SUPA-GAMZ - BATTLE SHIPS.

Full Pull #06
=========================================================SUPA-GAMZ=====
                                                        
 [BATTLE SHIPS]
here Kada crash came to me just now, brought music, well
He has them on different floppy disks with games in
end, he doesn’t have a place, but the games he got
He doesn’t want to wash the inheritance along with the spec, so
right!                                              
                                                        
so he left me several floppy disks so that I could
I rummaged around with it, I started playing around and noticed it!!! through
after so many years we finally met and now she
I'm nowhere near...                            
                                                        
there are no analogues of this noise on the npoccto spec. and it won't.
because the fuss about which chatter will be going on today is made in
end of the last century, in 1987, and the company was like this
interesting, I haven’t seen any other products from her.
It's called hitpak.                                      
as the game is called, I won’t repeat it, you’re in the menu
Already poked at its name. although I repeat -
(ter in Russian) - batttl shypss!                         
                                                        
Who among us in childhood did not play sea battle on a piece of paper?
Well, where you need to look for enemy boats from the cells
and knock it out!  Well, this hitpak took it and stole the idea
of this game on pieces of paper and built its analogue.             
                                                        
and it turned out just cool, playability
The game is excellent, in short, few people will pass it by. oh well,
I’ll start by actually describing it.   so, afta loading, you
you will be taken to the main menu. there you can select controls,
and 1/2 player start.                                     
                                                        
when you play alone, the second player plays
Spectrum, but you have to choose when you want to play,
Yes, not with anyone, well, like there’s no one nearby.  much
The second player turns out to be more insidious than the Spectrum,which
has (probably) some kind of intelligence (I hope).    
                                                        
in general, we chose 2-player and then it’s time for the first player
arrange the boats.   field - 20*20 cells, on
on pieces of paper they seem to draw 10*10, you see what it is like here
bloat!   there is a cursor and images of ships,
point at the one you want, press fire and you can use this ship to
move the field.                                           
                                                        
put it where you want - press fire again and move another.
At the bottom there is a rotate button. if you turn it on, you can
turn any ship around.   this makes it very difficult
finishing him off when he has already been discovered, I say how
teacher!                                            
                                                        
when the first player places his ships, then places
the second one.  and so it begins, actually,
battle of these same ships!                             
                                                        
kstate - every time the ships are placedat random, so
Often you don’t have to install them yourself, so they’re not bad
spread harotobo.  and today we played, on purpose
They didn’t look where both mine and Murka’s ships were. this is a game
gives a special flavor, because you yourself don’t know (even
approximately) where it is located.                           
                                                        
when you have all six ships, then you have 24
shot, gradually, when the ships begin to die, then
and there are fewer shots left, maybe four in the end
left (this is when you have one ship left).         
                                                        
When you place your shots, the Spectrum starts
erotic beeping and showing you something interesting
an action like the sea, on ktopom the ships are standing and
one (like yours) shoots at him like crazy. well
all this with the corresponding creaking and squealing through the beeper. 
                                                        
and if you hit, then those shots hit the corresponding
ships and they kind of “sink” a little. very cool
In short, it was done, and the dudes were not too lazy to draw!
                          
on the side of the enemy's "sea" that you are firing at,
ships are drawn, gradually those that you knock out
"sink", and when you, monster, completely drown them, then there
written - otsos! current word is abbreviated (to save
2 bytes) and the current “sos” is written.          
                                                        
the cheapskates from hitpak!                                    
                                                        
so the field is blue, and the cells have already been shot
beautiful in blue. and if there is a piece of the ship there, then in
red. like you got it.                                 
                                                        
often the most difficult thing is to find the smallest boat,
it is made of two cells, so it can be shoved anywhere
anything, especially if you place it diagonally. I
I like to place ships all next to each other, almost end to end, and one
(for example, the smallest one) somewhere off to the side. never in
I don’t put anything in the very corner, although I myself start the search of the sea
enemy from the corners, what if I find something!                     
                                                        
the game process is very emotional, especially during
the second half of the battle, when half the ships are soaked and
Everyone is tense, like - what will happen next? nada to everyone
win, but someone fights npourpat!               
                                                        
it's probably you.                                         
                                                        
when you got into some ship, then all your strength
concentrate on it for your next move.
cover the red square on all sides with your marks
shots, don’t spare it for a good cause, know that you’ll kill it
and victory is already closer, and your enemy will have fewer
cartridges.                                               
                                                        
by the way, there is such an interesting item in the main menu -
salvo fire on/off.  in short you can turn it on/off like this
mode where you always have 4 shots per turn,
regardless of how fast your ships are right now
yes.               
well, we tried to play with him a couple of times - and so did
I’m interested in it, in short, the game somehow becomes
more dynamic because there are few shots, in normal mode
she accelerates the current at the end, but here she is from the very beginning
like this, the players barely have time to shoot at each other...     
                                                        
When you win, it’s hard to say if you’re lucky
just or did you benefit from being so smart (although
I want to believe in it, of course!), and I lost somewhere
same thing.  I think that in this din there is an element
there are accidents and luck, and there are battle tactics here
also plays an important role.                          
                                                        
In general, play it once, and if you like it right away, then
every day then you will play (or better yet, in the evening! or
night), you will not be torn away from bships!                  
 kill all!!!

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