News - After a long and intense first quarter of 2006, I finally released the third issue of SRS, at this moment this is the main news from me :)

Sinc Re-Stared #03
-+----------------+ :xx/0З/06: +--------+ | Sinc Re-Stared ! ! +---+----+ +--+---+--+ issue З +--+ -+------+ -+-----------------------+ +--+ | ! После долгой и напряженной первой чет- верти 2006 года я выпустил-таки Зй номер SRS, на данный момент это главная новость от меня :) В конце прошлого года я набрал кучу проектов, помимо газеты еще написал сценарий для игрушки, a также хотел заня- ться сайтом, посвященным бутaм. Газета пе- ред Вами,сценарий вроде есть, a вот с сай- том пока придется повременить. Вполне воз- можно,that its opening will only get closer by the summer - time to work on the site practically not at all. And so I pick from time to time ProTracker for writing new music zones True, this year it was written only 6 and a half tracks, which is very very little. I'm afraid that my interest in music ke will soon begin to fade, but I'm trying to don't think about it. scalesmann ------------------------------------------ UTasman'a mourning - Monique was welling up from RS (old problem, I encountered it myself :)), so therefore work on the toy (a small adventure with several endings. I won't say anything more :)) by- ka suspended. ------------------------------------------ Tj Now I am mainly engaged in negotiations nom GIF animations in Spectrum format.So that you can watch them on the Spectrum. In the application you can find one transfer lanny animation. To see it you need use the program Little Viewer y Sam Style. I also do conversion her pictures from PC to Spectrum, so that later use them in srs. I regularly monitor Spectrum news. I am corresponding with spec- tpymuctamu. In general, in Usolye I am the most ac- tive spektrumist! :) Serg moves to Vladivostok, and if more precisely, to the village of Rudny, which at 12 o’clock sah train ride from Vladivostok. Spect- does not work in the room, although sometimes he is interested is news. Torments PhotoShop on PC, by photographing and then redoing it in taken photographs. Nikola stuck in the World Wide Web :) ------------------------------------------ BySome data Axor is working hard hustling over his new game called FAITH. There is already alpha-beta-...-epsilon- version. But I won’t tell you anything more. Well except that on the forum zx.rk.ru there is a indoor section for this game :) (I hope Axor won’t be offended by me for this) ------------------------------------------ For the third time Perspective Group ob- announces the beginning of the very, very competition for ZX Spectrum - "Your Game" Competition rules Your Game-Z [Goals and objectives of the competition] - Identification of talented authors, teams Vov on the platformZX Spectrum. -Stimulating the development of new software on platformZX Spectrum. - Propaganda for the legal sale of software. - Drawing attention to the platform ZX Spe- ctrum. [Competition organizer] Editorial office of the newspaper . [Application for participation] Served in any form to any ad- editorial office no later than 1 month before completion of work acceptance. [Competition participants] - Creative teams. - Individual developers. No restrictions on the number of works from one participant/team no. [Computer requirements] - Stable operation on any Spectrum bmectumom computer. - Working in the TR-DOS system. - Memory use no more than 128 KB. [Game genre] Any. [Competition nominations] - The best game of the competition. In this category full versions of games are not published bathrooms on September 1, 2006 and earlier when unpublished. Not allowed participation of the full version of the game, demo version of the game which has already participated/is participating in some or competition. - The best demo version of the competition. In this but nominations involve demo versions of games created by new no later than 2005. Open public release of demo versions before the competition deadline allowed. [Deadline for accepting works] The last day for accepting games is September 1st September 2006. The competition is declared valid if number of works in the nomination Best Co-Game hkypca will be at least six. Vs. In any case, the deadline for accepting games is extended by 2 months. [Summary] September-November 2006. [Determining the winner] The winner is determined based on the results tatob questioning and further calculation number of points using sequential Fibonacci features (for more details, see Paragraph ce No. 24 dated May 23, 2005) Russian Questionnaire comes with the game disc/discs. [Competition prize fund] Calculated in monetary terms. Post- is clearly replenished and as of January 5, 2006 the composition is 5862 rubles ($195 USD). [Awarding the winners] Cash prizeare awarded only to participants nicknames nomination Best game of the competition. Except In addition, each participant in the competition receives competition diploma, newspaper numberParagraphand disk/ CDs with competition entries, as well as new newspaper measures Paragraph, in which the articles will be published the results of the competition are forged. [Prize fund distribution] The prize fund is divided only among participants nicks in the nomination Best game of the competition in depending on the number of points scored. The prize is sent by postal order to res winner. The interest charged for pe- postal transfer, paid from the prize of each individual participant (by Russia up to 9% of the amount). [Acceptance of works] Russia, 1600З5, Vologda, post office box 1З6, Shushko- vu Alexander Dmitrievich. E-mail:axor@mail.ru [Open publication of works] Games nomination Best demo version of the competition published on open resources (Inter- no)after assembling the entire set of competition sa. Other works are published no earlier than less than 1 year after summing up competition. Earlier publication of works by the contestants themselves only after agreement with the organizer. ------------------------------------------ February 17-19 this year in England Another party has come - raww.orgy 2006. No- You can also see the results, and also read information and comments Ichabod'a. +-- raww.orgy 2006 --+ --+- the secondcoming -+-- --+ 17/02/2006 - 19/02/2006 +-- ----+-- results - 1.1 --+---- -+---------------------+- :: Информация :: Результаты :: Комментарии .: Информация :. Ниже представлены результаты конкурса под названием Raww.orgy2 (второе пришeст- вие), прошедшего в городе Йовилл (Yeovil) что в Англии. Пати проходило в уикэнд, на- чалось 17 февраля, a голосование и под- счет голосов и баллов произошли около 2З часов вSaturday, February 18, 2006. Voting took place among everyone who came to the party (9 people, 8 correct completed questionnaires). Names of voters will not be disclosed, otherwise you never know... The voting was carried out blindly, no one knew who owned what work. Mac The maximum number of points for the work is 10, the minimum is 0, so get 80 points fishing is cool, and 0 points... Well, you nyali. Well, let's end the chatter, here's the re- results. .: Results :. place : title : authors : points 256b Intro Competition -=====- 01 : 75 : Sunflow : Cyberpunks Unity 02 : 64 : nrrr-ка-rrrk : Gasman / hprg / га 03 : 63 : Chrasma : Alff / Cyberpunks Unity 04 : 42 : Cooper Bar : Mikezt / Zeroteam 05 : 28 : Fuck.256b : Factor6 ZX Graphics -=========- 01 : 64 : Rawwbow Islands : Equinox 02 : 60 : Stoned : Ice`di / Triumph 03 : 29 : Sensitive : Moran / Cyberpunks Unity AY Music -======- 01 : 68 : Yume Penguine : C-Jeff, Dalezy 02 : 59 : Through Russia : Karbofos / Drinks Lovers -- : 59 : Of the of the end : Fatal Snipe / Fenomen 04 : 57 : Jazzy Squash : Justinas -- : 57 : Sicktry : Ellvis / Zeroteam -- : 57 : Of course : Factor6 07 : 51 : Yop : Kyv / Triumph 08 : 49 : Spekkio.Mjuzikl : Key-Jee 09 : 42 : We аге jumpers keepers : Scalesmann / MC 10 : 34 : Serp : Ryurik / Drinks Lovers 11 : 32 : Chiprovisation : N1k-о -- : 32 : Sled : S.A.V. -- : 32 : Sparks : Splinter / Trinitrocode 14 : 26 : Subspice Thresh : Moran / Cyberpunks Unity .: Комментарии :. Я должен сказать, что я удивлен резуль- tatamu пати - было больше работ,чем я ожи- дал, и это здорово. 5 работ в номинации 256b Intro, и все они хорошо сделаны. I'm working on prizes, I hope everything goes well shines more successfully than last year. As soon as the prizes become available, I will contact the winner. please for clarification of details. If not... Sorry, but damn, it's prestigious, right? that victory itself is harpa- doy :] http://raww.org http://party.raww.org At these addresses you can find photos graphics and report from the party. Check them out and tell me what you think about it. Roll op next ueag? 19/o2/2oob .:icabod:. ------------------------------------------ Very soon, in a month, in Nizhny Novgorod there will be a party in the city called DiHalt'2006.The following information is will tell you that youwill be waiting 29- April 30. Official event page- tiya: http://www.dihalt.org.ru/ General rules of competitions Equipment Determination of winners Registration and acceptance of work PC/Amiga competitions Graphic competitions Music competitions ZX-Spectrum competitions Other competitions Indicative graph General rules of competitions: - Forparticipation in competitions is accepted bots created for platforms PC, Amiga/ Pegasos, ZX-Spectrum. - Works submitted for competitions are not must have been previously released. - If as part of your work uses other people's materials, then you must have the rights to use them. - It is desirable for each work at the festival real representative, determined by auto- rum in advance, which will be able to receive PS, if the work takes a prize. B otherwise, the author of the work will receive Only diploma by mail. - All work will be carried out preliminary selection, during which some some works can be eliminated (low quality of work, violations of legislation VA and/or ethics, etc.). Selection will be carried out tormented by the festival organizers jointly closely with invited experts. - The winners will be awarded.Prize the fund will depend on the number of visits tels and sponsors. - All works submitted to competitions may be distributed by the organizers of the festival stival without additional approvals from by authors, including on WWW/FTP/CD/DVD. - The organizers reserve the right reduce or increase the number of displays of works in any competition, depending on the quality or level of work. - With a small number of works, there is the possibility of combining some competition owls Equipment: The organizers provide for competitions the following equipment: PC: Intel Р4/З.2GHz, 1.SGb RAM, Radeon X700 Pro, Windows XP. Amiga: A1200, 68060 / 50Mhz,64Mb RAM, AmigaOS Z.1. Pegasos: Pegasos II, G4/1GHz, 25bMB RAM, Radeon9000, MorphOS 1.4.5 & 3D-update. ZX-Spectrum: Pentagon128k without additional ny extensions. Determination of the winners: The winners for each of the competitions are determined are based on the voting results of all those present in the hall based on the principle of average points. Registration and acceptance of work: Registration of works and participants (everyone who wants to submit works for competitions) - required. Reception and registration of works will be children completed 2 days before the start of the festival- la - in the evening of April 26. Most likely reception work will continue after, and possibly directly on demoparty, but this is NOT GUARANTEED. Ra- bots for Wild/Animation competitions (on CD/ DVD)can be taken directly to festival Registration and uploading of works carried out at dihalt@flatrate.ru. Once- the size of letters is not limited (within reason - nogo). If within three days you do not received confirmation of your registration work, then contact the organizers. Don't forget to attach it to the archive with work file descriptor (file_id.diz), in which answer the following questions: ------------------------ Name/Last name/Nick: Command: Competition: Requirements/platform: Full title of the work: Duration (minutes): How to contact you: Notes: ------------------------ PC/Amiga competitions * 4k Intro - Intro size should not exceed 4096 byte. - Display time - 3 minutes maximum. - Total 10 works. * 64k Intro - Intro size should not exceed 655З6 byte. - Display time - 5 minutes maximum. - Total 10 works. * 1bmb Demo - The size of the entire archive (accepted formats ZIP, RAR, LHA, LZX) must not exceed 1bmb. - Continuous animation is prohibited. - Display time - 10 minutes maximum. General: - Acceleration can be used (Di- rectX9/OpenGL). - Output via LMB/RMB (Amiga), ESC (PC). - Maximum 2 works from the author in each ncourse. Graphic competitions * Gfx Rendered - Graphics created by rendering programs (Lightwave, ZDMax, Cinema, etc.). - Files in the archive must be named as follows: name_xxx.jpg - operation phases name_wire.jpg - wire frame of the scene name_unsig.jpg - unsigned version name_sig.jpg - version signed by the author * Gfx Handdrawn - Images drawn by hand on the computer. If you use the sketches on paper, then they were also desirable please provide for preselect in scanned form. * Gfx Freestyle - Images obtained by combined methods (processing in Photoshop, rendering ring, photography, collage, hand drawing etc.) * Gfx Ascii - Use allowed ANSI colors. - Works will be shown in ACID. General: - For display, all images will be otmac- scaled to 800x600x24 bit resolution (for Ascii, strictly 80x60 characters). - All graphic work must have a at least 3 intermediate phases in the archive. - Only original works are accepted. Scanned and other copies are not accepted - Xia. - Accepted file formats: JPEG, TIFF, GIF, IFF, PNG, US. - The author/group logo for display will be hidden by a black square. If you don’t want this, go, then send also an unsigned va- puaht work. - Pornographic images are not allowed Russian content. - Maximum 2 works per author, 3 per group in every competition. - Only 20 works for each competition. Music competitions * Multichannel Traditional Music - Music of the following directions: pop, blues, pop jazz, rock ballad, new age, retro, classics, demoscene-oldschool, etc. - Size no more than Hmb. - Max. number of channels - 64. * Multichannel Alternative Music - Music of the following directions: Trance, Hardcore, Jungle, DJ trends, etc., a also "heavy" styles Heavy/Thrash/Death Metal, etc. - Size no more than Hmb. - Max. number of channels - 64. * MP3/OGG Music - Music created by various uhctpymeh- tami, means and programs, including songs (text must be censored for these- ity). - The competition version must be with bitrate- Volume is 192kbps only, VBR is not allowed. - ID_TAG must be filled. * Chip Tune Music - Tracker music created in limited under certain conditions in terms of module volume and quantity channels. - Size no more than bBkb. - Max. number of channels - 16. General: - Playback will be carried out by the player XMPlay (PC) or DigiBoosterPro (Amiga) by at the request of the author. - Only original works. No ri- make-ups, remixes, cover versions of "alien" topics. - Tracker music in standard format modulesХМ, IT, SЗМ, MOD, MED, DBM. - Without compressed samples. - Use of 16-bit samples is allowed fishing - The soundtrack should not be looped. - Sounding time no more than 3 minutes. - Maximum 2 works from the author/group in each every competition. - A total of 15 works for each competition. ZX-Spectrum competitions * 512b Intro - Works start without BASIC bootloader ka. - Maximum display time - 1 minute. - 2 works from the author. - A total of 15 works. * 4k Intro - Works start without BASIC bootloader ka. - Maximum display time - 3 minutes. - 2 works from the author - A total of 15 works. * 640k Demo - Demo size no more than 6 KB (one5'25 TR-DOS format disk). - Maximum display time - 10 minutes. - A total of 15 works. * 640k Game - It is desirable to have a demonstration mode. - It is desirable that the idea of the game be original cash - Maximum display time is 5 minutes. - Total 10 works. * ZX Spectrum Graphics - Standard screen (6912 bytes). For b/w work must be assigned appropriate attributes. - All graphic work must have a at least 3 intermediate phases in the archive. - Scanned and other copies are not npuhuma- are. - The competition work should not contain author/group logo. - Pornographic images are not allowed Russian content. - When demonstrating the work, it will be installed border 0. - Maximum 2 works from the author, 3 from the group. - No more than 40 works are participating. * ZX Spectrum AY/UM-Music - Works performed in any existing AY computer editor ZX-Spectrum. - The module must be compiled under address #С000 (49152),with mandatory indication the entry points for playback and initiation implementation. - Maximum size - 16384 bytes. - Default channel distribution for playback - ASV. If desired, specify your channel arrangement. - Sounding time no more than 3 minutes. - Maximum 1 work from the author, 2 from the group. - A total of 15 works. Other competitions * Animation - Animations, videos created in computer. - The video can be packed with the best quality in MJPEG, AVI or standard in VCD (mpeg1) / SVCD (mpeg2). - When compressing in AVI, you should use video codec DivX 4.0 and higher, or XviD, au- diocodecMRZ (0x55 = MPEG Layer-Z). - Works are also accepted on CD/DVD. - Display time no more than 5 minutes. - Total 10 works. * Wild - Stories shot on a photo/video camera and digitized, as well as works for which The rules of other competitions do not apply, including including on non-standard equipment (related to live with the organizers). - The video can be packed with the best quality in MJPEG, AVI or standard in VCD (mpeg1) / SVCD (mpeg2). - When compressing in AVI, you should use video codec DivX 4.0 and higher, orXviD, au- diocodecMRZ (0x55 = MPEG Layer-Z). - Works are also accepted on CD/DVD. - Display time no more than 5 minutes. - Total 10 works. * Flash Chmb demo - Max. size Hmb. - Animation by means of Flash, jpeg video can be used only in small fragments. - Display time no more than 4 minutes. - Total 10 works. Indicative graph Saturday, April 29: 09:00 - start of launching visitors on the site one hundred holding; 10:00 - вступительная речь, порядок голо- совaния, объявление спонсоров; 10:З0 - ZX Spectrum графика 11:00 - ASCII графика 11:15 - Traditional музыка 12:00 - ZX Spectrum 512b intro 12:З0 - ZX Spectrum 4k intro 1З:З0 - Freestyle графика 1З:50 - ZX Spectrum Game 14:40 - Animation 15:20 - Wild 16:00 - ZX Spectrum AY-music 17:00 - ZX Spectrum Demo 20:00 - closing of the first day of the festival Sunday, April 30: 09:00 - start of launching visitors on the site one hundred holding; 10:00 - comments on the past day, voting row, announcement of sponsors; 10:З0 - Amiga/PC Render graphics 10:50 - Alternative music 11:50 - Amiga/PC 4kintro 12:40 - Flash compo 1З:З0 - МРЗ/OGG музыка 14:20 - Handdraw графика 14:40 - Amiga/РС 64k intro 15:40 - Chip музыка 16:40 - Amiga/РС demo 19:15 - объявление победителей, нaгрaждe- ние, показ лучших работ; 20:00 - закрытие фестиваля. ------------------------------------------

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