’t know yet, I’ll say that there is also a complete
version, under 512K :)): the goal of all missions is kill
'eat all, that is, to demolish all enemies and
their buildings.  We start from the upper left corner
cards, we have 1000 crystals and 400
becneha (exception - the eighth mission). It's hard not to
It will be especially boring, too. :)                  
                                                
  Since there are a lot of graphics here, drawn from
Black Raven 1 and 2, then for convenience there will be
terms from these two games will be used, not from
third Empire.  INin particular, the Vikings are now
will be called Kungs.                          
                                                
MISSION 1 - Exploring new lands              
                                                
 Now PTChuku will be whining: “well, here’s another one
a mission in which nothing can be built!"
Calm down, gentlemen, it will go through in one or two minutes.
three, and the opportunity to build something for us
They will, if, of course, we win.                 
                                                
  So, there are three aircraft available, as well as
a helicopter and a soldier, both of one piece.
I’ll explain why the latter: airplanes, of course,
will give the kung archers a hard time, but not
huts located on the islands.  So
your task, as a commander, will take care of o
safe delivery of the soldier to the kunzhi houses
for the purpose of their subsequent destruction; and for the sake of
this very security will have to be gutted
all the archers on the island.                      
                                                
 By the way, there are three houses. Two of them are on
the southernmost island. We fly to the center of the coast
this island and then north - this is how we will find
third. And since we have only one soldier, be
be extremely careful when transporting it, because
on exit chelicopter he may accidentally go
off the edge of the map!  In general, beware of the locals
predators, glitches. ;)                            
                                                
MISSION 2 - The beginning of the Great Conquest of the Black World
                                                
 Well, we fought, now we can build
anything! As a dowry we have one
a peasant and two soldiers.  We are looking for crystals (they
will be located a little to the south) and we are building nearby
base with them.  Further along the knurled logical
chain: house, another peasant, one more,
crystals, military plant, toy soldiers...          
                                                
  Well, of course, we attack!  Let's take the first one
any squad of six people and off we go.
First enemies (kungs, archers, langoliers)
found further south.  That's where their first base is.
consisting of a barracks and two houses.   Then
move to the right. Along the way there should be three
chest... Why are they, you ask?  Well, if
a unit without a rank will pick up this precious treasure,
then he will definitely get a promotion, but the titles
directly affect the accuracy and
Unit shooting efficiency!  But please note: co
the second chest will not raise him in rank.        
                                                
  Sohere, next to the chests there are deposits
becneha and crystals.  This means that two
the remaining bases are just nearby: one is on
north from becneha, the second - south from the crystals. 
                                                
  P.S.: Near our base there is also
vespene, but it’s not worth mining, since we
It’s not even possible to build a scientific center (yet).   
                                                
MISSION 3 - Let's cross this river!                  
                                                
 The starting set is the same.   Before searching
crystals, do not hesitate to take the chest into
northeastern part of the island, and only then
cross the bridge. Crystal location: slightly
to the right and slightly above the first bridge.  By the way, if
build a military plant, then a pleasant one will await us
surprise: you can build vultures!  Vultures are, in
in a nutshell, armed hearses (hehehehe);
more expensive than soldiers by 20 crystals each, but they
worth it. One newly stamped neck can be
send for another chest: it is located
to the right of the "diamond pile".                        
                                                
  Regardless of the fact that the base is, in general, unfinished,
two Grunwehr will attack us, however, panic
and it’s not worth restarting right away: put two of your ownsoldier, and see what happens... Alternatively,
you can just put up a bunker and let him in
four infantrymen.   Mosquito protection and
cockroaches guaranteed.                        
                                                
  Having organized a couple of platoons, we fly down,
kill enemies. Theirs is the only one on this map
the base is located on the southwestern part of the piece
land, and it is full of all kinds of buildings and
grünwers.                                     
                                                
  P.S.: And there is vespene!  But even here he is not
needed...                                        
                                                
  P.P.S.: At the kunga base you can find a bunch of
trees, and next to them there is a foundation, what
usually placed on buildings. However, "bomb
forest" will not work, and we don’t need it.        
                                                
  P.P.P.S.: Analogue of this map in the full version
It's called "Northern Ice".                      
                                                
MISSION 4 - Spider Mom                         
                                                
 Another mission without peasants, without bases... And
no one at all! All we have to do is tinker with
four goliath walkers and fourvultures.
But they will cope with the task if you do everything c
feeling, sense, arrangement and knowledge
of what kind of evil spirits we will be dealing with.        
                                                
  Coy, there are a bunch of chests on the map, and one
of them is shown to us immediately. Don't be shy about them
pick up!                                      
                                                
  There is also one unit on the map, but, damn it,
how scary!  Warlock.  Kills, it seemed
a powerful walker with two or three hits!  Ho
if you deal with it “in full rpynnobyxe”, then
crushing this bastard won't be a problem
none.                                        
                                                
  You can find a bunch of small spiders, and
wherever possible!  Notice that they appear
they just don’t come from nowhere, because they are born,
in the truest sense of the word.   Two spiders
the uteruses are located in the most secluded corners
maps: one lies in the northwest, and the other -
in the southwest. Despite the fact that the dimensions
spiders take up more space than buildings,
they won't do much harm.                  
                                                
  And lastly: in the southwest there languishes a lonely
a building that also needs to be destroyed.MISSION 5 - Not gargoyles...                
                                                
 The starting set has changed a little: now you have
We have one peasant left and, instead of soldiers,
two walkers. I don’t recommend going south: it’s dark and
It’s scary, and gargoyles are flying, and they’re shooting at our people
(gargoyles are an analogue of airplanes). It's better to go right away
along the shore of the lake, that is, along the northern part of the map.
There you can immediately find crystals and vespene, and,
of course, a place for a base, as well as a chest.     
                                                
  When building a military plant it will again turn out that
you can build something new! This new guy
turned out to be... a wolfer!  I recommend some of them
leave to guard the base, because they are armed with
missiles, and they are capable of knocking you out of your feet/air like
ground and air enemies.  Considering
that they will often fly to visit us...  
                                                
  The enemy base is located exactly where
dark and scary... No, I'm lying, a little lower and
to the left. There are two ways to get there: either
straight from the base, or from the place where we started.
However, regardless of the chosen path,
grünwers and gargoyles breeding in large
quantities, they can really ruin an hour
free time or two.MISSION 6 - Siegemen                             
                                                
 New upgrades: tanks for the military factory and
a new building for peasants, that is, scientific
center However, they are not so needed here: tanks
walkers are much more expensive and less efficient, and
all this “center” does is explore the siege
mode (tanks become miniature and
mobile bunkers, however, more expensive and,
for such a price, less reliable), so the mission
you can get through without them, relying solely on
large, iron and two-legged walkers.          
                                                
  Crystals, vespene - where always.   First
a cluster of kungs is in the south of our base.  Ha
the second base will have to be attacked bypassing:
first to the very west, then to the very south, and, well,
of course, to the east.                          
                                                
MISSION 7 - Fun with flyers (Fun with flyers)
                                                
 Rejoice, they gave us a useful upgrade,
pilot! Airplanes are a good thing: they don’t get confused
three pines, like ground creatures, stand quite a bit -
a little more expensive than walkers in terms of crystals, butmuch cheaper in terms of gas becnehoboro, and
missiles will break anyone's bones...             
                                                
  True, if you haven’t forgotten how you went
first level, it’s better not to score on walkers
it is necessary: the planes will not have time to destroy enemy buildings, but
Walkers can do that!                              
                                                
  You can also make helicopters and anti-aircraft
installations. The first ones will most likely not be useful,
But I’ll tell you about the second one a little later...         
                                                
  Start, cross the bridge, find
square building, to the right of it we see vespene and
crystals. I warn you: the night will be long, so
that we are preparing carefully for an attack. And security
on both bases it is very, very evil.  Here they are
almost a complete list: a warlock, three archers on
UFOs (for convenience let's call them xobepamu), two 
catapults (and they, dare I say,
worse than warlocks) and a spider (located on
the very south of the map).                               
                                                
  I forgot to say: as long as the warlock lives, archers -
attackers will respawn in the same way as in
first mission. But this is nothing compared to
local security... See above and, if not already
scary, just be afraidNow!  Then maybe
late...                                       
                                                
  Now a few words about how to make life easier
at least a couple of grams with the help of anti-aircraft guns. If on
If a hover or a gargoyle is visible on the map, then we go to
pilot and there we order an anti-aircraft gun. When the anti-aircraft gun
will be ready, just put it next to xobepom
(it can generally be placed anywhere, even
far from our home base) and watch local mask-
show.                                            
                                                
  P.S.: There is a secret place on this map: three
chest, all in the southwest.                     
                                                
MISSION 8 - Lave nema, and a lot of enemies           
                                                
 Saying.  Now you can build a flight
institute Despite the only performed
function (this time - increasing the firing power of
aircraft), much more useful on the farm,
than a science center. But more about this, again, later. 
                                                
  One more saying. You can train angels
but not only will they cost more, but also
attack exclusively close (!) and only
air units (!!). Tell me, do you need it?All. Now it's a fairy tale.                           
                                                
  Everything you went through before was a warm-up.
Before you is a mission that you can complete
only after being shot by a sparrow. Get old and
You will have to reboot many more times...       
                                                
  The essence of the card: at the start they give us 3000
crystals and becneha, plus two planes and
peasant. Keep in mind that we have resources on our side
are absent as a class, but the enemy has them
(although only crystals are the resources, but
becneha, we have enough to do everything with our heads).   
                                                
  Our task is the following.  First
we fit into a measly 3000 crystals, but so,
so that there is more left to build a warehouse-and-
trainer of slaves.     Then on the spot
we build our own base from the half-destroyed enemy base. Then
we will annihilate the rest.                         
                                                
  Children, before I go into detail
description, remember one piece of wisdom!  The main thing is
deprive the enemy of arteries while his troops are not strong
grown up!! Where are these arteries, you ask?  Right now
I'll tell you.                                       
                                                
    1) Findconstruction site and
       We organize the database in this order:     
                                                
 LYOTITSA HOUSE HOUSE             
       MILITARY PLANT HOUSE BUNCHER            
                                                
 2) We rivet three pieces of infantrymen, all
       we place it in the bunker.                         
                                                
    3) We stamp the remaining crystals
       airplanes, but so that there is still more
       400 crystals to build a base building.
                                                
    4) Find the shortest path to the home
       Kungs (from the farthest west to
 east) and send all the planes there.  
                                                
    5) Let's smash everyone who is at the base!!!  Disk on
       the northern entrance needs to be done
       necessarily.  The disk to the south does the same.   For
       the limits of these two inputs are not yet
       let's make our way...                           
                                                
    6) Through the west-east passage we carry out
       peasant and build next to the treasured
       crystals base (the closer, the better). 
                                                
    7) We savemoney for a new infantryman,
       we send him there, in the same way. First
       turn we destroy the Kung barracks (building
       with a huge cross), because from there
       catapults appear, and catapults for
       aviation (and for everyone else too) -
       not good...                            
                                                
    8) We watch out for warlocks from above, and from below -
       xobepob. We put another soldier in
       Bunker.                                    
                                                
 9) When the old base is attacked, all three
       visiting catapults will be defeated, but
       the hover will hang. I need to talk to him
       heart to heart in the old fashioned way, then 
       there is with the help of anti-aircraft guns (see above).       
                                                
   10) If something happens, we will add bunkers to
       old base. Another one, right next to
       damned northern entrance, wouldn't either
       interfered...                               
                                                
   11) Upgrade planes, build even more
       flyers and set off to disembowel
       catapults with a warlock, which settled on
       in the north, and for a long time... There are also
       barracks, and they too should be as possible
       ratherliquidate.                    
                                                
   12) The building making xobepob is in the south.  Be
       be careful, it is guarded by a disk.        
                                                
MISSION 9 - Is it really the last one?!                  
                                                
 The latest upgrade is altars that can
train the so-called chaplains, but they are here
will be needed "purely for showing off and showing off", because
for a blessing (and it does not make units
noticeably invulnerable or more powerful) they ask for money!
Yes, the influence of commercial religion is too much here
obviously.                                       
                                                
  Get to the point. The starting set is now:
two soldiers, an angel and a peasant.  Crystals,
again, on the right.   Vespen is there.   Enemies
located not only in the south, but also in the east,
we'll have to go around the lake again.                  
                                                
  We prepare bunkers in advance: one on the right, the other
left.   One cleans spiders and old people -
pogromists, and the second - archers. Also, next to
crystals, it’s better to install an anti-aircraft gun for
kamikaze planes. Further according to the thumbnail diagram:
Let's stabilize the economy, kill everyone to hell
canineupgraded aircraft and that’s it!
Game complete, however!                          
                                                
  Now let's look at the ending...                    
                                                
FOR THOSE WHO LIKE TO BE NAUGHT                     
                                                
 Do built-in cheating in this game
it won't work, but there is a loophole in it, through
which you can ckunahytb polygames.  How?  We take and
load the first slot (if you haven’t rewritten it yet
with your shipments) and oops!  We are already on the fifth
missions! Well, if you load the second slot, then
this will be the second mission...                          
                                                

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