Expertise - analysis of the game "Carrier Command".

Spectrophoby #04
 ╓────────────────────────╖   
 ─── EXAMINATION ───   
 ╙────────────────────────╜   
                                
  So today we'll look at
two interesting games: CARRIER
COMMAND and ADIDAS CHAMPIONSHIP
FOOtBALL.                       
  Both are designed for 128k machines.
 The first - CARRIER COMMAND - circle
that simulator of an aircraft carrier, some
some consider it a continuation
BAttLE COMMAND'a, but this is not so.
CARRIER is a separate game, and to
BAttLE COMMAND'it belongs to
only as a game released
the same company - REALtIME SOFt.  
 Second - ADIDAS CHAMPIONSHIP
FOOtBALL - the most difficult, on
at the moment, a football simulator.
It is enough just to say that
we couldn't win a single oneматча.                          
                                
     НЕКОтОРЫЕ ДОПОЛНЕНИЯ K     
          CИMУЛЯтОРУ.           
                                
(C) Смирнов  И.Л. 01.1996       
(C) Репников Ю.Н. 02.1996       
(C) Шарманов A.П. 03.1996       
                                
        CARRIER COMMAND         
 ────────────────────────────── 
(C) REALtIME SOFtWARE, 1991     
                                
 В HELP'e к игре описаны все не-
обxодимыe  пиктограммы действия,
но сама игра  достаточно сложна,
чтобы сразу начать выигрывать.  
                                
     ПОШАГОВОЕ ПРОХОЖДЕНИЕ      
                                
  Итак,  ACtION  GAME. Чтобы ра-
зобрaться  с  управлением  надо,
конечно,  выбрать стратегическую
игру, но... The game starts already in motion
aircraft carrier to a captured enemy
island.  So that you don't get
serious damage from protection
islands, it is necessary in this mode (ka-
nutahckoro bridge) go to
pilot card and select there
option CLEAR to reset the program
course and subsequent stop
aircraft carrier.  now turn it back again
get on the bridge - the aircraft carrier remains
new, they don’t shoot from the island.
Go to the control room and select there:  
 1.Management of defense droids;         
 2.The location of the droids relative to the aircraft
nose by pressing FIRE joystick.            
  To do this, you need to remove the drone-
dov and program. However
must warn you that
you can only eat them when you have
the rable stands or moves
lazy.  And if after withdrawal you
try to pick up speed, then
you may lose them.             
 now droids will shoot
shoot missiles fired from the island
and aircraft (MANtA).            
 Go to the bridge and head
to the island.                      
                                
This can be done in two ways:1. Here select  SPEED with the cursor;      
2. Program on the pilot card.   
  Either way you'll stumble
to the island, and the ship, and this is a program
pammupyemoe device, will go away
from it at the required distance.   
  At this time you will already be
fire from above and below.    
  To destroy the enemy's
water (largest building)
you need to use airplanes.    
                                
                                
                                
                                
                                
 WORKING WITH AN AIRCRAFT.       
 (MANtA)             
 ───────────────────────────   
 1.Select the aircraft icon;          
 2.Select the repair dock icon.   
 The picture appears MANtA FITTING
(equipment). Select with cursor
fuel - FUEL and any of
equipment:QUASAR - laser (unlimited supply
energy).  The only device in the game
which does not need to be charged. Everyone else is on
STOCK PILE ISLAND.  This laser can
destroy an enemy aircraft carrier, or enemy
female buildings on the islands.             
QUAKER - bouncing bomb.              
 ASSASIN  - single thermal missile
             guidance                   
ASSASINЗ - 3 heat-seeking missiles.
                                          
 3.Select the deck lift icon
(messageMANTA ON DESK).                
                                          
 4.Select the icon view from the deck (manta ray
will be in front of you).                        
 5.Select the take-off icon (LAUNCHING
MANTA).                                   
 6.Select direct control (joystick), and
as soon as the manta leaves the deck - manual
control (icon above "A").         
 7.Select the laser, then press the key
'C' and the manta obeys the joystick (cursor
will disappear).                                
 8.Fly to the largest building and
shoot with a laser (the same applies
to missiles and bombs, but too generously).    
 9.After destruction, press 'C' (a
cursor) and select control from the deck
and click the landing icon there.        
                                          
  That's it, don't press anything else
it is necessary, the manta will find it itself CARRIER 
and will land if there is enough top- 
Liva, of course.                  
                                
                                
                                
10.After landing, select repair 
doc. If there is damage, you will need
some time to recover. If
destroyed - choose another number or
special icon for recovery
this aircraft from stocks (if any
still available).Note:DO NOT FLYfar
from an aircraft carrier, otherwise you can use
disappear from the locator's field of view -
(notemheet screen).  Feel free to
Launch auto-landing from the deck.     
 Everything about airplanes.              
                                
                                
                                
                                
                                
                                
                                
                                
                                
                                
Hovercraft   
 (WALRUS)            
 ────────────────────────────── 
Basically controlling an airplane
and the boat is not very different,
but there are additional ones here
possibilities.                    
                                
  So, you destroyed the enemy
buildings on the island, and now
you need to build your own. You are a hundred
go in front of the island. To start
hit the boat, you need to turn
ship 180 degrees (i.e.
turn it stern towards the island)
so that the boat can then
return to the ship. 1.Select the boat icon;            
 2.Select the repair dock icon;   
 3.Fill the fuel tank full;           
 4.Load a weapon (but if the enemy base   
exploded, then you will not need a weapon);  
                                          
 5.Now you can load the required con-
structure: industrial, military or fuel
water-bearing, in the rear compartment (front
only for weapons).                 
 6.Boat output icon, send
him in the doc.                                
 7.Turn the ship stern towards the island;   
 8.Select the boat output icon from
ship;                                  
 9.Switch to manual control (a-
same as on an airplane);             
10.Select the designer icon, and
Having reached the island, leave it wherever
be in the middle;                          
11.Select the deck icon, and return
to the ship.                               
  That's it, the boat will return on its own.      
                                
  A small addition to the control
travel by planes and boats.    
  Boat and plane, as well as 
aircraft carrier, can be programmed.
For an airplane this looks like
roughly like this:                      
 1.Select an aircraft, equip it and configure
responsibly lift it onto the deck.    
 2.Select a card and install the
tick where you want to send the plane
(within reasonable limits of course);            
 3.Select the icon with the inscriptionPROG,
and after these simple operations your
the plane will depart to its destination, and
At this time, you can still go to the control room and
from it controlling the laser installation
shoot down enemy planes that
by this time they will stick around you like a mu-
hee... aircraft carrier.                          
  Everything seems to be about management, we
it's time to say a little about non-
which nuances in the game. So
so, among all the islands there is
an island called "VULCAN". B
at the beginning of the game this islandis
warehouse where it will arrive
everything produced in your
islands.                       
                                
                                
 1.Select an aircraft, equip it and configure
responsibly lift it onto the deck.    
 2.Select a card and install the
tick where you want to send the plane
(within reasonable limits of course);            
 3.Select the icon with the inscriptionPROG,
and after these simple operations your
the plane will depart to its destination, and
At this time, you can still go to the control room and
from it controlling the laser installation
shoot down enemy planes that
by this time they will stick around you like a mu-
hee... aircraft carrier.                          
  Everything seems to be about management, we
it's time to say a little about non-
which nuances in the game. So
so, among all the islands there is
an island called "VULCAN". B
at the beginning of the game this island is
warehouse where it will arrive
everything produced in your
islands.                       
                                
                                
 Surely not enoughwho likes it
drag yourself to the other end of the map
to refuel, and then
return to original place
having spent all the fuel
which you just uploaded, and
after a while you will feel...
The question arises: how is this warehouse transported?
renesti?  And it’s enough to move it
definitely simple:                   
 1.Occupy the island (for this it is enough
put on it FACTORY ISLAND CONSTRUC-
TOR);                                     
 2.Select a card and select a mode in it
RESOERCE.                                 
 3.Mark your island in this mode.    
 4.Select the icon PROG  (the
inscription SELECT STOCKPILE ISLAND).         
Congratulations, you did it!!
now everything produced will be
gather on this island while
you won't come and pick it up.  
                                
                                
 Surely few people like it
drag yourself to the other end of the map
to refuel, and thenreturn to original place
having spent all the fuel
which you just uploaded, and
after a while you will feel...
The question arises: how is this warehouse transported?
renesti?  And it’s enough to move it
definitely simple:                   
 1.Occupy the island (for this it is enough
put on it FACTORY ISLAND CONSTRUC-
TOR);                                     
 2.Select a card and select a mode in it
RESOERCE.                                 
 3.Mark your island in this mode.    
 4.Select the icon PROG  (the
inscription SELECT STOCKPILE ISLAND).         
Congratulations, you did it!!
now everything produced will be
gather on this island while
you won't come and pick it up.  
                                
                                
 And now about the most unpleasant
parts in the game, I mean pro-
tubhuka.  The enemy is on the islands
weak enough, but lacking the strength
tatochnogo experience can be good
pat yourship.  To
to avoid this is enough to destroy
live a large square building
on the island. When destroyed it is
of the building, all that was located
objects on the island (except the volcano
of course) explode, and aviation,
realizing that I had lost support from
the remaining islands will be shot
rockets and will try to get to
another island, while self-
years will begin to fall as soon as
will disappear from sight. And finally
the worst enemy is
another aircraft carrier. And without having a wish
I don't give you much combat experience
I advise you to meet with him.      
                                
                                

Share your thoughts about the article