First rolls of the new party Dzerzhinsk - August 21-22, 1999 in the city of Dzerzhinsk there will be a party entirely dedicated to the best in world computer, namely ZX-Spectrum.

Heresy #02
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             ... CLEAN ...## SPEKTRUMOVSKOE PARTY ...          

 August 21-22, 1999 in the city of Dzerzhinsk ( Nizhegorodskaya
oblast ) the party will be spent entirely and completely devoted to
noe to the best computer in the world, namely the ZX-Spectrum.            
     The organizers of this event are the FACEOFF ASSOCIATION,
POWER PROJECT, MASTER NAME COMPUTERS GROUP.: ::% INTRO %:: :                     

   As you know, preparations for the
demoparty Chaos Construction'99 in St. Petersburg. Despite
the credibility of the organizers of TseTse999, we believe that the concept
multi-platform party is unsuccessful.  Speccy is not allowed
exhibited together with pC/aMIGA, this will inevitably lead to infringement
his interests at the party. We believe that the people of Speccy galaxy
you need _your own_, _Pure_Spectrum_Party_, as it was
FunTop'98, and which, at the moment, is not observed.          
   We are serious about filling this gap, and therefore
we invite you to visit Dzerzhinsk from August 21-22 and
take part in a purely Spekov party Di: Halt'99. Competitions
will be held _only_ on Speccy and only for Speccy no
pC, aMIGA and other sux.                                      
   Here are just some positive differences between DH'99 and CC999:     
   - The cost of the entrance ticket will depend on the date in advance
registered participants, but in any case there will be no pre-
embroider 50 rubles.                                               
   - A more convenient time for the event is August 21-22, 1999.  
   - More convenient geographical location: Dzerzhinsk is located
is located in the center of Russia (Nizhny Novgorod region), where, indifference
It’s much easier to come from St. Petersburg.                               
   - Preselect is unfair, that’s why we won’t have it.
We believe that not a single commission, even the most authoritative,
has the right to decide whether to exhibit this or that work or not. There will be
cauldrons _all_ work.                                            
   - We have introduced new competitions that were not previously presented on Speccy.
lens.                                                         

   Are you interested in our project?                             
   If yes, then quickly write/call, if not, go to
Tsetse, pay through the nose for pC/aMIGA, break off on pre-
Select and try to enjoy this party. Oco-
Extremely furious masochists can go to Nizhny Novgorod for
gALAXY party'99, focused primarily on receiving
were where PC is a priority, where holding competitions for
Speccy is in doubt, run by a gang of PCs
gamers.                                                        

   Multi-platform parties...                                  
   Let's remember eNLIGHT'97 and bYTEfUCK'99 >:(                        
   Sinclairists! Where is your patriotism?                             
   To Caesar - what is Caesar's, Speccy - a purely Specy party! Zilog
inside - the rest is outside!
NOTE NEWS:                                                       
     I quote the Galaxy Party coordinator, Sergei Loginov: “Yes
screw your Spectrum!!!", from which we can conclude that
There will be no Speccy at GP'99. Well, at least one relief. ;-)      

   The project below for a purely Spekov party co-
It is certainly not flawless. We will be happy to consider your
ideas and suggestions. Follow our information.                

 : ::% RULES FOR CONTESTS %:: :                       

   1. General rules.                                            

   a) Competitions will be held in the following categories:        
   1) Demo                                                      
   2) Chk-intro                                                  
 3) 1bk-intro                                                 
   4) Music                                                    
   5) Graphics                                                   
   6) Chunk graphics                                             
   7) ASCII graphics                                             
   8) Realtime coding                                           

   b) All works presented at the party must be completely
copyrighted. It is also prohibited to edit someone else's work yourself.
When you appear at the admissions committeeserious doubts about the original
details of the work, the author is obliged to present intermediate documents to the commission
stages of creating a work, code text, etc.                       
   c) All work must satisfy any legal and
moral principles, should not contain political and religious
propaganda, must not discredit any physical
kih or legal entities.                                        
   d) Responsibility for the content of the work lies solely with its author.
tor.                                                            
   e) Works that do not satisfy these requirements, as well as specially orobo-
for each category below may not be admitted to the
monstrations.                                                     
   e) The works will be shown without any indication
information about the authors, only the registration will be announced
job number.                                                   
   g) To demonstrate works in the demo, 4k intro and 16k categories
intro, the author of the work or one of the authors must be present at the party
from members of the group that created the work. To showcase music and
graphics, the presence of authors is desirable, but not required.       

   2. Demo compo.                                               

   a) Demos will be shown on a PENTAGON 128 computer
3. 5 MHZ AU-3-8910(12) 5'25''FDD TR-DOS 5.03 (5.04T), but demo
must work (not freeze) on the SCORPION ZS 256.          
 b) The demo size is limited to one standard TR-DOS disk
DSDD. Do not use non-standard formatting.      
   c) The duration of the demo is no more than 15 minutes. In case of exit
yes demonstration time beyond 15 minutes, demonstration of work
will be interrupted.                                                 
   d) It is allowed to use animation as part of the demo, but the demo
should not consist only of animation.                          
   e) The demo should be freely copied and work in any environment
disk blades.                                                    
   e) It is advisable to have a label for the interrupt vector. Vector
interrupts must be in fast memory. Implementation of these
simple requirements will ensure the performance of your demo on
machines with separate memory fields and an unstable data bus
nykh.                                                            
   g) It is highly desirable that your demo has the ability to
settings for specific hardware. This will allow
avoid possible operational failures.                              
 h) It is not advisable to use super-sophisticated ones in the demo
turboloaders, because no one knows their behavior at the disco
water different from yours.i) It is not advisable to install protection on demos, this will complicate them
adaptation to other disk systems.                           
   j) Only one work is accepted from one author (group)
ta.                                                             

   3. 4K INTRO COMPO                                            

   a) The intro must be a block of code not exceeding
4096 bytes in size, launched from the download address.         
   b) Intro can use all memory except page #16
(22) and printer buffers.                                         
   c) The stack must be installed in the body of the program and restored
pour out at the exit.                                             
   d) The intro should not be looped after its completion
work it must return via RET.                         
   e) It is advisable to exit the intro by pressing BREAK (required c
subject to the conditions stated above! ).                           
   e) The intro must not access disk.                       
   g) The use of AU is permitted.                                  
   h) The maximum duration of the demonstration is no more than five
ten minutes.                                                       
   i) Only one work is accepted from one author.          

   4. 16K INTRO COMPOa) The intro must be a block of code not exceeding
16384 bytes in size, launched from the download address.        
   b) Intro can use all memory except page #16 and
printer buffer.                                                
   c) The stack must be installed in the body of the program and restored
pour out at the exit.                                             
 d) The intro should not be looped after its completion
work it must return via RET.                         
   e) It is advisable to exit the intro by pressing BREAK (required c
subject to the conditions stated above! ).                           
   e) The intro must not access disk.                       
   g) The maximum duration of the demonstration is no more than 10
minutes.                                                          
   h) Only one work is accepted from one author.          

   5. MUSIC COMPO                                               

   a) Only on interrupt music is accepted for musical
coprocessor AU-3-8910(12) (YM2149F).                           
   b) Music is received in a video compiled to address #C000
de (c player'om).  Currently player, written for
listening to music on party, supports the following formats:
ST X. XX, ST PRO, RT 2. XX, RT 3. 31,RT 3. 01, ASM 0. XX, ASM
1.  XX, PSC until 1. 06, SUPER SONIC, FT 1. XX. If you are using
another editor or some rare compiler, then send
it along with your work or bring it with you.                    
   c) Music should not be looped. Upon completion she should
fall silent, and not begin from the beginning.                             
   d) The maximum duration of sound is 5 minutes.       
   e) Only one work is accepted from one author.          

   6. GRAPHICS COMPO                                            

   a) The competition accepts works in standard format
Spectrum screen, 256x192, 6912 bytes.                     
   b) Scanned and translated from other platforms are prohibited
work. If the selection committee has doubts about the original
details of the work, the author is obliged to present intermediate stages
creating work.                                                
   c) No more than three works will be accepted from one author.         

   7. CHUNK GFX COMPO                                           

   a) The competition accepts works in the following format:        
   1st file: picture of HARCOR format 3072 or 1536
byte.                                                           
   2nd file: a set of 64 byte chunks shipped from HARDCORE.    
   Zy file:attributes - a standard block of 768 bytes, like
y ordinary pictures.                                        
   The 2nd and/or third files may be missing, then the picture will be
children will be demonstrated accordingly with a chunked set of built-in
in HARDCORE, and/or on a screen with black PAPER and white INK.     
   b) Scanned and translated from other platforms are prohibited
work. If the selection committee has doubts about the original
details of the work, the author is obliged to present intermediate stages
creating work.                                                
   c) No more than three works will be accepted from one author. P.S.:
HARDCORE ver2 is distributed along with the rules. 61.           

   8. ASCII GRAPHICS COMPO                                      

   a) The competition accepts graphic works made
using ASCII characters, as a text file in 886 (DOS)
encoding, end-of-line marker - CR or CRLF.                  
   b) The maximum size of work is 64x24 characters.               
   c) ZX WORD will be used to demonstrate the work
font 4x8 pixels.                                             
   e) No more than three works will be accepted from one author.         

   9. REALTIME CODING COMPO                                     

   a) The competition will be held simultaneously with MUSIC COMPO, one
at the same time as3-4 people will be allowed to participate.               
   b) Time allotted to complete the task - 1
hour.                                                            
   c) The competition will be held on PENTAGON 128/3 machines.
5MHz/5'25 FDD/AU. A disk with everything you need will be inserted into the drive.
chosen to perform the task by the software (selected by the participant from
list below), after which the drive is sealed,
in order to prevent the use of ready-made procedures, etc. and
do not search participants for contraband floppy disks.       
   d) Due to the insufficient number of color monitors, the participants
contestants will have to work behind b/w monitors, but the results
you will be shown in color.                             
   e) This competition is the only one that has a restriction
reduction in the number of participants to approximately 5 participants, since the number
The quality of machines/monitors is limited.                              
   e) The competition will be held subject to the presence of at least three
participants.                                                     

            : ::% LIST OF SOFT ALLOWED AT %:: :           
 : ::% REALTIME CODING COMPO %:: :               

ASSEMBLERS:                                                     

   ALASM 3.8ALASM 4.1                                                   
   GENS 4                                                       
   MASM 1.0                                                    
   STORM 1.3                                                   
   TASM 3.0                                                    
   TASM 4.0 (XLD)                                              
   TASM 4.12 (CBS)                                             
   ZX ASM 3.0                                                  
   ZX ASM 3.1                                                  
   XAS 7.43                                                    
   XAS 9.06                                                    

DEBUGGERS:                                                      

   MONS 4                                                       
   STS 5.1                                                     

GRAPHIC EDITORS:                                          

   ART STUDIO 128                                               
   ARTIST 2                                                     
   HARDCORE Ver2. 61                                            

SPRITE EDITORS:                                             

   SPRITE MASTER 5. 11                                          

TEXT EDITORS: ZX-WORD 2. 5                                                 
   ZX-WINWORD 2.1                                              
   ZX/IBM TECH EDITOR                                           
   MODERN WORD 2.0                                             

MUSIC EDITORS:                                          

   SOUND TRACKER 1. 3                                           
   SOUND TRACKER PRO                                            
   PRO SOUND CREATOR 1. 06                                      
   PRO TRACKER 2.1                                             
   PRO TRACKER 2.4                                             
   PRO TRACKER 3.01 (FRUNZE)                                   
   PRO TRACKER 3.31                                            

PACKERS:                                                     

HRUM 3.5i                                                   
   HRUST 1.2                                                   
   HRUST 2.0                                                   
   MAXSOFT SCREEN PACKER 1.6                                   
   ASC SCREEN CRASHER                                           

COMMANDERS:                                                      

   DIRECT 3.4                                                  
   CONSUL 3.33REAL 1.7                                                    
   CONVER 4.6                                                  
   PERFECT 1.7                                                 
   JEMMINI 4.0T                                                
   GLOBAL 1. 1                                                  

               : ::% VOTING SYSTEM %:: :                  

   Each visitor to the party will be given a ballot for voting
something like this:                                       
         +---------------------------------------+             
         | |Demo|4k|16k|Music|Gfx|ASCII|Real|Chunk|             
         | |    |  |   |     |   |     |time|gfx |             
         +-+----+--+---+-----+---+-----+----+-----+             
         |1|    |  |   |     |   |     |    |     |             
         +-+----+--+---+-----+---+-----+----+-----+             
         |2|    |  |   |     |   |     |    |     |             
         +-+----+--+---+-----+---+-----+----+-----+             
         |3|    |  |   |     |   |     |    |     |             
         +-+----+--+---+-----+---+-----+----+-----+             
   All voting ballots will be numbered and registered
adjusted, which will make it easier to control the correctness of the head
shoveling.  For each competition it is necessarywill fit into the corresponding
the corresponding boxes are the numbers of works to which you would award first-
first, second and third places. At the end of the party, the organizing committee gathers
completed ballots and, under the control of independent observers,
calculates the results. For every vote for first place, a job
gets three points, second - two points, third - one point.
After scoring, the works will be arranged in order of number of
the quality of the points they scored. Three works with the maximum score
number of points, receive the first, second and third respectively
these places.  The amount of reward for the winners will depend on
the amount received after the sale of tickets, etc. Confidential
voting integrity is guaranteed.                                

             : ::% PROCEDURE FOR REGISTRATION OF WORKS %:: :              

   a) All work must be registered in advance, but, in
As a last resort, you can bring your work directly to the party, which
undesirable, because it will complicate the work of the organizing committee. Everything is
The work completed in advance will be tested and in case of any
If there are any problems, the authors will immediately report this npouh-
formed.  The organizing committee is not responsible for the correct
work of programs brought on the day of the festival.                   
   b) To register your work, you need to send to
organizers' addresswork accompanied by a completed application form
N1, which has the following form:                                      

   1) Title of the work.                                          
   2) Nomination.                                                
   3) Authors.                                                   
   4) Size and duration.                               
   5) Method of communication with the authors.                                  
   6) Your comments on the work.                                

   After we receive your work, we check it for compliance
compliance with the rules of the festival and, if the work satisfies them, you
We will send you confirmation of registration.                           
 c) The Organizing Committee assumes responsibility for maintaining
quality of submitted works and compliance with copyright.             

         : ::% PROCEDURE FOR REGISTRATION OF PARTICIPANTS %:: :             

   a) Anyone wishing to attend DiHalt'99 must pre-register
register.  Those who register in advance receive a discount
when purchasing a ticket to the festival.                           
   b) In order to register, you must send a
complete questionnaire N2, which looks like this:                     

   1) Full name                                                  
   2) Pseudonym, creative group.                             
   3) Address or othermethod of communication with the placeholder.               
   4) The purpose of visiting the party.                                     
   5) Ideas, suggestions and wishes regarding the party. 
   6) Estimated time and method of your arrival in Dzer- 
zhinsk.                                                          

   After we receive your application, we will send you a confirmation
Registration date and your registration number according to the list of participants
kov, which confirms your right to a discount upon purchase
ticket                                                         

            : ::% SAMPLE SCHEDULE %:: :             

   Day one.                                                 

   8:00 Start of registration of participants and works. Ticket sales
(the price of tickets will depend on the number of pre-booked
registered participants and will not exceed 50 rubles).         

   Registration of participants and works will take place as follows:
at once:                                                          
 a) Those who register in advance provide their registration
number and full name to confirm the fact of preliminary registration
walkie-talkie and your right to a discount on the purchase of a ticket.           
   b) Those who have not registered in advance fill out questionnaires, similar
suitable for pre-registration forms and get paidfull
ticket price.                                               
   c) Works not registered in advance are submitted to the organizing committee c
completing all relevant forms. Works are tested by oprko-
mutetom before the start of the competition and, in case of inconsistency with their rules,
llamas DiHalt'99 are not allowed to participate in the demonstration.                  
   d) In parallel with registration, a show of the best will be held
works of previous years.                                              

   9:00 Grand opening of DiHalt'99.                       
   Speech by organizers, etc.                            

   9:30 GRAPHICS COMPO                                          

   10:30 Speeches, presentations, communication                      
   (Hereinafter will be denoted as                               
   (--//--). )                                                  

   11:00 MUSIC COMPO part I / REALTIME                          
   CODING I                                                     

   12:00 (--//--)                                               

   12:30 4K INTRO COMPO                                         

   13:30 MUSIC COMPO part II / REALTIME                         
   CODING II                                                    

   14:30 ASCII GRAPHICS COMPO                                   

 15:30 DemonstrationRealTime results                      
   Coding compo.                                                

   16:00 16K INTRO COMPO                                        

   17:30 CHUNK GFX COMPO                                        

   18:30 MUSIC COMPO part III                                   

   19:30 DEMO COMPO                                             

   21:30 Announcement of results, awarding of winners.       
   Closing party.                                              

   Day two.                                                 

   10:00 Realtime drinking on the nature;)                      
 The Organizing Committee reserves the right to make minor changes
schedule in case of discrepancy between the amount of work and
time allotted for the competition.

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