Virtual World #02
19 июня 1997 |
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idea - Optimization of the music tracks.
IDEA! SHEYH ALEKS Throughout his life wrote a only 3 Mouzon, of which 1 for AY and 2 under COVOX, then realized that music - it's not for me. But in the process of writing and parsing dozens of other tunes noticed one piece, which all became law, and I finished it off and he is forced to think, as a result and This idea was born. Let's start with the simple and such the same law for all (including and for me), which is used when writing programs, but for some reason do not want to introduce a melody editor for AY-CHIP or DIGITAL. And all this chatter is as follows: Suppose you writing a program in assembly language and in it you have to use ten times the calculation procedure asresa the screen - you have two options: 1.Desyat time to write it in right place (???) 2.Napisat it once and then in the right place at the right Time to call it CALL'om. Naturally you will choose the second option, but when writing music, it turns out, you choose the first option! The thing is that when writing music, usually some Channels povtorayutsya several time, ie you have to write it once, and then flip to the other patterns (all writing comes to editing patterns), but the idea is to exclude extra costs for throwing channels and simultaneously reduce memory for music. And make it very easy: just need to edit the melody is not in patterns, and the channels and continue to just insert the right channel at the right place and in the desired pattern. For clarity, give you an example: Your song takes 10 patterns, they channel 'A' busy under the main melody, channel 'B' give a background, let them be 2 species, and the channel 'C' is completely busy percussionists, for all tunes are the same. We make small calculations: 10 patterns of 3 channels each, total of 30 channels. When introducing the above ideas: 10 channels with the main melody, 2 channels background and 1 channel with striker Total 10 +2 +1 = 13 channels, after then paste it into the desired channel right place and right pattern ie going savings in the 17 channels, I is not bad if consider that, whatever music is you never had it on any longer will not be written in the usual editor. In all of this will leave the memory 2 times less. I'm not so cool coder to translate this idea in life, but who wants to and most importantly can - go ahead, you there is a 'battlefield'. For a specific study of ideas, contact tel. in Ulyanovsk 8/8422/63-00-18 (Alexander) ________________________________
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