ZX Pilot #14
28 августа 1997
  Игры  

We will understand - Game Description NARCOPOLICE.

<b>We will understand</b> - Game Description NARCOPOLICE.
   Let us?



   NARCOPOLICE
DYNAMIC (C) 1990
■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ ■

(C) Yuriy Matveev


   Major mafia gang zanimayuschayuschayasya production
drugs, settled on a small uninhabited island.
Police failed to find any traces of cocaine producers and direct
Three groups of storm troopers into the lair of the drug mafia. 
Because the mafia decided to stand up to the end, storming the 
group received orders destroyed on the spot anyone who would 
resist the forces rule of law.


   You are invited to head the operation. The main task - to 
find and destroy the lab, which produces cocaine (COCAINE

PROCESSING LABORATORY), abbreviated CPL.


       PODGOTOBKA to surgery.


   After downloading a game, press "Space" and you will gain 
access to menu of the game settings:

1. START (to start the game)
2. WEAPON (choice of weapons)
3. TUNNEL (choice of the tunnel)
4. CONTROL (choice of control)

WEAPON


   Here you can select three groups of a variety of
weapons:
CARTRIDGE 12 CAL4 SUBMUNITION - Standard charges 12 th
caliber.
AA-1 CARTRIDGE 12 CAL INCLUDE EXPLOSIVES - Bursting
charges of 12-caliber.
T-71 50mm MINI-MISSILE - Mini rockets.
T-71 50mm EXPANSIVE VARHEAD - missiles with a warhead
cumulative effect.
REMOTE CONTROL EXPLOSIVES - remote controlled
charge.
ADVANCED MEDICAL KIT INCLUDE AUTODIAGNOSTIC SISTEM ADS -
SMG 11 - Usovershestvovannaya medical kit with an automatic
diagnostic system.
MULTI - PURPOSE UNIT. MILITARY SUPPLIES. SHORT RANGE
ACTION .- multifunctional set close range.
The system of standard software is not a special squad of police
included and presented in a limited number of special
order of the Minister of Defence.
T9-"TURTLE" BULLET PROOF PLASTIC STRUCTURE - Multi-layered 
plastic body armor "Turtle-T9". 


   The left column of figures - this is what is in stock
ammunition, right - that's what you do with them.

   Names and tactical and technical on the characteristics of 
the weapon can be see if you move the cursor to the image of 
the subject and press "FIRE".


   The total weight of arms for each group should not exceed
500 kg.

   You face a challenge of choice. At this point, the game
has a "business aspect". On the one hand, you can give each
group of a large number of cartridges and leave everyone 
without missiles. In This way you ensure yourself neplozhuyu 
protection from insurgents, but not be able to go further 
reinforced doors, which are found in depths of the labyrinth. 
These doors can be destroyed only by cumulative missiles. If 
you have them at the right time will not, Think of a failed 
mission. 

   On the other hand, if you bet for heavy missiles,
You may not have enough ammunition to successfully overcome the 
cordons heavily armed militants.


   Problemma similar way you may have with other
items of equipment.

   For example multifunctional set that have a teleport device, 
only two. Any group have to do without a kit. In the form of 
compensation you can give this group of additional first aid 
kit. 

   Remember that the operation's success largely depends on how 
you equips its ground attack.


   Brief description of the arms:

   Standard ammo: applied to destroy the militia, not
protected by body armor.

   Frangible bullets: effective in the management of fire on 
guns, mounted on the walls of the tunnel, cameras and militants,

protected by body armor.

   Mini - Missiles: not effective, can be used to destroy the 
rebels and other purposes that do not have armor. 

   Missiles with a cumulative warhead: they are used to destroy
armored doors.

   High-explosive rockets: used to destroy the defensive
fortifications militants, machinery, etc.

   Bomb with a remote control: Designed for
destruction of clandestine laboratories.

   First-aid kit: the need for surgical treatment and
recuperation.

   Multifunction unit: used to call the group
support with built-in teleport device.

   Flak "Turtle": Protects from bullets and shrapnel grenades.

TUNNEL


   After selecting this option you will see a map of the 
island, with diamond on her entry points into the tunnels. 
Tunnels are only five. You can arrange the group of your 
choice. 

CONTROL


   A standard set of options to select controls.

START


   After the preparatory phase you go directly to the
game.

Hostilities.


   Each storming group consists of five persons. After loading 
the main part of the game, you always start a job with the 
first group.


   At the top of the screen you will see a panel that displays 
the current state of physical attack aircraft, the direction of 
the group (Compass), the presence of teleportation, type 
cartridges are present in the machine shop, as well as 
information on flak jacket and first aid kit.


   On the physical condition of your subordinates can be judged 
by ositsillogramme: if a white dot moving quickly, it's all 
right, if on the contrary - know who sent a man is in critical 
condition and help is needed. 

   On the right shows the information display of military 
computer, which you can give any of his orders

groups.

   Start typing the command DIR and press "ENTER". You will 
gain access to the teams fighting the computer. Commands can be 
entered directly from the game, as well as the pause mode (P). 


  A list of commands.

G1-call the first group.
G2-call of the second group.
G3-call of the third group.
M1-launch mini - missiles.
M2-run cumulative missiles.
M3-run high-explosive rockets.
C - view information on the groups.
ABORT-return to the top of the game.
SC-call for reinforcements.
P-Pause.
CONT-play to continue.
K-aktevizirovat kit.
SE-installed bomb.
T-install teleportator.
LI-connect to the monitor.
GO-to the next level.


   To complete the group reservists (five people)
need:
1) Install teleportator (T)
2) call in reinforcements (SC)

   If you did everything right, and in the top-up group there
teleportator, the computer will report that one soldier 
teleported. In order to cause a large number (five), 
reservists, is sufficient now only to issue the command SC. 

   Where - in the depths of the maze you can meet Monitors,
are connected to a computer network mafia. If you enter
dialogue with this system, you can simplify your life by 
turning off camera, wall guns and armored doors opened in

corridors. So you can save your strength.

   When the top right before your attack aircraft descend 
Monitor and the display of combat computer a message appears 
"MONITOR READY ", gives the command LI (LIST). On your computer 
will get the answer "CONNECT", this will mean that you are 
connected to the network. Introducing command DIR, you can find 
a list of commands mafia komyuternoy network.



  A list of commands.

OD - (OPEN DOOR) - open the door.
DG - (DISCONNECT GUNS) - otklchit guns.
DC - (DISCONNECT CAMERAS) - disable the camera.
S - (?) - Unknown command.
M - (MAP) - map.
L - (LOGOFF) - output.


   Team-OD offers one of the doors in the tunnel, as the 
computer tells you immediately with the numbers of the tunnel 
and door. Under control of DG and DC switches off the machine 
guns and cameras in the sector. 

   Separately, we should dwell on the commands S and M. 
According to these commands is always the message: "No data". 
There are considerations that the M-sector map should appear, 
but it is only guess. Team S generally remains unidentified.


   Firing at the enemies better, when your attack is on
axis of the tunnel. In this case, you still have room to 
maneuver and you will be able to evade from enemy grenades. 

   When it will be necessary to change the form of cartridges 
in the machine shop, press "DOWN" (joystick down). 

   All the groups operate independently of each other and it 
may happen that one of the first groups to reach out to the 
second level. In this case, it is recommended to leave at the 
time of this group before going out and do the rest. It is 
possible that some unit will reach out to the second level with 
smaller losses. That is what the unit must cross the border 
between the levels, since more can pass only one of groups.


   When the display of combat computer a message appears "EXIT
TO NEXT LEVEL ", then type GO - and you'll be on the second
level.

   When you reach the lab, the computer will tell you
this: "CPL IN RANGE". You will need to set a bomb (the team
SE), and then issue the command ACTIVATE and retreat to a safe 
distance. If you do this, the CPL will be destroyed, and your 
mission success is legitimate. 

   Good luck!


   CHEAT P.S. And now a few words for those who do not bother
a fair game, but loves all sorts of so-called "eternal life", 
"transparency" and other "gadgets". The rest, except for the 
curious, of course, can not read the postscript. 

   Battle the computer reacts to a few more that are not 
related to the game commands. 

   MUNICION - on this team in your group increases the amount 
of ammunition. 

   NOENEMIG - after entering this command, a maze like a wave 
of the wand completely exempted from the enemies. 

   COMENZAR - this team for real men. Restores
equity and returns all Mafiosi in the empty maze.

   CONGRA - you can go directly to the second uvoven game.






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