Softland - today there is practically nothing to talk about: Myst demo, Miracle 3 fixe.

Psychoz #01
(c)Steelzer/Triumph



               .■∙▀▄ Soft Land ▄▀∙■.



    It just so happens that this is practically the only one to conduct
the normal section (not counting News and Advertising) will be mine.
Well, I’ll try to please you with something fresh...
    
    But today there’s practically nothing to talk about, we’ll have to
be content with little.




 Myst demo version
Authors: (c) Rage'1999
Status: realtime RPG (?) 
Playability: 100%
Graphics: 60%
Music: 0%
Effects: 5%


    Of course, you remember such a hit as MonsterLand, so Myst -
this is its continuation.  What do we see in the demo:
- full realtime,
- amazing engine: heroes, enemies, characters move
pixel by pixel (a la Raven),
- your hero has a lot of parameters (a la Diablo on PC),
- there are a couple of quests that are easy to complete because of eternal life, 
- several characters (you can communicate with them, etc.)

    In general, even the demo version is pleasing, but what can you expect from
full game?!  We hope that the full version will include
both music and normal effects are present. Graphics
a little lame, but everything is smoothed out by a cool engine and high
playability.
    Speaking of bugs.  In general people, you know that if
interview Camston (this applies to all softmakers!) then
first bother to check it for stability, and if
Camston is buggy, then why the hell turn it off. Or at least do it
disabling it when loading by key. And then many people have camston
drives, for example, for me... After an hour of work from #1F it’s such a mess
rushing...and because of this the arrow will go left, then right
away we go.  We must do it for the people!



Miracle #03 fixer
Authors:(c)Triumph'1999

 Due to the rush to the exact release date of this steering wheel
magazine, several bugs were annoyingly missed, such as not
were selected from the part appendix to SECOND BREATH. Fixer everything
bugs are hitting, as you guessed...

 
        And there’s nothing more to talk about.
 

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