KrNews #07
15 января 1999
  Игры  

Letters - MONSTR LAND - very easy to pass (a description of the game).

<b>Letters</b> - MONSTR LAND - very easy to pass (a description of the game).
_


       MONSTER LAND VERRRRY EASY
_

(C) MAKS'98


   To my disappointment, I MONSTERLAND
was just 3 days. I certainly
there were moments when I thought that without
any help, I can not go on, but it turned out to others even 
less fortunate. 

   This prompted me to create a description
most challenging problems. I rejoice that some moments, I 
overcame a roundabout way. 

   Let's I'll be writing the plan:

1.Ochen challenges:

   a) How to open a passage to the teleporter in the

      first level

   b) How to pass k. .. gov (forgot

      how to call them) to the exit: ^ (

   c) How to call the "Guard"

   d) How to get Corrie and kill him

2.Vtorostepennye problems

   a) Where is the church

   b) Council to the second level

   c) How to get out of the Center for Defense, the

      Ultraksa

   d) In the fourth level, except for super problems
      we have no difficulty

3.Neponyatnosti in the game

4.Nablyudeniya and directions

5.Grustny final

6.NOTE


           Let's begin, or what?


                  1a

   I hope you have found an amulet. If
not, in the church at one person (?)
necessary to select an amulet. If you do not know
where there is a church, see below (or rather
2a).

   You can not kill a monster with
big head (it except the head seems to do nothing)? And he is 
killed very easy: about mad Dedkov go into a parody of the 
maze. It immediately eat down. At the dead end become a left

lower corner, use the "bump"
and take all unusual. Bulava will help you kill the monster (no 
arms, no legs, and inside will not let me) go to a plate, using 
the amulet, you will input the teleporter. It is located in the 
upper right corner of the map. 


                  1b

   For those who do not understand - this is the second
level. Talk to Robo. He will give you
card. This card will help you pass on some basis. There take a 
pebble (not magic) and "damn" (I quote the authors). And stomp 
to Robo. A how to use "damn" to pass the second level, read the 
book. 


                  1c

   The third level is generally so large
as the first and second, but will not run
less. If you are wondering about
Guardian, about a gnome mage (or rather
below his room), dining room (I think) Take a scroll and pen. 
With these objects to the pedestal stamp, write a message on it 
and stomp to the magician, he you will explain everything. Then 
stomp on down City, on the left edge of the map. Poryskav

Below you will find the Centre. With the scroll go
to the computer. He will teach you to spell
(However), call the guards. With this spell, you go to the 
pedestal. Below it will have a suspicious structure of

stones. Without going into it pronounce
spell, everything else a matter of technique and
program.


                  1g

   Clear the island is not difficult,
There is only one dangerous monster, but you
where all the magic beat.

   After visiting the castle, go on a course until
see the first skeleton. Then use the
spell "in Christ's bosom." Not paying attention to the 
skeletons, go right until you see the corridor. Here, turn off 
the "Christ" and conjures cold. Simply click on the path to 
passage in the lower Hall, Apply the cold right there and go

the same direction. You go in the steel structure.
Apply the cold left. Walk around the left wall to the left and 
right, three steps until There were not magic, then create the 
magic field and rise. You will find yourself in a stone ring 
out of it using the teleport and go up. You

see a man, it's Corr, attack on
him. Without shutting down the field at the snap of a corpse
ball and run. After a few steps
game is over.


                  2a

   From the place of occurrence go left, there
same and swim to reach the large island
walk along the coast down until you see
turn to the left coast, then turn to the same, there will be a 
church. 


                  2b

   Going into the cave and killing monsters with magic blast 
wall at the bottom - this will speed up the process of passing 
a level. 


                  2c

   I could not get through
balls. I do so: in the room with the computer becomes the very 
bottom, left angle and the hearthstone in the lowest

free square.


                  2r

   See above


                  3

   I do not understand why you need a magic
sword. In the first level on the first island above
Spirit is a wall, as pass through it and
what is there. As I wrote, I have not figured out the balls in 
the 3 rd level. And is there any other options for the end 
game. 


                  4

   The priest will heal you. Not very
magic bullet on the first level. The first
spell can ispolzovat instead of bombs. At the bottom of the 
card beware snakes, they are almost indistinguishable on the 
background currents. On the first and fourth level stand before 
the irresistible object and step Forward-magic will very 
quickly gain. Not too Fight with monsters, magic, first try, or 
if You can get around, go around. Do not attack

skeletons and do not waste your magic on them, they
only attack with magic. In the 3 rd level
Monsters sometimes chasing after you run through the gate. 
Before entering the castle Inspect doors and cook 5 weapons 
(for the correlation). 


                  5

   When you go to Corrie, he'll
warns that if you take a 5-s stone, you will be reincarnated as 
a spirit. So it will happen.



                  6

  Hi Maxx, if you will be easier then
I will erase MONSTERLAND, and then somehow unfair. VTS and 
VIPER, hello to you too, you wonder about the error, writing, 
most of the I made for fun, next time do not

discloses about them rodnenkih. By the way, and you have it, 
and even published, so it is better to check their. Yes, Maxx, 
you are too. 

   About Kempston, say that when
tilted to the left, the arrow moves to the right
etc.
 Piktrogramm about, I do not need INVERSE
do I need a different color arrows
(Such as red or green).

   Another tip: Do not sit for a long time before
PC 8 ^ (


   A joke or what?

 LET-Cut Susanin leg?
 -Do not, Do not, I remembered my way!


                      All right, before the meeting

                                    MAKS

P.S. from Viper:

  You're probably in this paper as
errors made for fun. Their mistakes
we try to correct them and check
and for fun make mistakes, especially in
so many ... Incidentally, the 6-th number one you must read my 
letter and - after stops and commas would be nice to put gaps 
in parentheses DO NOT set point before closing. Well, that's

all, no offense!





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